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Melee Splash Support

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Melee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Radius: 14
Mana Multiplier: 140%
Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:
Supported Skills have 0.5% increased Area of Effect
Supported Skills deal (50-41)% less Damage to surrounding targets
Supported Skills deal Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Melee Splash Support inventory icon.png
Acquisition
Level: 8
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Support Skill Gems
Metadata ID: Metadata/Items/Gems/SupportGemMeleeSplash

Melee Splash Support is a support gem that can be linked with a melee strike skill gem to add a splash effect to the attack, dealing damage around each enemy struck by it.

Skill functions and interactions

Melee Splash does not work with melee skills that already have an area of effect, such as Ground SlamGround SlamAttack, AoE, Physical, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 90% of Base
Effectiveness of Added Damage: (95%-125%)
The character slams the ground in front of them with a Staff, Axe, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
1% increased Stun Duration on enemies
0.5% increased Area of Effect
Deals (95-125)% of Base Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
and CleaveCleaveAttack, AoE, Physical, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-170%)
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (125-170)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
. Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (104%-133%)
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (103.9-133)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Attack Fire Damage
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
has the "AoE" gem tag for its explosion effect, but the primary hit is still single-target and will benefit from Melee Splash. Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Mana Cost: 10
Cast Time: 2.60 sec
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-120)% of Base Damage
+0.6 seconds to Attack Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
, although being a melee skill and not having an AoE, is not compatible with Melee Splash.

Skills supported by Melee Splash do not receive the AoE gem tag.[1]

Modifiers to AoE (e.g. Area of Effect radius and Area Damage) will apply to the AoE component of Melee Splash. However, damage on target initially struck does not count as an AoE and will not be affected by relevant bonuses, using splash effectively grants a normal hit on the primary target plus a donut-shaped AoE around it.

The area of effect created by Melee Splash has a base radius of 14 units.[2]

Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked back. Same works with stuns as well. This is very effective with Heavy StrikeHeavy StrikeAttack, Melee, Strike
Mana Cost: 5
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (176%-222%)
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
1% increased Damage
Deals (176-222)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+(2-4) to Melee range
20% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
as it is a guaranteed knockback per hit.

Gem level progression

LevelLvl.strengthless
Damage
(other)
more
AoE
Exp.Total Exp.
181850%N/A00
2102150%3%3,2313,231
3132549%6%9,56912,800
4173149%9%28,18940,989
5213748%12%59,146100,135
6254348%15%111,192211,327
7294947%18%193,800405,127
8335547%21%320,280725,407
9376146%24%507,8391,233,246
10406646%27%554,3791,787,625
11437045%30%755,0492,542,674
12467545%33%1,016,5333,559,207
13497944%36%1,898,6025,457,809
14528444%39%1,964,0197,421,828
15558843%42%2,573,7319,995,559
16589343%45%7,610,83917,606,398
17619742%48%13,436,88431,043,282
186410242%51%25,050,61156,093,893
196710641%54%43,867,38899,961,281
207011141%57%242,078,618342,039,899
217211440%60%N/AN/A
2274N/A40%63%N/AN/A
2376N/A39%66%N/AN/A
2478N/A39%69%N/AN/A
2580N/A38%72%N/AN/A
2682N/A38%75%N/AN/A
2784N/A37%78%N/AN/A
2886N/A37%81%N/AN/A
2988N/A36%84%N/AN/A
3090N/A36%87%N/AN/A
3191N/A35%88%N/AN/A
3292N/A35%90%N/AN/A
3393N/A34%92%N/AN/A
3494N/A34%93%N/AN/A
3595N/A33%94%N/AN/A
3696N/A33%96%N/AN/A
3797N/A32%98%N/AN/A
3898N/A32%99%N/AN/A
3999N/A31%100%N/AN/A
40100N/A31%102%N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
9Gift of the Gemling QueenGift of the Gemling Queen9Level 20 Support GemOur Lady Dialla,
as a symbol of our progress,
shines greater than all the gems.
random level 20 Support gemAutomatic
7Dialla's SubjugationDialla's Subjugation7Superior Support Gem
Quality: +23%
Corrupted
A symbol of beauty and innocence
The gems corrupted her mind
Malachai corrupted her gems
All but a glimmer of
greatness lost in madness
random corrupted superior Support gem (Q23)Automatic
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related unique items

The following unique items are related to Melee Splash Support:

ItemBase ItemLvl.Stats
Kitava's FeastKitava's Feast
Void Axe
Two Handed Axe
Quality: +20%
Physical Damage: (292.6-342)(438.9-513)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 68, 149 Str, 76 DexSocketed Gems are supported by Level 25 Melee Splash
(265-330)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill
Hinekora bound Kitava to a rock
that Kitava could not lift with all his might.
Kitava vowed that when he broke free,
he would devour every soul in Hinekora's domain.
Void Axe68Socketed Gems are supported by Level 25 Melee Splash
(265-330)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill

Related modifiers

The following modifiers are related to Melee Splash Support:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Shaping68Socketed Gems are supported by Level 16 Melee Splash
(23-27)% increased Area Damage
no_attack_mods 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
default 0
of Shaping75Socketed Gems are supported by Level 18 Melee Splash
(28-32)% increased Area Damage
no_attack_mods 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
default 0
of Shaping80Socketed Gems are supported by Level 20 Melee Splash
(33-37)% increased Area Damage
no_attack_mods 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
default 0

Version history

Version Changes
3.7.0
  • Now supports Strikes.
  • Now creates a melee splash for each enemy hit, meaning if your Strike attack hits multiple enemies, they can also each hit each other with their overlapping splashes.
  • Now deals 50% less damage with the splash at gem level 1, up to 41% less at gem level 20.
  • Now gains more melee splash area of effect as it levels, up to 57% at gem level 20.
  • Now has a mana multiplier of 140% (from 160%).
2.6.0
  • Now gains 3% more area of effect per level (from 1% radius per level).
2.4.0
  • It now only has 35% Less Damage to Other Targets at level 1 (down from 50% Less). It now has 26% less at level 20 (from 31%).
2.1.0
  • Melee Splash now applies to a significantly larger area, has no penalty on its primary hit, and increases in radius as the gem levels up.
2.0.0
  • No longer gains increased damage per level. Instead, now gains 1% more damage to the main target and 1% increased damage to the other targets, alternating per level. (was x% increased Melee Physical Damage, 16% less Damage to main target)
  • It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
1.0.2b
  • Fixed a bug where area damage bonuses would not benefit Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (90%-135%)
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    0.5% increased Poison Duration
    Deals (90-135)% of Base Damage
    50% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Attack Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    when supported by Melee Splash.
  • The Melee Splash damage penalty is no longer specifically attack damage.
1.0.2
  • Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (90%-135%)
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    0.5% increased Poison Duration
    Deals (90-135)% of Base Damage
    50% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Attack Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    can be supported by Melee Splash, now that the damage penalty also applies.
0.11.4
  • Fixed the stat description on Melee Splash support being wrong.
0.11.2
  • Melee Splash now has a line of sight check. You will not be able to Splash past walls or other objects that block line of sight from the target point of the attack.
0.11.1c
  • Fix a bug where Shield Charge Multistrike SupportMultistrike SupportAttack, Melee, Support
    Icon: 3
    Mana Multiplier: 160%
    Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:
    Supported Skills deal 0.5% increased Melee Physical Damage
    Supported Skills Repeat 2 additional times
    Supported Skills have (35-44)% more Melee Attack Speed
    First Repeat of Supported Skills deals 22% more Damage
    Second Repeat of Supported Skills deals 44% more Damage
    Supported Skills deal (20-10)% less Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    hits after the first did no damage.
0.11.1b
  • Fixed a crash with Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
    Radius: 8 / 16
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Movement Speed
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (15-172) to (22-258) Base Off Hand Physical Damage
    2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    +0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
    Base Off Hand Critical Strike Chance is 5%
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    and Melee Splash.
0.11.1
  • The Melee Splash support gem now works with Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
    Radius: 8 / 16
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Movement Speed
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (15-172) to (22-258) Base Off Hand Physical Damage
    2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    +0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
    Base Off Hand Critical Strike Chance is 5%
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    .
0.11.0b
  • Increased Melee Splash radius by 17%.
0.11.0
  • Damage penalty reduced from -20% to -16%.
0.10.5
  • Melee Splash has been added to the game.

References

  1. Mark_GGG (April 3, 2017). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved May 27, 2017.
  2. Mark_GGG (March 28, 2016). "Some Mechanics questions answered by Mark". Official Path of Exile Forums. Retrieved September 17, 2017.