Evasion: (549 to 596)
Energy Shield: (108 to 117)Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life when Hit
Recover 3% of Maximum Mana when you Shock an EnemyYou think we do not know.
We know all that you think.
16x Alchemy Shard
3x Alteration Shard
Mind of the Council is a unique Harlequin MaskEvasion: 157
Energy Shield: 31Requires Level 57, 64 Dex, 64 Int.
Vendor: 3Alteration ShardsStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack. and 16Alchemy ShardsStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.
Mechanics and Interactions
Mind Over Matter modifiers stack additively with the 30% of Lightning Damage is taken from Mana before Life when Hit modifier.
Shocks inflicted on enemies trigger the Recover 3% of Maximum Mana when you Shock an Enemy modifier. This is applied once for each enemy shocked, not per cast or attack. The you specifier means that the player must inflict the shock themself. This modifier can be used to mitigate reflected lightning damage.
Although the +20% chance to be Shocked modifier may seem hazardous, its effect is reduced by the fact that shock is calculated based off of the amount of lightning damage dealt to life and the fact that 30% of Lightning Damage is taken from Mana before Life when Hit.
A Vaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack. can be used to corrupt the implicit modifier When Hit, (3 to 5)% of Damage is taken from Mana before Life onto the Mind of the Council, stacking onto the 30% of Lightning Damage is taken from Mana before Life when Hit modifier.
Mind of the Council can be obtained by completing the Unbearable Whispers prophecy chain.
- Added 3D art for the following items: AshcallerWands
Physical Damage: 14.4–26.4
Elemental Damage: (10 to 14)–(18 to 22)
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 18, 65 Int(18-22)% increased Spell DamageAdds (10-14) to (18-22) Fire Damage
Adds (4-6) to (7-9) Fire Damage to Spells
(40-50)% increased Burning Damage
(16-22)% chance to Ignite
10% chance to Trigger Level 8 Summon Raging Spirit on Kill"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom, Breath of the CouncilSceptres
Physical Damage: (155.8 to 176.3)–(361 to 408.5)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect of Area Skills
40% increased Chaos Skill Effect DurationBreathe deep, and give yourself over to eternity., Daresso's PassionThrusting One Hand Swords
Physical Damage: (61.2 to 70.8)–(108 to 120)
Elemental Damage: (30 to 38)–(40 to 50)
Critical Strike Chance: 5.50%
Attacks per Second: 1.50
Weapon Range: 12Requires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage
Adds (30-38) to (40-50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60-80)% increased Damage while you have no Frenzy ChargesIt doesn't matter how well the young swordsman trains.
All form and finesse are forgotten when blood first hits the ground., Geofri's SanctuaryQuality: +20%
Armour: (640 to 735)
Energy Shield: (198 to 247)Requires Level 64, 90 Str, 105 Int5% reduced Movement Speed (Hidden)(50-75)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-40) to maximum Energy Shield
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's OathFaith does not make us invulnerable.
It makes us immortal., KintsugiQuality: +20%
Evasion: (1548 to 1689)Requires Level 62, 170 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit RecentlyDo not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart., Mind of the Council, Nuro's HarpBows
Elemental Damage: (120 to 140)–(180 to 210)
Critical Strike Chance: (6.50% to 7.50%)
Attacks per Second: (1.32 to 1.38)
Weapon Range: 120Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled GroundNight's frost becomes morning's dew
Darkness cleansed, pure and new. and Reach of the CouncilBows
Physical Damage: (67.2 to 96.9)–(240 to 297.5)
Critical Strike Chance: 6.00%
Attacks per Second: (1.46 to 1.51)
Weapon Range: 120Requires Level 64, 212 Dex(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
2 additional Arrows
20% reduced Projectile SpeedWe stand together. We strike together..