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Pillar of the Caged God

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Pillar of the Caged God
Iron Staff
Staff
Quality: +20%
Physical Damage: 14.443.2
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt
Pillar of the Caged God inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
6x Alchemy Shard
Weapon DPS
Physical: 37.4

Phys+Chaos: 37.4

Total: 37.4
Miscellaneous
Item class: Staves

Pillar of the Caged God is a unique Iron StaffIron StaffStaff
Physical Damage: 1236
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff
.

Mechanics

The bonuses to attack damage, attack speed, and area of effect are global, and stack additively with other sources of increased attack damage, attack speed, and area of effect radius.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
6The TowerThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened.random unique staff
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
random corrupted unique weapon
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random unique item

Supporter attribution

Pillar of the Caged God was created by supporter QixunZ26. The design of Pillar of the Caged God was influenced by the magical staff Ruyi Jingu Bang of classic Chinese fiction.[citation needed]

Alternate artwork

Pillar of the Caged God race season 8 inventory icon.png Race Season Eight prize for reaching 14 RP.

Gallery

Legacy variants

Pillar of the Caged God has a legacy variant.

Version Discontinued Base Item Required level Modifiers
3.7.0 Long StaffLong StaffStaff
Physical Damage: 2135
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff
18
+18% Chance to Block Attack Damage while wielding a Staff
* 1% increased Area of Effect per 20 Intelligence
  • 1% increased Attack Speed per 10 Dexterity
  • 16% increased Physical Weapon Damage per 10 Strength
2.6.0 Long StaffLong StaffStaff
Physical Damage: 2135
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff
18
+12% Chance to Block Attack Damage while wielding a Staff
* 1% increased Area of Effect per 20 Intelligence
  • 1% increased Attack Speed per 10 Dexterity
  • 16% increased Physical Weapon Damage per 10 Strength
1.0.0 Long StaffLong StaffStaff
Physical Damage: 2135
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff
18
+12% Chance to Block Attack Damage while wielding a Staff
* 1% increased Area of Effect per 20 Intelligence
  • 1% increased Attack Speed per 10 Dexterity
  • 10% increased Physical Weapon Damage per 10 Strength

Version history

Version Changes
3.7.0
  • Now on the Iron StaffIron StaffStaff
    Physical Damage: 1236
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff
    basetype.
3.3.0
  • Added 3D art.
2.6.0
  • Base type implicit mod increased to 18% Chance to Block (up from 12%)
  • Base type critical strike chance decreased to 6% (down from 6.4%).
1.1.5
  • Added 3D art for the Season Eight alternate art rewards.
1.0.0
  • Increased Physical Damage per 10 Strength has been increased from 10% to 16%.
  • Using a Divine Orb on an existing version will roll new mods in the new ranges.
0.10.5
  • Introduced to the game.