Malediction (debuff)
10% reduced Damage Dealt
10% increased Damage Taken
10% increased Damage Taken
Malediction is a debuff that causes affected targets to deal reduced damage and take increased damage.
Contents
Related unique items
The following unique items are related to Malediction:
Item | Base Item | ![]() | Stats |
---|---|---|---|
The Dark Seer![]() Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8–52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. ![]() | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
The Dark Seer![]() Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8–52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. ![]() | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level |
The Dark Seer![]() Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8–52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. ![]() | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level |
Related passive skills
Ascendancy passive skills
The following Ascendancy passive skills are related to Malediction:
Ascendancy Class | Name | Stats |
---|---|---|
Occultist![]() | Malediction | When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds You can apply an additional Curse 15% increased Effect of your Curses Enemies you Curse have Malediction [1] |
Related modifiers
The following modifiers are related to Malediction:
Name | Generation Type | ![]() | Stats |
---|---|---|---|
Scout Tower Malediction | Blight Tower | 1 | Minions summoned by Your Scout Towers inflict Malediction on Hit |
Version history
Version | Changes |
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3.2.0 |
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