Merveil, the Siren
|Merveil, the Siren|
|Location(s)||The Cavern of Anger|
|Quest(s)||The Siren's Cadence|
|Resistance(s)||Resists Elemental Damage |
Resists Chaos Damage
|Skill(s)||Ice Storm |
Barrage of Ice Spears
Summons Unique Monsters
Merveil has two forms. The first, humanoid form uses the following skills:
- Ice Storm that leaves chilled ground.
- A barrage of ice bolts.
- Summons animated weapons with CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Mana Cost: 2
Cast Time: 1.00 sec
Attack Speed: 300% of Base
Effectiveness of Added Damage: (44%-54%)Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:12340.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Summons statues.
- Normal melee attacks.
After the first form is defeated, Merveil will turn into the second siren form (Merveil, The Twisted), which uses the following skills:
- Creates geysers that rapidly hit anything within them for cold damage.
- Summons larvae.
- Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1232% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Seawitch Screech
Exquisitely beautiful, slim, graceful and kind, fair Merveil was the envy of all the court maidens. As the most desired, it was only fitting she attracted the affections of Daresso, a famed swordsman, notorious flirt, and renowned treasure hunter. Their courtship was a whirlwind, the stuff of gossip and whispers among the courtesans [sic]. Daresso proposed to Merveil a mere fortnight after their first meeting, bending down upon one knee in the city garden at sunrise, as was the custom. For their engagement, he presented his lady with his most prized possession, the Star of Wraeclast. It was a dazzling ruby necklace, the gemstone nearly the size of a child's fist, hung from a braid of pure spun gold and inlaid with a twining ribbon of milky pearl. Rumor had it that Daresso had found the gemstone on a recent campaign deep into Wraeclast's wild jungle interior, a journey that claimed the lives of several men. Regardless of its origin, Merveil accepted the gift with joy, clasping it about her silky neck. The brilliant stone seemed to glow at her bosom with its own light. This was to be her happiest moment, for things did not unfold so well thereafter.
In the days that followed the grand wedding, Merveil was seen about the city, appearing to float on a cloud of joy, so difficult to read was her expression of blank contentment. She went from home to the market to the theater, always with the precious necklace at her throat, the better for all to see. One would think that someone so proud of an object would willingly allow others to handle it, but not so with Merveil. The first sign of warning came at a party, when one of the lady's friends decided to reach out to caress the beguiling stone. The woman's fingers had only brushed the gem, when Merveil screeched and clawed violently at her friend's face. Some who attended the party swore that the sound was more of a hiss than a scream, but all could agree on the horror of the injuries inflicted. The girl lost an eye but was lucky to keep any sight at all.
Naturally, Daresso was aghast at his bride's actions, yet Merveil’s rage at the party was only a sign of things to come. She began to leave their bed at night, wandering the black streets aimlessly and returning home disheveled and smelling foul. On one night, her husband awoke to find her naked in bed with him, as freezing cold as death itself, her skin covered in some sort of vile slime. It was even said that she had seaweed tangled in her hair, but of course that was false, wasn't it? After all, the sea was a long walk from the city, down at the bottom of jagged cliffs.
As Merveil's behavior grew increasingly alarming and strange, her obsession with the necklace grew. She never removed it, and took to clutching the gemstone tightly in her hand, polishing it and staring evilly at anyone casting a glance her way. Whatever had corrupted her mind began to take hold of her body as well, for the once graceful girl now shuffled about like an aged crone. She abandoned the tasteful wardrobe that had once brought her so much attention, choosing instead to dress in stinking, tattered rags. People began to whisper that her body appeared to be changing beneath the garments, becoming lumpy, with odd bulges at her back and shoulders. Merveil took to hiding her face from view beneath a grimy cowl, but a few who saw her in good light said that her visage had changed as well. It was all stretched with blotched skin, her lips pulled back in an agonizing grimace, her exposed teeth long and sharp. Through all of this, Daresso remained a dedicated stalwart beside his wife, and few could fault him. Merveil now carried his child within her.
Yet the bonds of marriage were soon not strong enough. On a moonless night, with his wife fitfully asleep, Daresso gathered a few light possessions, slipped out into the night, and sailed off from Wraeclast on the midnight tide. Finding him gone in the morning, the last of Merveil's waning sanity appeared to slip away. She ran the entire distance to the cliffs barefoot, bloodying her feet on the hard cobbles of the road. Then she climbed down the rocks like a thing possessed and stood on the sandy beach, clutching the necklace to her chest while she screamed at the top of her lungs. Efforts to bring the girl back to the city were futile. She would attack anyone who got close.
For many days, Merveil remained at the water's edge, filthy and forlorn. She sustained herself on fish she pulled from the waters, devouring them alive, bones and all. She huddled in a nearby cave during the day, and spent the cold night hours standing knee-deep in the waves, singing out to the ocean for her lost husband. Her countenance grew haggard and shriveled, but her belly continued to grow, and when the child was finally born it was a freakish nightmare of scales, slime and tentacles. It was also female. With the birth of her spawn, Merveil retreated deep into the labyrinth of tidal tunnels beneath Wraeclast's cliff walls, where she grew ever more twisted and corrupt. Still the Star remained about her throat, pulsing with some dark energy.
It seems that in the years since these tragic events, the fair lady has been busy producing more children, though by what mechanism none can say. Her daughters, now of untold number, haunt the island's shoreline. With lilting sweet voices, they call out at night to passing sailors, bidding their father to return to them. Their mother dwells deep in the bowels of the mountain, now fully possessed by the jewel around her neck, imbued by it with powerful, deadly magics. It is unlikely she will welcome anyone who blunders into her lair.
Merveil herself is quite delusional. She didn't know that it was the Nightmare calling for her, she thought it was the spirit of Kalisa, a famous singer who sung in the Sarn Arena shortly before the Cataclysm, instructing her how to sing even prettier. She still awaits Daresso to return with the cure for her condition, but she wants to throw away the cure as she just wants to see Daresso and show him her monstrous daughters.
Dialogue & Speech
Upon entering the Cavern of Wrath: [Singing]: ♫I gave away my heart on the promise of a lie... I gave away my heart for nothing.♫
Upon killing an Elite (random) enemy: [Screaming in agony]: MY CHILD! (she only does this once)
Nearing the entrance to the Cave of Anger: "I am so cold and lonely.... Embrace me."
Entering the Cave Of Anger: "I wait for his return ... Daresso. I wait like a good wife."
Nearing the the entrance to Merveil's Lair: "At last. I have so much to share with you."
Throughout the whole encounter with Merveil, you can hear talking/rambling. What she says is random and indecipherable.
Merveil's Opener: "This is love's true FACE!"
[Randomly]: "Fear tastes so sweet!"
[also Randomly]: "Dinner's served Children!"
There is one achievement related to Merveil:
|The Star of Wraeclast
||Kill Merveil, the Siren.|
- Official Path of Exile Website
- Damp Diary in Merveil's Lair
- Leo tells this when speaking about a Gemling Legionnaire killing four Ezomytes very fast