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Mausoleum Map

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Mausoleum MapMap Level: 68
Map Tier: 1
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Mausoleum Map (Heist) inventory icon.png
Additional Information
Region Upgrades Chart
Upgrade Level01234
Tier1481014
Map Level6871757781
Connections
Chateau Map (Heist)
Desert Spring Map (Heist)
Moon Temple Map (Heist)
Residence Map (Heist)
Wharf Map (Heist)
Acquisition
Level: 58
Purchase Costs
Normal7x Chaos Orb
Magic7x Chaos Orb
1x Orb of Chance
Rare7x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Mausoleum
Map area
No Waypoint
IdMapWorldsMausoleum
Act11
Area level73
BossesTolman, the Exhumer
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, no_echo, delve_chest, einharmaps, mausoleum_area
The Shaper: A vault for the dead, as if they were valuable. Pathetic.
Vaal AreasDeathly Chambers (MapSideArea5_6)
A vault for the dead, as if they were valuable. Pathetic.
Maps loading screen.png

Mausoleum Map is a map area.

Layout

The layout for this indor map is linear, appearing similar to an infinity sign. The boss arena will be near the opposite end of the starting point.

This map requires little to no backtracking to full-clear.

Encounters

Boss

Tolman, the Exhumer, based on the Tolman fight in The Quay. The arena is fairly small, containing 4 bone piles with Tolman, the Exhumer slightly off-center. Upon approaching the boss, a red Ankh appears and zombies begin to spawn from the bone piles. After a short time, Tolman becomes targetable and chases the player. During this phase, red Desecrated Ground spawns, nearby corpses detonate, and red areas with a delayed detonation, similar to the ones cast by an Undying Evangelist, appear.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield79
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70
Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks80
Might is RightMight is Right9TrypanonThe mind had much to endure before the advent of thaumaturgy.1
No TracesNo Traces930x Orb of ScouringThere is no mistake so great that it cannot be undone.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.