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Mesa Map (War for the Atlas)

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Mesa MapMap Level: 78
Map Tier: 11
Guild Character: Ò
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Mesa Map (War for the Atlas) inventory icon.png
Acquisition
Level: 78
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsMesa

Mesa
Map area
No Waypoint
IdMapWorldsMesa
Act11
Area level78
Area type tagsmountain
Tagsmap, einharmaps
The Shaper: Barren and sun-bleached. Emptiness as far as the eye can reach.
Barren and sun-bleached.

Emptiness as far as

the eye can reach.
Maps loading screen.png

Mesa Map (War for the Atlas) is a map area.

Layout

Encounters

Boss

Name Based On Skills
Oak the Mighty Oak Enduring Cry 

Immortal Call  Leap Slam  Sweep  Ancestral Warchief

Summons 3 Guard Archers and 2 Guard Stalwarts from the tents when reaching 66% and 33% life.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The BetrayalThe Betrayal9Maligaro's VirtuosityIt's sad times we live in when a friendship has a price people are willing to pay.1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Marble AmuletMarble AmuletRequires Level 74(1.2-1.6)% of Life Regenerated per second74
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Cursed Crypt MapCursed Crypt MapMap Level: 77
Map Tier: 10
Guild Character: }
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Overgrown Shrine MapOvergrown Shrine MapMap Level: 79
Map Tier: 12
Guild Character: ¾
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Mesa MapMesa MapMap Level: 78
Map Tier: 11
Guild Character: Ò
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Mesa MapMesa MapMap Level: 77
    Map Tier: 10
    Guild Character: Ò
    Barren and sun-bleached.
    Emptiness as far as
    the eye can reach.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Synthesis.
  • Mesa MapMesa MapMap Level: 78
    Map Tier: 11
    Guild Character: Ò
    Barren and sun-bleached.
    Emptiness as far as
    the eye can reach.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Mesa MapMesa MapMap Level: 72
    Map Tier: 5
    Guild Character: h
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Mesa MapShaped Mesa MapMap Level: 77
    Map Tier: 10
    Guild Character: h
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.