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Palace Map (Atlas of Worlds)

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Palace MapMap Level: 81
Map Tier: 14
Guild Character: ©
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Palace Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 81
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasPalace

Palace
Map area
No Waypoint
IdMapAtlasPalace
Act11
Area level81
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, no_echo, einharmaps, sceptre_of_god_area, wealthy_area
The Shaper: Death forces even the most determined of despots to pass the crown.
Maps loading screen.png

This map is based on The Upper Sceptre of God in Act 3.

Map Type: Indoors

Boss

God's Chosen (or The Hallowed Husk in his Ascendant form). He is based on Dominus.

Boss Room

The boss room is the same as the roof of The Upper Sceptre of God. The exit seals once the boss has been awoken and unseals again after his death.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The ConduitThe Conduit9Doryani's FistThe path to godhood is guided by the hand of sacrifice.1
The TowerThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened.1
Light and TruthLight and Truth2Crystal SceptreTime and change
shall naught avail,
To dim the Light
of Truth's fair grail.
1
The SephirotThe Sephirot1110x Divine OrbIf the path to divinity were simple, we'd all be gods.1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1
The TwinsThe Twins8Gemini Claw of Celebrationof Celebration
Suffix
(26-27)% increased Attack Speed

Item Level: 83
Two sides of a coin;
Heads for a friend,
tails a foe;
Gemini toss up
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Terrace MapTerrace MapMap Level: 80
Map Tier: 13
Guild Character: x
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
3Shaped Arachnid Nest MapShaped Arachnid Nest MapMap Level: 80
Map Tier: 13
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Dark Forest MapDark Forest MapMap Level: 82
Map Tier: 15
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Palace MapPalace MapMap Level: 81
Map Tier: 14
Guild Character: ©
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
Core MapCore MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Palace MapPalace MapMap Level: 81
Map Tier: 14
Guild Character: ©
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Palace MapPalace MapMap Level: 78
    Map Tier: 11
    Guild Character: \
    Death forces even the most
    determined of despots to
    pass the crown.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Palace MapPalace MapMap Level: 82
    Map Tier: 15
    Guild Character: \
    Death forces even the most
    determined of despots to
    pass the crown.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Palace MapPalace MapMap Level: 78
    Map Tier: 11
    Guild Character: \
    Death forces even the most
    determined of despots to
    pass the crown.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Palace MapPalace MapMap Level: 81
    Map Tier: 14
    Guild Character: \
    Death forces even the most
    determined of despots to
    pass the crown.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Palace MapPalace MapMap Level: 81
    Map Tier: 14
    Guild Character: \
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Palace MapPalace MapMap Level: 81
    Map Tier: 14
    Guild Character: ©
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Palace MapPalace MapMap Level: 78
    Map Tier: 13
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.