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Pier MapMap Level: 70
Map Tier: 5
Guild Character: Í
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Pier Map (Original) inventory icon
Acquisition
Area level: 70
DROP DISABLED
Vendor Prices
Normal1x Chaos Orb
Magic2x Chaos Orb
Rare3x Chaos Orb
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier5_2
Pier
Map area
No Waypoint
IdMapTier5_2
Act11
Area level70
BossesAncient Architect
Area type tagsurban
Tagsmap, area_with_water, einharmaps, dock_area, map_area_with_open_water
Maps loading screen

Other versions

  • Pier Map (Metamorph) inventory iconPier MapPier MapMap Level: 68
    Map Tier: 1
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Pier Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Pier Map (Blight) inventory iconPier MapPier MapMap Level: 68
    Map Tier: 1
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Pier Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Pier Map (Legion) inventory iconPier MapPier MapMap Level: 70
    Map Tier: 3
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Pier Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Pier Map (Synthesis) inventory iconPier MapPier MapMap Level: 74
    Map Tier: 7
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Pier Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Pier Map (Betrayal) inventory iconPier MapPier MapMap Level: 77
    Map Tier: 10
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Pier Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Pier Map (Ritual) inventory iconPier MapPier MapMap Level: 70
    Map Tier: 3
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Pier Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Pier Map (Heist) inventory iconPier MapPier MapMap Level: 69
    Map Tier: 2
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Pier Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Pier Map (Harvest) inventory iconPier MapPier MapMap Level: 69
    Map Tier: 2
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Pier Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Pier Map (Delirium) inventory iconPier MapPier MapMap Level: 68
    Map Tier: 1
    Guild Character: z
    Man's reach extends into
    the ocean, clawing at
    its infinite depths.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Pier Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Pier Map (War for the Atlas) inventory iconPier MapPier MapMap Level: 77
    Map Tier: 10
    Guild Character: z
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Pier Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Pier Map (Atlas of Worlds) inventory iconPier MapPier MapMap Level: 75
    Map Tier: 8
    Guild Character: Á
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Pier Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Pier Map (Atlas of Worlds) inventory iconShaped Pier MapShaped Pier MapMap Level: 80
    Map Tier: 13
    Guild Character: Á
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Pier Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Pier Map (The Awakening) inventory iconPier MapPier MapMap Level: 72
    Map Tier: 5
    Guild Character: Á
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Pier Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0e
  • Fixed various issues with the Ancient Architect in the Pier map, when it was twinned.
  • Fixed an issue where the Ancient Architect in the Pier map was playing a teleport effect at the wrong location.
2.4.0
0.10.0
  • Start of open beta. Old map items were wiped from the server. Map progress was re-tiered. The map is now known as Pier Map with Flame of Truth as the map boss.
Before 0.10.0
  • Introduced to the game. (The actual release date is not known as not documented as GGG only announced that they released 45 maps in version 0.9.11 and unsure which map are new and which one are returning map in version 0.10.0. The icon of "Tomb Map" previewed in closed beta (source: Dev Diary) is the same as Pier Map. Probably GGG shuffled the map icon.)
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