14% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 14% increased Damage with Ailments 
Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments 
Mace or Sceptre Attacks deal 14% increased Damage with Hits and Ailments 
Mace Damage is a basic passive skill that grants increased physical damage and ailment damage with maces. It may also grant increase life leech rate.
- All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
- The Templar, Marauder, and Duelist starting areas have been reworked significantly.
- Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.