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List of viridian jewel modifiers

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Viridian Jewels

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The table below displays the available modifiers for items such as Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..


Prefix

#% increased Chaos Damage (Global)
   ChaoticReq. Lv. 1(9-13)% increased Chaos Damage
#% increased Critical Strike Chance with Cold Skills (Global)
   AvalanchingReq. Lv. 1(14-18)% increased Critical Strike Chance with Cold Skills
+#% to Critical Strike Multiplier with Cold Skills (Global)
   ArcticReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Cold Skills
#% increased Cold Damage (Global)
   ChillingReq. Lv. 1(14-16)% increased Cold Damage
Mod group: DamageForm
   SabotageReq. Lv. 1(14-16)% increased Mine Damage
   TrappingReq. Lv. 1(14-16)% increased Trap Damage
#% increased Evasion Rating (Global)
   EvasiveReq. Lv. 1(14-18)% increased Evasion Rating
#% increased Critical Strike Chance with Fire Skills (Global)
   IncineratingReq. Lv. 1(14-18)% increased Critical Strike Chance with Fire Skills
+#% to Critical Strike Multiplier with Fire Skills (Global)
   InfernalReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Fire Skills
#% increased Fire Damage (Global)
   FlamingReq. Lv. 1(14-16)% increased Fire Damage
Mod group: FormBlock
   ParryingReq. Lv. 11% additional Block Chance while Dual Wielding
   ShieldingReq. Lv. 1+1% Chance to Block with Shields
Mod group: FormSpellBlock
   DissipatingReq. Lv. 11% additional Chance to Block Spells while Dual Wielding
   ThwartingReq. Lv. 11% additional Chance to Block Spells with Shields
#% increased Totem Life (Global)
   CarvedReq. Lv. 1(8-12)% increased Totem Life
#% increased Critical Strike Chance with Lightning Skills (Global)
   ThunderingReq. Lv. 1(14-18)% increased Critical Strike Chance with Lightning Skills
+#% to Critical Strike Multiplier with Lightning Skills (Global)
   SurgingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Lightning Skills
#% increased Lightning Damage (Global)
   HummingReq. Lv. 1(14-16)% increased Lightning Damage
#% of Physical Attack Damage Leeched as Mana (Global)
   ThirstingReq. Lv. 1(0.2-0.4)% of Physical Attack Damage Leeched as Mana
#% increased Mana Regeneration Rate (Global)
   EnergeticReq. Lv. 1(12-15)% increased Mana Regeneration Rate
#% increased maximum Life (Global)
   VividReq. Lv. 1(5-7)% increased maximum Life
#% increased maximum Mana (Global)
   EnlightenedReq. Lv. 1(6-8)% increased maximum Mana
Mod group: MeleeTypeCritChance
   TechnicalReq. Lv. 1(14-18)% increased Weapon Critical Strike Chance while Dual Wielding
   HarmingReq. Lv. 1(14-18)% increased Critical Strike Chance with One Handed Melee Weapons
   SunderingReq. Lv. 1(14-18)% increased Critical Strike Chance with Two Handed Melee Weapons
Mod group: MeleeTypeCritMultiplier
   PuncturingReq. Lv. 1+(15-18)% to Critical Strike Multiplier while Dual Wielding
   PiercingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with One Handed Melee Weapons
   RupturingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Two Handed Melee Weapons
Mod group: MeleeTypeDamage
   Gladiator'sReq. Lv. 1(12-14)% increased Physical Weapon Damage while Dual Wielding
   Soldier'sReq. Lv. 1(12-14)% increased Physical Damage with One Handed Melee Weapons
   Champion'sReq. Lv. 1(12-14)% increased Physical Damage with Two Handed Melee Weapons
   FlankingReq. Lv. 1(12-14)% increased Melee Physical Damage while holding a Shield
Mod group: MeleeTypeSpeed
   HarmonicReq. Lv. 1(4-6)% increased Attack Speed while Dual Wielding
   ChargingReq. Lv. 1(4-6)% increased Attack Speed while holding a Shield
   Bandit'sReq. Lv. 1(4-6)% increased Attack Speed with One Handed Melee Weapons
   Warrior'sReq. Lv. 1(4-6)% increased Attack Speed with Two Handed Melee Weapons
#% increased Mine Laying Speed (Global)
   ArmingReq. Lv. 1(6-8)% increased Mine Laying Speed
#% increased Global Physical Damage (Global)
   SharpenedReq. Lv. 1(14-16)% increased Global Physical Damage
Mod group: SpecificWeaponDamage
   SinisterReq. Lv. 1(14-16)% increased Physical Damage with Axes
   FierceReq. Lv. 1(14-16)% increased Physical Damage with Bows
   SavageReq. Lv. 1(14-16)% increased Physical Damage with Claws
   LethalReq. Lv. 1(14-16)% increased Physical Damage with Daggers
   ViciousReq. Lv. 1(14-16)% increased Physical Damage with Swords
Mod group: SpecificWeaponSpeed
   CleavingReq. Lv. 1(6-8)% increased Attack Speed with Axes
   VolleyingReq. Lv. 1(6-8)% increased Attack Speed with Bows
   RippingReq. Lv. 1(6-8)% increased Attack Speed with Claws
   SlicingReq. Lv. 1(6-8)% increased Attack Speed with Daggers
   FencingReq. Lv. 1(6-8)% increased Attack Speed with Swords
#% increased Totem Damage (Global)
   Shaman'sReq. Lv. 1(12-16)% increased Totem Damage
#% increased Trap Throwing Speed (Global)
   HonedReq. Lv. 1(6-8)% increased Trap Throwing Speed

Suffix

#% increased Global Accuracy Rating, #% increased Global Critical Strike Chance (Global)
   of DeadlinessReq. Lv. 1(6-10)% increased Global Accuracy Rating, (6-10)% increased Global Critical Strike Chance
Mod group: AilmentChanceAndDuration
   of BleedingReq. Lv. 1Attacks have (3-5)% chance to cause Bleeding, (12-16)% increased Bleeding Duration
   of FreezingReq. Lv. 1(3-5)% chance to Freeze, (12-16)% increased Freeze Duration on Enemies
   of BurningReq. Lv. 1(3-5)% chance to Ignite, (6-8)% increased Ignite Duration on Enemies
   of PoisoningReq. Lv. 1(3-5)% chance to Poison on Hit, (6-8)% increased Poison Duration
   of ShockingReq. Lv. 1(3-5)% chance to Shock, (12-16)% increased Shock Duration on Enemies
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances
#% increased Area Damage (Global)
   of BlastingReq. Lv. 1(10-12)% increased Area Damage
#% increased Attack and Cast Speed (Global)
   of ZealReq. Lv. 1(2-4)% increased Attack and Cast Speed
#% increased Damage with Bleeding (Global)
   of HaemophiliaReq. Lv. 1(16-20)% increased Damage with Bleeding
#% increased Burning Damage (Global)
   of CombustingReq. Lv. 1(16-20)% increased Burning Damage
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 1(8-12)% increased Global Critical Strike Chance
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 1+(9-12)% to Global Critical Strike Multiplier
Mod group: DamageForm
   of WoundingReq. Lv. 1(8-10)% increased Damage
   of CombatReq. Lv. 1(10-12)% increased Melee Damage
   of ArcheryReq. Lv. 1(10-12)% increased Projectile Damage
#% increased Damage over Time (Global)
   of EntropyReq. Lv. 1(10-12)% increased Damage over Time
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence
#% increased Critical Strike Chance with Elemental Skills (Global)
   of the ApocalypseReq. Lv. 1(10-14)% increased Critical Strike Chance with Elemental Skills
+#% to Critical Strike Multiplier with Elemental Skills (Global)
   of the ElementsReq. Lv. 1+(12-15)% to Critical Strike Multiplier with Elemental Skills
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance
#% increased Melee Critical Strike Chance (Global)
   of WeightReq. Lv. 1(10-14)% increased Melee Critical Strike Chance
+#% to Melee Critical Strike Multiplier (Global)
   of DemolishingReq. Lv. 1+(12-15)% to Melee Critical Strike Multiplier
#% increased Global Accuracy Rating (Global)
   of PrecisionReq. Lv. 1(10-14)% increased Global Accuracy Rating
#% increased Attack Speed (Global)
   of BerserkingReq. Lv. 1(3-5)% increased Attack Speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence
#% increased Rarity of Items found (Global)
   of RaidingReq. Lv. 1(4-6)% increased Rarity of Items found
#% chance to Knock Enemies Back on hit (Global)
   of FendingReq. Lv. 1(4-6)% chance to Knock Enemies Back on hit
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance
#% reduced Mana Cost of Skills (Global)
   of EfficiencyReq. Lv. 1(3-5)% reduced Mana Cost of Skills
+# Mana gained for each Enemy hit by your Attacks (Global)
   of AbsorptionReq. Lv. 1+(1-2) Mana gained for each Enemy hit by your Attacks
#% increased Damage with Poison (Global)
   of VenomReq. Lv. 1(16-20)% increased Damage with Poison
#% increased Projectile Speed (Global)
   of SoaringReq. Lv. 1(6-8)% increased Projectile Speed
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence
#% increased Stun Duration on Enemies (Global)
   of StunningReq. Lv. 1(10-14)% increased Stun Duration on Enemies
#% increased Stun and Block Recovery (Global)
   of RecoveryReq. Lv. 1(10-14)% increased Stun and Block Recovery
Totems gain +#% to all Elemental Resistances (Global)
   of RunesReq. Lv. 1Totems gain +(6-10)% to all Elemental Resistances

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance
#% increased Effect of non-Damaging Ailments on Enemies (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of non-Damaging Ailments on Enemies
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence
#% reduced Mana Reserved (Global)
   ReducedManaReservationForJewelReq. Lv. 11% reduced Mana Reserved
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered