Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Gamepedia was upgraded to MediaWiki version 1.31 on Wednesday November 14th. To learn more about the upgrade and its effects click here.

Traps and Mines

From Path of Exile Wiki
(Redirected from Mines)
Jump to: navigation, search

Traps and Mines are entities created by certain skills, which lie on the ground until triggered, at which point they cast a skill.

Traps

When a trap is laid, it is visible to all creatures, but only for a brief period. During this period the trap is not yet armed, and cannot be triggered. Furthermore, during this period the trap cannot be damaged. When this period ends, the trap is armed, becomes invisible to enemies, and can then be triggered.

Once armed, a trap will be triggered by the first enemy to enter its trigger radius. The trap will then cast its skill at the enemy that triggered it, and the trap is destroyed. It will also trigger its skill when the trap expires.

Traps can be thrown to any location on the ground within the player's line of sight, although there is a maximum distance that they can be thrown. This allows them to be thrown at an enemy's feet, causing it to trigger as soon as it arms unless the enemy moves out of the way in time.

Trap duration is not affected by generic Skill Effect Duration modifiers, but will modify the skill that the trap uses.

Active trap gems

There are currently 11 active skill gems with the Trap gem tag:

Skill gemStr.Dex.Int.Lvl.
Bear TrapBear TrapTrap, Spell, Duration
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
1% increased Physical Damage
Throws a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Deals (16-1447) to (22-2026) Physical Damage
Enemies take 15% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Base duration is 3 seconds
Locks enemy in place
Traps do not Trigger at the end of their Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
N/AyesN/A4
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire
Mana Cost: (6-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 50%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (4-303) to (7-455) Physical Damage
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon.png
N/Ayesyes1
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (10-575) to (15-862) Fire Damage
Deals (28.9-1635.4) Base Fire Damage per second
(3-180) to (5-269) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Throws a Trap which uses this Skill when Triggered
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes12
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-192) to (7-289) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Throws a Trap which uses this Skill when Triggered
Modifiers to Cast Speed apply to the rotation speed of the Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
N/Ayesyes28
Ice TrapIce TrapTrap, Spell, AoE, Cold
Mana Cost: (13-22)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (67-579) to (101-869) Cold Damage
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
N/Ayesyes28
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:
1% increased Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (42-462) to (64-693) Physical Damage
Releases 5 waves
Releases waves every 0.9 seconds
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Trap skill icon.png
N/Ayesyes28
Conversion TrapConversion TrapTrap, Spell, Duration
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
1% increased Skill Effect Duration
Throws a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Base duration is (5.3-10) seconds
Traps do not Trigger at the end of their Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap skill icon.png
N/Ayesyes4
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 85%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:
1% chance to Shock enemies
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (17-217) to (51-652) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every 0.35 seconds
Strikes 3 Areas
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
N/Ayesyes28
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Mana Cost: (7-24)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:
1% increased Effect of Chill
Trap lasts 4 seconds
Base duration is 3 seconds
Deals (4.3-291.5) Base Cold Damage per second
Grants (1.3-32.4) Life Regenerated per second for each affected Enemy
Grants (0.3-1.7) Mana Regenerated per second for each affected Enemy
Applies beams to the closest 10 Enemies
Grants (12.7-324.4) Life Regenerated per second if any Enemy is affected
Grants (2.9-17.2) Mana Regenerated per second if any Enemy is affected
Throws a Trap which uses this Skill when Triggered
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siphoning Trap skill icon.png
N/Ayesyes10
Vaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12

Support trap gems

There are currently 6 support skill gems with the Trap gem tag:

Skill gemStr.Dex.Int.Lvl.
Advanced Traps SupportAdvanced Traps SupportTrap, Support
Icon: R
Mana Multiplier: 120%
Requires Level 31Supports skills which throw traps.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills have (15-25)% increased Cooldown Recovery Speed for throwing Traps
Supported Skills have (10-29)% increased Skill Effect Duration
Supported Skills have (15-34)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Charged Traps SupportCharged Traps SupportSupport, Trap
Icon: F
Mana Multiplier: 130%
Requires Level 31Supports skills which throw traps.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy
Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Supported Skills have 6% increased Trap Throwing Speed per Frenzy Charge
Supported Skills have +12% to Critical Strike Multiplier per Power Charge when used by Traps
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes31
Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Mana Multiplier: 150%
Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (55-36)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Mana Multiplier: 140%
Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
Supported Skills have 1% increased Trap Trigger Area of Effect
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (50-31)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes8
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Mana Multiplier: 130%
Requires Level 18Supports trap or mine skills.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Supported Skills deal (30-49)% more Trap and Mine Damage
Supported Skills have 10% reduced Trap Throwing Speed
Supported Skills have 10% reduced Mine Laying Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes18
Trap SupportTrap SupportSupport, Trap
Icon: T
Mana Multiplier: 110%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
Supported Skills have 0.5% increased Trap Throwing Speed
Trap lasts 4 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-10)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes8

Mines

Unlike traps, mines are invisible to enemies from the moment they are laid, but they can only be laid at the feet of the creature laying the mine.

Once a mine is laid, a Detonate Mines skill becomes available. Using this skill will trigger a mine, and it will trigger all the player's active mines simultaneously (even mines of varying types). Mines can also be detonated using the Detonate MinesDetonate MinesSpell
Can Store 1 Use(s)
Cooldown Time: 0.20 sec
Cast Time: 0.20 sec
Requires Level 8Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
skill gem. When triggered, a mine will cast its skill at the closest enemy within its trigger radius. If there is no enemy within range when it is triggered, the mine will target itself with the skill - this will cause any projectiles from the skill to fly in a random direction. The detonation can be queued up while they are arming to detonate them as soon as they have finished arming.

The detonation skill is considered a spell, and is therefore affected by cast speed. However the Faster Casting SupportFaster Casting SupportSupport, Spell
Icon: f
Mana Multiplier: 120%
Requires Level 18Supports non-instant spell skills.Per 1% Quality:
Supported Skills have 0.5% increased Cast Speed
Supported Skills have (20-39)% increased Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
gem will not affect the detonation skill, because it is part of neither the mine nor the skill cast by the mine. It is an innate ability of the player to detonate all mines of any type they have active. But if the Detonate Mines skill gem is used, it can be linked to any support gem that can support spells. It can even be used with trigger gems, that can trigger spells.

Mine duration is not affected by generic Skill Effect Duration modifiers, but will modify the skill that the mine uses.

Active mine gems

There are currently 4 active skill gems with the Mine gem tag:

Skill gemStr.Dex.Int.Lvl.
Freeze MineFreeze MineMine, Spell, AoE, Cold
Mana Cost: (6-22)
Cast Time: 0.50 sec
Damage Effectiveness: 50%
Requires Level 10Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-181) to (10-271) Cold Damage
Enemies lose 15% Cold Resistance while Frozen
Mine lasts 16 seconds
Freezes enemies as though dealing (200-390)% more Damage
Places a Remote Mine which uses this Skill when detonated
Always Freezes enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freeze Mine skill icon.png
N/Ayesyes10
Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement
Mana Cost: (6-13)
Cast Time: 0.50 sec
Requires Level 10Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.Per 1% Quality:
1% increased Area of Effect
Mine lasts 16 seconds
Base duration is (4-5.9) seconds
30% increased Movement Speed
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smoke Mine skill icon.png
N/Ayesyes10
Fire Nova MineFire Nova MineAoE, Mine, Spell, Fire
Radius: 30
Mana Cost: (12-36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (7-160) to (11-240) Fire Damage
Mine lasts 16 seconds
Spell Repeats 3 times
(20-29)% more Damage with Hits and Ailments per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
N/AN/Ayes12
Detonate MinesDetonate MinesSpell
Can Store 1 Use(s)
Cooldown Time: 0.20 sec
Cast Time: 0.20 sec
Requires Level 8Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
yesyesyes8


Support mine gems

There are currently 3 support skill gems with the Mine gem tag:

Skill gemStr.Dex.Int.Lvl.
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Mana Multiplier: 130%
Requires Level 18Supports trap or mine skills.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Supported Skills deal (30-49)% more Trap and Mine Damage
Supported Skills have 10% reduced Trap Throwing Speed
Supported Skills have 10% reduced Mine Laying Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes18
Minefield SupportMinefield SupportSupport, Mine
Icon: M
Mana Multiplier: 160%
Requires Level 8Supports skills which place mines.Per 1% Quality:
Supported Skills have 1% increased Mine Detonation Area of Effect
Supported Skills place 2 additional Mines
Supported Skills deal (55-36)% less Mine Damage
Supported Skills can have up to 2 additional Remote Mines placed at a time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes8
Remote Mine SupportRemote Mine SupportSupport, Mine
Icon: Y
Mana Multiplier: 150%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will place a mine that will use the skill for you when you detonate it.Per 1% Quality:
Supported Skills have 0.5% increased Mine Laying Speed
Places a Remote Mine which uses the Supported Skill when detonated
Mine lasts 16 seconds
Supported Skills deal (30-49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes8

Mechanics

Trigger and Detonation radius

The trigger radius and detonation radius stats are unique to traps and mines. The base trigger radius for traps is 10 while the detonation radius for mines is 60.[1] It can be increased by Trap Trigger Radius and Mine Detonation Radius modifiers, that can be found on passive skills and equipment.

All skills that the trap/mine targets enemies with are affected by the trigger/detonation radius. This is a maximum – it won't let the trap or mine target an enemy that's within the radius but outside the range of the skill.[1] If no enemy is within range the skill is cast on top of the trap/mine.

Trigger and Detonation radius are not considered an area of effect, and will not be affected by general area of effect modifiers from the passive skill tree, equipment or gems such as Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
Icon: E
Mana Multiplier: 140%
Requires Level 38Supports any skill with an area of effect.Per 1% Quality:
Supported Skills deal 0.5% increased Area Damage
Supported Skills have (30-49)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Laying speed

Traps and Mines are not considered spells (even ones that cast spells), so laying a trap or mine cannot be sped up by increased Cast Speed modifiers. They are instead affected by Trap and Mine Laying Speed modifiers.

Traps and mines both have a base laying time of 500 milliseconds.[2]

Maximum active traps and mines

There are limits on the number of traps and mines a player can have active at one time. By default a character can have:

  • Can set up to 15 traps
  • Can set up to 5 remote mines

Laying an additional trap exceeding the limit will cause the oldest active trap to be destroyed. Similarly, laying an additional mine exceeding the limit will cause the oldest active mine to be destroyed.

There are several passive skills which increase these limits, three additional Traps and two additional Mines can be gained in the passive tree. The Saboteur ascendancy tree can give two additional maximum Mines.

Linking the Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Mana Multiplier: 140%
Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
Supported Skills have 1% increased Trap Trigger Area of Effect
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (50-31)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
support gem allows the player to set up 3 additional Traps and Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Mana Multiplier: 150%
Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (55-36)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
allows 5 additional Traps, the two can be combined for a total of 8 additional Traps. Minefield SupportMinefield SupportSupport, Mine
Icon: M
Mana Multiplier: 160%
Requires Level 8Supports skills which place mines.Per 1% Quality:
Supported Skills have 1% increased Mine Detonation Area of Effect
Supported Skills place 2 additional Mines
Supported Skills deal (55-36)% less Mine Damage
Supported Skills can have up to 2 additional Remote Mines placed at a time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
increases the maximum number of mines by 2.

Cheap ConstructionCheap Construction
Viridian Jewel
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
Why waste the good stuff on something that's going to blow up?Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
increases the maximum number of traps by one per Jewel.

Trap cooldown

Some traps store limited uses and replenish one use after a cooldown period. A counter is shown on the skill icon which indicates how many uses are currently stored. Trap stocks are stored per skill and not per gem, so equipping multiple of the same skill gem will not allow you to bypass its maximum stored usage limit or cooldown time. Modifiers to cooldown recovery time such as Advanced Traps SupportAdvanced Traps SupportTrap, Support
Icon: R
Mana Multiplier: 120%
Requires Level 31Supports skills which throw traps.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills have (15-25)% increased Cooldown Recovery Speed for throwing Traps
Supported Skills have (10-29)% increased Skill Effect Duration
Supported Skills have (15-34)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
will change how fast you replenish a stock.

When throwing multiple traps at a time with limited stock, it will only throw up to the amount of traps you have stocked. For example, using a Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-192) to (7-289) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Throws a Trap which uses this Skill when Triggered
Modifiers to Cast Speed apply to the rotation speed of the Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
with Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Mana Multiplier: 150%
Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (55-36)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
with 3 uses stored will cause you to throw three Flamethrower Traps and consume all three stocks.

Destroying traps and mines

All traps and mines have a maximum Life of 1. They cannot be targeted directly by attacks or skills, but are vulnerable to Area of Effect damage. Since they have only 1 Life, they will be destroyed by any damage they take. The passive skill Clever Construction can prevent this, as well, traps and mines are invulnerable to damage while being set or triggered. This means that a trap or mine that is triggered immediately after being set (either by an enemy or player) is effectively immune to damage during it's lifetime.

Interaction with player stats and support gems

Traps and mines act much like totems in that when they cast their payload, it is the trap/mine that casts the skill, not the player. This means:

  • Leeching: Players cannot leech health or mana via traps. The trap/mine is actually doing the leeching, but they self-destruct after they're triggered, so leeching has no practical effect.[3]
  • Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters, maps, or PvP targets.
  • Trigger gems: Traps and mines (and totems) will not work with "Cast on..." trigger gems, even if the trap/mine has a "Spell" type gem tag/keyword; the player places or throws the trap/mine, but the trap/mine is doing the actual spell-casting.
  • Spell Echo SupportSpell Echo SupportSpell, Support
    Icon: k
    Mana Multiplier: 140%
    Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana.Per 1% Quality:
    Supported Skills deal 0.5% increased Spell Damage
    Supported Skills Repeat an additional time
    Supported Skills have (51-70)% more Cast Speed
    Supported Skills deal 10% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    only works for self-cast spells, so it has no effect when supporting traps or mines.

However, trap and mine skills will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc. For example, Ice TrapIce TrapTrap, Spell, AoE, Cold
Mana Cost: (13-22)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (67-579) to (101-869) Cold Damage
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
has the gem tags "Cold" and "Spell," so it will benefit from any equipment or passives that boost cold, spell, or trap damage.

When the Trap SupportTrap SupportSupport, Trap
Icon: T
Mana Multiplier: 110%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
Supported Skills have 0.5% increased Trap Throwing Speed
Trap lasts 4 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-10)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, Remote Mine SupportRemote Mine SupportSupport, Mine
Icon: Y
Mana Multiplier: 150%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will place a mine that will use the skill for you when you detonate it.Per 1% Quality:
Supported Skills have 0.5% increased Mine Laying Speed
Places a Remote Mine which uses the Supported Skill when detonated
Mine lasts 16 seconds
Supported Skills deal (30-49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, and Spell Totem SupportSpell Totem SupportSupport, Totem
Icon: T
Mana Multiplier: 200%
Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Spells Cast by Totem have 30% less Cast Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or Ranged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack
Icon: R
Mana Multiplier: 200%
Requires Level 8Supports any bow or wand attack skill. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Attacks used by Totem have 30% less Attack Speed
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.

Skill restrictions

Triggering a trap also causes a trap/mine to be destroyed. Therefore auras and other skills that require being turned on for a duration (such as Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17-21)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
+3% Chance to Block Attack Damage while holding a Shield
Chains +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
) cannot be put on traps/mines, although doing so would be pointless anyway.

When the Trap SupportTrap SupportSupport, Trap
Icon: T
Mana Multiplier: 110%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
Supported Skills have 0.5% increased Trap Throwing Speed
Trap lasts 4 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-10)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or Remote Mine SupportRemote Mine SupportSupport, Mine
Icon: Y
Mana Multiplier: 150%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will place a mine that will use the skill for you when you detonate it.Per 1% Quality:
Supported Skills have 0.5% increased Mine Laying Speed
Places a Remote Mine which uses the Supported Skill when detonated
Mine lasts 16 seconds
Supported Skills deal (30-49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.

Unique items

Traps

ItemLvl.Stats
Cheap Construction
Cheap Construction
Viridian Jewel
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
Why waste the good stuff on something that's going to blow up?Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
110% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
Coated Shrapnel
Coated Shrapnel
Crimson Jewel
Traps and Mines deal (3-5) to (10-15) additional Physical Damage
Traps and Mines have a 25% chance to Poison on Hit
The Ezomytes have a saying:
Take everything and waste nothing.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Traps and Mines deal (3-5) to (10-15) additional Physical Damage
Traps and Mines have a 25% chance to Poison on Hit
Hair Trigger
Hair Trigger
Viridian Jewel
(15-25)% increased Trap Damage
(40-60)% increased Trap Trigger Area of Effect
Anyone can catch a lumbering beast.
Try catching a bird before it has even landed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(15-25)% increased Trap Damage
(40-60)% increased Trap Trigger Area of Effect
Unstable Payload
Unstable Payload
Cobalt Jewel
(8-12)% Chance for Traps to Trigger an additional timeSaboteurs, like chefs, have their own secret recipes.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(8-12)% Chance for Traps to Trigger an additional time
Fencoil
Fencoil
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 9.620.4
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 4, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
You've no reason for fear when you're a root in a fen
- Old Ezomyte saying.
4+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Architect's Hand
Architect's Hand
Strapped Mitts
Quality: +20%
Evasion: (66-73)
Energy Shield: (13-14)
Requires Level 16, 14 Dex, 14 Int+(30-40) to Dexterity
(100-125)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
Great works take time.

This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
16+(30-40) to Dexterity
(100-125)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
Deerstalker
Deerstalker
Deerskin Boots
Quality: +20%
Evasion: (207-236)
Requires Level 22, 42 DexSocketed Gems are Supported by Level 11 Trap
(160-200)% increased Evasion Rating
+(35-45) to maximum Life
(14-18)% increased Trap Throwing Speed
15% increased Movement Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
Anticipation, preparation, exhilaration, celebration.
22Socketed Gems are Supported by Level 11 Trap
(160-200)% increased Evasion Rating
+(35-45) to maximum Life
(14-18)% increased Trap Throwing Speed
15% increased Movement Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
Mirebough
Mirebough
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 9.620.4
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 32, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
"Cut down the tallest tree,
and another becomes the tallest."
- Old Ezomyte saying
32+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Sunblast
Sunblast
Cloth Belt
Requires Level 37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage
20% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
80% reduced Trap Duration
25% increased Light Radius
The sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.
37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage
20% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
80% reduced Trap Duration
25% increased Light Radius
Kongming's Stratagem
Kongming's Stratagem
Ivory Spirit Shield
Quality: +20%
Chance to Block: 22%
Energy Shield: (66-79)
Requires Level 41, 100 Int3% reduced Movement Speed (Hidden)
(15-20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
413% reduced Movement Speed (Hidden)
(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Slavedriver's Hand
Slavedriver's Hand
Ambush Mitts
Quality: +20%
Evasion: (259-299)
Energy Shield: (51-59)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills which throw Traps have Blood Magic
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
A plan without a deadline stays a plan.
45+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills which throw Traps have Blood Magic
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
Tinkerskin
Tinkerskin
Sadist Garb
Quality: +20%
Evasion: (1110-1238)
Energy Shield: (228-255)
Requires Level 68, 103 Dex, 109 Int3% reduced Movement Speed (Hidden)(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Speed for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Thin is the line between mechanical genius and magic.
683% reduced Movement Speed (Hidden)(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Speed for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Jaws of Agony
Jaws of Agony
Supreme Spiked Shield
Quality: +20%
Chance to Block: 24%
Evasion: 290
Energy Shield: 56
Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
Grants Level 20 Bear Trap Skill
One wrong step triggers destruction.
Agony slowly dominates the will to live.
704% chance to Dodge Spell Hits
3% reduced Movement Speed (Hidden)(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
Grants Level 20 Bear Trap Skill

Mines

ItemLvl.Stats
Coated Shrapnel
Coated Shrapnel
Crimson Jewel
Traps and Mines deal (3-5) to (10-15) additional Physical Damage
Traps and Mines have a 25% chance to Poison on Hit
The Ezomytes have a saying:
Take everything and waste nothing.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Traps and Mines deal (3-5) to (10-15) additional Physical Damage
Traps and Mines have a 25% chance to Poison on Hit
Curtain Call
Curtain Call
Plague Mask
Quality: +20%
Evasion: 34
Energy Shield: 8
Requires Level 20, 14 Dex, 14 Int+23 to maximum Life
(15-10)% reduced Mine Laying Speed
(40-50)% increased Mine Arming Speed
Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity
Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence
Sing with me one last duet,
the curtain closes nigh.
Join me in a quiet song,
before we all must die.
20+23 to maximum Life
(15-10)% reduced Mine Laying Speed
(40-50)% increased Mine Arming Speed
Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity
Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence
Mirebough
Mirebough
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 9.620.4
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 32, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
"Cut down the tallest tree,
and another becomes the tallest."
- Old Ezomyte saying
32+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Tremor Rod
Tremor Rod
Military Staff
Staff
Quality: +20%
Physical Damage: 40.8121.2
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 45, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
The best way to gain the element of surprise,
is to let your enemy learn your plans,
and execute them - twice.
45+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time

Passive skills

The Damage of Traps and Mines are affected by passives according to their other keywords (e.g. Fire) as normal. Additionally the following passives affect Traps and Mines specifically:

Traps

Trap damage

NameStats
Trap and Mine Damage
Trapdamage passive skill icon.png
14% increased Trap Damage
14% increased Mine Damage [1] [2]

16% increased Trap Damage
16% increased Mine Damage [1] [2]

10% increased Trap Damage
10% increased Mine Damage [1] [2] [3]
Trap and Mine Damage and Laying Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Laying Speed
10% increased Trap Damage
10% increased Mine Damage [1] [2]
Trap Damage
Trapdamage passive skill icon.png
14% increased Trap Damage [1] [2] [3]
Trap Damage and Cooldown Recovery
Trapsduration passive skill icon.png
10% increased Trap Damage
5% increased Cooldown Recovery Speed for throwing Traps [1]
Trap Damage and Trigger Area
Trapsradius passive skill icon.png
12% increased Trap Damage
20% increased Trap Trigger Area of Effect [1]

10% increased Trap Damage
20% increased Trap Trigger Area of Effect [1]
Trap Throw Speed and Damage
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
12% increased Trap Damage [1]
Clever Construction
Cleverconstruction passive skill icon.png
Traps cannot be Damaged for 5 seconds after being Thrown
Mines cannot be Damaged for 5 seconds after being Placed
20% increased Trap Damage
20% increased Mine Damage [1]
Expeditious Munitions
Expeditiousmunitions passive skill icon.png
8% increased Trap Throwing Speed
30% increased Trap Trigger Area of Effect
20% increased Trap Damage [1]
Hasty Reconstruction
Trap passive skill icon.png
20% increased Trap Damage
10% increased Cooldown Recovery Speed for throwing Traps [1]
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
20% increased Trap Trigger Area of Effect
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]
Saboteur
Saboteur passive skill icon.png
30% increased Trap Damage
30% increased Mine Damage
Can have up to 1 additional Trap placed at a time
Can have up to 1 additional Remote Mine placed at a time [1]
Unstable Munitions
Trap2 passive skill icon.png
24% increased Trap Damage
8% increased Area of Effect [1]

Trap critical strike chance

NameStats
Trap and Mine Critical Strike Chance
Trapsradius passive skill icon.png
20% increased Critical Strike Chance with Traps
20% increased Critical Strike Chance with Mines [1] [2] [3]
Devastating Devices
Trapcriticalstrike passive skill icon.png
40% increased Trap Trigger Area of Effect
40% increased Mine Detonation Area of Effect
50% increased Critical Strike Chance with Traps
50% increased Critical Strike Chance with Mines [1]

Trap critical strike multiplier

NameStats
Trap and Mine Critical Strike Multiplier
Trapdamage passive skill icon.png
+15% to Critical Strike Multiplier with Traps
+15% to Critical Strike Multiplier with Mines [1] [2]
Blast Cascade
Trapsradius passive skill icon.png
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy [1]

Trap throwing speed

NameStats
Trap and Mine Damage and Laying Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Laying Speed
10% increased Trap Damage
10% increased Mine Damage [1] [2]
Trap and Mine Laying Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Laying Speed [1]
Trap Throw Speed and Damage
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
12% increased Trap Damage [1]
Trap Throwing Speed and Trigger Area
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
20% increased Trap Trigger Area of Effect [1] [2]
Expeditious Munitions
Expeditiousmunitions passive skill icon.png
8% increased Trap Throwing Speed
30% increased Trap Trigger Area of Effect
20% increased Trap Damage [1]

Trap trigger area of effect

NameStats
Trap Damage and Trigger Area
Trapsradius passive skill icon.png
12% increased Trap Damage
20% increased Trap Trigger Area of Effect [1]

10% increased Trap Damage
20% increased Trap Trigger Area of Effect [1]
Trap Throwing Speed and Trigger Area
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
20% increased Trap Trigger Area of Effect [1] [2]
Devastating Devices
Trapcriticalstrike passive skill icon.png
40% increased Trap Trigger Area of Effect
40% increased Mine Detonation Area of Effect
50% increased Critical Strike Chance with Traps
50% increased Critical Strike Chance with Mines [1]
Expeditious Munitions
Expeditiousmunitions passive skill icon.png
8% increased Trap Throwing Speed
30% increased Trap Trigger Area of Effect
20% increased Trap Damage [1]
High Explosives
Highexplosives passive skill icon.png
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
20% increased Trap Trigger Area of Effect
20% increased Mine Detonation Area of Effect [1]
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
20% increased Trap Trigger Area of Effect
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]

Trap cooldown recovery speed

NameStats
Trap Damage and Cooldown Recovery
Trapsduration passive skill icon.png
10% increased Trap Damage
5% increased Cooldown Recovery Speed for throwing Traps [1]
Hasty Reconstruction
Trap passive skill icon.png
20% increased Trap Damage
10% increased Cooldown Recovery Speed for throwing Traps [1]

Maximum number of traps allowed

NameStats
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
20% increased Trap Trigger Area of Effect
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]
Saboteur
Saboteur passive skill icon.png
30% increased Trap Damage
30% increased Mine Damage
Can have up to 1 additional Trap placed at a time
Can have up to 1 additional Remote Mine placed at a time [1]

Other

NameStats
Blast Cascade
Trapsradius passive skill icon.png
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy [1]
Clever Construction
Cleverconstruction passive skill icon.png
Traps cannot be Damaged for 5 seconds after being Thrown
Mines cannot be Damaged for 5 seconds after being Placed
20% increased Trap Damage
20% increased Mine Damage [1]
High Explosives
Highexplosives passive skill icon.png
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
20% increased Trap Trigger Area of Effect
20% increased Mine Detonation Area of Effect [1]
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
20% increased Trap Trigger Area of Effect
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 6% of Enemy Elemental Resistances
30% increased Area of Effect
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20% [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Elemental Resistances
ElementalDamageElementalResistance (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
+6% to all Elemental Resistances [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Mine Placement Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Mine Laying Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Movement Speed
ElementalDamageMovementSpeed (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
4% increased Movement Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Trap Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Trap Throwing Speed [1] [2]
Saboteur
Saboteur avatar.png
Chain Reaction
ChainReaction (Saboteur) passive skill icon.png
30% increased Trap Damage
15% increased Cooldown Recovery Speed for throwing Traps
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 20% increased Area of Effect [1]
Saboteur
Saboteur avatar.png
Explosives Expert
ExplosivesExpert (Saboteur) passive skill icon.png
10% reduced Damage taken from Trap or Mine Hits
Damage Penetrates 10% Elemental Resistances
20% increased Area of Effect
20% increased Area Damage [1]
Saboteur
Saboteur avatar.png
Perfect Crime
PerfectCrime (Saboteur) passive skill icon.png
You gain 8% increased Damage for each Trap
20% Chance for Traps to Trigger an additional time
10% increased Cooldown Recovery Speed for throwing Traps [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
Immune to Shock
Immune to Ignite
25% reduced Mana Cost of Skills that place Mines or throw Traps [1]

Mines

Mine damage

NameStats
Mine Damage
Trapdamage passive skill icon.png
14% increased Mine Damage [1] [2] [3]
Mine Damage and Duration
Trapsduration passive skill icon.png
10% increased Mine Damage
20% increased Mine Duration [1]
Mine Damage and Laying Speed
Trapsspeed passive skill icon.png
10% increased Mine Damage
6% increased Mine Laying Speed [1]
Trap and Mine Damage
Trapdamage passive skill icon.png
14% increased Trap Damage
14% increased Mine Damage [1] [2]

16% increased Trap Damage
16% increased Mine Damage [1] [2]

10% increased Trap Damage
10% increased Mine Damage [1] [2] [3]
Trap and Mine Damage and Laying Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Laying Speed
10% increased Trap Damage
10% increased Mine Damage [1] [2]
Clever Construction
Cleverconstruction passive skill icon.png
Traps cannot be Damaged for 5 seconds after being Thrown
Mines cannot be Damaged for 5 seconds after being Placed
20% increased Trap Damage
20% increased Mine Damage [1]
Destructive Apparatus
MineTrap passive skill icon.png
25% increased Mine Damage
8% increased Mine Laying Speed
15% increased Mine Duration [1]
Saboteur
Saboteur passive skill icon.png
30% increased Trap Damage
30% increased Mine Damage
Can have up to 1 additional Trap placed at a time
Can have up to 1 additional Remote Mine placed at a time [1]
Volatile Mines
Volitilemines passive skill icon.png
30% increased Mine Damage
Detonating Mines is Instant
8% increased Area of Effect [1]

Mine critical strike chance

NameStats
Trap and Mine Critical Strike Chance
Trapsradius passive skill icon.png
20% increased Critical Strike Chance with Traps
20% increased Critical Strike Chance with Mines [1] [2] [3]
Devastating Devices
Trapcriticalstrike passive skill icon.png
40% increased Trap Trigger Area of Effect
40% increased Mine Detonation Area of Effect
50% increased Critical Strike Chance with Traps
50% increased Critical Strike Chance with Mines [1]

Mine critical strike multiplier

NameStats
Trap and Mine Critical Strike Multiplier
Trapdamage passive skill icon.png
+15% to Critical Strike Multiplier with Traps
+15% to Critical Strike Multiplier with Mines [1] [2]
Blast Cascade
Trapsradius passive skill icon.png
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy [1]

Mine laying speed

NameStats
Mine Damage and Laying Speed
Trapsspeed passive skill icon.png
10% increased Mine Damage
6% increased Mine Laying Speed [1]
Mine Laying Speed
Trapsspeed passive skill icon.png
8% increased Mine Laying Speed [1]
Trap and Mine Damage and Laying Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Laying Speed
10% increased Trap Damage
10% increased Mine Damage [1] [2]
Trap and Mine Laying Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Laying Speed [1]
Destructive Apparatus
MineTrap passive skill icon.png
25% increased Mine Damage
8% increased Mine Laying Speed
15% increased Mine Duration [1]

Mine detonation radius

NameStats
Devastating Devices
Trapcriticalstrike passive skill icon.png
40% increased Trap Trigger Area of Effect
40% increased Mine Detonation Area of Effect
50% increased Critical Strike Chance with Traps
50% increased Critical Strike Chance with Mines [1]
High Explosives
Highexplosives passive skill icon.png
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
20% increased Trap Trigger Area of Effect
20% increased Mine Detonation Area of Effect [1]

Mine duration

NameStats
Mine Damage and Duration
Trapsduration passive skill icon.png
10% increased Mine Damage
20% increased Mine Duration [1]
Destructive Apparatus
MineTrap passive skill icon.png
25% increased Mine Damage
8% increased Mine Laying Speed
15% increased Mine Duration [1]

Maximum number of mines allowed

NameStats
Additional Mines
Trapsmax passive skill icon.png
Can have up to 1 additional Remote Mine placed at a time [1]
Saboteur
Saboteur passive skill icon.png
30% increased Trap Damage
30% increased Mine Damage
Can have up to 1 additional Trap placed at a time
Can have up to 1 additional Remote Mine placed at a time [1]

Other

NameStats
Blast Cascade
Trapsradius passive skill icon.png
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy [1]
Clever Construction
Cleverconstruction passive skill icon.png
Traps cannot be Damaged for 5 seconds after being Thrown
Mines cannot be Damaged for 5 seconds after being Placed
20% increased Trap Damage
20% increased Mine Damage [1]
High Explosives
Highexplosives passive skill icon.png
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
20% increased Trap Trigger Area of Effect
20% increased Mine Detonation Area of Effect [1]
Volatile Mines
Volitilemines passive skill icon.png
30% increased Mine Damage
Detonating Mines is Instant
8% increased Area of Effect [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 6% of Enemy Elemental Resistances
30% increased Area of Effect
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20% [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Elemental Resistances
ElementalDamageElementalResistance (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
+6% to all Elemental Resistances [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Mine Placement Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Mine Laying Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Movement Speed
ElementalDamageMovementSpeed (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
4% increased Movement Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Trap Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Trap Throwing Speed [1] [2]
Saboteur
Saboteur avatar.png
Bomb Specialist
BombSpecialist (Saboteur) passive skill icon.png
Can have up to 2 additional Remote Mines placed at a time
40% increased Damage if you Detonated Mines Recently
20% increased Mine Laying Speed if you Detonated Mines Recently [1]
Saboteur
Saboteur avatar.png
Demolitions Specialist
DemolitionSpecialist (Saboteur) passive skill icon.png
You gain 8% increased Area of Effect for each Mine
100% increased Mine Arming Speed
20% chance when Placing Mines to Place an additional Mine [1]
Saboteur
Saboteur avatar.png
Explosives Expert
ExplosivesExpert (Saboteur) passive skill icon.png
10% reduced Damage taken from Trap or Mine Hits
Damage Penetrates 10% Elemental Resistances
20% increased Area of Effect
20% increased Area Damage [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
Immune to Shock
Immune to Ignite
25% reduced Mana Cost of Skills that place Mines or throw Traps [1]

Version history

Version Changes
3.3.0
  • Modifiers to skill duration no longer modify the duration of traps, totems or mines, but will continue to modify the duration of skills cast by traps, totems and mines if those skills have a duration.
  • You can now have up to 15 traps active at a time (up from 3).
  • The interaction between trap skills with cooldowns and sources of additional traps thrown (such as the Multiple Traps or Cluster Trap Supports) has been changed, and now work as they did with Vaal Lightning Trap previously. Namely, additional traps can only be thrown if the skill has at least one extra trap cooldown stockpiled, and only as many additional traps will be thrown as there are cooldowns stockpiled. In other words, if you have three Seismic Traps stockpiled and have the Shaper's additional trap glove mod, you'll throw two traps and consume two Seismic Trap cooldowns. If you only have two cooldowns stockpiled and attempt to throw three Seismic Traps via the Multitrap support, you will only throw two traps.
  • The trap model has been updated.
3.2.0
  • Player traps now explode at the end of their duration, triggering their skills. The exceptions to this are Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
    1% increased Physical Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 4 seconds
    Deals (16-1447) to (22-2026) Physical Damage
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Base duration is 3 seconds
    Locks enemy in place
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    and Conversion TrapConversion TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 8.00 sec
    Cast Time: 1.00 sec
    Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
    1% increased Skill Effect Duration
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 4 seconds
    Base duration is (5.3-10) seconds
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Conversion Trap skill icon.png
    , which still break at the end of their duration.
3.0.0
  • Traps and Mines are now invulnerable while they are arming and invulnerable while they are casting their skill. This means a trap thrown directly onto a monster who will detonate it cannot be destroyed before it detonates.
  • You can now queue up a 'detonate' action for Mines while they are arming to detonate them as soon as they have finished arming.
2.3.1
  • Creating multiple mines with Vaal skills now correctly consumes souls for each use and checks that you have enough souls.
  • Cooldown Recovery Speed no longer references traps on the character screen as it can apply to things other than traps now.
2.2.2
  • Attempting to place more traps than the maximum trap count will now always destroy the oldest traps. This fixes an issue when using multiple trap skills with different maximum trap counts.
  • Fixed a bug where players could have multiple Offerings active at once through the use of traps, totems or mines.

See also

References

  1. 1.0 1.1 Mark_GGG (July 1, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 1, 2016.
  2. aggixx (September 13, 2017). "Trap throwing speed is unimplemented". Retrieved September 13, 2017.
  3. Mark_GGG (July 24, 2013). "life leech applies not properly to fire traps". Official Path of Exile Forums. Retrieved February 19, 2016.