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Peninsula Map (Atlas of Worlds)

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Peninsula MapMap Level: 72
Map Tier: 5
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Peninsula Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 72
DROP DISABLED
Purchase Costs
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasDryPeninsula
Peninsula
Map area
No Waypoint
IdMapAtlasDryPeninsula
Act11
Area level72
Area type tagsforest
Tagsmap, area_with_water, einharmaps, fields_area
The Shaper: The farmer no longer plows or sows. Only the flattened soil remains.
Maps loading screen.png
Peninsula t5.png

Peninsula Map is a map based on The Southern Forest zone in Act 2. Since version 3.1.0 (War for the Atlas), it is a legacy variant of Peninsula MapPeninsula MapMap Level: 70
Map Tier: 3
Guild Character: *
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Map type: Outdoors

Boss Arena

Large area that seals upon entering. Boss waits in rock form on the far side. Arena has Golem Totem rubbles. Golem totems use EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 28
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (85%-120%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Damage
Deals (85-120)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and Ailments
Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
and, when killed, cannot be revived for 30 seconds.

Boss

Titan of the Grove (a unique Rock Golem)

  • Additional Life
  • Other allies Cannot Die
  • Summons Erosive Rubble
  • Revives nearby Golem Totems

Strategy

The boss itself is not terribly difficult due to its low movement and attack speed and only moderate damage for a boss. Depending on your build and what pack spawns next to the boss, you may want to separate and kill them first.

One tricky situation occurs when the map has the Twinned affix. The auras of the two bosses will affect each other, rendering them impossible to kill unless they are separated somehow. Skills such as Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (9-33)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
can be used to try to push the bosses apart, or they may be lured apart using minions. However, one easy way to separate the bosses is to retreat into the corner between the wall and the shore. One boss will block off the corner, causing the other to wander off.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Villa MapVilla MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Wharf MapWharf MapMap Level: 73
Map Tier: 6
Guild Character: M
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Peninsula MapPeninsula MapMap Level: 72
Map Tier: 5
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Divination cards

The following divination cards can drop in this area:

  • The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
  • Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
    lest your neck the great Queen slit.
  • The Scarred MeadowThe Scarred Meadow9Wake of DestructionThe earth offers nourishment, growth and healing. Unless, of course, the sky has other plans.
  • TranquillityTranquillity7Voltaxic RiftBeware the sudden calm, for it is a sure sign of a storm on the horizon.

Other versions

  • Peninsula MapPeninsula MapMap Level: 72
    Map Tier: 5
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Peninsula MapPeninsula MapMap Level: 69
    Map Tier: 2
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Peninsula MapPeninsula MapMap Level: 70
    Map Tier: 3
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Peninsula MapPeninsula MapMap Level: 70
    Map Tier: 3
    Guild Character: *
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Peninsula MapShaped Peninsula MapMap Level: 77
    Map Tier: 10
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Peninsula MapPeninsula MapMap Level: 75
    Map Tier: 8
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Peninsula MapPeninsula MapMap Level: 73
    Map Tier: 8
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Name changed from Dry Peninsula Map to Peninsula Map.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.