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Orchard Map (Atlas of Worlds)

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Orchard MapMap Level: 76
Map Tier: 9
Guild Character: 9
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Orchard Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 76
DROP DISABLED
Purchase Costs
Normal3x Orb of Alchemy
Magic3x Orb of Alchemy
Rare4x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasOrchard
Orchard
Map area
No Waypoint
IdMapAtlasOrchard
Act11
Area level76
Area type tagsforest
Tagsmap, no_echo, einharmaps, has_road_area, garden_area
The Shaper: The fruit that grows from bloody ground tastes sweetest.
Maps loading screen.png

Orchard is an outdoor map that uses the Garden tileset. Similar to The Imperial Gardens in Act 3, there is a paved road running through the area surrounded by paths and gardens on both sides.

Boss Arena

Large courtyard with many columns. Entrance seals when the boss is engaged.

Boss

Vision of Justice, based on the Goddess of Justice that accompanies Izaro in the labyrinth.

  • Locks on to a player with a life draining beam that has to be broken by hiding behind obstacles (columns)
  • Casts slithering fire projectile that creates a small fire damage over time field
  • Casts slithering chaos projectile that creates a small chaos damage over time field
  • Uses a barrage of ground targeted green projectiles
  • Summons large amounts of Guardian of the Goddess skeletons
  • Occasionally channels a zone that teleports the player if caught
  • Teleports within the arena (possible bug: when engaged may teleport to another player outside the arena?)

Items found in this area

ItemLvl.
Emperor's LuckEmperor's Luck55x CurrencyThe house always wins.1
The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
The PorcupineThe Porcupine6Six-Link Short Bow
Item Level: 50
The first quill separates the quick learners from the dead.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Shaped Toxic Sewer MapShaped Toxic Sewer MapMap Level: 75
Map Tier: 8
Guild Character: S
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arena MapArena MapMap Level: 75
Map Tier: 8
Guild Character: K
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Temple MapTemple MapMap Level: 76
Map Tier: 9
Guild Character: Ä
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Orchard MapOrchard MapMap Level: 76
Map Tier: 9
Guild Character: 9
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Orchard MapOrchard MapMap Level: 75
    Map Tier: 8
    Guild Character: <
    The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Synthesis.
  • Orchard MapOrchard MapMap Level: 75
    Map Tier: 8
    Guild Character: <
    The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Shaped Orchard MapShaped Orchard MapMap Level: 81
    Map Tier: 14
    Guild Character: 9
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Orchard MapOrchard MapMap Level: 75
    Map Tier: 8
    Guild Character: 9
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Orchard MapOrchard MapMap Level: 66
    Map Tier: 1
    Guild Character: S
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.
  • Orchard MapOrchard MapMap Level: 77
    Map Tier: 10
    Guild Character: <
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • Boss room has been redesigned and now has Labyrinth traps in it, which the Vision of Justice will try to teleport you onto. Now disable all the traps in her room when she dies. Her magic packs have been moved to outside the boss room.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.