Lost in Love

From Path of Exile Wiki
Jump to: navigation, search
Lost in Love
Lost in Love quest icon.png
Required Yes
Start Meeting Clarissa in City of Sarn
Objective Rescue Clarissa and Tolman
Completion Talk to Clarissa
Boss Piety of Theopolis
Piety of Theopolis

Walkthrough

This Quest is given to you by Maramoa upon arriving in Sarn Encampment or by meeting Clarissa in City of Sarn. The goal is to find two lovebirds, Clarissa and Tolman, who went missing in Sarn Slums.

The assignment can be completed by first finding and rescuing Clarissa from a group of Blackguards in City of Sarn. Clarissa then gives you the task of finding Tolman who was dragged off by Piety's henchmen into the Crematorium.


Clarissa: I don’t mean to sound ungrateful but we’ve no time for talk. Tolman was out here with me and now… Piety has him.

They’re headed for the Crematorium . I’ve no chance against Piety her Blackguards, but you – you’re another matter entirely.

Please, you found it in your heart to rescue me. Tolman is just as worthy of your generosity.


The entrance to the Crematorium is in the Slums. At the end of the Crematorium you can find Tolman's body and take his bracelet after fighting off a full team of blackguards and Piety (who flees after losing half of her health). Alternatively, you can go to the Crematorium first and get the bracelet and then rescue Clarissa who recognizes it immediately. Either way, Clarissa returns to Sarn Encampment and fills the role of accessory trader which isn't available in town before you find her.


Clarissa: Poor Tolman. I made this bracelet for him… when he first arrived here. Idiot said he’d never take it off. I called him a liar. He didn’t, though. Not once.


Clarissa: I need to give you something. I asked a lot of you out there in the Slums. More than I should have.

You tried, and that’s all we exiles can ever hope to do.


Return to Sarn Encampment and talk to Maramoa to receive your reward.


Maramoa: Tolman’s dead then. Another victim of Piety’s cruelty. Perhaps he escaped lightly. Look upon Grigor to see what life entails under Piety’s influence.

I give you this, in recognition of all that you have done for us. We shall mourn Tolman’s death as we shall treasure Clarissa’s life.

Quest rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Sewer KeysSewer KeysTo enter a city's bowels is to be
privy to its best-kept secrets.
Lost in Love
Act 3
ConvocationConvocationMinion, Spell, Duration
Mana Cost: (6-13)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:1231% increased Skill Effect Duration
1% increased Cooldown Recovery Rate
Buff grants 2% increased Movement Speed2% reduced Cooldown Recovery Rate
Unnerve nearby Enemies for 0.2 seconds
Base duration is 2 seconds
Regenerate (0.7-1.65)% of Life per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Convocation skill icon.png

DisciplineDisciplineAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby Allies have 0.5% increased Damage while on Full Energy ShieldYou and nearby Allies have 1.5% slower start of Energy Shield Recharge
You and nearby Allies gain 2% increased Energy Shield Recharge rate
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon.png

Purity of ElementsPurity of ElementsAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants elemental resistances to you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby Allies have 0.5% chance to avoid Elemental AilmentsYour and nearby Allies' Damage Penetrates 0.2% Elemental ResistancesYou and nearby allies gain +(12-27)% to all Elemental Resistances
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Elements skill icon.png

SpellslingerSpellslingerSpellRequires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.Per 1% Quality:This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
Supported Skills have Added Spell Damage equal to (50-100)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Supported Skills have (0-38)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spellslinger skill icon.png
Assassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:123Cursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png

Plague BearerPlague BearerSpell, Chaos, AoE
Mana Cost: (6-13)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Requires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:1230.5% increased Area of EffectYou have 0.5% increased Movement Speed while Infecting0.5% reduced Chaos Damage taken while IncubatingMaximum Plague Value is (4000-1000000)
When you inflict Poison while Incubating, adds 40% of the Expected Poison
Damage to Plague Value
While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate
20% less Damage with Poison while Incubating and not at Maximum Plague Value
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Plague Bearer skill icon.png
Sniper's MarkSniper's MarkSpell, Duration, Curse, Mark
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:123Cursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets
Cursed enemies take (16-35)% increased Damage from Projectile Hits
You gain a Mana Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
You gain a Life Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sniper's Mark skill icon.png
Dread BannerDread BannerAoE, Spell, Duration, Aura, Physical
Mana Reserved: 10%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:1230.5% increased effect of AuraNearby Enemies deal 0.1% less Damage
3% less Skill Effect Duration
You and nearby Allies have 0.25% chance to Impale Enemies on Hit with Attacks
Base Duration of 10 seconds after being Placed
Nearby Enemies have (15-21)% less Accuracy Rating
You and nearby Allies have 20% chance to Impale Enemies on Hit with Attacks
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage
+1 second to Base Placed Banner Duration per Stage
Gain Fortify for 0.05 seconds per Stage on Placing the Banner
2% increased Fortify effect per Stage
Gain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per second
You and nearby Allies have (0-19)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dread Banner skill icon.png

Rallying CryRallying CryWarcry, AoE, Duration
Mana Cost: (15-19)
Can Store 1 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Per 1% Quality:12341% increased Area of Effect2% increased Warcry SpeedBuff has 2% more Effect on your MinionsExerted Attacks deal 0.5% increased DamageBase duration is (5-5.9) seconds
Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%
Exerts the next 5 Melee Attacks you perform
Buff grants Added Attack Damage equal to 3% of the Damage of your Main
Hand Weapon per 5 Power, up to a maximum of 20%
Buff has 100% more Effect on your Minions
Counts total Power of Enemies and Allies in Range
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rallying Cry skill icon.png
DeterminationDeterminationAura, Spell, AoE, Physical
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby Allies have 1% chance to Avoid being StunnedYou and nearby Allies gain 0.5% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Determination skill icon.png

General's CryGeneral's CryWarcry, AoE, Duration
Mana Cost: (15-19)
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:Base duration is (4-4.9) seconds
Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
Maximum 5 Summoned Mirage Warriors
Counts total Power of Enemies and Corpses in Range
(0-38)% increased Warcry Speed
Supported Skills deal (45-30)% less Damage
Supported Skills are used by Mirage Warriors Summoned by General's Cry
Supported Skills count as Triggered
Attacks with Supported Skills count as Exerted
Supported Strike Skills cannot target additional Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
General's Cry skill icon.png

Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee
Mana Cost: (15-19)
Cast Time: 1.00 sec
Requires Level 24Deals attack damage in an area.Per 1% Quality:Base duration is (5-5.9) seconds
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 4 Melee Attacks you perform
Damage cannot be Reflected
Counts total Power of Enemies in Range
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
(0-38)% increased Warcry Speed
Deals (100-157.5)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Combust skill icon.png

VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (170%-255%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:12340.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on HitDeals (170-255)% of Base Attack Damage
30% chance to Trigger this Skill when Hit
(8-56) to (12-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
VitalityVitalityAura, Spell, AoE
Radius: 36
Mana Reserved: (28-233)
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 10Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby Allies Leech 0.02% of Physical Attack Damage as LifeYou and nearby Allies deal 1% increased Damage while on Full LifeYou and nearby Allies Regenerate (15-247) Life per second
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vitality skill icon.png

Vendor rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
PridePrideSpell, AoE, Aura, Physical
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:1232% increased Area of EffectAttack Hits againts nearby Enemies have 0.5% chance to inflict BleedingNearby Enemies have -0.25% to Physical Damage ReductionNearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pride skill icon.png

Purity of ElementsPurity of ElementsAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants elemental resistances to you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby Allies have 0.5% chance to avoid Elemental AilmentsYour and nearby Allies' Damage Penetrates 0.2% Elemental ResistancesYou and nearby allies gain +(12-27)% to all Elemental Resistances
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Elements skill icon.png
Lost in Love
Act 3
Clarissa