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Microtransactions are the purchase of in-game content or premium account features in exchange for microtransaction points, which are purchased with real world money.


Path of Exile is a free-to-play game that is supported monetarily through its microtransaction features. The policy of Grinding Gear Games regarding microtransactions is that they should not confer any significant advantage to the player. Microtransaction features are primarily cosmetic in nature or provide peripheral utility in the case of additional stash tabs and character slots.

How to purchase

The features available through microtransaction purchases are not otherwise available through playing the game. They are also not necessary for completing any of the game content.

Navigate to and activate the Shop link in the main menu. On the Purchase page, a player can purchase Points for real money. A player can then browse the Shop and buy microtransaction features with Points.

Microtransaction features

Microtransactions can be divided in the following categories. For a timeline when each microtransaction was added, see timeline of microtransactions.

Account features

Additional stash tabs, the ability to customise them, and extra character-slots for collectors.

Alternate skill effects

Re-skins to various skills, such as replacing Skeletons with Statues.

Character effects

Replacements to standard character effects, such as portals.

Item effects

Extra glow or attachments on equipment.

Item skins

Alternate appearance of weapons and armour.

Hideout decorations

Additional decorations for a personalized hideout.


Non-combat companions to follow the player around.


Currently contain the /dance animations for each character class.

Custom content

The option for players work with the developers to design their own content.

Version History

Version Changes
  • Redeployed the revamped the microtransaction system.
  • We have revamped Path of Exile's microtransaction system.
  • We have added a Cosmetics screen next to the Inventory. Rather than applying your effects directly to items, these effects now have their own slots. This allows you to swap your gear around as you level up without having to constantly reclaim and re-apply effects.
  • Skills that can have microtransactions applied are shown in a list. You can click them to see which microtransactions apply to them.
  • The microtransaction stash has been entirely replaced with a new display that can easily show you what effects you have for each slot. It's easy to equip effects directly from here by just clicking on them. Everything you own is shown in this stash, including effects that are currently in use on other characters, so you can't misplace microtransactions anymore.
  • If all your copies of a certain microtransaction are equipped to other characters, you can select which one you want to move to this character.
  • Pets, portals, social frames and upcoming alternate character portraits now have individual slots, so that they are easy to equip. Like before, one instance of these can be applied to multiple characters.
  • Mystery boxes are now grouped by type and have an improved opening experience.
  • Microtransactions other than Skin Transfer can now be used in races where they were previously disabled.
  • The way that you reclaim transfered skins has been changed. You now shift-click the skinned item to remove the skin from it.
  • Note: Under the new system, it's possible to delete a character without losing microtransactions. The warning for deleting characters with microtransactions has been removed, but the regular deletion warning is still there. It is now possible to delete characters with items affected by Skin Transfers. Also, because microtransaction effects are not directly bound to items, the warning that you get when selling an item to a vendor doesn't occur any more. We will look into ways to make vendoring items safer.