Nenet, the Scout

From Path of Exile Wiki
Jump to: navigation, search
The Scout
Nenet The Scout
Area: The Rogue Harbour
Functions: Perception Job
Counter-Thaumaturgy Job

Nenet icon.png Nenet, the Scout is a NPC located in the Rogue Harbour. She is a rogue to hire for Perception jobs in a Heist and Grand Heist.


Nenet's unique heist Perks are:

  • Can Scout nearby Enemy Patrols and Elite Patrols during Heists
  • 5% less raising of Alert Level

Nenet's skill are:

  • Perception (Max Level 5)
  • Counter-Thaumuturgy (Max Level 4)

Optimal Gear

Tip: This gear is expensive to purchase but cheap and easy to craft yourself. See the Rogue gear crafting guide for steps.

The following lists the optimal gear setup, as well as mentioning the important mods that their equipment must have. This guide assumes that the rogue is level 5 (have at least one skill at level 5).

The following gear illustrates the "perfect roll" mods and are extremely hard to craft, but even lower rolls are fine for general usage.

Slot Tool
Brooch Foliate Brooch inventory icon.png Foliate BroochFoliate BroochRequires 5 in Any job(26-30)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. with ALL of these:
  • Heist Chests have a 15% chance to Duplicate contained Currency
  • 10% increased Quantity of Items dropped in Heists (optional)
Cloak Whisper-woven Cloak inventory icon.png Whisper-woven CloakWhisper-woven CloakRequires 5 in Any job5% reduced raising of Alert LevelCan only be equipped to Heist members. with ALL of these:
  • 15% reduced raising of Alert Level from opening Chests
  • 20% increased Job speed (optional)
Weapon Precise Arrowhead inventory icon.png Precise Arrowhead with:
  • 20% increased Job speed
Perception.png Perception Tool Thaumaturgical Sensing Charm inventory icon.png Thaumaturgical Sensing Charm with EITHER of these:
  • +1 to Level of all Jobs
  • +1 to Perception
  • 10% chance to not generate Alert Level on opening a Chest using Perception

Version history

Version Changes
  • Job Experience granted to Heist participants [Rogues] has been increased across the board to fit the lower frequency at which players will engage in them.
  • Introduced to the game.