@DeletedUser41395369 (talk | contribs) (→Effect on monsters: New Table added) Tag: Visual edit |
@DeletedUser41395369 (talk | contribs) (→Effect on loot: Updated loot for up to 4 members, 5+6 missing) Tag: Visual edit |
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Monsters gain extra life for each additional party member after the first: |
Monsters gain extra life for each additional party member after the first: |
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{| class="wikitable" |
{| class="wikitable" |
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⚫ | |||
!Life \ Members |
!Life \ Members |
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!2 |
!2 |
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==Effect on loot== |
==Effect on loot== |
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+ | Each player after the first adds the following bonus: |
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⚫ | |||
+ | {| class="wikitable" |
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+ | !Effect \ Members |
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+ | !2 |
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+ | !3 |
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+ | !4 |
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+ | !5 |
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+ | !6 |
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⚫ | |||
+ | |[[currency]] items |
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+ | |50% |
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+ | |100% |
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+ | |150% |
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+ | | |
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+ | | |
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+ | |- |
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+ | |[[Rarity#Increased Item Rarity/Quantity|increased item quantity]] |
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+ | |27% |
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+ | |51% |
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+ | |73% |
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+ | | |
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+ | | |
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+ | |- |
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+ | |[[Rarity#Increased Item Rarity/Quantity|increased item rarity]] |
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+ | |17% |
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+ | |31% |
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+ | |44% |
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+ | | |
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+ | | |
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+ | |} |
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⚫ | Bonuses to item rarity or quantity from [[modifier]]s on player gear are only counted from the player who lands the killing blow. This bonus is multiplicative with any player bonuses to rarity/quantity.<ref name="Quantity" /> Any quantity bonus from a [[map]] is multiplicative with all other modifiers. |
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===Maps=== |
===Maps=== |
Revision as of 20:34, 1 December 2018
Parties allow up to six people to play together. Players can create or join public parties by clicking on the Notice Board in town, or by pressing S to open the Social window. Players can also invite someone to a party by selecting a player's name in chat, clicking on them in town, or typing /invite playername
in the chat console.
Effect on monsters
This section needs to be updated. Please update this article to reflect newly available information. Relevant discussion may be found on the talk page. |
Monsters gain extra life for each additional party member after the first:
Life \ Members | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|
Normal Monster Life | 50% | 100% | 150% | 200% | 250% |
Magic Monster Life | 60% | 120% | 180% | 240% | 300% |
Rare Monster Life | 80% | 160% | 240% | 320% | 400% |
Unique Monster Life | 100% | 200% | 300% | 400% | 500% |
The original life amount is used for the purposes of determining the length of stuns and status ailments – this means monsters will not be harder to stun/freeze/etc when fighting in a party.
It is believed that monster's extra life gain is only affecting nearby ones, therefore players leaving map before new monsters are encountered have no effect on their life.
Effect on loot
Each player after the first adds the following bonus:
Effect \ Members | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|
currency items | 50% | 100% | 150% | ||
increased item quantity | 27% | 51% | 73% | ||
increased item rarity | 17% | 31% | 44% |
Bonuses to item rarity or quantity from modifiers on player gear are only counted from the player who lands the killing blow. This bonus is multiplicative with any player bonuses to rarity/quantity.[1] Any quantity bonus from a map is multiplicative with all other modifiers.
Maps
The chance of a non-unique Map dropping is not affected by party size.[2] They are affected by the quantity and rarity bonuses provided by the Map they are dropped inside of.
Unique maps are dropped as part of the normal Item drop system and not governed by the same rules as other non-unique maps so they do get the party bonus.
Effect on experience
See experience in party for more information.
Effect on flasks
Party members of a character landing the killing blow on an enemy will gain flask charges if they are nearby.[3] This is not true for all +life and +mana gained "when you deal a killing blow" modifiers; only a character actually landing a killing blow will trigger those effects.
Version history
Version | Changes |
---|---|
2.4.0 |
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1.0.1 |
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1.0.0 |
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0.9.13e |
|
References
- ↑ chris_wilson (July, 2015). "The Awakening Releases July 10th with New Content & Challenge Leagues". Path of Exile subreddit. Retrieved January 24, 2016.
- ↑ Chris (June 26, 2012). "Dev Diary: End-game Maps". Official Path of Exile Forums. Retrieved January 24, 2016.
- ↑ Mark_GGG (March 9, 2014). "Flask charges in party". Official Path of Exile Forums. Retrieved March 18, 2014.