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Pathfinder
Pathfinder ascendancy class
There are venoms and virtues aplenty in the wilds, if you know where to look.
This page is about the Ascendancy class. For the Ascendant passive, see Pathfinder (Ascendant passive).

Pathfinder is an Ascendancy class for Rangers.

Overview

The Pathfinder's focal point is her flasks, which she uses with increased effectiveness. Many of the Pathfinder's skills can conserve or gain extra flask charges, give flasks additional offensive or defensive effects while they're active, or protect them from harmful ailments. Her remaining skills enhance elemental damage, chaos damage, or poison. The Pathfinder is a flexible class that benefits both spell and attack builds effectively, particularly ones that use damage conversion.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Flask Effect and Charges Gained
FlaskEffectElementalResistance (PathFinder) passive skill icon
Flasks applied to you have 5% increased Effect
10% increased Flask Charges gained [1] [2]
Flask Effect and Duration
FlaskEffectFlaskDuration (PathFinder) passive skill icon
Flasks applied to you have 5% increased Effect
8% increased Flask Effect Duration [1] [2]
Flask Effect, Attack Damage
FlaskEffectAttackDamage (PathFinder) passive skill icon
Flasks applied to you have 5% increased Effect
10% increased Attack Damage [1]
Flask Effect, Chaos Damage
FlaskEffectDamageOverTime (PathFinder) passive skill icon
Flasks applied to you have 5% increased Effect
15% increased Chaos Damage [1]
Flask Effect, Poison Duration
FlaskEffectDamageOverTime (PathFinder) passive skill icon
Flasks applied to you have 5% increased Effect
10% increased Poison Duration [1]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
MasterFletcher (PathFinder) passive skill iconVeteran Bowyer Damage Penetrates 10% Elemental Resistances
Gain 15% of Physical Damage as Extra Damage of a random Element
Enemies you Kill that are affected by Elemental Ailments
grant 100% increased Flask Charges
Flask Effect, Attack Damage
AlchemistGift (PathFinder) passive skill iconNature's Boon 6% reduced Elemental Damage taken
Flasks gain 3 Charges every 3 seconds
20% chance for Flasks you use to not consume Charges
Flask Effect and Charges Gained
MasterAlchemist (PathFinder) passive skill iconMaster Alchemist Removes Elemental Ailments when you use a Flask
20% chance to Freeze, Shock and Ignite during any Flask Effect
Nature's Boon Flask Effect and Charges Gained
NaturesAdrenaline (PathFinder) passive skill iconNature's Adrenaline 20% increased Attack Speed during any Flask Effect
15% increased Movement Speed during any Flask Effect
Flask Effect and Duration
MasterSurgeon (PathFinder) passive skill iconMaster Surgeon Gain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
Removes Corrupted Blood when you use a Flask
Recover 6% of Life when you use a Flask
Nature's Adrenaline Flask Effect and Duration
MasterHerbalist (PathFinder) passive skill iconNature's Reprisal 15% more Chaos Damage with Attack Skills
Chaos Skills have 30% increased Area of Effect
40% of Physical Damage Converted to Chaos Damage
Flask Effect, Chaos Damage
Master Toxicist (PathFinder) passive skill iconMaster Toxicist Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
Nature's Reprisal Flask Effect, Chaos Damage

Version history

Version Changes
3.4.0
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