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This page is about the current map version. For other uses, see Maze of the Minotaur Map (disambiguation).
Maze of the Minotaur MapMap Level: 83
Map Tier: 16
Guild Character: £
Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
Maze of the Minotaur Map (Ritual) inventory icon
Acquisition
Area level: 82
Vendor Prices
Normal25x Chaos Orb
Magic25x Chaos Orb
1x Orb of Chance
Rare25x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Maze of the Minotaur
Map area
No Waypoint
IdMapWorldsMinotaur
Act11
Area level83
BossesGuardian of the Minotaur
Area type tagscave, forest
Tagsmap, no_echo, cannot_be_twinned, indoors_area, einharmaps, cave_area
The Shaper: One of my captors felt no emotion. He did not hesitate to inflict pain. Now all he feels is intense, unstoppable agony.
ShaperMaps loading screen

Maze of the Minotaur Map is a map area.

Layout[ | ]

Indoors. Based on The Caverns.


Encounters[ | ]

Boss[ | ]

The boss of this area always drops one Fragment of the Minotaur inventory iconFragment of the MinotaurFragment of the MinotaurItem Quantity: +5%5% increased Quantity of Items found in this AreaEnter the crucible. The nexus of
nothingness and equilibrium of eternity.
Can be used in a personal Map Device.
Fragment of the Minotaur inventory icon
and has a chance to drop one of the following unique items:

  • Brain Rattler inventory iconBrain RattlerBrain Rattler
    Meatgrinder
    Two Hand Mace
    Quality: +20%
    Physical Damage: (160.8-184.8) to (489.6-549.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 63, 212 Str5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage
    50% of Physical Damage Converted to Lightning Damage
    50% chance to Shock
    Shock Enemies as though dealing 300% more Damage
    Damage Penetrates 20% Lightning Resistance
    Enemies you Shock have 30% reduced Cast Speed
    Enemies you Shock have 20% reduced Movement Speed
    The mind may have no limits, but the skull sure does.
    Brain Rattler inventory icon
  • The Brass Dome inventory iconThe Brass DomeThe Brass Dome
    Gladiator Plate
    Quality: +20%
    Armour: (5313-5682)
    Movement Speed: -5%
    Requires Level 65, 177 Str30% reduced Chance to Block Attack and Spell Damage
    (600-650)% increased Armour
    10% reduced Movement Speed
    50% increased Shock Duration on you
    Take no Extra Damage from Critical Strikes
    The turtle's shell one day becomes its tomb.
    The Brass Dome inventory icon

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconLingering RemnantsLingering Remnants card artDivination card frameLingering Remnants16Vaal Temple Map (Ritual) inventory iconVaal Temple MapVaal Temple Map (Ritual) inventory icon
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
Divination card inventory icon
1
Divination card inventory iconThe Ruthless CeintureThe Ruthless Ceinture card artDivination card frameThe Ruthless Ceinture7Meginord's Girdle inventory iconMeginord's GirdleMeginord's Girdle inventory icon
Corrupted
In combat, a warrior must first be resourceful,
and second, decisive.
Divination card inventory icon
1

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Divination card inventory iconLeft to FateLeft to Fate card artDivination card frameLeft to Fate4Map
Map Tier: 16
Unidentified Corrupted
Many strive for greatness,
but it is challenge, unforseen,
that forges heroes.
Divination card inventory icon
random unidentified corrupted tier 16 mapAutomatic
4Divination card inventory iconBoundless RealmsBoundless Realms card artDivination card frameBoundless Realms4MapBoundless is the distance between where we start and where we start again.Divination card inventory iconrandom mapAutomatic
6Divination card inventory iconThe ExplorerThe Explorer card artDivination card frameThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Divination card inventory icon
random corrupted mapAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Unique versions

There are currently no unique items for this base item type.

Legacy variants[ | ]

Maze of the Minotaur Map has legacy variants.

On top of map series, the legacy versions have the following changes:

Version Discontinued Modifiers
3.9.0


Area is influenced by The Shaper

There is a vendor recipe that convert legacy map to current map series. So there is a chance that the map is in the current map series (Ritual), but missing the aforementioned implicit.


Version history[ | ]

Version Changes
3.9.1
  • Zana Atlas Objectives can now offer Shaper Guardian Maps as options as long as you are in a Tier15+ Map.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • The Shaper and Elder storyline is gone and has been replaced by a story that takes place in the aftermath of the old story.
    • The Elder, Shaper, and combined Elder and Shaper encounters can still be accessed. If you're lucky, Zana may offer a Shaper or Elder guardian's map!
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced to the game.
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