Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Mace

From Path of Exile Wiki
Jump to: navigation, search

Maces are a category containing 3 melee weapon item classes; One Hand Maces, Two Hand Maces and Sceptres (also one-handed).

One Hand Maces and Two Hand Maces maces require strength to equip, and provide increased stun duration on enemies as an implicit modifier. Sceptres require strength and intelligence to equip, and instead provide increased elemental damage as an implicit modifier.

List of maces

One-handed maces

One Hand Maces

ItemLvl.Str.DamageAPSCritDPSStats
Driftwood Club
Driftwood ClubOne Handed Mace
Physical Damage: 68
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 9
Requires 14 Str10% reduced Enemy Stun Threshold
114681.455.00%10.210% reduced Enemy Stun Threshold
Tribal Club
Tribal ClubOne Handed Mace
Physical Damage: 914
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 9
Requires Level 5, 26 Str10% reduced Enemy Stun Threshold
5269141.355.00%15.510% reduced Enemy Stun Threshold
Spiked Club
Spiked ClubOne Handed Mace
Physical Damage: 1317
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold
104113171.405.00%21.010% reduced Enemy Stun Threshold
Stone Hammer
Stone HammerOne Handed Mace
Physical Damage: 1732
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 15, 56 Str15% reduced Enemy Stun Threshold
155617321.155.00%28.215% reduced Enemy Stun Threshold
War Hammer
War HammerOne Handed Mace
Physical Damage: 1432
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold
207114321.405.00%32.210% reduced Enemy Stun Threshold
Bladed Mace
Bladed MaceOne Handed Mace
Physical Damage: 2236
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 24, 83 Str10% reduced Enemy Stun Threshold
248322361.305.00%37.710% reduced Enemy Stun Threshold
Ceremonial Mace
Ceremonial MaceOne Handed Mace
Physical Damage: 3240
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 28, 95 Str15% reduced Enemy Stun Threshold
289532401.205.00%43.215% reduced Enemy Stun Threshold
Dream Mace
Dream MaceOne Handed Mace
Physical Damage: 2143
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 32, 107 Str10% reduced Enemy Stun Threshold
3210721431.405.00%44.810% reduced Enemy Stun Threshold
Wyrm Mace
Wyrm MaceOne Handed Mace
Physical Damage: 2842
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 34, 118 Str4% increased Attack Speed
3411828421.405.00%49.14% increased Attack Speed
Petrified Club
Petrified ClubOne Handed Mace
Physical Damage: 3151
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 35, 116 Str10% reduced Enemy Stun Threshold
3511631511.255.00%51.210% reduced Enemy Stun Threshold
Barbed Club
Barbed ClubOne Handed Mace
Physical Damage: 3342
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 38, 125 Str10% reduced Enemy Stun Threshold
3812533421.405.00%52.510% reduced Enemy Stun Threshold
Rock Breaker
Rock BreakerOne Handed Mace
Physical Damage: 3769
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 41, 134 Str15% reduced Enemy Stun Threshold
4113437691.155.00%60.915% reduced Enemy Stun Threshold
Battle Hammer
Battle HammerOne Handed Mace
Physical Damage: 2559
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 44, 143 Str10% reduced Enemy Stun Threshold
4414325591.405.00%58.810% reduced Enemy Stun Threshold
Flanged Mace
Flanged MaceOne Handed Mace
Physical Damage: 3863
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 47, 152 Str10% reduced Enemy Stun Threshold
4715238631.305.00%65.710% reduced Enemy Stun Threshold
Ornate Mace
Ornate MaceOne Handed Mace
Physical Damage: 5367
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 50, 161 Str15% reduced Enemy Stun Threshold
5016153671.205.00%72.015% reduced Enemy Stun Threshold
Phantom Mace
Phantom MaceOne Handed Mace
Physical Damage: 3369
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 53, 170 Str10% reduced Enemy Stun Threshold
5317033691.405.00%71.410% reduced Enemy Stun Threshold
Dragon Mace
Dragon MaceOne Handed Mace
Physical Damage: 4466
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 55, 184 Str4% increased Attack Speed
5518444661.405.00%77.24% increased Attack Speed
Ancestral Club
Ancestral ClubOne Handed Mace
Physical Damage: 4880
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 56, 179 Str10% reduced Enemy Stun Threshold
5617948801.255.00%80.010% reduced Enemy Stun Threshold
Tenderizer
TenderizerOne Handed Mace
Physical Damage: 4962
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 58, 185 Str10% reduced Enemy Stun Threshold
5818549621.405.00%77.710% reduced Enemy Stun Threshold
Gavel
GavelOne Handed Mace
Physical Damage: 54101
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold
60212541011.155.00%89.115% reduced Enemy Stun Threshold
Legion Hammer
Legion HammerOne Handed Mace
Physical Damage: 3581
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 62, 212 Str10% reduced Enemy Stun Threshold
6221235811.405.00%81.210% reduced Enemy Stun Threshold
Pernarch
PernarchOne Handed Mace
Physical Damage: 4982
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 64, 212 Str10% reduced Enemy Stun Threshold
6421249821.305.00%85.210% reduced Enemy Stun Threshold
Auric Mace
Auric MaceOne Handed Mace
Physical Damage: 6582
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 212 Str15% reduced Enemy Stun Threshold
6621265821.205.00%88.215% reduced Enemy Stun Threshold
Nightmare Mace
Nightmare MaceOne Handed Mace
Physical Damage: 3880
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 68, 212 Str10% reduced Enemy Stun Threshold
6821238801.405.00%82.610% reduced Enemy Stun Threshold
Behemoth Mace
Behemoth MaceOne Handed Mace
Physical Damage: 4974
Critical Strike Chance: 5.00%
Attacks per Second: 1.43
Weapon Range: 9
Requires Level 70, 220 Str6% increased Attack Speed
7022049741.435.00%88.06% increased Attack Speed

Sceptres

ItemLvl.Str.Int.DamageAPSCritDPSStats
Driftwood Sceptre
Driftwood SceptreOne Handed Mace
Physical Damage: 69
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires 8 Str, 8 Int10% increased Elemental Damage
188691.406.00%10.510% increased Elemental Damage
Darkwood Sceptre
Darkwood SceptreOne Handed Mace
Physical Damage: 812
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 5, 14 Str, 14 Int12% increased Elemental Damage
514148121.506.00%15.012% increased Elemental Damage
Bronze Sceptre
Bronze SceptreOne Handed Mace
Physical Damage: 1223
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 10, 22 Str, 22 Int12% increased Elemental Damage
10222212231.256.00%21.912% increased Elemental Damage
Quartz Sceptre
Quartz SceptreOne Handed Mace
Physical Damage: 1726
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 15, 25 Str, 35 Int20% increased Elemental Damage
15253517261.256.50%26.920% increased Elemental Damage
Iron Sceptre
Iron SceptreOne Handed Mace
Physical Damage: 2132
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage
20383821321.256.00%33.114% increased Elemental Damage
Ochre Sceptre
Ochre SceptreOne Handed Mace
Physical Damage: 1732
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 24, 44 Str, 44 Int16% increased Elemental Damage
24444417321.406.00%34.316% increased Elemental Damage
Ritual Sceptre
Ritual SceptreOne Handed Mace
Physical Damage: 2150
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage
28515121501.206.00%42.616% increased Elemental Damage
Shadow Sceptre
Shadow SceptreOne Handed Mace
Physical Damage: 2944
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage
32526229441.256.20%45.622% increased Elemental Damage
Grinning Fetish
Grinning FetishOne Handed Mace
Physical Damage: 2436
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage
35626224361.506.00%45.018% increased Elemental Damage
Horned Sceptre
Horned SceptreOne Handed Mace
Physical Damage: 2750
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 36, 66 Str, 66 IntDamage Penetrates 4% Elemental Resistances
36666627501.306.00%50.1Damage Penetrates 4% Elemental Resistances
Sekhem
SekhemOne Handed Mace
Physical Damage: 3055
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 38, 67 Str, 67 Int18% increased Elemental Damage
38676730551.256.00%53.118% increased Elemental Damage
Crystal Sceptre
Crystal SceptreOne Handed Mace
Physical Damage: 3552
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage
41598535521.256.50%54.430% increased Elemental Damage
Lead Sceptre
Lead SceptreOne Handed Mace
Physical Damage: 3857
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 44, 77 Str, 77 Int22% increased Elemental Damage
44777738571.256.00%59.422% increased Elemental Damage
Blood Sceptre
Blood SceptreOne Handed Mace
Physical Damage: 3055
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage
47818130551.406.00%59.524% increased Elemental Damage
Royal Sceptre
Royal SceptreOne Handed Mace
Physical Damage: 3480
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage
50868634801.206.00%68.424% increased Elemental Damage
Abyssal Sceptre
Abyssal SceptreOne Handed Mace
Physical Damage: 4567
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 53, 83 Str, 99 Int30% increased Elemental Damage
53839945671.256.20%70.030% increased Elemental Damage
Stag Sceptre
Stag SceptreOne Handed Mace
Physical Damage: 3972
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 55, 98 Str, 98 IntDamage Penetrates 4% Elemental Resistances
55989839721.306.00%72.2Damage Penetrates 4% Elemental Resistances
Karui Sceptre
Karui SceptreOne Handed Mace
Physical Damage: 3755
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 56, 96 Str, 96 Int26% increased Elemental Damage
56969637551.506.00%69.026% increased Elemental Damage
Tyrant's Sekhem
Tyrant's SekhemOne Handed Mace
Physical Damage: 4380
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage
58999943801.256.00%76.926% increased Elemental Damage
Opal Sceptre
Opal SceptreOne Handed Mace
Physical Damage: 4973
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 60, 95 Str, 131 Int40% increased Elemental Damage
609513149731.256.50%76.240% increased Elemental Damage
Platinum Sceptre
Platinum SceptreOne Handed Mace
Physical Damage: 5176
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 62, 113 Str, 113 Int30% increased Elemental Damage
6211311351761.256.00%79.430% increased Elemental Damage
Vaal Sceptre
Vaal SceptreOne Handed Mace
Physical Damage: 3770
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage
6411311337701.406.00%74.932% increased Elemental Damage
Carnal Sceptre
Carnal SceptreOne Handed Mace
Physical Damage: 4195
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage
6611311341951.206.00%81.632% increased Elemental Damage
Void Sceptre
Void SceptreOne Handed Mace
Physical Damage: 5076
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage
6810412250761.256.20%78.840% increased Elemental Damage
Sambar Sceptre
Sambar SceptreOne Handed Mace
Physical Damage: 4278
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 70, 121 Str, 113 IntDamage Penetrates 6% Elemental Resistances
7012111342781.306.00%78.0Damage Penetrates 6% Elemental Resistances

Two Hand Maces

ItemLvl.Str.DamageAPSCritDPSStats
Driftwood Maul
Driftwood MaulTwo Hand Mace
Physical Damage: 913
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 3, 20 Str30% increased Stun Duration on Enemies
3209131.305.00%14.330% increased Stun Duration on Enemies
Tribal Maul
Tribal MaulTwo Hand Mace
Physical Damage: 1523
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 8, 35 Str30% increased Stun Duration on Enemies
83515231.205.00%22.830% increased Stun Duration on Enemies
Mallet
MalletTwo Hand Mace
Physical Damage: 1530
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 12, 47 Str30% increased Stun Duration on Enemies
124715301.255.00%28.130% increased Stun Duration on Enemies
Sledgehammer
SledgehammerTwo Hand Mace
Physical Damage: 2132
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 17, 62 Str45% increased Stun Duration on Enemies
176221321.305.00%34.545% increased Stun Duration on Enemies
Jagged Maul
Jagged MaulTwo Hand Mace
Physical Damage: 2445
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 22, 77 Str30% increased Stun Duration on Enemies
227724451.255.00%43.130% increased Stun Duration on Enemies
Brass Maul
Brass MaulTwo Hand Mace
Physical Damage: 3451
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 27, 92 Str30% increased Stun Duration on Enemies
279234511.205.00%51.030% increased Stun Duration on Enemies
Fright Maul
Fright MaulTwo Hand Mace
Physical Damage: 3953
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 32, 107 Str30% increased Stun Duration on Enemies
3210739531.255.00%57.530% increased Stun Duration on Enemies
Morning Star
Morning StarTwo Hand Mace
Physical Damage: 3958
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 34, 118 Str4% increased Area of Effect
3411839581.255.00%60.64% increased Area of Effect
Totemic Maul
Totemic MaulTwo Hand Mace
Physical Damage: 4973
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 11
Requires Level 36, 119 Str30% increased Stun Duration on Enemies
3611949731.105.00%67.130% increased Stun Duration on Enemies
Great Mallet
Great MalletTwo Hand Mace
Physical Damage: 3776
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 40, 131 Str30% increased Stun Duration on Enemies
4013137761.255.00%70.630% increased Stun Duration on Enemies
Steelhead
SteelheadTwo Hand Mace
Physical Damage: 4770
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 44, 143 Str45% increased Stun Duration on Enemies
4414347701.305.00%76.045% increased Stun Duration on Enemies
Spiny Maul
Spiny MaulTwo Hand Mace
Physical Damage: 4788
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 48, 155 Str30% increased Stun Duration on Enemies
4815547881.255.00%84.430% increased Stun Duration on Enemies
Plated Maul
Plated MaulTwo Hand Mace
Physical Damage: 6292
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 51, 164 Str30% increased Stun Duration on Enemies
5116462921.205.00%92.430% increased Stun Duration on Enemies
Dread Maul
Dread MaulTwo Hand Mace
Physical Damage: 6689
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 54, 173 Str30% increased Stun Duration on Enemies
5417366891.255.00%96.930% increased Stun Duration on Enemies
Solar Maul
Solar MaulTwo Hand Mace
Physical Damage: 6497
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 56, 187 Str4% increased Area of Effect
5618764971.255.00%100.64% increased Area of Effect
Karui Maul
Karui MaulTwo Hand Mace
Physical Damage: 79118
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 11
Requires Level 57, 182 Str30% increased Stun Duration on Enemies
57182791181.105.00%108.430% increased Stun Duration on Enemies
Colossus Mallet
Colossus MalletTwo Hand Mace
Physical Damage: 57118
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 59, 188 Str30% increased Stun Duration on Enemies
59188571181.255.00%109.430% increased Stun Duration on Enemies
Piledriver
PiledriverTwo Hand Mace
Physical Damage: 67100
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 61, 212 Str45% increased Stun Duration on Enemies
61212671001.305.00%108.545% increased Stun Duration on Enemies
Meatgrinder
MeatgrinderTwo Hand Mace
Physical Damage: 63117
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 63, 212 Str30% increased Stun Duration on Enemies
63212631171.255.00%112.530% increased Stun Duration on Enemies
Imperial Maul
Imperial MaulTwo Hand Mace
Physical Damage: 74111
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on Enemies
65212741111.205.00%111.030% increased Stun Duration on Enemies
Terror Maul
Terror MaulTwo Hand Mace
Physical Damage: 75102
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 67, 212 Str30% increased Stun Duration on Enemies
67212751021.255.00%110.630% increased Stun Duration on Enemies
Coronal Maul
Coronal MaulTwo Hand Mace
Physical Damage: 74110
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 69, 220 Str6% increased Area of Effect
69220741101.255.00%115.06% increased Area of Effect

List of unique maces

One-handed maces

One Hand Maces

ItemLvl.Str.DamageAPSCritpDPSeDPSDPSStats
Gorebreaker
Gorebreaker
Spiked Club
One Handed Mace
Quality: +20%
Physical Damage: (54.6-62.4)(71.4-81.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.12
Weapon Range: 9
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Sure, there's many a hard man out there.
But this'll soften them up.
1041(54.6-62.4)(71.4-81.6)1.125.00%(70.6-80.6)N/A(70.6-80.6)10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Brightbeak
Brightbeak
War Hammer
One Handed Mace
Quality: +20%
Physical Damage: (23.8-27.3)(54.4-62.4)
Critical Strike Chance: 6.25%
Attacks per Second: 2.10
Weapon Range: 9
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
"I know how to say 'faster' and 'attack' in Karui, Marak and Ezo."
- Voll of Thebrus
2071(23.8-27.3)(54.4-62.4)2.106.25%(82.1-94.2)N/A(82.1-94.2)10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
Lavianga's Wisdom
Lavianga's Wisdom
War Hammer
One Handed Mace
Quality: +20%
Physical Damage: (35-39.2)(80-89.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect
(10-15)% increased Area Damage
"The painful memories are the easiest to recall."
- Lavianga, Advisor to Kaom
2071(35-39.2)(80-89.6)1.405.00%(80.5-90.2)N/A(80.5-90.2)10% reduced Enemy Stun Threshold+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect
(10-15)% increased Area Damage
Flesh-Eater
Flesh-Eater
Dream Mace
One Handed Mace
Quality: +20%
Physical Damage: (55.8-62)(104.4-116)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Weapon Range: 9
Requires Level 32, 107 Str10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
30% chance to cause Bleeding on Hit
3% of Attack Damage Leeched as Life against Bleeding Enemies
I suffer, I long, with thirst to slake.
Though countless corpses lie in wake.
32107(55.8-62)(104.4-116)1.545.00%(123.4-137.1)N/A(123.4-137.1)10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
30% chance to cause Bleeding on Hit
3% of Attack Damage Leeched as Life against Bleeding Enemies
Clayshaper
Clayshaper
Rock Breaker
One Handed Mace
Quality: +20%
Physical Damage: (73.2-80.4)(123.6-130.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.24-1.26)
Weapon Range: 9
Requires Level 41, 134 Str15% reduced Enemy Stun ThresholdAdds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
Can Summon up to 1 additional Golem at a time
Grants Level 12 Summon Stone Golem
There is nothing, flesh, spirit, or stone
Free from our hunger for dominion.
41134(73.2-80.4)(123.6-130.8)(1.24-1.26)5.00%(122.2-133.6)N/A(122.2-133.6)15% reduced Enemy Stun ThresholdAdds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
Can Summon up to 1 additional Golem at a time
Grants Level 12 Summon Stone Golem
Frostbreath
Frostbreath
Ornate Mace
One Handed Mace
Quality: +20%
Physical Damage: (94.8-102)(123.6-130.8)
Elemental Damage: (26-32)–(36-42)
Critical Strike Chance: 5.00%
Attacks per Second: (1.30-1.37)
Weapon Range: 9
Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
A merciful murderer swept through the streets of Sarn
Robbing breath from the weak and worthless.
50161(94.8-102)(123.6-130.8)
(26-32)–(36-42)
(1.30-1.37)5.00%(141.5-159.2)(40.2-50.6)(181.7-209.9)15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
Cameria's Avarice
Cameria's Avarice
Gavel
One Handed Mace
Quality: +20%
Physical Damage: (169-204)(306.8-366)
Critical Strike Chance: (5.75%-7.00%)
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (11-14) to (17-21) Physical Damage
(15-40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30-40)% increased Cold Damage with Attack Skills
Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy
"Please, take whatever you want. Just don't kill me"
"But then I wouldn't have everything I want, would I?"
60212(169-204)(306.8-366)1.15(5.75%-7.00%)(273.6-327.8)N/A(273.6-327.8)15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (11-14) to (17-21) Physical Damage
(15-40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30-40)% increased Cold Damage with Attack Skills
Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy
Cameria's Maul
Cameria's Maul
Gavel
One Handed Mace
Quality: +20%
Physical Damage: (140.4-162)(262.6-303)
Elemental Damage: (10-20)–(30-50)
Critical Strike Chance: (5.75%-7.00%)
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
(30-40)% increased Cold Damage with Attack Skills
40% increased Rarity of Items Dropped by Frozen Enemies
"You'll have my riches when you pry them from my cold, dead hands!"
"That's how I prefer it."
60212(140.4-162)(262.6-303)
(10-20)–(30-50)
1.15(5.75%-7.00%)(231.7-267.4)(23.0-40.2)(254.7-307.6)15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
(30-40)% increased Cold Damage with Attack Skills
40% increased Rarity of Items Dropped by Frozen Enemies
Mjölner
Mjölner
Gavel
One Handed Mace
Quality: +20%
Physical Damage: (108-129.6)(202-242.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
Skills Chain +1 times
(30-40)% increased Lightning Damage with Attack Skills
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
Look the storm in the eye and you will have its respect.
60412(108-129.6)(202-242.4)1.155.00%(178.2-213.9)N/A(178.2-213.9)15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
Skills Chain +1 times
(30-40)% increased Lightning Damage with Attack Skills
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
Callinellus Malleus
Callinellus Malleus
Auric Mace
One Handed Mace
Quality: +20%
Physical Damage: (189-240)(261.9-336)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 212 Str15% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
To neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together.
66212(189-240)(261.9-336)1.205.00%(270.5-345.6)N/A(270.5-345.6)15% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
Nebuloch
Nebuloch
Nightmare Mace
One Handed Mace
Quality: +20%
Physical Damage: (99.6-117.6)(216-240)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken when Hit per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
They hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
68212(99.6-117.6)(216-240)1.405.00%(220.9-250.3)N/A(220.9-250.3)10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken when Hit per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently

Sceptres

ItemLvl.Str.Int.DamageAPSCritpDPSeDPSDPSStats
Axiom Perpetuum
Axiom Perpetuum
Bronze Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 14.427.6
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 10, 22 Str, 22 Int12% increased Elemental Damage(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
Adds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
The worst of Axiom were imprisoned by more than iron.
10222214.427.61.256.00%26.2N/A26.212% increased Elemental Damage(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
Adds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
Spine of the First Claimant
Spine of the First Claimant
Iron Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (46.2-54.6)(70.4-83.2)
Critical Strike Chance: 6.00%
Attacks per Second: (1.31-1.38)
Weapon Range: 9
Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
Thousands gazed upon the doors of the great labyrinth,
at an Eternal Champion in steel and gold,
The first to challenge its treacherous traps.
To mark the occasion, Izaro had the Champion's remains gilded.
203838(46.2-54.6)(70.4-83.2)(1.31-1.38)6.00%(76.5-94.7)N/A(76.5-94.7)14% increased Elemental Damage(100-140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
Brutus' Lead Sprinkler
Brutus' Lead Sprinkler
Ritual Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (40.6-47.6)(106.4-113.4)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 9
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
285151(40.6-47.6)(106.4-113.4)(1.38-1.44)(7.80%-8.40%)(101.4-115.9)N/A(101.4-115.9)16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
Bitterdream
Bitterdream
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 1 Mana Leech
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Reduced Mana
Fight not the cold
Forsake hope
Be still.
32526234.852.81.256.20%54.8N/A54.822% increased Elemental DamageSocketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 1 Mana Leech
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Reduced Mana
The Dark Seer
The Dark Seer
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(30-50)% increased Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
Cannot be Blinded
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
32526234.852.81.256.20%54.8N/A54.822% increased Elemental Damage(30-50)% increased Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
Cannot be Blinded
The Dark Seer
The Dark Seer
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(30-50)% increased Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
Cannot be Blinded
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
32526234.852.81.256.20%54.8N/A54.822% increased Elemental Damage(30-50)% increased Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
Cannot be Blinded
The Dark Seer
The Dark Seer
Shadow Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 34.852.8
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(30-50)% increased Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Mana per Level
+1 Maximum Life per Level
Cannot be Blinded
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
32526234.852.81.256.20%54.8N/A54.822% increased Elemental Damage(30-50)% increased Damage
7% Global chance to Blind Enemies on hit
+1 Maximum Mana per Level
+1 Maximum Life per Level
Cannot be Blinded
Earendel's Embrace
Earendel's Embrace
Grinning Fetish
One Handed Mace
Quality: +20%
Physical Damage: 28.843.2
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
There the weary multitude of man-kind
shall turn in their masses into the wide fire,
where the destroying flame embraces the living,
some will go up, some down, filled with misery.
35626228.843.21.506.00%54.0N/A54.018% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
Nycta's Lantern
Nycta's Lantern
Crystal Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (94.5-112)(140.4-166.4)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
(20-30)% increased Spell Damage
(150-200)% increased Physical Damage
+(6-10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
Left in her tomb by the lynch mob,
the flame inside still blazed bright after her death,
and so did hers.
415985(94.5-112)(140.4-166.4)1.256.50%(146.8-174.0)N/A(146.8-174.0)30% increased Elemental Damage+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
(20-30)% increased Spell Damage
(150-200)% increased Physical Damage
+(6-10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
The Supreme Truth
The Supreme Truth
Crystal Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (70-77)(104-114.4)
Critical Strike Chance: 6.50%
Attacks per Second: (1.38-1.50)
Weapon Range: 9
Requires Level 41, 59 Str, 136 Int30% increased Elemental Damage(80-100)% increased Physical Damage
(10-20)% increased Attack Speed
+1 to Level of Socketed Gems
3% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
Knowledge brings power, and with power you can
grab truth by the throat and shape it as you wish.
4159136(70-77)(104-114.4)(1.38-1.50)6.50%(119.6-143.6)N/A(119.6-143.6)30% increased Elemental Damage(80-100)% increased Physical Damage
(10-20)% increased Attack Speed
+1 to Level of Socketed Gems
3% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
Cerberus Limb
Cerberus Limb
Blood Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 3666
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage
(15-20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
The greatest of guardians make the greatest of sacrifices.
47818136661.406.00%71.4N/A71.424% increased Elemental Damage(70-100)% increased Spell Damage
(15-20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
Death's Hand
Death's Hand
Karui Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (80.4-93.6)(162-213.6)
Critical Strike Chance: (7.50%-9.00%)
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (30-41) to (80-123) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 2 seconds on Critical Strike
"All are welcome in Hinekora's eternal home."
- Karui Proverb
569696(80.4-93.6)(162-213.6)1.50(7.50%-9.00%)(181.8-230.4)N/A(181.8-230.4)26% increased Elemental DamageAdds (30-41) to (80-123) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 2 seconds on Critical Strike
Balefire
Balefire
Opal Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 58.887.6
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
Recover (1-3)% of Maximum Life on Kill
Recover (1-3)% of Maximum Mana on Kill
10% increased Scorching Ray beam length
After the fires swept down from the sky and swallowed the city,
all that lingered, as if locked in time,
was a memory of that which was gone, a whisper of deeds undone.
609513158.887.61.256.50%91.5N/A91.540% increased Elemental DamageGrants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
Recover (1-3)% of Maximum Life on Kill
Recover (1-3)% of Maximum Mana on Kill
10% increased Scorching Ray beam length
Singularity
Singularity
Platinum Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 61.291.2
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells
(14-18)% increased Cast Speed
(6-8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(60-80)% increased Damage with Hits and Ailments against Hindered Enemies
In time, all becomes nothing.
We just expedite the process.
6211311361.291.21.256.00%95.2N/A95.230% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells
(14-18)% increased Cast Speed
(6-8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(60-80)% increased Damage with Hits and Ailments against Hindered Enemies
Doon Cuebiyari
Doon Cuebiyari
Vaal Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 44.484
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage+(50-70) to Strength
(15-18)% increased Cast Speed
+(20-30) to maximum Mana
Socketed Gems are Supported by Level 30 Iron Will
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
My Iron heart will beat when yours is rust.
I take your Strength, your power, your lust.
By Iron Will alone I set my mind in motion.
Through endless storms of fervent devotion.
6411311344.4841.406.00%89.9N/A89.932% increased Elemental Damage+(50-70) to Strength
(15-18)% increased Cast Speed
+(20-30) to maximum Mana
Socketed Gems are Supported by Level 30 Iron Will
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
Breath of the Council
Breath of the Council
Carnal Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (155.8-176.3)(361-408.5)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
40% increased Chaos Skill Effect Duration
Breathe deep, and give yourself over to eternity.
66113113(155.8-176.3)(361-408.5)1.206.00%(310.1-350.9)N/A(310.1-350.9)32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
40% increased Chaos Skill Effect Duration
Augyre
Augyre
Void Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (150-170)(228-258.4)
Critical Strike Chance: (11.16%-12.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 9
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
When the world spins out of control,
the safest place to be is in the centre.
68104122(150-170)(228-258.4)(1.38-1.44)(11.16%-12.40%)(259.9-307.9)N/A(259.9-307.9)40% increased Elemental Damage(180-220)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
Mon'tregul's Grasp
Mon'tregul's Grasp
Void Sceptre
One Handed Mace
Quality: +20%
Physical Damage: 6091.2
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced number of Zombies allowed
+5000 to Zombie maximum Life
(25-30)% increased Zombie Resistances
25% increased Zombie Size
Zombies deal (80-100)% more Physical Damage
Enemies killed by Zombies explode dealing Fire Damage
With death as my ally, all the world is within my grasp.
681041226091.21.256.20%94.5N/A94.540% increased Elemental Damage50% reduced number of Zombies allowed
+5000 to Zombie maximum Life
(25-30)% increased Zombie Resistances
25% increased Zombie Size
Zombies deal (80-100)% more Physical Damage
Enemies killed by Zombies explode dealing Fire Damage
Doryani's Catalyst
Doryani's Catalyst
Vaal Sceptre
One Handed Mace
Quality: +20%
Physical Damage: (122.4-146.4)(204-276)
Critical Strike Chance: 6.00%
Attacks per Second: (1.55-1.61)
Weapon Range: 9
Requires Level 75, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation
Adds (65-85) to (100-160) Physical Damage
(11-15)% increased Attack Speed
(6-10)% increased Cast Speed
(30-40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80-100)% increased Elemental Damage
The result of the catalytic reaction would be either immortality for all,
or death for all. It was a risk Doryani was willing to take.
75113113(122.4-146.4)(204-276)(1.55-1.61)6.00%(253.6-340.0)N/A(253.6-340.0)32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation
Adds (65-85) to (100-160) Physical Damage
(11-15)% increased Attack Speed
(6-10)% increased Cast Speed
(30-40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80-100)% increased Elemental Damage

Two Hand Maces

ItemLvl.Str.DamageAPSCritpDPSeDPSDPSStats
Hrimnor's Hymn
Hrimnor's Hymn
Sledgehammer
Two Hand Mace
Quality: +20%
Physical Damage: (54.6-67.2)(83.2-102.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 17, 62 Str45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
"The crack of bone, the spray of blood.
Is there sweeter music?"
- Hrimnor of the Ezomytes.
1762(54.6-67.2)(83.2-102.4)1.305.00%(89.6-110.2)N/A(89.6-110.2)45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Quecholli
Quecholli
Jagged Maul
Two Hand Mace
Quality: +20%
Physical Damage: (58-63.8)(140-154)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 22, 77 Str30% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
"The finest prosperity grows from the direst
carnage. Such is the nature of progress."
- Doryani of the Vaal
2277(58-63.8)(140-154)1.255.00%(123.8-136.1)N/A(123.8-136.1)30% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
Geofri's Baptism
Geofri's Baptism
Brass Maul
Two Hand Mace
Quality: +20%
Physical Damage: 108.8163.2
Elemental Damage: 11–23
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
"One quick tap is all the persuasion you'll need."
- Archbishop Geofri of Phrecia Cathedral
2792108.8163.2
11–23
1.205.00%163.220.4183.630% increased Stun Duration on Enemies200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
Hrimnor's Dirge
Hrimnor's Dirge
Sledgehammer
Two Hand Mace
Quality: +20%
Physical Damage: (80.6-131.2)(161.2-230.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 36, 62 Str45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
The last sweet music to touch Hrimnor's ears passed right beneath his chin.
3662(80.6-131.2)(161.2-230.4)1.305.00%(157.2-235.0)N/A(157.2-235.0)45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
Chober Chaber
Chober Chaber
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: (118.4-125.8)(243.2-258.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
The faithful may continue to serve, even after death.
40104(118.4-125.8)(243.2-258.4)1.255.00%(226.0-240.1)N/A(226.0-240.1)30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
Trypanon
Trypanon
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: 44.491.2
Critical Strike Chance: 100.00%
Attacks per Second: 0.62
Weapon Range: 11
Requires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
"Though ingenius instruments have been found,
it seems surgery before thaumaturgy
was not so delicate."
- Icius Perandus, Antiquities Collection, Item 3546
4013144.491.20.62100.00%42.4N/A42.430% increased Stun Duration on Enemies50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
Jorrhast's Blacksteel
Jorrhast's Blacksteel
Steelhead
Two Hand Mace
Quality: +20%
Physical Damage: (126.9-150.4)(189-224)
Critical Strike Chance: 5.00%
Attacks per Second: (1.40-1.46)
Weapon Range: 11
Requires Level 44, 143 Str45% increased Stun Duration on Enemies(150-200)% increased Physical Damage
(8-12)% increased Cast Speed
(8-12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
25% chance to Trigger Level 20 Animate Weapon on Kill
His flesh had long turned to dust,
but his vengeance lived on
in every scrap of iron he touched.
44143(126.9-150.4)(189-224)(1.40-1.46)5.00%(221.8-272.6)N/A(221.8-272.6)45% increased Stun Duration on Enemies(150-200)% increased Physical Damage
(8-12)% increased Cast Speed
(8-12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
25% chance to Trigger Level 20 Animate Weapon on Kill
Voidhome
Voidhome
Dread Maul
Two Hand Mace
Quality: +20%
Physical Damage: 178.2240.3
Critical Strike Chance: 5.00%
Attacks per Second: 1.88
Weapon Range: 11
Requires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
Cursed is the star whence it came.
54173178.2240.31.885.00%392.3N/A392.330% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
Marohi Erqi
Marohi Erqi
Karui Maul
Two Hand Mace
Quality: +20%
Physical Damage: (302.6-329.3)(469.2-510.6)
Critical Strike Chance: 5.00%
Attacks per Second: 0.99
Weapon Range: 11
Requires Level 57, 182 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Increased Area of Effect
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
Lumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi.
It mattered little. When Erqi's maul fell true, so did its target.
57182(302.6-329.3)(469.2-510.6)0.995.00%(382.0-415.8)N/A(382.0-415.8)30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Increased Area of Effect
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
Chaber Cairn
Chaber Cairn
Great Mallet
Two Hand Mace
Quality: +20%
Physical Damage: (198.4-244.8)(387.2-445.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 60, 131 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
Adds (25-35) to (45-55) Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
30% increased Skill Effect Duration
The weight of faith is great
Yet it is never borne alone.
60131(198.4-244.8)(387.2-445.4)1.255.00%(366.0-431.4)N/A(366.0-431.4)30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
Adds (25-35) to (45-55) Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
30% increased Skill Effect Duration
Geofri's Devotion
Geofri's Devotion
Brass Maul
Two Hand Mace
Quality: +20%
Physical Damage: (268.8-288)(396.8-412.8)
Elemental Damage: 11–23
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding when you Hit an Enemy while Cursed
200% increased Physical Damage
Adds (50-56) to (73-78) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
"Confess your sins to me. My god will not be nearly so forgiving."
- Archbishop Geofri of Phrecia Cathedral
6192(268.8-288)(396.8-412.8)
11–23
1.205.00%(399.4-420.5)20.4(419.8-440.9)30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding when you Hit an Enemy while Cursed
200% increased Physical Damage
Adds (50-56) to (73-78) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
Panquetzaliztli
Panquetzaliztli
Jagged Maul
Two Hand Mace
Quality: +20%
Physical Damage: (236-268.4)(320-365.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 61, 77 Str30% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds (94-98) to (115-121) Physical Damage
+(25-50) to all Attributes
Recover 5% of Maximum Life on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
"The most dizzying heights are surrounded by precipitous falls.
Progress cannot be eternal."
- Doryani of the Vaal
6177(236-268.4)(320-365.2)1.255.00%(347.5-396.0)N/A(347.5-396.0)30% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds (94-98) to (115-121) Physical Damage
+(25-50) to all Attributes
Recover 5% of Maximum Life on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
Brain Rattler
Brain Rattler
Meatgrinder
Two Hand Mace
Quality: +20%
Physical Damage: (171.6-195.6)(524.4-584.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 63, 212 Str30% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
The mind may have no limits, but the skull sure does.
63212(171.6-195.6)(524.4-584.4)1.255.00%(435.0-487.5)N/A(435.0-487.5)30% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
Tidebreaker
Tidebreaker
Imperial Maul
Two Hand Mace
Quality: +20%
Physical Damage: (160.8-172.8)(493.2-553.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow.
65212(160.8-172.8)(493.2-553.2)1.205.00%(392.4-435.6)N/A(392.4-435.6)30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Kongor's Undying Rage
Kongor's Undying Rage
Terror Maul
Two Hand Mace
Quality: +20%
Physical Damage: (141.6-157.2)(518.4-602.4)
Critical Strike Chance: (6.50%-7.00%)
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 67, 212 Str30% increased Stun Duration on EnemiesAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
Command like a king and nothing will stand in your way.
67212(141.6-157.2)(518.4-602.4)1.25(6.50%-7.00%)(412.5-474.7)N/A(412.5-474.7)30% increased Stun Duration on EnemiesAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike

Passive skills

There are passive skills that grant mace bonuses.

NameStats
Mace Critical Strike Chance and Multiplier
Macecritdmgspeed passive skill icon.png
+25% to Critical Strike Multiplier with Maces
20% increased Critical Strike Chance with Maces [1] [2]
Mace Damage
Macedmg passive skill icon.png
12% increased Physical Damage with Maces
12% increased Damage with Ailments from Attack Skills while wielding a Mace [1] [2]

14% increased Physical Damage with Maces
14% increased Damage with Ailments from Attack Skills while wielding a Mace [1]

15% increased Physical Damage with Maces
15% increased Damage with Ailments from Attack Skills while wielding a Mace [1] [2]

14% increased Physical Damage with Maces
14% increased Damage with Ailments from Attack Skills while wielding a Mace
16% increased Life Leeched per second [1]
Mace Damage and Attack Speed
Attackspeedmace passive skill icon.png
12% increased Physical Damage with Maces
2% increased Attack Speed with Maces
12% increased Damage with Ailments from Attack Skills while wielding a Mace [1] [2]
Mace Damage and Chance to Bleed
Macedmg passive skill icon.png
10% increased Physical Damage with Maces
10% increased Damage with Ailments from Attack Skills while wielding a Mace
Attacks have 15% chance to cause Bleeding [1]

10% increased Physical Damage with Maces
10% increased Damage with Ailments from Attack Skills while wielding a Mace
Attacks have 10% chance to cause Bleeding [1]
Mace Damage and Reduced Enemy Stun Threshold
Stunmace passive skill icon.png
10% increased Physical Damage with Maces
4% reduced Enemy Stun Threshold with Maces
10% increased Damage with Ailments from Attack Skills while wielding a Mace [1] [2]
Mace Elemental Damage and Accuracy
MaceElemental passive skill icon.png
10% increased Elemental Damage with Maces
10% increased Accuracy Rating with Maces [1] [2]
Staff and Mace Attack Speed and Armour
Attackspeedstaff passive skill icon.png
3% increased Attack Speed with Staves
3% increased Attack Speed with Maces
10% increased Armour [1] [2]
Staff and Mace Damage
Damagestaff passive skill icon.png
12% increased Physical Damage with Staves
12% increased Physical Damage with Maces
12% increased Damage with Ailments from Attack Skills while wielding a Staff
12% increased Damage with Ailments from Attack Skills while wielding a Mace [1] [2] [3]
Bloody Bludgeon
BloodyBludgeon passive skill icon.png
18% increased Physical Damage with Maces
6% increased Attack Speed with Maces
0.4% of Physical Attack Damage Leeched as Life
30% increased Damage with Ailments from Attack Skills while wielding a Mace [1]
Blunt Instrument
BluntInstrument passive skill icon.png
28% increased Physical Damage with Staves
28% increased Physical Damage with Maces
30% increased Armour
28% increased Damage with Ailments from Attack Skills while wielding a Mace
28% increased Damage with Ailments from Attack Skills while wielding a Staff [1]
Bone Breaker
Macedmg passive skill icon.png
30% increased Physical Damage with Maces
40% increased Stun Duration on Enemies
8% increased Area of Effect
30% increased Damage with Ailments from Attack Skills while wielding a Mace [1]
Galvanic Hammer
Galvanichammer passive skill icon.png
25% increased Elemental Damage with Maces
20% increased Accuracy Rating with Maces
25% increased Critical Strike Chance with Maces [1]
Skull Cracking
Skullcracking passive skill icon.png
22% increased Physical Damage with Maces
10% reduced Enemy Stun Threshold with Maces
Hits that Stun Enemies have Culling Strike
22% increased Damage with Ailments from Attack Skills while wielding a Mace [1]

Active attack skill gems

List of active attack skill gems that maces can use.
Active Skill Gems that are usable with One Hand Maces
Skill gemStr.Dex.Int.Lvl.
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Damage Effectiveness: (75%-92%)
Requires Level 28Channel to project a mirage forward in the direction you're facing, based on your movement speed. Release to teleport to the mirage dealing area of effect damage multiple times along the way. Travelling further applies a bonus to the damage as well as dealing damage in larger areas. Faster attack speed and lower movement speed will both cause damage to be dealt more frequently along the path.Per 1% Quality:
0.5% increased Attack Speed
Deals (75-92.1)% of Base Damage
60% more Attack Speed
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Mirage has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
N/AyesN/A28
CycloneCycloneAttack, AoE, Movement, Melee
Mana Cost: 12
Cast Time: 1.00 sec
Damage Effectiveness: (45%-56%)
Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
0.5% increased Area of Effect
Deals (45-56.4)% of Base Damage
50% more Attack Speed
30% less Movement Speed
First Hit deals 50% less Damage
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
yesyesN/A28
Double StrikeDouble StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (70%-94%)
Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-93.9)% of Base Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
N/AyesN/A1
Dual StrikeDual StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (85%-104%)
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
0.5% increased Attack Speed
Deals (85-104)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
yesyesN/A1
Elemental HitElemental HitAttack, Projectile, Melee, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
Adds (23-590) to (43-1096) Fire Damage to Attacks
Adds (19-483) to (35-896) Cold Damage to Attacks
Adds (4-95) to (70-1802) Lightning Damage to Attacks
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
Flicker StrikeFlicker StrikeAttack, Melee, Movement
Mana Cost: 10
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (130%-160%)
Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
1% increased Damage
Deals (130-160.4)% of Base Damage
20% more Attack Speed
10% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
N/AyesN/A10
FrenzyFrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110%-137%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Frost BladesFrost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
RiposteRiposteTrigger, Attack, Melee
Can Store 1 Use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Deals (100-138)% of Base Damage
Trigger this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
N/AyesN/A4
Spectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (54%-90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-61.4)% of Base Damage
100% more Attack Speed
Base duration is 5 seconds
50% increased Area of Effect
Can't be Evaded
+(0-3) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
yesyesN/A28
Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Duration
Souls Per Use: 30 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (33%-40%)
Performs two fast attacks on target enemy with your main hand melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Deals (33-40.5)% of Base Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Can't be Evaded
Doubles have (0-57)% increased Movement Speed
+(0-3) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
N/AyesN/A1
Vaal Lightning StrikeVaal Lightning StrikeProjectile, Vaal, Attack, Melee, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
1% increased Lightning Damage
Deals (80-98.2)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12
Vaal Spectral ThrowVaal Spectral ThrowProjectile, Vaal, Attack
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (91-135.46)% of Base Damage
Fires 4 additional Projectiles
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1
Wild StrikeWild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)
Requires Level 4Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem Damage
Deals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+16 to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
yesN/AN/A4
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Requires Level 28Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
yesN/AN/A28
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Requires Level 28Attacks with your main hand, slamming the ground at a targeted location. If there is an enemy close to the targeted location, you'll teleport to it from a short distance away before performing the slam, and additionally create consecrated ground. Cannot be supported by Multistrike. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-147.4)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 4 seconds
Deals up to 20% more Damage to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon.png
yesN/Ayes28
Dominating BlowDominating BlowAttack, Minion, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-172%)
Requires Level 28Attacks the enemy with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
Minions deal 0.5% increased Damage
Deals (140-171.9)% of Base Damage
Base duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
10% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
yesN/Ayes28
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
yesN/AN/A28
Glacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
yesN/AN/A1
Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (100-122.8)% of Base Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
yesN/AN/A1
Heavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (150%-194%)
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
yesN/AN/A1
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 24
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (170%-208%)
Requires Level 28Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Cold Damage
Deals (170-208)% of Base Damage
50% of Physical Damage Converted to Cold Damage
20% less Attack Speed
Second Stage deals 10% less Damage
Third Stage deals 20% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash skill icon.png
yesN/Ayes28
Infernal BlowInfernal BlowAttack, AoE, Melee, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (100%-123%)
Requires Level 12Hit the target enemy, applying a charged debuff to it, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.8)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Debuff deals 66% of Damage per Charge
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
yesN/AN/A12
Leap SlamLeap SlamAttack, AoE, Movement, Melee
Radius: 15
Mana Cost: 15
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
0.5% chance to Knock Enemies Back on hit
Deals (100-122.8)% of Base Damage
20% chance to Knock Enemies Back on hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
yesN/AN/A10
Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal 40% less Damage
Damage over time caused by Projectiles deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1
ReckoningReckoningTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Damage Effectiveness: (70%-108%)
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
0.5% increased Area of Effect
Deals (70-108)% of Base Damage
Trigger this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
yesN/AN/A4
Shield ChargeShield ChargeAttack, AoE, Movement, Melee
Radius: 8 / 16
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Damage
Deals (50-61.4)% of Base Damage
50% increased Stun Threshold reduction on enemies at Maximum charge distance
(75-94)% increased Movement Speed
200% more Damage with Hits at Maximum Charge Distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
yesN/AN/A10
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Aura
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (135%-166%)
Performs a main-hand melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee attack hits its target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (135-165.8)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Aura grants (1-12) to (4-220) added Lightning Damage
(30-20)% less Area Damage
Aura grants (0-19)% chance to Shock
+(0-6) to radius
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smite skill icon.png
yesN/Ayes1
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemies
Deals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)
Requires Level 12Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
yesN/AN/A12
Tectonic SlamTectonic SlamFire, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (130%-160%)
Requires Level 28Slam the ground with your main hand weapon, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. If you have Endurance Charges, the number of fissures will be maximised, and one Endurance Charge will be consumed. Requires a Mace, Sword, Axe, Staff, or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (130-160.4)% of Base Damage
Deals 18% more Damage if you have an Endurance Charge
60% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon.png
yesN/AN/A28
Vaal Ancestral WarchiefVaal Ancestral WarchiefTotem, Vaal, Attack, AoE, Melee
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 9.000 sec
Cast Time: 1.00 sec
Requires Level 28Summons an Ancestor Totem that will attack enemies with a powerful cascading slam while you're near it. If the enemies are far away, this slam will also include a leap to bring it closer. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Damage
Totem lasts 6 seconds
50% increased Totem Placement speed
32% more Melee Damage while Totem is Active
Can have up to 1 additional Totem summoned at a time
20% less Attack Speed
Summons a Totem which uses this Skill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ancestral Warchief skill icon.png
yesN/AN/A28
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 12.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (50-61.4)% of Base Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Earthquake skill icon.png
yesN/AN/A28
Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (150-184.2)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
yesN/AN/A1
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (185%-227%)
The character slams the ground in front of them with their main hand weapon, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (185-226.8)% of Base Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
yesN/AN/A1
VengeanceVengeanceTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Damage Effectiveness: (75%-113%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
0.5% chance to Trigger this Skill when Hit
Deals (75-113)% of Base Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
yesN/AN/A24
Vigilant StrikeVigilant StrikeAttack, Melee
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (165%-203%)
Requires Level 4Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
1% increased Fortify duration
Deals (165-203)% of Base Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
Can't be Evaded
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
yesN/Ayes4
Active Skill Gems that are usable with Two Hand Maces
Skill gemStr.Dex.Int.Lvl.
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Damage Effectiveness: (75%-92%)
Requires Level 28Channel to project a mirage forward in the direction you're facing, based on your movement speed. Release to teleport to the mirage dealing area of effect damage multiple times along the way. Travelling further applies a bonus to the damage as well as dealing damage in larger areas. Faster attack speed and lower movement speed will both cause damage to be dealt more frequently along the path.Per 1% Quality:
0.5% increased Attack Speed
Deals (75-92.1)% of Base Damage
60% more Attack Speed
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Mirage has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
N/AyesN/A28
CycloneCycloneAttack, AoE, Movement, Melee
Mana Cost: 12
Cast Time: 1.00 sec
Damage Effectiveness: (45%-56%)
Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
0.5% increased Area of Effect
Deals (45-56.4)% of Base Damage
50% more Attack Speed
30% less Movement Speed
First Hit deals 50% less Damage
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
yesyesN/A28
Double StrikeDouble StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (70%-94%)
Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-93.9)% of Base Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
N/AyesN/A1
Elemental HitElemental HitAttack, Projectile, Melee, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
Adds (23-590) to (43-1096) Fire Damage to Attacks
Adds (19-483) to (35-896) Cold Damage to Attacks
Adds (4-95) to (70-1802) Lightning Damage to Attacks
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
Flicker StrikeFlicker StrikeAttack, Melee, Movement
Mana Cost: 10
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (130%-160%)
Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
1% increased Damage
Deals (130-160.4)% of Base Damage
20% more Attack Speed
10% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
N/AyesN/A10
FrenzyFrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110%-137%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Frost BladesFrost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
RiposteRiposteTrigger, Attack, Melee
Can Store 1 Use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Deals (100-138)% of Base Damage
Trigger this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
N/AyesN/A4
Spectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (54%-90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-61.4)% of Base Damage
100% more Attack Speed
Base duration is 5 seconds
50% increased Area of Effect
Can't be Evaded
+(0-3) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
yesyesN/A28
Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Duration
Souls Per Use: 30 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (33%-40%)
Performs two fast attacks on target enemy with your main hand melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Deals (33-40.5)% of Base Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Can't be Evaded
Doubles have (0-57)% increased Movement Speed
+(0-3) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
N/AyesN/A1
Vaal Lightning StrikeVaal Lightning StrikeProjectile, Vaal, Attack, Melee, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
1% increased Lightning Damage
Deals (80-98.2)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12
Vaal Spectral ThrowVaal Spectral ThrowProjectile, Vaal, Attack
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (91-135.46)% of Base Damage
Fires 4 additional Projectiles
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1
Wild StrikeWild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)
Requires Level 4Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem Damage
Deals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+16 to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
yesN/AN/A4
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Requires Level 28Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
yesN/AN/A28
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Requires Level 28Attacks with your main hand, slamming the ground at a targeted location. If there is an enemy close to the targeted location, you'll teleport to it from a short distance away before performing the slam, and additionally create consecrated ground. Cannot be supported by Multistrike. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-147.4)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 4 seconds
Deals up to 20% more Damage to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon.png
yesN/Ayes28
Dominating BlowDominating BlowAttack, Minion, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-172%)
Requires Level 28Attacks the enemy with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
Minions deal 0.5% increased Damage
Deals (140-171.9)% of Base Damage
Base duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
10% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
yesN/Ayes28
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
yesN/AN/A28
Glacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
yesN/AN/A1
Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (100-122.8)% of Base Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
yesN/AN/A1
Heavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (150%-194%)
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
yesN/AN/A1
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 24
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (170%-208%)
Requires Level 28Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Cold Damage
Deals (170-208)% of Base Damage
50% of Physical Damage Converted to Cold Damage
20% less Attack Speed
Second Stage deals 10% less Damage
Third Stage deals 20% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash skill icon.png
yesN/Ayes28
Infernal BlowInfernal BlowAttack, AoE, Melee, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (100%-123%)
Requires Level 12Hit the target enemy, applying a charged debuff to it, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.8)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Debuff deals 66% of Damage per Charge
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
yesN/AN/A12
Leap SlamLeap SlamAttack, AoE, Movement, Melee
Radius: 15
Mana Cost: 15
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
0.5% chance to Knock Enemies Back on hit
Deals (100-122.8)% of Base Damage
20% chance to Knock Enemies Back on hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
yesN/AN/A10
Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal 40% less Damage
Damage over time caused by Projectiles deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Aura
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (135%-166%)
Performs a main-hand melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee attack hits its target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (135-165.8)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Aura grants (1-12) to (4-220) added Lightning Damage
(30-20)% less Area Damage
Aura grants (0-19)% chance to Shock
+(0-6) to radius
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smite skill icon.png
yesN/Ayes1
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemies
Deals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)
Requires Level 12Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
yesN/AN/A12
SweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-138)% of Base Damage
(30-39)% chance to Knock Enemies Back on hit
10% less Attack Speed
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
yesN/AN/A12
Tectonic SlamTectonic SlamFire, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (130%-160%)
Requires Level 28Slam the ground with your main hand weapon, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. If you have Endurance Charges, the number of fissures will be maximised, and one Endurance Charge will be consumed. Requires a Mace, Sword, Axe, Staff, or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (130-160.4)% of Base Damage
Deals 18% more Damage if you have an Endurance Charge
60% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon.png
yesN/AN/A28
Vaal Ancestral WarchiefVaal Ancestral WarchiefTotem, Vaal, Attack, AoE, Melee
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 9.000 sec
Cast Time: 1.00 sec
Requires Level 28Summons an Ancestor Totem that will attack enemies with a powerful cascading slam while you're near it. If the enemies are far away, this slam will also include a leap to bring it closer. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Damage
Totem lasts 6 seconds
50% increased Totem Placement speed
32% more Melee Damage while Totem is Active
Can have up to 1 additional Totem summoned at a time
20% less Attack Speed
Summons a Totem which uses this Skill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ancestral Warchief skill icon.png
yesN/AN/A28
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 12.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (50-61.4)% of Base Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Earthquake skill icon.png
yesN/AN/A28
Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (150-184.2)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
yesN/AN/A1
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (185%-227%)
The character slams the ground in front of them with their main hand weapon, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (185-226.8)% of Base Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
yesN/AN/A1
VengeanceVengeanceTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Damage Effectiveness: (75%-113%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
0.5% chance to Trigger this Skill when Hit
Deals (75-113)% of Base Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
yesN/AN/A24
Vigilant StrikeVigilant StrikeAttack, Melee
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (165%-203%)
Requires Level 4Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
1% increased Fortify duration
Deals (165-203)% of Base Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
Can't be Evaded
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
yesN/Ayes4