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Regeneration

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Regeneration is a form of recovery that automatically restores life, mana or energy shield over time.

Mechanics

All classes have the following base regeneration stats: {{#ask:

-Has subobject::Character
Has stat id::~*regeneration*
[[Has stat value::>>0]]
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 

}} When Vaal Pact is allocated all life regeneration has no effect, including Zealot's Oath.

Active skill gems

Related base stats

The following active skill gems have stats related to regeneration:

Currently, there are no active skill gems that have stats related to regeneration.

  • Enduring CryEnduring CryWarcry, AoE, Duration
    Radius: 60
    Mana Cost: (17 to 21)
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
    3% increased Area of Effect
    (8-36) Endurance Charges granted per one hundred nearby enemies
    Base duration is 0.75 seconds
    (48-394) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Summon Stone GolemSummon Stone GolemMinion, Spell, Golem
    Mana Cost: (30 to 54)
    Can store 1 use(s)
    Cooldown Time: 6.00 sec
    Cast Time: 1.00 sec
    Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Damage
    Can Summon up to 1 Golem at a time
    (30-68)% increased Minion Maximum Life
    Golems grant (33-105) Life Regenerated per second
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • VitalityVitalityAura, Spell, AoE
    Radius: 36
    Mana Reserved: 35%
    Can store 1 use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.20 sec
    Requires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies regenerate (0.7-1.65)% Life per second
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Related quality stats

The following active skill gems have quality stats related to regeneration:

Currently, there are no active skill gems that have quality stats related to regeneration.

Support skill gems

Related base stats

The following support skill gems have stats related to regeneration:

Currently, there are no support skill gems that have stats related to regeneration.

Related quality stats

The following support skill gems have quality stats related to regeneration:

Currently, there are no support skill gems that have quality stats related to regeneration.

Regeneration Base items

Life regeneration

Base items that affect or grant life regeneration.

ItemLvl.Stats
Coral Amulet
Coral Amulet(2-4) Life Regenerated per second
1(2-4) Life Regenerated per second
Primal Skull Talisman
Primal Skull TalismanTalisman Tier: 22% of Life Regenerated per secondCorruptedWith the will of the first ones in our sinews
we shall tear down the walls of Sarn.
Yet as is the way of the wildlands,
Only the strong may grow stronger.
- The Wolven King
12% of Life Regenerated per secondCorrupted
Marble Amulet
Marble AmuletRequires Level 74(1.2-1.6)% of Life Regenerated per second
74(1.2-1.6)% of Life Regenerated per second
Marble Amulet
Marble AmuletRequires Level 74(1.2-1.6)% of Life Regenerated per second
74(1.2-1.6)% of Life Regenerated per second
Coral Amulet
Coral Amulet(2-4) Life Regenerated per second
1(2-4) Life Regenerated per second

Mana regeneration

Base items that affect or grant mana regeneration.

ItemLvl.Stats
Paua Amulet
Paua Amulet(20-30)% increased Mana Regeneration Rate
1(20-30)% increased Mana Regeneration Rate
Blue Pearl Amulet
Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
77(48-56)% increased Mana Regeneration Rate
Paua Amulet
Paua Amulet(20-30)% increased Mana Regeneration Rate
1(20-30)% increased Mana Regeneration Rate
Blue Pearl Amulet
Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
77(48-56)% increased Mana Regeneration Rate

Unique items

Life regeneration

Unique items that affect or grant life regeneration.

Other Life regeneration modifiers

  • Bino's Kitchen KnifeBino's Kitchen Knife
    Slaughter Knife
    Daggers
    Quality: +20%
    Physical Damage: (72 to 84)(247.2 to 271.2)
    Critical Strike Chance: (8.82% to 9.45%)
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time
    Adds (50-60) to (120-140) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    Calling it poison would imply
    that it was even edible.
  • Femurs of the SaintsFemurs of the Saints
    Primordial Staff
    Staves
    Quality: +20%
    Physical Damage: 56.4169.2
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 58, 99 Str, 99 Int18% Chance to Block+2 to Level of Socketed Minion Gems
    Minions Regenerate (1.5-2.5)% Life per second
    2% increased Minion Attack and Cast Speed per Skeleton you own
    2% increased Minion Duration per Zombie you own
    (8-12)% increased Minion Damage per Spectre you own
    "They spent a lifetime in the service of God,
    only to spend eternity in the service of me."
    - Kadavrus, Surgeon to the Umbra
  • LifesprigLifesprig
    Driftwood Wand
    Wands
    Quality: +20%
    Physical Damage: 4.89.6
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires 14 Int(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
    (20-28)% increased Spell Damage
    (5-8)% increased Cast Speed
    +(15-20) to maximum Life
    +(15-20) to maximum Mana
    Regenerate (6-8) Life over 1 second when you Cast a Spell
    From the smallest seeds
    To the tallest redwoods,
    Life endures in Wraeclast.
  • SkullheadSkullhead
    Secutor Helm
    Quality: +20%
    Armour: (176 to 196)
    Evasion: (176 to 196)
    Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
    +(50-70) to maximum Life
    +(50-70) to maximum Mana
    +(10-20)% to all Elemental Resistances
    Minions have 10% Chance to Block
    Minions have +(300-350) to Armour
    Minions Regenerate 2% Life per second
    All that was left of the Iron King was his bleached skull.
    Yet it was all the Iron King needed.
  • SkyforthSkyforth
    Sorcerer Boots
    Quality: +20%
    Energy Shield: 58
    Requires Level 67, 123 Int+(60-120) to maximum Mana
    30% increased Movement Speed
    25% chance to gain a Power Charge on Critical Strike
    6% reduced Mana Reserved
    You have no Life Regeneration
    Stun Threshold is based on 500% of your Mana instead of Life
    The quick die young, the brilliant go mad,
    and the powerful stand alone in a wasteland of their own creation.
  • Watcher's EyeWatcher's Eye
    Prismatic Jewel
    Limited to: 1(4-6)% increased maximum Energy Shield
    (4-6)% increased maximum Life
    (4-6)% increased maximum Mana
    <Two random aura modifiers>
    One by one, they stood their ground against a creature
    they had no hope of understanding, let alone defeating,
    and one by one, they became a part of it.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    with "(100-140) Life Regenerated per Second while affected by Vitality"
  • BloodgripBloodgrip
    Marble Amulet
    Requires Level 74(1.2-1.6)% of Life Regenerated per secondAdds 10 to 20 Physical Damage to Attacks
    +(60-70) to maximum Life
    (8-12) Life Regenerated per second
    100% increased Life Recovery from Flasks
    Moving while Bleeding doesn't cause you to take extra Damage
    Combat is simple.
    Keep your blood in.
    Take theirs out.

Bloodgrip

Mana regeneration

Unique items that affect or grant mana regeneration.

Energy shield regeneration

Unique items that affect or grant energy shield regeneration.

Passive skills

There are passive skills that grant regeneration bonuses.

Life regeneration

These passive skills affect life regeneration.

Name Bonuses
Armour and Life Regeneration
  • 10% increased Armour
  • 0.3% of Life Regenerated per second
Life Regeneration
    • 0.3% of Life Regenerated per second
    • 0.4% of Life Regenerated per second
    • 0.5% of Life Regenerated per second
    • 0.6% of Life Regenerated per second
    • 0.8% of Life Regenerated per second
Arsonist
  • 24% increased Fire Damage
  • 1% of Life Regenerated per second
Combat Stamina
  • 20% increased Armour
  • 5% increased maximum Life
  • 1% of Life Regenerated per second
Golem's Blood
  • 10% increased maximum Life
  • 1.6% of Life Regenerated per second
Heart of Oak
  • 8% increased maximum Life
  • 20% chance to Avoid being Stunned
  • 20% increased Stun and Block Recovery
  • 1% of Life Regenerated per second
Master of the Arena
  • 1% of Life Regenerated per second
  • 8% increased Melee Physical Damage
  • +20 to Strength
  • +2 to Melee Weapon and Unarmed range
Quick Recovery
  • 6% increased maximum Life
  • 20% increased Mana Regeneration Rate
  • 0.8% of Life Regenerated per second
Shaper
  • 40% increased Mana Regeneration Rate
  • 1% of Life Regenerated per second
Vaal Pact
  • Life Leeched per Second is doubled
  • Maximum Life Leech Rate is doubled
  • Life Regeneration has no effect
Warrior's Blood
  • 1.8% of Life Regenerated per second
  • +20 to Strength
  • 20% increased Stun Threshold
Zealot's Oath
  • Life Regeneration is applied to Energy Shield instead

Ascendancy Class Name Bonuses
Juggernaut
Juggernaut avatar.png
Armour, Life Regeneration
  • 15% increased Armour
  • 0.4% of Life Regenerated per second
Guardian
Guardian avatar.png
Armour and Energy Shield, Life Regeneration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 0.5% of Life Regenerated per second
Inquisitor
Inquisitor avatar.png
Elemental Damage, Life Regeneration
  • 0.5% of Life Regenerated per second
  • 10% increased Elemental Damage
Chieftain
Chieftain avatar.png
Life Regeneration, Strength
  • 0.5% of Life Regenerated per second
  • +20 to Strength
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
  • 10% increased Fire Damage
  • 0.5% of Life Regenerated per second
Chieftain
Chieftain avatar.png
Life Regeneration, Totem Placement Speed
  • 0.5% of Life Regenerated per second
  • 10% increased Totem Placement speed
Ascendant
Ascendant avatar.png
Chieftain
  • 15% chance to Ignite
  • 30% increased Damage while you have a Totem
  • Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently
  • Regenerate 2% of your maximum Life per second while you have a Totem
Guardian
Guardian avatar.png
Time of Need
  • 25% reduced Effect of Curses on You
  • Every 5 seconds, remove Curses and Elemental Ailments from you
  • Every 5 seconds, 30% of Maximum Life Regenerated over one second
Guardian
Guardian avatar.png
Unwavering Faith
  • Auras you Cast grant +1% Physical Damage Reduction to you and Allies
  • Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies
Juggernaut
Juggernaut avatar.png
Unyielding
  • 30% increased Damage while you have Fortify
  • 1.5% of Maximum Life Regenerated per second while you have Fortify
  • 25% increased effect of Fortify on You
Occultist
Occultist avatar.png
Void Beacon
  • Nearby Enemies have -20% to Chaos Resistance
  • Nearby Enemies have 25% reduced Life Regeneration rate

Life regeneration per endurance charge

These passive skills grant additional life regeneration based on the number of endurance charges the character has.

Name Bonuses
Life Regeneration per Endurance Charge
  • 0.2% of maximum Life Regenerated per second per Endurance Charge

Ascendancy Class Name Bonuses
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
  • 0.5% of maximum Life Regenerated per second per Endurance Charge
  • Cannot be Ignited
  • When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge

Minion life regeneration

These passive skills grant additional life regeneration for minions.

Name Bonuses
Minion Life and Life Regeneration
  • Minions have 7% increased maximum Life
  • Minions Regenerate 1% Life per second
Minion Life Regeneration
  • Minions Regenerate 1.5% Life per second

Mana regeneration

These passive skills grant increased mana regeneration rate.

Name Bonuses
Energy Shield and Mana Regeneration
  • 25% increased Mana Regeneration Rate
  • +14 to maximum Energy Shield
Life and Mana Regeneration
  • 4% increased maximum Life
  • 10% increased Mana Regeneration Rate
Mana Regeneration
    • 20% increased Mana Regeneration Rate
    • 40% increased Mana Regeneration Rate
Coldhearted Calculation
  • 12% increased Spell Damage
  • 20% increased Mana Regeneration Rate
  • +20 to Intelligence
  • 12% increased Attack Damage
Deep Thoughts
  • 20% increased maximum Mana
  • 20% increased Mana Regeneration Rate
  • +20 to Intelligence
Dreamer
  • 25% increased maximum Mana
  • 15% increased Mana Regeneration Rate
Mana Flows
  • +10 to maximum Mana
  • 16% increased maximum Mana
  • 40% increased Mana Regeneration Rate
  • +20 to Intelligence
Prestidigitation
  • 6% increased Cast Speed
  • 20% increased Mana Regeneration Rate
Primal Spirit
  • 15% increased maximum Mana
  • 20% increased Mana Regeneration Rate
  • 20% increased Flask Charges gained
  • +20 to Strength and Intelligence
Quick Recovery
  • 6% increased maximum Life
  • 20% increased Mana Regeneration Rate
  • 0.8% of Life Regenerated per second
Shaper
  • 40% increased Mana Regeneration Rate
  • 1% of Life Regenerated per second

Ascendancy Class Name Bonuses
Hierophant
Hierophant avatar.png
Mana Regeneration, Area Damage
  • 20% increased Mana Regeneration Rate
  • 10% increased Area Damage
Hierophant
Hierophant avatar.png
Mana Regeneration, Mana
  • 10% increased maximum Mana
  • 20% increased Mana Regeneration Rate
Hierophant
Hierophant avatar.png
Mana Regeneration, Power and Endurance Charge Duration
  • 20% increased Mana Regeneration Rate
  • 20% increased Endurance Charge Duration
  • 20% increased Power Charge Duration
Hierophant
Hierophant avatar.png
Mana Regeneration, Totem Placement Speed
  • 20% increased Mana Regeneration Rate
  • 20% increased Totem Placement speed
Inquisitor
Inquisitor avatar.png
Pious Path
  • Cannot be affected by Elemental Ailments while on Consecrated Ground
  • 6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
  • 25% increased Attack and Cast Speed while on Consecrated Ground
Trickster
Trickster avatar.png
Weave the Arcane
  • 25% increased maximum Mana
  • 50% increased Mana Regeneration Rate
  • 20% chance to Recover 10% of Maximum Mana when you use a Skill
  • Reduce damage taken by 8% if you have spent a total of 200 mana recently.

Energy Shield Regeneration

That passives affect energy shield regeneration (without Zealot's Oath):

Ascendancy Class Name Bonuses
Ascendant
Ascendant avatar.png
Occultist
  • 20% increased maximum Energy Shield
  • 1% of Energy Shield Regenerated per second
  • Enemies you Curse have -15% to Chaos Resistance
  • 20% increased Damage if you've Killed a Cursed Enemy Recently
Inquisitor
Inquisitor avatar.png
Pious Path
  • Cannot be affected by Elemental Ailments while on Consecrated Ground
  • 6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
  • 25% increased Attack and Cast Speed while on Consecrated Ground
Occultist
Occultist avatar.png
Vile Bastion
  • 0.5% of Energy Shield Regenerated per second for each

Enemy you've Killed Recently

  • Cannot Be Stunned while on Full Energy Shield