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Mud Geyser Map (Atlas of Worlds)

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Mud Geyser MapMap Level: 74
Map Tier: 7
Guild Character: B
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Mud Geyser Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 74
DROP DISABLED
Purchase Costs
Normal1x Orb of Alchemy
Magic1x Orb of Alchemy
1x Orb of Chance
Rare2x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasMudGeyser
Mud Geyser
Map area
No Waypoint
IdMapAtlasMudGeyser
Act11
Area level74
Area type tagsswamp
Tagsmap, area_with_water, einharmaps, fetid_area, mud_geyser_area
The Shaper: Filth springs forth like blood from a severed jugular.
Maps loading screen.png
Mud geyser.png

This map is based on the Fetid Pool zone in Act 1. The layout is very open, with impassable large body of water in the middle.

Map type: Outdoors

Light Level: Medium

Boss Arena

Boss doesn't have an arena.

Boss

Tunneltrap, a unique Devourer. The decription doesn't state "Far Shot", but it's possible that it still has it. Like other devourers, it burrows and has both melee and ranged attacks. When attacking from distance it alternates between:

  • Regular devourer orb with Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Mana Multiplier: 140%
    Requires Level 8Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 2 additional Projectiles
    Supported Skills deal (25-16)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Exploding fire orb with Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
    Icon: J
    Mana Multiplier: 140%
    Requires Level 31Supports projectile skills.Per 1% Quality:
    Supported Skills deal 0.5% increased Projectile Damage
    Supported Skills have (30-49)% less Projectile Speed
    Supported Skills deal (20-29)% more Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Boss Video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
DeathDeath4Mon'tregul's GraspThe end of the old,
the beginning of the new.
A unique opportunity for transformation,
for those with the power
to grasp it.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Lucky DeckLucky Deck910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Ramparts MapRamparts MapMap Level: 73
Map Tier: 6
Guild Character: l
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Pier MapPier MapMap Level: 75
Map Tier: 8
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Mud Geyser MapMud Geyser MapMap Level: 74
Map Tier: 7
Guild Character: B
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Other versions

  • Mud Geyser MapMud Geyser MapMap Level: 73
    Map Tier: 6
    Guild Character: É
    Filth springs forth like blood from a severed jugular.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Mud Geyser MapMud Geyser MapMap Level: 74
    Map Tier: 7
    Guild Character: É
    Filth springs forth like blood from a severed jugular.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Mud Geyser MapMud Geyser MapMap Level: 75
    Map Tier: 8
    Guild Character: É
    Filth springs forth like blood from a severed jugular.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Mud Geyser MapMud Geyser MapMap Level: 75
    Map Tier: 8
    Guild Character: É
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Mud Geyser MapShaped Mud Geyser MapMap Level: 79
    Map Tier: 12
    Guild Character: B
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Mud Geyser MapMud Geyser MapMap Level: 70
    Map Tier: 3
    Guild Character: B
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Mud Geyser MapMud Geyser MapMap Level: 68
    Map Tier: 3
    Guild Character: V
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.