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Occultist

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Occultist
Occultist ascendancy class.png
Throw off the chains of fear and embrace that which was forbidden.

The Occultist is an Ascendancy class for Witches.

Overview

Occultists are suited for Witches with a focus on damage over time (DoT) with cold damage or chaos damage and curses. Malediction greatly enhances curse specialists, while Withering Presence and Frigid wake amplifies the power of their cold and chaos damage over time. Occultists are well-served by builds that rely on & maximize energy shield. Occultists also may serve as a generic way to generate Power Charges in builds which lack other means of doing so.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Energy Shield, Chaos Damage over Time Multiplier
EnergyShieldChaos (Occultist) passive skill icon.png
6% increased maximum Energy Shield
+5% to Non-Ailment Chaos Damage over Time Multiplier [1]
Energy Shield, Cold and Chaos Damage
IncreasedEnergyShieldAttackAndCastSpeed (Occultist) passive skill icon.png
6% increased maximum Energy Shield
10% increased Chaos Damage
10% increased Cold Damage [1]
Energy Shield, Cold Damage over Time Multiplier
EnergyShieldCold (Occultist) passive skill icon.png
6% increased maximum Energy Shield
+5% to Cold Damage over Time Multiplier [1]
Energy Shield, Curse Effect
IncreasedEnergyShieldManaReservation (Occultist) passive skill icon.png
6% increased maximum Energy Shield
5% increased Effect of your Curses [1] [2]
Energy Shield, Energy Shield Recharge Rate
IncreasedEnergyShieldMaximumMana (Occultist) passive skill icon.png
6% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate [1]
Energy Shield, Power Charge Duration
IncreasedEnergyShieldCriticalStrikeChance (Occultist) passive skill icon.png
6% increased maximum Energy Shield
18% increased Power Charge Duration [1]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Forbidden Power
VowOfDamnation (Occultist) passive skill icon.png
+1 to Maximum Power Charges
5% increased Area of Effect per Power Charge
5% increased Spell Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
Energy Shield, Power Charge Duration
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Curses can apply to Hexproof Enemies
Energy Shield, Curse Effect
Malediction
FatefulEchoes (Occultist) passive skill icon.png
When you Kill an Enemy, for each Curse on that Enemy, gain 8%
of Non-Chaos Damage as extra Chaos Damage for 4 seconds
You can apply an additional Curse
15% increased Effect of your Curses
Enemies you Curse have Malediction
Profane Bloom Energy Shield, Curse Effect
Void Beacon
VoidBeacon (Occultist) passive skill icon.png
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Nearby Enemies have -20% to Cold Resistance
Energy Shield, Cold and Chaos Damage
Withering Presence
WitheringPresence (Occultist) passive skill icon.png
+20% to Non-Ailment Chaos Damage over Time Multiplier
+60% to Chaos Resistance
Every second, inflict Withered on nearby Enemies for 15 seconds
Nearby Hindered Enemies deal 15% reduced Damage over Time
Void Beacon Energy Shield, Chaos Damage Over Time Multiplier
Frigid Wake
FrigidWake (Occultist) passive skill icon.png
+20% to Cold Damage over Time Multiplier
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits
Void Beacon Energy Shield, Cold Damage Over Time Multiplier
Vile Bastion
SoulCatalyst (Occultist) passive skill icon.png
1% of Energy Shield Regenerated per second for each
Enemy you or your Minions have Killed Recently, up to 10%
Cannot Be Stunned while you have Energy Shield
Energy Shield, Energy Shield Recharge Rate

Version history

Version Changes
3.7.0
  • Wicked Ward has been removed from the Ascendancy tree.
  • Vile Bastion no longer requires any Ascendancy notables.
  • Each of the small passives on the Occultist Ascendancy tree now grant 6% increased energy shield (from 8%).
3.5.0
  • New Notables - Withering Presence and Frigid Wake.
  • Added a small passive leading to Withering Presence which grants 8% increased maximum Energy Shield and +5% to Non-Ailment Chaos Damage over Time Multiplier.
  • Added a small passive leading to Frigid Wake which grants 8% increased maximum Energy Shield and +5% to Cold Damage over Time Multiplier.
  • The small passive leading to Void Beacon now also grants 10% increased Cold Damage.
3.2.0


See also