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Maze Map (Original)

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Maze MapMap Level: 74
Map Tier: 9
Guild Character: 0
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Maze Map (Original) inventory icon.png
Acquisition
Level: 74
DROP DISABLED
Purchase Costs
Normal6x Chaos Orb
Magic8x Chaos Orb
Rare10x Chaos Orb
Unique1x Exalted Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier9_2
Maze
Map area
No Waypoint
IdMapTier9_2
Act11
Area level74
Area type tagsdungeon, temple
Tagsindoors_area, map, einharmaps, vaal_pyramid_area
Maps loading screen.png

Maze Map (Original) is a map. It is a legacy variant of Maze Maps.

Boss

Shadow of the Vaal, based on Vaal Oversoul.

Walkthroughs

Other versions

  • Maze MapMaze MapMap Level: 73
    Map Tier: 6
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Maze MapMaze MapMap Level: 73
    Map Tier: 6
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Maze MapMaze MapMap Level: 70
    Map Tier: 3
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Maze MapMaze MapMap Level: 72
    Map Tier: 5
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Maze MapMaze MapMap Level: 72
    Map Tier: 5
    Guild Character: l
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Maze MapMaze MapMap Level: 81
    Map Tier: 14
    Guild Character: <
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Maze MapMaze MapMap Level: 81
    Map Tier: 14
    Guild Character: <
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (undocumented) Name changed from Conservatory Map to Maze Map.
2.0.0
  • Maps from the old progression no longer drop. They can be played to find maps from the new progression.
1.0.2