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Overgrown Ruin MapMap Level: 66
Map Tier: 1
Guild Character: O
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Overgrown Ruin Map (Original) inventory icon
Acquisition
Area level: 60
DROP DISABLED
Vendor Prices
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier1_4
Overgrown Ruin
Map area
No Waypoint
IdMapTier1_4
Act11
Area level66
BossesVisceris
Area type tagstemple
Tagsindoors_area, map, cannot_be_twinned, einharmaps, chamber_of_sins_area
Maps loading screen

Overgrown Ruin Map is a legacy variant of Overgrown Ruin Map (Ritual) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 70
Map Tier: 3
Guild Character: ]
Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Overgrown Ruin Map (Ritual) inventory icon
.

Other versions

  • Overgrown Ruin Map (Metamorph) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 70
    Map Tier: 3
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Overgrown Ruin Map (Blight) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 77
    Map Tier: 10
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Overgrown Ruin Map (Legion) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 73
    Map Tier: 6
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Overgrown Ruin Map (Synthesis) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 77
    Map Tier: 10
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Overgrown Ruin Map (Betrayal) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 75
    Map Tier: 8
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Overgrown Ruin Map (Ritual) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 70
    Map Tier: 3
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Overgrown Ruin Map (Heist) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 82
    Map Tier: 15
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Overgrown Ruin Map (Harvest) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 82
    Map Tier: 15
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Overgrown Ruin Map (Delirium) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 70
    Map Tier: 3
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Overgrown Ruin Map (Atlas of Worlds) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 82
    Map Tier: 15
    Guild Character: §
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Overgrown Ruin Map (The Awakening) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 79
    Map Tier: 12
    Guild Character: §
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.
  • Overgrown Ruin Map (War for the Atlas) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 75
    Map Tier: 8
    Guild Character: ]
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (not in patch note) Visceris became the new boss of the map.
2.4.1
  • Fixed an issue where the boss Kalria, the Fallen in the Overgrown Ruin map was dropping fewer items than intended.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • We've added thirty new maps and dozens of new map bosses.
  • (Not in patch note) Renegade Warband became the map bosses of the map.
0.10.0
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 66.
0.9.11
  • Introduced to the game. Initially, the area level is 60.
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