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Mark of the Doubting Knight

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Mark of the Doubting Knight
Platinum Kris
Dagger
Quality: +20%
Physical Damage: (88.8-93.6)(351.5-370.5)
Critical Strike Chance: 6.50%
Attacks per Second: 1.08
Weapon Range: 8
Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance5% additional Block Chance while Dual Wielding
(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
Nothing is pure.
Slice open the Innocent
And spill a thousand Sins.
Mark of the Doubting Knight inventory icon.png
Purchase Costs
Unique8x Chaos Orb
Sell Price
6x Alchemy Shard
16x Alteration Shard
Weapon DPS
Physical: (237.8-250.6)

Phys+Chaos: (237.8-250.6)

Total: (237.8-250.6)
Miscellaneous
Item class: Daggers

Mark of the Doubting Knight is a unique Platinum KrisPlatinum KrisDagger
Physical Damage: 2495
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 8
Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance
.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:
AmountIngredientGeneral
Notes
9Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet,
the dark deal has long since been made,
and his fate long since sealed.
random unique dagger
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins,
Will you grasp godhood or sorrow?
Only hope lies under the shadows.
random unique weapon
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random unique item

Legacy variants

Mark of the Doubting Knight has a legacy version.

Version Discontinued Modifiers
2.6.0


50% increased Global Critical Strike Chance5% Additional Chance to Block while Dual Wielding
(180 to 210)% increased Physical Damage
10% reduced Attack Speed
+(6 to 10)% to all Elemental Resistances
Melee Critical Strikes have 25% chance to cause Bleeding
Melee Critical Strikes have 25% chance to Poison the Enemy

Gallery

Version history

Version Changes
3.0.0
  • Added 3D art
2.6.0
  • Chance to Bleed on Critical Strike mod increased to 50% (up from 25%).
  • Chance to Poison on Critical Strike mod increased to 50% (up from 25%).
  • Increased Physical Damage mod increased to 250-270% (up from 180-210%).
  • Base type implicit mod reduced to 50% increased Global Critical Strike Chance (down from 80).
  • Base type critical strike chance reduced to 6.5% (down from 7%).
  • Base type damage increased to 24-95 (up from 20-81).
1.2.0
  • Introduced to the game.