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Leech

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Leech recovers an amount of life, mana or energy shield over time, relative to the damage inflicted on an enemy. Leech cares about the damage taken by the enemy, not the amount of life removed.[1][2]

Mechanics

All leech mechanics act the same way for life, mana, or in the case of Ghost Reaver, energy shield. Examples in this article will use life, but if the character has equal statistics for a different resource (life or energy shield), they will apply in the same way.

Whenever a character hits an enemy while having an applicable source of leech, a leech instance is created on that character. Each leech instance is independent, and will heal the character for Damage Dealt #% damage leeched as life at a default rate of 2% of that character's maximum health per second. Thus, each leech instance will have a different duration, calculated as (HealAmount / (MaximumHealthPool * 0.02) ). Each leech instance will stack and apply to the character simultaneously until it expires or the character is at full life. However, if the total leech per second from all leech instances is greater than the character's leech cap, the extra healing will be ignored.[3] By default, this cap is 20% of that character's maximum life pool. This is covered in greater detail under the Combined Recovery Rate section.

Modifiers

Leech can be modified significantly through passives, support gems, and equipment. Beyond just adding various sources of leech, modifiers such as #% of maximum Life per second to maximum Life Leech rate or #% increased (or reduced) Life Leeched per second can change how leech is applied to a character.

The #% increased (or reduced) Life Leeched per second modifier provides an increase to how much life per second a character will regain from each leech instance, without changing the duration of the leech instance. This will increase the total amount healed by that leech instance. If previously a leech instance would heal your character for 100 health over 1 second, and you gain 20% increased life leeched per second, it will now heal your character for 120 health over 1 second.

The #% of maximum Life per second to maximum Life Leech rate modifier raises a character's leech cap, calculated as (Maximum Life * (0.20 + #% of maximum Life per second to maximum Life Leech rate) ). Normally a character with 5,000 life can only leech health at a maximum rate of 1,000 per second (5000 * 0.20 = 1000) regardless of how many leech instances they have and what rate they individually regain life. If that character gains 5% of maximum Life per second to maximum Life Leech rate, such as from the notable Vitality Void, they will be able to leech up to 1,250 life per second. (5000 * (0.20 + 0.05) = 1250)

There are a few notable ways for these factors to be altered besides the passive tree:[4]

  • The of Smothering modifier for maps slows life and mana leech recovery rate by 50%.
  • For life leech by a skill supported by the Life Leech SupportLife Leech SupportSupport
    Icon: l
    Mana Multiplier: 130%
    Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:
    Supported Skills have 0.5% increased Life Leeched per second
    Supported Skills have 2% of Damage Leeched as Life
    Supported Skills have (0-38)% increased Life Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem.
  • Vorici's master modifier provides #% increased Life Leeched per second.

Leech duration

The leech recovery duration is how long in seconds a leech instance has to last to recover the entirety of the damage leeched.[5] It can be found by dividing the percent damage inflicted that is leeched by the leech recovery rate.

duration = damage dealt * % damage leeched / (max health * 0.02)

No modifiers to leech rate affects the duration.[5] Note that the leeched damage is always rounded down to nearest integer, which can be noticeable for skills that do low amounts of damage quickly.

Combined Recovery Rate

The total leech recovery rate (accounting for all instances of leech) can be calculated by

total leech recovery rate = max life * 0.02 * instances of leech * (1 + increased leech per second)

where max life can also be the character's maximum mana for mana leech. Increased leech per second is the sum of all the #% increased (or reduced) Life/Mana Leeched per second modifiers.

This combined rate is subject to the leech cap, which is by default 20% of the character's maximum health. This maximum is increased by any #% of maximum Life/Mana per second to maximum Life/Mana Leech rate modifiers.

As such, each character only requires a certain number of leech instances before they will be recovering at their maximum rate. For a default character, this is 10 instances, but any increases or decreases from #% Life Leeched per second or #% of maximum Life per second to maximum Life Leech rate will change this number.[3] If a character has too many leech instances, the extra healing will be ignored. This maximum can be found with the below formula:

max instances = (0.2 + increased max leech rate) / (0.02 * (1 + increased leech per second))
Derivation of max instances

Find the amount of instances that gives the maximum leech recovery rate:

max recovery rate = recovery rate
max life * instances * 0.02 * (1 + increased leech per second) = max instances * (0.2 + increased max leech rate)

setting max instances to instances and solving yields the total amount of active leech instances allowed

max instances = instances = (0.2 + increased max leech rate) / (0.02 * (1 + increased leech per second))

Immunity to leech

Players can become immune to being life/mana leeched from by enemies through allocating the Bloodless notable passive skill or by equipping the following unique items:

Cannot leech

The following unique items prevent the user from leeching life and/or mana.

  • DeidbellDeidbell
    Gilded Sallet
    Quality: +20%
    Armour: (348 to 468)
    Evasion: 108
    Requires Level 33, 38 Str, 38 DexAdds 10 to 20 Physical Damage to Attacks
    +(20-30) to Strength
    +(20-30) to Dexterity
    +(200-300) to Armour
    20% increased Melee Damage
    Cannot Leech when on Low Life
    May you never hear it toll.
    (when on low life)
  • DeidbellowDeidbellow
    Gilded Sallet
    Quality: +20%
    Armour: (348 to 468)
    Evasion: 108
    Requires Level 33, 38 Str, 38 DexAdds 10 to 20 Physical Damage to Attacks
    +(20-30) to Strength
    +(20-30) to Dexterity
    +(200-300) to Armour
    20% increased Melee Damage
    Cannot Leech when on Low Life
    You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
    May it echo through the halls.
    (when on low life)
  • InfractemInfractem
    Decimation Bow
    Bows
    Quality: +20%
    Physical Damage: (128.8 to 161.7)(269.1 to 308.7)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    +(20-30) to Dexterity
    +(200-250) to Accuracy Rating
    Arrows Pierce all Targets
    10% increased Movement Speed
    Cannot Leech Life
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
  • Kondo's PrideKondo's Pride
    Ezomyte Blade
    Two Hand Swords
    Quality: +20%
    Physical Damage: (214.5 to 242)(397.8 to 448.8)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 61, 113 Str, 113 Dex+435 to Accuracy Rating(270-320)% increased Physical Damage
    0.6% of Physical Attack Damage Leeched as Life
    50% increased Melee Damage against Bleeding Enemies
    Cannot Leech Life from Critical Strikes
    30% chance to Blind Enemies on Critical Strike
    50% chance to cause Bleeding on Critical Strike
    Faintly gleaming in the moonlit night,
    Kondo's Pride was primed to fight.
    Driven by an inner fire,
    bloodlust, spite and ill desire.
    He swiftly moved to strike them all,
    wreaking havoc like a steel squall.
    (from critical strikes)
  • MindspiralMindspiral
    Aventail Helmet
    Quality: +20%
    Armour: 121
    Energy Shield: 24
    Requires Level 37, 42 Str, 42 Int(10-15)% increased Cold Damage
    (10-15)% increased Lightning Damage
    +(100-120) to maximum Mana
    Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield
    Enemies Cannot Leech Mana From You
    (5-10)% of Damage taken gained as Mana over 4 seconds when Hit
    Cannot Leech Mana
    Where top is bottom and weak is strong.

Types of leech

There are several types of leech that specialize on certain types of skills. Some leech types only work for attacks, others only works with elemental damage or all sources of physical damage. If there is specialization it will be defined in the modifier.

Generally the leech modifiers follow this template:

#% of X Y Damage Z Leeched as Life/Mana

Where X can be:

  • Physical/Fire/Cold/Lightning/Elemental/Chaos

Y can be:

  • Attack/Spell

and Z can be:

Note that if X, Y or Z are not specified it means that it applies to all those types.

Examples

  • Life Leech SupportLife Leech SupportSupport
    Icon: l
    Mana Multiplier: 130%
    Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:
    Supported Skills have 0.5% increased Life Leeched per second
    Supported Skills have 2% of Damage Leeched as Life
    Supported Skills have (0-38)% increased Life Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and Mana Leech SupportMana Leech SupportSupport
    Icon: m
    Requires Level 31Supports any skill that hits enemies, causing those hits to leech mana based on damage dealt.Per 1% Quality:
    Supported Skills have 0.5% increased Mana Leeched per second
    Supported Skills have 2% of Damage Leeched as Mana
    Supported Skills have (0-38)% increased Mana Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and Soul Raker have the mod #% of Damage Leeched as Life/Mana implying it works for all types of skills that hit a target.
  • Warlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
    Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
    Base duration is (6-9.8) seconds
    Cursed enemies have (21-30)% reduced Stun and Block Recovery
    Cursed enemies have an additional 10% chance to be Stunned
    Cursed enemies grant 2% Life Leech when Hit
    Cursed enemies grant 2% Mana Leech when Hit
    Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    also has the mod #% of Damage Leeched as Life/Mana, granted the enemy already is cursed.
  • The notable passive Lust for Carnage grants the mod #% of Physical Attack Damage Leeched as Life specifying it applies to Physical Attacks. All types of weapons can make use of this notable, however not Spells.

Active skill gems

Related base stats

The following active skill gems have stats related to leech:

Currently, there are no active skill gems that have stats related to leech.

Related quality stats

The following active skill gems have quality stats related to leech:

Currently, there are no active skill gems that have quality stats related to leech.

Support skill gems

Related base stats

The following support skill gems have stats related to leech:

Currently, there are no support skill gems that have stats related to leech.

Related quality stats

The following support skill gems have quality stats related to leech:

Currently, there are no support skill gems that have quality stats related to leech.


Modifier

Enchantments

NameStats
EnchantmentDevouringTotemLeechPerSecond124% increased Devouring Totem Leech per second
EnchantmentDevouringTotemLeechPerSecond236% increased Devouring Totem Leech per second
EnchantmentLifeAndManaLeechOnKill10.4% of Damage Leeched as Life and Mana if you've Killed Recently
EnchantmentLifeAndManaLeechOnKill2_0.5% of Damage Leeched as Life and Mana if you've Killed Recently
EnchantmentLifeAndManaLeechOnKill30.6% of Damage Leeched as Life and Mana if you've Killed Recently

Items

Unique items

ItemLvl.Stats
Hungry Abyss
Hungry Abyss
Viridian Jewel
Limited to: 1With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
Corrupted
Darkness can never be sated.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
Corrupted
Pure Talent
Pure Talent
Viridian Jewel
Limited to: 1While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: Melee Skills have 15% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of maximum Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
The skilled know how to learn.
The talented know who to learn from.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: Melee Skills have 15% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of maximum Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
Sidhebreath
Sidhebreath
Paua Amulet
(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
(15-10)% reduced Mana Cost of Minion Skills
Minions deal (10-15)% increased Damage
The breath of life is yours to give.
1(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
(15-10)% reduced Mana Cost of Minion Skills
Minions deal (10-15)% increased Damage
Crest of Perandus
Crest of Perandus
Pine Buckler
Quality: +20%
Chance to Block: 31%
Evasion: 51
Requires Level 8, 26 Dex3% reduced Movement Speed (Hidden)
3% increased Movement Speed
+(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
"With piety and justice."
- Perandus family motto
83% reduced Movement Speed (Hidden)
3% increased Movement Speed+(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Wurm's Molt
Wurm's Molt
Leather Belt
Requires Level 8+(25-40) to maximum Life+(20-30) to Strength
+(20-30) to Intelligence
+(10-20)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
They say a lifetime of wisdom is carried
in every skin the great beasts shed.
8+(25-40) to maximum Life+(20-30) to Strength
+(20-30) to Intelligence
+(10-20)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
Feastbind
Feastbind
Rustic Sash
Requires Level 11(12-24)% increased Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask Effect
Our forefathers danced and drank and ate their fill
and did not honour the First Ones for their gifts.
So the First Ones filled the sky with fire.
11(12-24)% increased Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask Effect
Shiversting
Shiversting
Bastard Sword
Two Hand Swords
Quality: +20%
Physical Damage: (30 to 33)(50 to 55)
Elemental Damage: 35–70
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 14, 21 Str, 30 Dex40% increased Accuracy Rating(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
Stoic visage, icy heart.
Life of sorrow, lived apart.
1440% increased Accuracy Rating(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
Hrimnor's Hymn
Hrimnor's Hymn
Sledgehammer
Two Hand Maces
Quality: +20%
Physical Damage: (54.6 to 67.2)(83.2 to 102.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 17, 62 Str45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
"The crack of bone, the spray of blood.
Is there sweeter music?"
- Hrimnor of the Ezomytes.
1745% increased Stun Duration on Enemies(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Trolltimber Spire
Trolltimber Spire
Cedar Tower Shield
Quality: +20%
Chance to Block: 25%
Armour: (270 to 291)
Requires Level 17, 46 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
The problem with working fresh trolltimber:
by the time you've carved out one end,
the other has sprouted fresh roots!
173% reduced Movement Speed (Hidden)
+(20-30) to maximum Life(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
Skirmish
Skirmish
Two-Point Arrow Quiver
Requires Level 19(20-30)% increased Accuracy Rating+(15-25) to Intelligence
+(30-50) to maximum Mana
(20-30)% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
Attack skills can have 1 additional Totem Summoned at a time
If two great leaders like Lioneye and Kaom
had been on the same side of the battle,
nothing would remain unconquered.
19(20-30)% increased Accuracy Rating+(15-25) to Intelligence
+(30-50) to maximum Mana
(20-30)% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
Attack skills can have 1 additional Totem Summoned at a time
Berek's Grip
Berek's Grip
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
"Berek hid from Storm's lightning wrath
In the embrace of oblivious Frost
Repelled by ice, blinded by blizzards
Storm raged in vain
While Berek slept."
- Berek and the Untamed
20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
Carnage Heart
Carnage Heart
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased Life Leeched per second
(30-40)% increased Damage while Leeching
Extra gore
Forged from the blood of countless wars,
its thirst has only begun.
20+(10-16) to all Attributes+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased Life Leeched per second
(30-40)% increased Damage while Leeching
Extra gore
The Peregrine
The Peregrine
Visored Sallet
Quality: +20%
Armour: (102 to 115)
Evasion: (102 to 115)
Requires Level 23, 28 Str, 28 Dex+300 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Attack Damage Leeched as Mana
10% increased Movement Speed
We wander to pass time.
We travel to fulfill.
23+300 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Attack Damage Leeched as Mana
10% increased Movement Speed
Al Dhih
Al Dhih
Timeworn Claw
Claws
Quality: +20%
Physical Damage: (35.2 to 38.4)(94.6 to 103.2)
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
10% reduced Enemy Stun Threshold with this Weapon
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Abyssal Cry on Hit
"When the hyena howls thrice
death is sure to follow."
-Maraketh Wisdom
26+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
10% reduced Enemy Stun Threshold with this Weapon
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Abyssal Cry on Hit
The Baron
The Baron
Close Helmet
Quality: +20%
Armour: 156
Requires Level 26, 58 Str+(20-40) to Strength
+2 to Level of Socketed Minion Gems
Minions have 20% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Zombies per 300 Strength
With 1000 or more Strength, 2% of Damage dealt by your Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
26+(20-40) to Strength
+2 to Level of Socketed Minion Gems
Minions have 20% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Zombies per 300 Strength
With 1000 or more Strength, 2% of Damage dealt by your Zombies is Leeched to you as Life
Slitherpinch
Slitherpinch
Bronzescale Gauntlets
Quality: +20%
Armour: 60
Evasion: (90 to 110)
Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
A soft caress in dead of night,
that slips about the neck, so tight.
27+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
Relentless Fury
Relentless Fury
Decorative Axe
One Hand Axes
Quality: +20%
Physical Damage: (54 to 64)(102.6 to 120)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 29, 80 Str, 23 Dex(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
Relentless fury
Sunder my every foe
Fuel my boiling blood
29(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
Shadows and Dust
Shadows and Dust
Clasped Mitts
Quality: +20%
Evasion: (125 to 142)
Energy Shield: (24 to 27)
Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
What is fear but a snuffed torch
and death in the wind?
31(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
Bitterdream
Bitterdream
Shadow Sceptre
Sceptres
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 1 Mana Leech
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Reduced Mana
Fight not the cold
Forsake hope
Be still.
3222% increased Elemental DamageSocketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 1 Mana Leech
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Reduced Mana
Ephemeral Edge
Ephemeral Edge
Dusk Blade
One Hand Swords
Quality: +20%
Physical Damage: 51.3145.8
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 32, 57 Str, 57 Dex40% increased Accuracy Rating150% increased Physical Damage
+10 to Intelligence
50% increased Global Critical Strike Chance
(0.6-1)% of Physical Attack Damage Leeched as Mana
10% reduced maximum Life
(40-50)% increased maximum Energy Shield
In the rift between future and past,
life passes quickly.
3240% increased Accuracy Rating150% increased Physical Damage
+10 to Intelligence
50% increased Global Critical Strike Chance
(0.6-1)% of Physical Attack Damage Leeched as Mana
10% reduced maximum Life
(40-50)% increased maximum Energy Shield
Flesh-Eater
Flesh-Eater
Dream Mace
One Hand Maces
Quality: +20%
Physical Damage: (55.8 to 62)(104.4 to 116)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Weapon Range: 9
Requires Level 32, 107 Str10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
30% chance to cause Bleeding on Hit
3% of Attack Damage Leeched as Life against Bleeding Enemies
I suffer, I long, with thirst to slake.
Though countless corpses lie in wake.
3210% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
30% chance to cause Bleeding on Hit
3% of Attack Damage Leeched as Life against Bleeding Enemies
Thirst for Horrors
Thirst for Horrors
War Buckler
Quality: +20%
Chance to Block: 31%
Evasion: (217 to 246)
Energy Shield: (60 to 84)
Requires Level 32, 74 Dex3% reduced Movement Speed (Hidden)
9% increased Movement Speed
+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
What goes out must come in.
323% reduced Movement Speed (Hidden)
9% increased Movement Speed+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Deidbell
Deidbell
Gilded Sallet
Quality: +20%
Armour: (348 to 468)
Evasion: 108
Requires Level 33, 38 Str, 38 DexAdds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
May you never hear it toll.
33Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
Deidbellow
Deidbellow
Gilded Sallet
Quality: +20%
Armour: (348 to 468)
Evasion: 108
Requires Level 33, 38 Str, 38 DexAdds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
May it echo through the halls.
33Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
Redblade Banner
Redblade Banner
Painted Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (434 to 477)
Requires Level 35, 87 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
Blood shed is blood shared.
353% reduced Movement Speed (Hidden)
+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
Hrimnor's Dirge
Hrimnor's Dirge
Sledgehammer
Two Hand Maces
Quality: +20%
Physical Damage: (80.6 to 131.2)(161.2 to 230.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 36, 62 Str45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
The last sweet music to touch Hrimnor's ears passed right beneath his chin.
3645% increased Stun Duration on Enemies(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
Mindspiral
Mindspiral
Aventail Helmet
Quality: +20%
Armour: 121
Energy Shield: 24
Requires Level 37, 42 Str, 42 Int(10-15)% increased Cold Damage
(10-15)% increased Lightning Damage
+(100-120) to maximum Mana
Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From You
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
Cannot Leech Mana
Where top is bottom and weak is strong.
37(10-15)% increased Cold Damage
(10-15)% increased Lightning Damage
+(100-120) to maximum Mana
Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From You
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
Cannot Leech Mana
The Harvest
The Harvest
Jasper Chopper
Two Hand Axes
Quality: +20%
Physical Damage: (120 to 130)(187.2 to 202.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Let it grow and gather inside them,
Let it flow through their veins.
Don't waste a drop.
37(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Valako's Sign
Valako's Sign
Topaz Ring
Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
A gift from Valako,
appointing Kiloava as the Herald of War.
A title Kaom claimed when he ended Kiloava's bloodline.
38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
The Retch
The Retch
Rustic Sash
Requires Level 44(12-24)% increased Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask effect duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
But the grain grew twisted and the water turned dark
and those who partook of Mother Gull's gift
birthed monsters that fed
on the flesh of one another.
44(12-24)% increased Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask effect duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
Widowmaker
Widowmaker
Boot Blade
Daggers
Quality: +20%
Physical Damage: (60 to 66)(136.8 to 142.8)
Critical Strike Chance: (7.69% to 8.19%)
Attacks per Second: 1.40
Weapon Range: 8
Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
(22-30)% increased Critical Strike Chance
+(30-40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
Love only death
For she shall never let you go.
4430% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
(22-30)% increased Critical Strike Chance
+(30-40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
The Blood Reaper
The Blood Reaper
Headsman Axe
Two Hand Axes
Quality: +20%
Physical Damage: (159 to 169.6)(237 to 252.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 45, 99 Str, 57 Dex(180-200)% increased Physical Damage
+100 to maximum Life
10 Life Regenerated per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
To cease the flow of blood is to
choke the rain in the very clouds.
Both life and land feel the thirst.
45(180-200)% increased Physical Damage
+100 to maximum Life
10 Life Regenerated per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
Death Rush
Death Rush
Amethyst Ring
Requires Level 46+(9-13)% to Chaos Resistance+(300-350) to Accuracy Rating
+(260-300) to Armour
+(40-50) to maximum Life
+(15-20)% to Chaos Resistance
(0.6-0.8)% of Physical Attack Damage Leeched as Life
You gain Onslaught for 4 seconds on Kill
To truly appreciate life you must be there when it ends
46+(9-13)% to Chaos Resistance+(300-350) to Accuracy Rating
+(260-300) to Armour
+(40-50) to maximum Life
+(15-20)% to Chaos Resistance
(0.6-0.8)% of Physical Attack Damage Leeched as Life
You gain Onslaught for 4 seconds on Kill
Innsbury Edge
Innsbury Edge
Elder Sword
One Hand Swords
Quality: +20%
Physical Damage: (79.2 to 93.6)(145.2 to 171.6)
Critical Strike Chance: 5.00%
Attacks per Second: (1.52 to 1.62)
Weapon Range: 9
Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage
(17-25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
A sword he brought, his foes to maim and rend,
from places dark behind forbidden doors,
but night by night he woke with frighten'd roars
from ghoulish dreams, too strange to comprehend.
47+330 to Accuracy Rating(100-140)% increased Physical Damage
(17-25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
Soul Tether
Soul Tether
Cloth Belt
Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Your Energy Shield starts at zero
You cannot Recharge Energy Shield
You cannot Regenerate Energy Shield
You lose 5% of Energy Shield per second
Life Leech is applied to Energy Shield instead while on Full Life
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Vaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Your Energy Shield starts at zero
You cannot Recharge Energy Shield
You cannot Regenerate Energy Shield
You lose 5% of Energy Shield per second
Life Leech is applied to Energy Shield instead while on Full Life
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Warped Timepiece
Warped Timepiece
Turquoise Amulet
Requires Level 50+(16-24) to Dexterity and Intelligence(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
12% increased Movement Speed
(12-8)% reduced Skill Effect Duration
30% increased Life Leeched per second
30% increased Mana Leeched per second
As you have lived, so you shall die
forever trying to keep up with me.
Your blood on these hands of mine
forever makes me the public enemy.
50+(16-24) to Dexterity and Intelligence(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
12% increased Movement Speed
(12-8)% reduced Skill Effect Duration
30% increased Life Leeched per second
30% increased Mana Leeched per second
Crown of the Pale King
Crown of the Pale King
Regicide Mask
Quality: +20%
Evasion: (380 to 451)
Energy Shield: (75 to 89)
Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies is gained as Life
A lightless world
a silent reign
two sightless eyes
feed on your pain.
52(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies is gained as Life
Dyadian Dawn
Dyadian Dawn
Heavy Belt
Requires Level 52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Enemies Ignited by an Attack Burn 35% faster
Deal no Physical Damage
With her cold resolve
And burning sacrifice
The Eternal twins arose.
52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Enemies Ignited by an Attack Burn 35% faster
Deal no Physical Damage
Infractem
Infractem
Decimation Bow
Bows
Quality: +20%
Physical Damage: (128.8 to 161.7)(269.1 to 308.7)
Critical Strike Chance: (6.50% to 7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
+(20-30) to Dexterity
+(200-250) to Accuracy Rating
Arrows Pierce all Targets
10% increased Movement Speed
Cannot Leech Life
Mark us with mercy, then press on with care,
Execute us steadily, notch away at our despair.
53(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
+(20-30) to Dexterity
+(200-250) to Accuracy Rating
Arrows Pierce all Targets
10% increased Movement Speed
Cannot Leech Life
Prismatic Eclipse
Prismatic Eclipse
Twilight Blade
One Hand Swords
Quality: +20%
Physical Damage: (60 to 72)(140.4 to 151.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 53, 91 Str, 91 Dex40% increased Accuracy Rating8% additional Block Chance while Dual Wielding
Adds (20-30) to (31-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
"A raging Solaris seared and contorted the orb's surface.
A despairing Lunaris filled the scars with her tears.
Yet Viridi remained, trapped within, forever more."
- Azmerian Creation Myth
5340% increased Accuracy Rating8% additional Block Chance while Dual Wielding
Adds (20-30) to (31-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
Voidhome
Voidhome
Dread Maul
Two Hand Maces
Quality: +20%
Physical Damage: 178.2240.3
Critical Strike Chance: 5.00%
Attacks per Second: 1.88
Weapon Range: 11
Requires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
Cursed is the star whence it came.
5430% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
Cloak of Tawm'r Isley
Cloak of Tawm'r Isley
Savant's Robe
Quality: +20%
Energy Shield: (294 to 348)
Requires Level 56, 152 Int3% reduced Movement Speed (Hidden)(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Socketed Minion Gems are Supported by Level 16 Life Leech
Found Magic Items drop Identified
Renowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city.
563% reduced Movement Speed (Hidden)(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Socketed Minion Gems are Supported by Level 16 Life Leech
Found Magic Items drop Identified
Lioneye's Vision
Lioneye's Vision
Crusader Plate
Quality: +20%
Armour: (1923 to 2223)
Requires Level 59, 160 Str5% reduced Movement Speed (Hidden)(200-250)% increased Armour
+(60-100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
Socketed Gems are Supported by Level 15 Pierce
Enemy Projectiles Pierce you
"The Virtue Gems are a gift from the land,
our land, and we will not let our gifts
be destroyed by savages."
- Marceus Lioneye
595% reduced Movement Speed (Hidden)(200-250)% increased Armour
+(60-100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
Socketed Gems are Supported by Level 15 Pierce
Enemy Projectiles Pierce you
Hopeshredder
Hopeshredder
Ranger Bow
Bows
Quality: +20%
Physical Damage: 44.491.2
Elemental Damage: (130 to 150)–(270 to 300)
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
400 Cold Damage taken per second per Frenzy Charge while moving
Their last thoughts were not of their friends,
or their families, or their homes.
Their last thoughts were untethered from reality,
and bathed in fear and ferocity.
60Adds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
400 Cold Damage taken per second per Frenzy Charge while moving
Romira's Banquet
Romira's Banquet
Diamond Ring
Requires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical Strike
The Empress gave Romira two sons
Born of his brother's seed
Romira threw her a banquet
A perfidious meal indeed.
60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical Strike
Scaeva
Scaeva
Gladius
One Hand Swords
Quality: +20%
Physical Damage: (154.8 to 175.2)(243.6 to 278.4)
Critical Strike Chance: (5.75% to 6.25%)
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 60, 113 Str, 113 Dex40% increased Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
8% additional chance to Block when in Off Hand
Even from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood.
6040% increased Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
8% additional chance to Block when in Off Hand
Taproot
Taproot
Ambusher
Daggers
Quality: +20%
Physical Damage: (57 to 60.8)(222 to 236.8)
Critical Strike Chance: 6.10%
Attacks per Second: (1.65 to 1.72)
Weapon Range: 8
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage
(10-15)% increased Attack Speed
(15-20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15-20)% chance to Maim on Hit
20% chance to Poison on Hit
Some things must die so that others can live.
6030% increased Global Critical Strike Chance(180-200)% increased Physical Damage
(10-15)% increased Attack Speed
(15-20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15-20)% chance to Maim on Hit
20% chance to Poison on Hit
Kondo's Pride
Kondo's Pride
Ezomyte Blade
Two Hand Swords
Quality: +20%
Physical Damage: (214.5 to 242)(397.8 to 448.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 11
Requires Level 61, 113 Str, 113 Dex+435 to Accuracy Rating(270-320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
Faintly gleaming in the moonlit night,
Kondo's Pride was primed to fight.
Driven by an inner fire,
bloodlust, spite and ill desire.
He swiftly moved to strike them all,
wreaking havoc like a steel squall.
61+435 to Accuracy Rating(270-320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
Bloodseeker
Bloodseeker
Hellion's Paw
Claws
Quality: +20%
Physical Damage: (105.3 to 113.1)(180.9 to 194.3)
Critical Strike Chance: 6.00%
Attacks per Second: 1.68
Weapon Range: 9
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Gain Life from Leech instantly from Hits with this Weapon
"For the life of the flesh will always be in the blood."
- Atalui, Vaal Priestess
621.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Gain Life from Leech instantly from Hits with this Weapon
Death's Oath
Death's Oath
Astral Plate
Quality: +20%
Armour: (2133 to 2417)
Requires Level 62, 180 Str5% reduced Movement Speed (Hidden)
+(8-12)% to all Elemental Resistances
Grants Level 20 Death Aura Skill
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
Tears of blood, aching heart,
My dear Isildria must depart.
625% reduced Movement Speed (Hidden)
+(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints

Passive skills

There are passive skills that grant passive leech or bonuses to leech.

Attack Damage Leeched as Life

These passive skills grant passive life leech when dealing any damage with a weapon.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Life and Mana Leech
  • 0.4% of Attack Damage Leeched as Life
  • 0.4% of Attack Damage Leeched as Mana
Blood Drinker
  • 8% increased maximum Life
  • 0.4% of Attack Damage Leeched as Life
Vitality Void
  • 20% increased Life Leeched per second
  • 0.8% of Attack Damage Leeched as Life
  • +3% of maximum Life per second to maximum Life Leech rate

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Two Handed Damage, Life Leech
  • 0.2% of Attack Damage Leeched as Life
  • 14% increased Damage with Two Handed Weapons

Physical Attack Damage Leeched as Life

These passive skills grant passive life leech when dealing physical damage with a weapon.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Axe Damage and Life Leech
  • 10% increased Physical Damage with Axes
  • 0.2% of Physical Attack Damage Leeched as Life
Sword Damage and Life Leech
  • 8% increased Physical Damage with Swords
  • 0.2% of Physical Attack Damage Leeched as Life
Bloody Bludgeon
  • 18% increased Physical Damage with Maces
  • 6% increased Attack Speed with Maces
  • 0.4% of Physical Attack Damage Leeched as Life
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +3% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life
Lust for Carnage
  • 20% increased Life Leeched per second
  • 1.2% of Physical Attack Damage Leeched as Life
Splitting Strikes
  • 26% increased Physical Damage with Axes
  • 6% increased Attack Speed with Axes
  • 10% increased Life Leeched per second
  • 0.2% of Physical Attack Damage Leeched as Life

Increased Life Leeched per second

These passive skills increase the rate of life gained while leeching.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Life Gain on Hit and Life Leeched per Second
  • +2 Life gained for each Enemy hit by your Attacks
  • 10% increased Life Leeched per second
Axe Damage and Life Leech Rate
  • 8% increased Physical Damage with Axes
  • 8% increased Life Leeched per second
Claw Damage
  • 12% increased Physical Damage with Claws
Claw Damage and Life Leech Speed
  • 12% increased Physical Damage with Claws
  • 15% increased Life Leeched per second
Mace Damage and Life Leech Rate
  • 10% increased Physical Damage with Maces
  • 8% increased Life Leeched per second
Blade of Cunning
  • 22% increased Physical Damage with Swords
  • 8% increased Attack Speed with Swords
  • 0.4% of Physical Attack Damage Leeched as Life
Claws of the Pride
  • 15% increased Physical Damage with Claws
  • 8% increased Attack Speed with Claws
  • 15% increased Life Leeched per second
  • 15% increased Mana Leeched per second
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +3% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life
Lust for Carnage
  • 20% increased Life Leeched per second
  • 1.2% of Physical Attack Damage Leeched as Life
Splitting Strikes
  • 26% increased Physical Damage with Axes
  • 6% increased Attack Speed with Axes
  • 10% increased Life Leeched per second
  • 0.2% of Physical Attack Damage Leeched as Life
Vitality Void
  • 20% increased Life Leeched per second
  • 0.8% of Attack Damage Leeched as Life
  • +3% of maximum Life per second to maximum Life Leech rate
Soul Raker
  • 20% increased Physical Damage with Claws
  • 1.2% of Damage Dealt with Claws Leeched as Life
  • 0.8% of Damage Dealt with Claws Leeched as Mana
  • 50% increased Life Leeched per second
Vaal Pact
  • Life Leeched per Second is doubled
  • Maximum Life Leech Rate is doubled
  • Life Regeneration has no effect

Ascendancy Class Name Bonuses
Berserker
Berserker avatar.png
Physical Attack Damage, Life Leeched per Second
  • 10% increased Life Leeched per second
  • 12% increased Physical Damage with Attacks
Slayer
Slayer avatar.png
Brutal Fervour
  • 100% increased Life Leeched per second
  • Cannot be Stunned while Leeching
  • You are Immune to Bleeding while Leeching

Increase to Maximum Life Leech rate

These passive skills increase the maximum life leech rate.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +3% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life
Vitality Void
  • 20% increased Life Leeched per second
  • 0.8% of Attack Damage Leeched as Life
  • +3% of maximum Life per second to maximum Life Leech rate
Vaal Pact
  • Life Leeched per Second is doubled
  • Maximum Life Leech Rate is doubled
  • Life Regeneration has no effect

Minion Life Leech

These passive skills grant life leech for minions.

Name Bonuses
Minion Life Leech
  • Minions Leech 0.6% of Damage as Life
Minion Damage and Life Leech
  • Minions deal 10% increased Damage
  • Minions Leech 0.2% of Damage as Life

Behaviour changes

These keystone passives change the way Life Leech works, but do not directly enhance Life Leech. These effects do not apply to Mana Leech.

Ghost Reaver applies life leech to energy shield instead of life. Endless Hunger causes Life Leech effects to not get removed when the user reaches full life.

Name Bonuses
Ghost Reaver
  • Life Leech is applied to Energy Shield instead
  • 50% less Energy Shield Recharge Rate

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Endless Hunger
  • 20% of Overkill Damage is Leeched as Life
  • Life Leech effects are not removed at Full Life

Attack Damage Leeched as Mana

These passive skills grant passive mana leech when dealing any damage with a weapon.

Name Bonuses
Mana Leech
  • 10% increased Mana Leeched per second
  • 0.4% of Attack Damage Leeched as Mana
Life and Mana Leech
  • 0.4% of Attack Damage Leeched as Life
  • 0.4% of Attack Damage Leeched as Mana
Essence Sap
  • 20% increased Mana Leeched per second
  • +2 Mana gained for each Enemy hit by your Attacks
  • 0.6% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate
Mind Drinker
  • +15 to maximum Mana
  • 16% increased maximum Mana
  • 0.4% of Attack Damage Leeched as Mana
Soul Raker
  • 20% increased Physical Damage with Claws
  • 1.2% of Damage Dealt with Claws Leeched as Life
  • 0.8% of Damage Dealt with Claws Leeched as Mana
  • 50% increased Life Leeched per second
Spirit Void
  • 20% increased Mana Leeched per second
  • 0.8% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate

Increased Mana Leeched per second

These passive skills increase the rate of mana gained while leeching.

Name Bonuses
Mana Leech
  • 10% increased Mana Leeched per second
  • 0.4% of Attack Damage Leeched as Mana
Essence Sap
  • 20% increased Mana Leeched per second
  • +2 Mana gained for each Enemy hit by your Attacks
  • 0.6% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate
Spirit Void
  • 20% increased Mana Leeched per second
  • 0.8% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate

Increase to Maximum Mana Leech rate

These passive skills increase the maximum mana leech rate.

Name Bonuses
Essence Sap
  • 20% increased Mana Leeched per second
  • +2 Mana gained for each Enemy hit by your Attacks
  • 0.6% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate
Spirit Void
  • 20% increased Mana Leeched per second
  • 0.8% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate

Version history

Version Changes
2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.
  • The speed at which you leech has been substantially reduced for both life and mana, with less of a reduction to mana leech rate, bringing it in-line with life leech rate. These now default to 2% of maximum life per second. It can be increased.
  • A maximum leech rate caps the rate at which you can leech. It's set to 20% of maximum life or mana per second.
  • Methods of improving leech, leech rate and increasing your maximum leech rate have been added to new clusters in the passive skill tree, primarily in the regions between the Marauder, Duelist and Ranger.
  • Some of the already existing clusters in this region that specialized in specific weapon types have also had leech elements added to them.
  • All existing values of leech have been substantially reduced, including values on existing items.
  • Some things such as Support Gems and Warlord's Mark have had their values brought in line with the other leech changes.
  • Previously, we had modifiers for "increased (or reduced) Life/Mana Leech rate". These did two things: They increased the amount of Life/Mana you're gaining per second for each leech effect and they reduced the duration of each leech effect, such that the total life/mana gained over the duration remained the same. All such modifiers have now been changed to "increased (or reduced) Life/Mana Leeched per second". This still increases the value of Life/Mana you're gaining per second for each leech effect, exactly as it did before. It no longer affects duration of the leech effects, meaning you'll gain more total life/mana from each one as a result.

References

  1. GGG_Mark (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile forum. Retrieved November 17, 2015.
  2. GGG_Mark (July 1, 2013). "Explosive Arrow". Path of Exile forum. Retrieved September 27, 2016.
  3. 3.0 3.1 GGG_Mark (June 20, 2015). "Vitality Void: Leech Cluster Thread". Path of Exile subreddit. Retrieved July 20, 2015.
  4. GGG_Neon (May 18, 2015). "Upcoming changes to Leech Thread". Path of Exile Forum. Retrieved July 20, 2015.
  5. 5.0 5.1 GGG_Mark (October 1, 2015). "Life leech (wiki)". Path of Exile forum. Retrieved October 12, 2015.