Mantra of Flames

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Mantra of Flames
Crimson Jewel
Limited to: 1Adds (3-5) to (8-12) Fire Attack Damage per Buff on You
Adds (2-3) to (5-8) Fire Spell Damage per Buff on You
The strong grow stronger still.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Mantra of Flames inventory icon.png
Purchase Costs
Unique8x Chaos Orb
Sell Price
12x Alchemy Shard

Mantra of Flames is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Strategy

The obvious strategy for Mantra of flames is to stack as many buffs as possible. As most buffs are either auras or personal buffs that reserve mana (such as the heralds and Arctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Skill Effect Duration
Chill Enemy for 0.5 seconds when Hit, slowing them by 30%
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
), buffs that require no or only a tiny mana reservation are especially noteworthy:

  • auras --Currently works
  • heralds --Currently works
  • Golems --Currently works
  • Blood RageBlood RageSpell, Duration
    Mana Cost: (17 to 21)
    Can store 1 use(s)
    Cooldown Time: 1.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    --Currently bugged and doesn't work with the jewel
  • Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (8 to 28)
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    --Currently works
  • PunishmentPunishmentCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:
    Cursed enemies grant 0.25% increased Attack Speed on Melee hit
    Base duration is (9-10.9) seconds
    Cursed enemies grant (25-35)% more Melee Physical Damage on Melee hit
    Cursed enemies grant (10-19)% increased Attack Speed on Melee hit
    Buff is applied for a Base Duration of 4 seconds
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Punishment skill icon.png
    --Didn't test use at your own judgment
  • Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Mana Cost: (17 to 21)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
    1% increased Lightning Damage
    Deals (24-284) to (36-426) Lightning Damage
    Additional 3% Shield Block Chance
    Chains +1 Times
    Base duration is 12 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon.png
    --Currently works

All of the above are buffs that require no resources other than sockets. They can be linked to Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can store 1 use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Trigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
Icon: !
Can store 1 use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
(50-69)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
to automate casting them. The latter four also profit from increased duration.

  • Level 1 ClarityClarityAura, Spell, AoE
    Radius: 36
    Mana Reserved: (34 to 279)
    Can store 1 use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.20 sec
    Requires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies regenerate (2.9-17.2) Mana per second
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Clarity skill icon.png

This skill only requires 34 mana reservation (even less with reduced mana reservation nodes), so it should be considered to run it even if the player does not use any mana or for some other reason has no use for mana regeneration.

These buffs are somewhat harder to gain, but also require no mana reservation. Onslaught gained during the duration of a Silver FlaskSilver FlaskLasts 5.00 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 22Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
is not considered as a buff.

  • Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE, Duration
    Radius: 10
    Mana Cost: (13 to 32)
    Cast Time: 0.60 sec
    Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
    3% increased Aura Area of Effect
    Summons a Totem which uses this Skill
    Totem lasts 8 seconds
    (6.3-162.2) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rejuvenation Totem skill icon.png

This skill grants another aura in the form of a totem that reserves no mana. Due to the 2.0.0 change to totems this can no longer be linked to trigger gems, the time investment vs. damage gain is therefore questionable.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:
  • 4x The Garish PowerThe Garish Power4JewelMaligaro may have valued function over form, but that did not mute his flair for the dramatic. (random unique Jewel)
  • 10x The Eye of the DragonThe Eye of the Dragon10Jewel
    Corrupted
    Some powers are far too great even for the
    gods of old.
    (random corrupted unique Jewel)
  • 4x Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    (random unique item)

Version history

Version Changes
2.0.0
  • Introduced to the game.