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Pit of the Chimera Map

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Pit of the Chimera MapMap Level: 83
Map Tier: 16
Guild Character: Â
One of my captors hid a beast within his heart. Now his true self can be seen by all.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Pit of the Chimera Map (Blight) inventory icon.png
Acquisition
Level: 82
Purchase Costs
Normal25x Chaos Orb
Magic25x Chaos Orb
1x Orb of Chance
Rare25x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Pit of the Chimera
Map area
No Waypoint
IdMapWorldsChimera
Act11
Area level83
Area type tagsurban
Tagsmap, no_echo, cannot_be_twinned, einharmaps, daresso_area, pitfight_area
The Shaper: One of my captors hid a beast within his heart. Now his true self can be seen by all.
One of my captors hid a beast within his heart. Now his true self can be seen by all.
Maps loading screen.png

Pit of the Chimera Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down
and the crowd roars,
they want death
and the blood is yours.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The Dragon's HeartThe Dragon's Heart11Level 4 Empower
Corrupted
They say when a dragon dies, the flesh smoulders and burns until all that remains is the still, white-hot, heart.
1
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage70
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating78
Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage80
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
PerfectionPerfection5Jewellery
Item Level: 100
Shaper Item
There are countless worlds, but only those with limitless potential will be able to achieve perfection.
1
Boon of the First OnesBoon of the First Ones6Bestiary ItemWreathed in the skin and bones
of the beasts she slew,
her gift came from what she lost:
her humanity.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
3Dark Forest MapDark Forest MapMap Level: 82
Map Tier: 15
Guild Character: ®
The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic
4Left to FateLeft to Fate4Map
Map Tier: 16
Unidentified Corrupted
Many strive for greatness,
but it is challenge, unforseen,
that forges heroes.
random unidentified corrupted tier 16 mapAutomatic
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced to the game.