- 30% increased Trap Damage
- 20% increased Trap Trigger Area of Effect
- Can have up to 2 additional Traps placed at a time
- 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Master Sapper is a notable passive skill that grants increased damage and trigger area for traps. It also raises the active trap limit by two and grants a chance to gain a frenzy charge whenever a trap is triggered.
- All of the increases to trap trigger radius and mine detonation radius have also been changed to increased area of effect. As a result, all of these values have been doubled on the passive tree.
- Added "15% chance to generate a Frenzy Charge when an enemy triggers one of your traps" mod
- The Ranger and Shadow sections of the passive skill tree have been substantially reworked.
- The area surrounding the Witch, Shadow and Ranger has been redesigned.