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Orchard Map

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Orchard MapMap Level: 75
Map Tier: 8
Guild Character: <
The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Orchard Map (Synthesis) inventory icon.png
Acquisition
Level: 74
Purchase Costs
Normal4x Orb of Alchemy
Magic4x Orb of Alchemy
Rare5x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Orchard
Map area
No Waypoint
IdMapWorldsOrchard
Act11
Area level77
Area type tagsforest
Tagsmap, no_echo, einharmaps, has_road_area, garden_area
The Shaper: The fruit that grows from bloody ground tastes sweetest.
The fruit that grows from bloody ground tastes sweetest.
Maps loading screen.png

Orchard Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
Emperor's LuckEmperor's Luck55x CurrencyThe house always wins.1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield79
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Boon of JusticeBoon of Justice6Offering to the GoddessSome gifts are obligations while others are simply opportunities.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Bone Crypt MapBone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
3Ghetto MapGhetto MapMap Level: 74
Map Tier: 7
Guild Character: œ
Amongst the rabble,
brutality is the law.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Canyon MapCanyon MapMap Level: 76
Map Tier: 9
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Orchard MapOrchard MapMap Level: 75
Map Tier: 8
Guild Character: <
The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • Boss room has been redesigned and now has Labyrinth traps in it, which the Vision of Justice will try to teleport you onto. Now disable all the traps in her room when she dies. Her magic packs have been moved to outside the boss room.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.