When a task has been completed, please cross it out using <s></s>. Feel free to also add tasks under the manual changes section. |
Semi-automatic updates with PyPoE[]
What can be updated[]
The following things can be updated with PyPoE for the most part and should not require manual updates:
All base item pages (this includes skills, currency, quest items and so on)quest and vendor reward data- All area data (
Area:
namespace) All modifier data (Modifier:
namespace)All passive skill data (Passive Skill:
namespace)- All non-item skill data (
Skill:
namespace)- As a result modifier lists will automatically be updated
- Unique items that only had numeric changes to their modifiers should receive the new values
Bestiary recipe data- Delve data (costs for equipment, delve scaling etc)
- Incursion room data
Monster data
What needs to be done after[]
- Check on the bot edits for correctness and potential mistakes; report errors on User:OmegaK2's talk page
- For item pages created, add relevant information to the item and proper structure (see Path_of_Exile_Wiki:Manual_of_Style/item)
- Create pages for new relevant areas and passives in the main namespace
Skills[]
On skill pages, check{{Skill progression}}
and add any new stats or fix mistakes- Add descriptions of the mechanics
- Add information about interactions if other support gems if there are any unusual interactions
- Check enchantments for conflicts (like Vortex and Blade Vortex)
- Create pages for new skills if any have been added
Unique items[]
Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary- Manually adding legacy variant table to item that had changed but not affecting all versions
- New unique items:
replacemodifier<N;>_text
with the actual modifier (see Template:Item#Finding_the_appropriate_mods_for_unique_items)make sure they're tagged withrelease_version=3.7.0
- Edit the drop information and vendor recipes accordingly, see Path_of_Exile_Wiki:How_to_edit_item_acquisition
Manual changes[]
- Any mechanical reworks
- Monsters
- Quests
- NPCs
- Passive skills
Add new keystonesAdd item skills (Greater Spell Echo)- Version history on all relevant pages
Skills