A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
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upgraded_from_disabled=true if they are not eligible for the system.
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Na'em, Bending Stone
|Na'em, Bending Stone|
|Resistance(s)||Resists Elemental Damage |
Resists Chaos Damage
|Skill(s)||Vaal Summon Skeletons |
Na'em, Bending Stone is a unique Beyond Demon.
He is seen carrying an Edge of MadnessEdge of Madness
Etched GreatswordTwo Hand Sword
Physical Damage: (32-36)–(65.6-73.8)
Chaos Damage: (60-68)–(90-102)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13Requires Level 22, 45 Str, 38 Dex40% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per LevelSoon, the pleas for mercy were muted.
Only one voice remained.
- Resists Elemental Damage
- Resists Chaos Damage
- Vaal Summon SkeletonsVaal Summon SkeletonsVaal, Spell, Minion, Duration
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 10.000 sec
Cast Time: 0.80 secRequires Level 10Summons an army of skeletal warriors, archers and mages, led by a powerful general.Per 1% Quality:
Minions deal 1% increased DamageSummons (14-21) Skeleton Warriors
Summons (2-9) Skeleton Archers
Summons 1 Skeleton General
Maximum (17-36) Summoned Skeletons
Base duration is 20 seconds
Summons (0-5) Skeleton Mages
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Leap SlamLeap SlamAttack, AoE, Movement, Travel, Melee
Mana Cost: 10
Cast Time: 1.40 secRequires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Stun Duration on enemiesDeals (100-120)% of Base Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- CleaveCleaveAttack, AoE, Physical, Melee
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-170%)The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack SpeedDeals (125-170)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (120%-130%)
Projectile Speed: 750Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire DamageDeals (120-130)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee range
(2-75) to (3-113) Added Attack Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Variant of Ice Crash
- Physical Damage Nova Projectiles