Path of Exile Wiki

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Malformation Map (Ritual) inventory iconMalformation MapMalformation MapMap Level: 73
Map Tier: 6
Guild Character: ñ
Boils swell from the earth.
Foul malignant flesh
without purpose.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Malformation Map (Ritual) inventory icon
is the main page for the map.


It may also refer to the following pages:

  • Malformation Map (Metamorph) inventory iconMalformation MapMalformation MapMap Level: 81
    Map Tier: 14
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Malformation Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Malformation Map (Blight) inventory iconMalformation MapMalformation MapMap Level: 79
    Map Tier: 12
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Malformation Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Malformation Map (Legion) inventory iconMalformation MapMalformation MapMap Level: 78
    Map Tier: 11
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Malformation Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Malformation Map (Synthesis) inventory iconMalformation MapMalformation MapMap Level: 79
    Map Tier: 12
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Malformation Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Malformation Map (Betrayal) inventory iconMalformation MapMalformation MapMap Level: 79
    Map Tier: 12
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Malformation Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Malformation Map (Ritual) inventory iconMalformation MapMalformation MapMap Level: 73
    Map Tier: 6
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Malformation Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Malformation Map (Heist) inventory iconMalformation MapMalformation MapMap Level: 75
    Map Tier: 8
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Malformation Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Malformation Map (Harvest) inventory iconMalformation MapMalformation MapMap Level: 75
    Map Tier: 8
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Malformation Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Malformation Map (Delirium) inventory iconMalformation MapMalformation MapMap Level: 81
    Map Tier: 14
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Malformation Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Malformation Map (War for the Atlas) inventory iconMalformation MapMalformation MapMap Level: 80
    Map Tier: 13
    Guild Character: ñ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Malformation Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Malformation Map (Atlas of Worlds) inventory iconMalformation MapMalformation MapMap Level: 77
    Map Tier: 10
    Guild Character: "
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Malformation Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Malformation Map (Atlas of Worlds) inventory iconShaped Malformation MapShaped Malformation MapMap Level: 82
    Map Tier: 15
    Guild Character: "
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Malformation Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Malformation Map (The Awakening) inventory iconMalformation MapMalformation MapMap Level: 76
    Map Tier: 9
    Guild Character: "
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Malformation Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.2.0
  • The Malformation Map now upgrades to the new Chateau Map Base Type.
2.0.1
  • Introduced to the game.
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