List of unique items changed before 3.0.0

From Path of Exile Wiki
Jump to: navigation, search

This is a list of Unique items whose stats were changed before the 3.0.0 update. Due to table limitations, this will also show changes to the item that happened after the 3.0.0 update.

ItemStatsLegacy stats
Acton's NightmareArea has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Area is inhabited by Skeletons
Restless Dead
Undead Monsters resurrect after 10 seconds (Hidden)
Area is a large Maze
Area contains a Large Chest
3.11.0Overgrown Shrine Map<span class="headeItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.10.0Overgrown Shrine Map<span class="heaItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.9.0Overgrown Shrine Map<span class="header -sItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.8.0Overgrown Shrine Map<span class="header -sItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.7.0Overgrown Shrine Map<span class="heaItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.6.0Overgrown Shrine Map<span class="headeItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.5.0Overgrown Shrine MapItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
3.1.0Overgrown Shrine Map<spaItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
2.4.0Overgrown Shrine Map<span clItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
2.0.0Overgrown Shrine Map<span class="headeItem Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
1.1.4Overgrown Shrine Map<span class="headeItem Quantity: (?)
Item Rarity: (+120%-+150%)
Area has patches of burning ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
BramblejackAdds 2 to 4 Physical Damage to Attacks
+(12-20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
1.0.0Adds 2 to 4 Physical Damage to Attacks
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
30% of Melee Physical Damage taken reflected to Attacker
Chill of Corruption50% chance to gain an additional Vaal Soul per Enemy Shattered
Corrupted
2.1.080% chance to gain an additional Vaal Soul per Enemy Shattered
Corrupted
Energy From Within(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
2.5.0 (8-12)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
Grand Spectrum15% increased Elemental Damage per Grand Spectrum
3.10.0 12% increased Elemental Damage per Grand Spectrum
3.0.0 4% increased Elemental Damage per Grand Spectrum
2.5.0 5% increased Elemental Damage per Grand Spectrum
Growing Agony(8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
2.6.0(8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
Hair Trigger(15-25)% increased Trap Damage
(40-60)% increased Trap Trigger Area of Effect
2.6.0(15-25)% increased Trap Damage
(20-30)% increased Trap Trigger Radius
Kaom's Sign+(20-30) to maximum Life+(10-20) to Strength
+(2-4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges
2.0.0 +(20-30) to maximum Life
+(10-20) to Strength
+(2-4) Life gained for each Enemy hit by your Attacks
0.4% of Physical Attack Damage Leeched as Life
+1 to Maximum Endurance Charges
Lochtonial Caress(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(20-30) to maximum Life
(15-10)% reduced maximum Mana
10% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
2.6.0(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(10-20) to Armour
+(20-30) to maximum Life
(15-10)% reduced maximum Mana
10% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
Maelström of ChaosArea has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
3.1.0Atoll Map
Map Level: 75Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
2.4.0Atoll Map
Map Level: 69Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
2.0.0Atoll Map
Map Level: 67Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
Mao Kun(60-100)% increased Experience gain
Monsters deal (175-190)% extra Physical Damage as Lightning
Monsters gain an Endurance Charge on Hit
Monsters gain a Power Charge on Hit
3.1.0Reef Map
Map Level: 76Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
2.4.0Reef Map
Map Level: 70Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
2.0.0Reef Map
Map Level: 68Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
Oba's Cursed TroveMonster Level: 79
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 10 (Hidden)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Area becomes fatal after some time
3.1.0Torture Chamber Map
Map Level: 78Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
2.4.0Torture Chamber Map
Map Level: 74Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
2.0.0Torture Chamber Map
Map Level: 72Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
Olmec's Sanctum(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level Items
3.1.0Catacombs Map
Map Level: 74(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Final Boss drops higher Level Items
2.0.0Maze Map
Map Level: 74(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Final Boss drops higher Level Items
Perandus Signet+(20-30) to maximum Mana+(25-30) to maximum Mana
(45-65)% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Unique Item Equipped
3% additional chance for Slain monsters to drop Scrolls of Wisdom
2.0.0+(20 to 25) to maximum Mana +(25 to 30) to maximum Mana
(45 to 65)% increased Mana Regeneration Rate
3% increased Experience gain
3% increased Intelligence for each Unique Item you have equipped
3% additional chance for Slain monsters to drop Scrolls of Wisdom
Poorjoy's Asylum150% increased Experience gain
(140-160)% more Monster Life
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare (Life Flasks-Boots)
2.4.0Temple Map
Map Level: 73(140 to 160)% increased Monster Life
(140 to 160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
250% increased Rarity of Items found in this Area
Area is a Large Maze
150% increased Experience gain
Unique Boss drops (10 to 15) additional Rare <Item Class>
2.0.0Temple Map
Map Level: 71(140 to 160)% increased Monster Life
(140 to 160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
250% increased Rarity of Items found in this Area
Area is a Large Maze
150% increased Experience gain
Unique Boss drops (10 to 15) additional Rare <Item Class>
Rapid Expansion(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
3.3.0(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 35% increased angle
2.6.0(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 20% increased angle
Redbeak40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
2.6.018% increased Accuracy Rating 100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
Reefbane(30-40)% increased Cast Speed
Thaumaturgical Lure
(10-20)% increased Quantity of Fish Caught
Glows while in an Area containing a Unique Fish
2.6.0 (30-40)% increased Cast Speed
Thaumaturgical Lure
(30-40)% increased Quantity of Fish Caught
Glows while in an Area containing a Unique Fish
Rolling Flames(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
3.11.0 (10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
2.6.0 (5-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect
With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
Silverbranch+1 to Level of Socketed Bow Gems
(80-100)% increased Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
2.0.0 +1 to Level of Socketed Bow Gems
(50-80)% increased Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
0.10.5 +2 to Level of Socketed Bow Gems
(50-80)% increased Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
Spirit GuardsMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons
2.6.0Minions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons
Spirited Response(7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit if you've Warcried Recently
2.6.0(5-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana when Hit during Rallying Cry for you and Allies
Steel Spirit(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
2.6.0(6-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits
The Blood Thorn+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block, with 20% increased Effect
Level Requirement reduced by 100 (Hidden)
2.6.012% Chance to Block Attack Damage while wielding a Staff 12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with level 5 Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
The Coward's TrialContains waves of Monsters
Contains additional waves of Undead Monsters
<0 to 7 random additional waves modifiers>
Area contains additional waves of Ghosts
Area contains additional waves of Oriathan Zombies
Area contains additional waves of Phantasms
Area contains additional waves of Raging Spirits
Area contains additional waves of Bone Rhoas
Area contains additional waves of Ravager Maws
Area contains additional waves of Zombies
3.11.0Cursed Crypt MapC
3.10.0Cursed Crypt Map<span class="header -single"
3.9.0Cursed Crypt MapCurse
3.8.0Cursed Crypt MapCurse
3.7.0Cursed Crypt Map<span class="header -single"
3.6.0Cursed Crypt MapC
3.5.0Cursed Crypt Map<span class=
3.1.0Cursed Crypt Map<span class="hea
2.4.0Cursed Crypt Map<span class="header
2.0.0Cursed Crypt MapC
The Vigil(10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike
Fortifies you and Nearby Allies for 12 seconds
2.6.0 (8-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds
Unending HungerMinions have (6-8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
2.6.0 Minions have (6-8)% increased Area of Effect of Area Skills
With at least 40 Intelligence in Radius, Raised Spectres have a 20% chance to gain Soul Eater for 30 seconds on Kill
Vaults of AtziriChests have (2500-3500)% increased Item Rarity
Area contains no monsters
Chest drop scaling is disabled. (Hidden)
Found Items have a (20-40)% chance to drop Corrupted in Area
3.3.0Vaal Pyramid Map
Map Level: 75Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
3.1.0Vaal Pyramid Map
Map Level: 70Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
2.0.0Vaal Pyramid Map
Map Level: 68Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Volley Fire(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks
3.9.0 (7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
2.6.0 (6-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
Weight of the Empire(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage
2.6.0(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a 10% chance to deal Double Damage
Whakawairua TuahuArea contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis Mod
3.1.0Strand Map
Map Level: 73Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare Monsters each have a Nemesis Mod
2.0.0Strand Map
Map Level: 71Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare Monsters each have a Nemesis Mod
Winter's Bounty(10-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
2.6.0(5-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill
Crown of Thorns+(60-80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
1.2.0+(12-24) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
Take 5 Physical Damage when Hit by Attacks
Pain Attunement
Fencoil+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Karui Ward+(20-30) to Dexterity+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
2.6.0 +(20-30) to Dexterity
+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
Malachai's ArtificeHas 1 SocketSocketed Gems have Elemental Equilibrium
-20% to all Elemental Resistances
+(75-100)% to Fire Resistance when Socketed with a Red Gem
+(75-100)% to Cold Resistance when Socketed with a Green Gem
+(75-100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
2.6.0 Socketed Gems have Elemental Equilibrium
-25% to all Elemental Resistances
+(75-100)% to Fire Resistance when Socketed with a Red Gem
+(75-100)% to Cold Resistance when Socketed with a Green Gem
+(75-100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
Ondar's Clasp30% increased Attack Speed when on Full Life
Adds 1 to 13 Lightning Damage to Attacks
+(50-80) to Accuracy Rating
20% increased Movement Speed when on Low Life
1.0.020% increased Attack Speed when on Full Life
Adds 1–13 Lightning Damage to Attacks
+(50 to 80) to Accuracy Rating
(10-15)% increased Movement Speed when on Low Life
Quill Rain+(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
30% less Damage
3.9.0 +(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
40% less Damage
2.6.0100% increased Physical Damage
+(10-20) to Dexterity
100% increased Attack Speed
+(25-50) to Accuracy Rating
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
50% less Damage
Abberath's Horn(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
2.3.0(9 to 12)% increased Spell Damage (20 to 30)% increased Fire Damage
Adds (4–8 to 6–12) Fire Damage to Spells
(40 to 60)% increased Global Critical Strike Chance
+10 Life Gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Screaming EagleSocketed Gems are supported by Level 2 Chance to Flee
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
2.0.0Socketed Gems are supported by Level 2 Chance to Flee
Adds (8-12) to (18-22) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
Shackles of the WretchedHexes applied by Socketed Curse Skills are Reflected back to you
(40-60)% increased Stun and Block Recovery
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
1.2.0 Curses in this item are reflected back to you
(40 to 60)% increased Stun Recovery
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 1 second after being Shocked
You grant (4 to 6) Frenzy Charges to allies on Death
Springleaf+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
2.6.0 +4% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
50% reduced Freeze Duration on You
1% of Life Regenerated per second
5% of Life Regenerated per second while on Low Life
2.0.0 +4% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
50% reduced Freeze Duration on You
3% of Life Regenerated per second
6% of Life Regenerated per second while on Low Life
1.1.0 +8% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
50% reduced Freeze Duration on You
3% of Life Regenerated per second
6% of Life Regenerated per second while on Low Life
The Goddess Bound+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems
Uses both hand slots
(250-300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20-40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
2.6.0+30% to Global Critical Strike Multiplier +1 to Level of Socketed Melee Gems
Uses both hand slots
(250 to 300)% increased Physical Damage
Adds 3–7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20 to 40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
2.2.0+20% to Global Critical Strike Multiplier +1 to Level of Socketed Melee Gems
Uses both hand slots
(250 to 300)% increased Physical Damage
Adds 3–7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20 to 40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
Asenath's Mark(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(30-50) to maximum Energy Shield
(10-15)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
2.6.0(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
30% increased Mana Regeneration Rate
+(30-50) to maximum Energy Shield
50% increased Energy Shield
(10-15)% increased Stun and Block Recovery
5% increased Movement Speed
Crest of Perandus3% increased Movement Speed+(60-80) to maximum Life
Regenerate (5-7.5) Life per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
3.0.03% increased Movement Speed +(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
1.3.03% increased Movement Speed +(60 to 80) to maximum Life
(5 to 7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Meginord's Girdle+(25-35) to Strength+25 to Strength
Adds 5 to 15 Physical Damage to Attacks
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate
2.0.0Adds 10 to 20 Physical Damage to Attacks
+25 to Strength
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate
Briskwrap10% increased Attack Speed
+(120-180) to Evasion Rating
+(30-40)% to Cold Resistance
5% increased Movement Speed
(20-25)% increased Mana Recovery from Flasks
15% increased Dexterity
2.6.05% increased Attack Speed
+(120 to 180) to Evasion Rating
+(30 to 40)% to Cold Resistance
5% increased Movement Speed
(20 to 25)% increased Mana Recovery from Flasks
15% increased Dexterity
2.0.05% increased Attack Speed
+(120 to 180) to Evasion Rating
+(30 to 40)% to Cold Resistance
5% increased Movement Speed
(20 to 25)% increased Mana Recovery from Flasks
5% increased Dexterity
Hrimsorrow+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
2.6.0 +(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+50 to Evasion Rating
+(10-20)% to Cold Resistance
25% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Storm CloudNo Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
2.0.0No Physical Damage
Adds 1 to 75 Lightning Damage
(36-50)% increased Attack Speed
Wondertrap+(5-10) to Strength
+(5-10) to Dexterity
+(5-10) to Intelligence
+(10-16) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
10% increased Movement Speed
1.0.0+(5 to 10) to Strength
+(5 to 10) to Dexterity
+(5 to 10) to Intelligence
+(10 to 16) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
15% increased Movement Speed
Axiom Perpetuum12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
2.3.010% increased Elemental Damage (4 to 6)% increased Cast Speed
(100 to 140)% increased Critical Strike Chance for Spells
Adds (2–5 to 3–6) Fire Damage to Spells
Adds (2–5 to 3–6) Cold Damage to Spells
Adds (1–10 to 1–12) Lightning Damage to Spells
Gorebreaker10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
2.6.0 10% reduced Enemy Stun Threshold
20% increased Stun Duration on Enemies
(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Hyrri's Bite+(3-4) Life gained for each Enemy hit by your Attacks+(15-25) to Strength
+(35-45) to Dexterity
+(15-25) to Intelligence
Adds 10 to 20 Cold Damage to Attacks
(7-10)% increased Attack Speed
+(2-3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect
2.6.0+(15-25) to Strength
+(35-45) to Dexterity
+(15-25) to Intelligence
Adds 10 to 20 Cold Damage to Attacks
(7-10)% increased Attack Speed
+(2-3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect of Area Skills
The Princess40% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
2.6.018% increased Accuracy Rating (20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain 10% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
Pyre+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
3.0.0+(25-35)% to Fire Resistance
(25-35)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
2.6.0+(25-35)% to Fire Resistance
(25-35)% increased Burning Damage
100% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
Sadima's TouchAdds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items found
3.5.0Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(12-16)% increased Quantity of Items found
1.1.0Adds 4–8 Fire Damage to Attacks
Adds 1–13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(18 to 24)% increased Quantity of Items found
Doedre's Elixir(120-150)% increased Charges used
Removes 20% of your maximum Energy Shield on use
You take 10% of your maximum Life as Chaos Damage on use
You gain a Power Charge on use
You gain a Frenzy Charge on use
You gain an Endurance Charge on use
2.0.0Removes 20% of your maximum Energy Shield on use
You take 10% of your maximum Life as Chaos Damage on use
You gain a Power Charge on use
You gain a Frenzy Charge on use
You gain an Endurance Charge on use
(50 to 100)% increased Charges used
Doedre's Tenure+20 to Intelligence
(50-60)% increased Spell Damage
15% reduced Cast Speed
+32 to maximum Energy Shield
2.6.0(40-50)% increased Spell Damage
+10 to Intelligence
20% reduced Cast Speed
+16 to maximum Energy Shield
Storm Prison(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
2.3.0(9 to 13)% increased Spell Damage (40 to 60)% increased Physical Damage
Adds (1–35 to 1–45) Lightning Damage
(15 to 25)% increased Mana Regeneration Rate
+1 Maximum Power Charge
(25 to 35)% chance to gain a Power Charge on Kill
Victario's Flight+15 to Dexterity
+15 to Intelligence
(100-150)% increased Evasion Rating
15% increased Movement Speed
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
10% increased Movement Speed for you and nearby Allies
2.6.0 +15 to Dexterity
+15 to Intelligence
(100-150)% increased Evasion Rating
30% increased Movement Speed when on Low Life
15% increased Movement Speed
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
10% increased Movement Speed for you and nearby Allies
Wildslash+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
2.6.0+5 Life gained for each Enemy hit by Attacks +(10-15) to Strength
+(10-15) to Dexterity
15% reduced Accuracy Rating
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
Realmshaper+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
Shiversting60% increased Global Accuracy Rating(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
3.11.040% increased Global Accuracy Rating
(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
2.6.018% increased Accuracy Rating (80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
Bloodplay30% increased Global Critical Strike Chance+20 to Dexterity
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
10% increased Attack Speed
30% chance to cause Bleeding on Hit
Extra gore
2.6.0 30% increased Global Critical Strike Chance
+20 to Dexterity
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
10% increased Attack Speed
10% chance to cause Bleeding on Hit
Extra gore
Atziri's Foible(20-30)% increased Mana Regeneration Rate+100 to maximum Mana
(16-24)% increased maximum Mana
(80-100)% increased Mana Regeneration Rate
Items and Gems have 25% reduced Attribute Requirements
2.6.0 (20-30)% increased Mana Regeneration Rate
+50 to maximum Mana
(8-12)% increased maximum Mana
(40-60)% increased Mana Regeneration Rate
Items and Gems have 25% reduced Attribute Requirements
DreadarcAdds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit, with 40% increased Effect
2.6.0Adds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
5% increased Movement Speed
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
Curse Enemies with Flammability on Hit
Facebreaker+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra gore
3.0.0 +45% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra Gore
2.5.0 +90% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra Gore
2.2.0 +60% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra Gore
1.0.0 +60% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(800-1000)% more Physical Damage with Unarmed Attacks
Extra Gore
Kaltenhalt6% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
3.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
2.6.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
1.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (5-10) Cold Damage to Melee Attackers
+5% Chance to Block
Kaltensoul6% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
3.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
2.6.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
1.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (5-10) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
Nomic's Storm+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
2.6.0+(20 to 30) to Dexterity
+(30 to 50) to Evasion Rating
+(15 to 30) to maximum Energy Shield
20% increased Movement Speed
20% to Cold Resistance
20% increased Physical Damage taken
20% increased Movement Speed when on Full Energy Shield
2.0.0+(20 to 30) to Dexterity
+(30 to 50) to Evasion Rating
+(15 to 30) to maximum Energy Shield
20% increased Movement Speed
20% to Cold Resistance
30% increased Physical Damage taken
20% increased Movement Speed when on Full Energy Shield
Perandus Blazon(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack Hits
1.1.0(15 to 25)% increased Stun Recovery +(20 to 30) to all Attributes
(8 to 12)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask effect duration
−2 Physical Damage taken from Attacks
Shaper's Seed+(16-24) to Strength and Intelligence(30-50)% increased Mana Regeneration Rate
Regenerate 2% of Life per second
Nearby Allies gain 2% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
2.6.0(30-50)% increased Mana Regeneration Rate
2% of Life Regenerated per second
Nearby Allies gain 1% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
The Magnate(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
(25-40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances while you have at least 200 Strength
2.6.0(20 to 30)% increased Stun Duration on Enemies (25-40)% increased Physical Damage
+(40 to 50) to Strength
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances with 200 or more Strength
0.11.0(20 to 30)% increased Stun Duration on Enemies 25% increased Physical Damage
+(40 to 50) to Strength
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances with 200 or more Strength
AshrendSocketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attack Hits
2.6.0Socketed Gems are Supported by level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attacks
Aurumvorax+25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage
20% reduced Rarity of Items found
+(40-60)% to all Elemental Resistances
+3 Life gained for each Enemy hit by Attacks
2.6.0+30% to Global Critical Strike Multiplier (120 to 150)% increased Physical Damage
20% reduced Rarity of Items found
+(40 to 60)% to all Elemental Resistances
+3 Life gained for each Enemy hit by your Attacks
2.2.0+20% to Global Critical Strike Multiplier (120 to 150)% increased Physical Damage
20% reduced Rarity of Items found
+(40 to 60)% to all Elemental Resistances
+3 Life gained for each Enemy hit by your Attacks
Hrimnor's Hymn45% increased Stun Duration on Enemies+10 to Strength
(140-200)% increased Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
2.6.040% increased Stun Duration on Enemies (140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
1.0.040% increased Stun Duration on Enemies (80-100)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Malachai's Simula+20 to Strength
(15-30)% increased Spell Damage
(20-30)% increased Lightning Damage
+10% to Lightning Resistance
Blood Magic
Mortal Conviction
3.7.0 (15 to 30)% increased Spell Damage
+20 to Strength
(20 to 30)% increased Lightning Damage
10% to Lightning Resistance
Blood Magic
Mortal Conviction
2.0.0(15 to 30)% increased Spell Damage
+20 to Strength
(20 to 30)% increased Lightning Damage
10% to Lightning Resistance
20% increased Mana Cost of Skills
Blood Magic
Mortal Conviction
1.0.0(15 to 30)% increased Spell Damage
+20 to Strength
(20 to 30)% increased Lightning Damage
10% to Lightning Resistance
100% increased Mana Cost of Skills
Blood Magic
Mortal Conviction
Solaris Lorica+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
2.6.0+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-10 Chaos Damage taken
Trolltimber Spire+(20-30) to maximum Life(130-150)% increased Armour
+(40-60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
3.0.0+(20-30) to maximum Life
(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
2.6.0+(20-30) to maximum Life
(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
1% of Damage Leeched as Life for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
Coruscating ElixirChaos Damage does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
100% increased Duration
2.6.0Chaos Damage does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is regenerated as Energy Shield over 2 seconds
100% increased Duration
Roth's Reach+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
3.9.0+(15-25)% to Global Critical Strike Multiplier
(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
2.0.0(6-12)% increased Elemental Damage with Attack Skills
+(15-25)% to Global Critical Strike Multiplier
(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
1.2.0+(15-25)% to Global Critical Strike Multiplier
(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
Taste of Hate20% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (15-20)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
3.0.020% of Physical Damage taken as Cold Damage during Flask effect
Gain (20-30)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
2.2.030% of Physical Damage taken as Cold Damage during Flask effect
Gain 30% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Astramentis+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attack Hits
0.11.6d+(10 to 20) to all Attributes +(80 to 100) to all Attributes
−4 Physical Damage taken from Attacks
Belt of the Deceiver+(25-35) to Strength(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
2.6.0+(25-35) to Strength 10% reduced Chance to Block Attacks and Spells
(15 to 25)% increased Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+30-40 to maximum Life
+(6–10) to all Elemental Resistances
Nearby Enemies are Intimidated
Berek's Grip+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
3.8.0+(12-16)% to Cold and Lightning Resistances
(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
2.6.0+(12-16)% to Cold and Lightning Resistances
(10-15)% increased Cold Damage
Adds 1 to (1-50) Lightning Damage to Attacks
+(30-40) to maximum Life
1% of Damage against Frozen Enemies Leeched as Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage against Shocked Enemies Leeched as Mana
1% of Damage Leeched as Energy Shield against Frozen Enemies
Berek's Pass+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
2.6.0+(12-16)% to Fire and Cold Resistances
(10-15)% increased Fire Damage
Adds 1 to (10-30) Cold Damage to Attacks
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
Berek's Respite+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
2.6.0+(12-16)% to Fire and Lightning Resistances
Adds (1–10 to 1–30) Fire Damage to Attacks
Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
(10-15)% increased Lightning Damage
+(30-40) to maximum Mana
Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
Ignite a nearby Enemy on Killing an Ignited Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
Brightbeak10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
45% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
3.7.0 10% reduced Enemy Stun Threshold
(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
2.6.0 10% reduced Enemy Stun Threshold
20% increased Stun Duration on Enemies
(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
Call of the Brotherhood+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
2.6.0+(12-16)% to Cold and Lightning Resistances +(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
50% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Carnage Heart+(10-16) to all Attributes+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
(30-40)% increased Damage while Leeching
Extra gore
2.6.0 +(10-16) to all Attributes
+(20-40) to all Attributes
25% reduced maximum Life
25% reduced maximum Energy Shield
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased Life Leeched per second
(30-40)% increased Damage while Leeching
Extra Gore
0.11.6d +(10-20) to all Attributes
+(20-40) to all Attributes
25% reduced maximum Life
25% reduced maximum Energy Shield
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased Life Leeched per second
(30-40)% increased Damage while Leeching
Extra Gore
Eye of Chayula+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
0.11.6d+(10 to 20) to all Attributes 20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Kikazaru+(20-30)% to Lightning Resistance+(10-15) to all Attributes
(20-40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on you
Regenerate 1 Life per second per Level
2.6.0+(10-15) to all Attributes
(13-17) Life Regenerated per second
(20-40)% increased Mana Regeneration Rate
20% reduced Effect of Curses on You
1 Life Regenerated per second per Level
Lavianga's Wisdom10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage
+70 to maximum Life
+70 to maximum Mana
5% reduced Movement Speed
(15-25)% increased Area of Effect
(10-20)% increased Area Damage
3.7.0 10% reduced Enemy Stun Threshold
+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect
(10-15)% increased Area Damage
2.6.0 10% reduced Enemy Stun Threshold
20% increased Stun Duration on Enemies
+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect of Area
(10-15)% increased Area Damage
Spine of the First Claimant14% increased Elemental Damage(100-140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time Multiplier
3.5.0 14% increased Elemental Damage
(100 to 140)% increased Physical Damage
40% increased Damage against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time Multiplier
2.3.0 10% increased Elemental Damage
(100 to 140)% increased Physical Damage
40% increased Damage against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time Multiplier
Tasalio's Sign+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
2.6.0+(20-30)% to Cold Resistance
Adds 10–15 Physical Damage to Attacks against Frozen Enemies
Adds (5–6) to (7–9) Cold Damage to Attacks
+(200 to 300) to Evasion Rating
50% chance to Avoid being Chilled
20% reduced Chill Duration on You
5% chance to Freeze
Adds 40-60 Cold Damage against Chilled Enemies
The Deep One's Hide60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
2.6.0Adds 4 to 8 Physical Damage to Attacks
Adds 4 to 8 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with level 5 Vulnerability on Block
The Tempestuous Steel40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
2.6.0 18% increased Accuracy Rating
Adds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
15% of Physical Attack Damage Added as Lightning Damage
15% of Physical Attack Damage Added as Fire Damage
Ungil's Gauche30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
1.3.0 30% increased Global Critical Strike Chance
+20% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
1.0.0 30% increased Global Critical Strike Chance
+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Maligaro's Virtuosity+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60-80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%
3.7.0 +(20 to 30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(20 to 30)% to Global Critical Strike Multiplier
Your Critical Strike Multiplier is 300%
(60 to 80)% increased Evasion Rating
3.0.0 +(20 to 30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(28 to 36)% to Global Critical Strike Multiplier
Your Critical Strike Multiplier is 300%
(60 to 80)% increased Evasion Rating
1.1.0 +(20 to 30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(40 to 50)% to Global Critical Strike Multiplier
Your Critical Strike Multiplier is 300%
(60 to 80)% increased Evasion Rating
Bated Breath+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
2.6.0 +(9-20) to maximum Energy Shield
+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
BlackgleamAdds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
2.0.0Fire Arrow QuiverAdds 4 to 8 Fire Damage to Attacks with Bows 10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
(30-50)% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Attacks with Bows
1.2.0Cured QuiverAdds 2 to 4 Fire Damage to Attacks 10% increased Attack Speed
+20 to Evasion Rating
+(10-30) to maximum Mana
(30-50)% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Attacks with Bows
DeerstalkerSocketed Gems are Supported by Level 11 Trap
(160-200)% increased Evasion Rating
+(35-45) to maximum Life
15% increased Movement Speed
(14-18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
2.6.0Socketed Gems are Supported by level 11 Trap
(160-200)% increased Evasion Rating
+(35-45) to maximum Life
(14-18)% increased Trap Throwing Speed
15% increased Movement Speed
30% increased Movement Speed for 9 seconds on Throwing a Trap
Edge of Madness60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
3.11.160% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
3.11.040% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
2.6.018% increased Global Accuracy Rating
+1 to Level of Active Socketed Skill Gems
(60-80)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
+1 Life gained on Kill per Level
1% increased Chaos Damage per Level
1% increased Elemental Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
Fidelitas' Spike+25% to Global Critical Strike MultiplierNo Physical Damage
Adds 1 to (40-50) Lightning Damage
(25-30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15-20)% chance to Shock
Herald of Thunder has 50% increased Buff Effect
2.6.0+30% to Global Critical Strike Multiplier No Physical Damage
Adds (1–40 to 1–50) Lightning Damage
(25 to 30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
5% Chance to Shock
50% increased Herald of Thunder Buff Effect
2.2.0+20% to Global Critical Strike Multiplier No Physical Damage
Adds (1–40 to 1–50) Lightning Damage
(25 to 30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
5% Chance to Shock
50% increased Herald of Thunder Buff Effect
Hand of Thought and Motion+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
3.0.0+12 Life gained for each Enemy hit by Attacks Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
2.6.0+10 Life gained for each Enemy hit by Attacks Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
Quecholli30% increased Stun Duration on Enemies+(25-50) to all Attributes
(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+10 Life gained on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
2.6.020% increased Stun Duration on Enemies (80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
Timeclasp+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(15-25) to maximum Energy Shield
15% increased Mana Regeneration Rate
Temporal Chains has 50% reduced Effect on you
2.6.0(10-15)% increased Attack Speed
(5-8)% increased Cast Speed
15% reduced Mana Regeneration Rate
+(10-25) to maximum Energy Shield
Temporal Chains has 30% reduced Effect on You
Brinerot Flag(5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
+(70-90) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
3.11.0(5-10)% increased Spell Damage
+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
+(70-90) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
Gain 2 Power Charges when you Warcry
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
2.6.0 +1 to Level of Socketed Warcry Gems
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
(20-40)% increased Mana Regeneration Rate
+(70-90) to maximum Energy Shield
Gain +3 Mana when you hit a Taunted Enemy
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
The Peregrine+500 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Attack Damage Leeched as Mana
10% increased Movement Speed
3.7.0 +300 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Physical Attack Damage Leeched as Mana
10% increased Movement Speed
2.6.0 +100 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.2% of Physical Attack Damage Leeched as Mana
10% increased Movement Speed
Bloodboil+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
+(20-40) to maximum Life
+(10-15)% to Cold Resistance
75% reduced Effect of Chill on you
10% increased Movement Speed while Ignited
2.6.0Adds (7-10) to (15-20) Fire Damage to Attacks
+(20-40) to maximum Life
+(10-15)% to Cold Resistance
45% reduced Effect of Chill on You
100% increased Ignite Duration on You
10% increased Movement Speed while Ignited
Dream Fragments+(20-30)% to Cold Resistance20% increased maximum Mana
50% increased Mana Regeneration Rate
+(30-40)% to Cold Resistance
Cannot be Chilled
Cannot be Frozen
2.6.020% increased maximum Mana
50% increased Mana Regeneration Rate
Cannot be Chilled
Cannot be Frozen
+(30-40)% to Cold Resistance
Hrimburn+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
2.6.0 +(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+50 to Evasion Rating
+(10-20)% to Cold Resistance
25% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
Karui Charge+(20-30) to Dexterity+(20-30) to Strength
(5-10)% increased Attack Speed
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
2.6.0+(20-30) to Strength
(5-10)% increased Attack Speed
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
2.6.0+(20-30) to Strength
(15-20)% increased Attack Speed
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
Le Heup of AllAdds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes
(10-30)% increased Damage
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
2.6.0Adds 1 to 4 Physical Damage to Attacks (10-20)% increased Damage
+(10-20) to all Attributes
(10-20)% increased Rarity of Items found
+(10-20)% to all Elemental Resistances
Reverberation Rod(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
+(10-30) to Intelligence
3.11.0(15-19)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by level 10 Spell Echo
+(10-30) to Intelligence
2.3.0(10-14)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by level 10 Spell Echo
+(10-30) to Intelligence
The Signal FireAdds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Damage as Extra Fire Damage
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
2.0.0Fire Arrow QuiverAdds 4 to 8 Fire Damage to Attacks with Bows 10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Damage as Extra Fire Damage
(30-50)% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Attacks with Bows
1.2.0Cured QuiverAdds 2 to 4 Fire Damage to Attacks 10% increased Attack Speed
+20 to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Damage as Extra Fire Damage
(30-50)% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Attacks with Bows
Asenath's Gentle Touch+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
3.7.0 +(20-30) to Intelligence
+(20-30) to maximum Life
+(20-30) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near Corpses affected by your Curses are Blinded
Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage
2.6.0 +(20-30) to Intelligence
+(20-30) to maximum Life
+(20-30) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near Corpses affected by your Curses are Blinded
Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage
Foxshade+(20-30) to Dexterity
Adds 5 to 12 Physical Damage to Attacks
+500 to Evasion Rating while on Full Life
(50-70)% increased Evasion Rating
10% increased Movement Speed
2.6.0Adds 5 to 12 Physical Damage to Attacks
+(20-30) to Dexterity
You gain 150 Evasion Rating when on Full Life
(50-70)% increased Evasion Rating
10% increased Movement Speed
Prismweave(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Attacks
Adds (5-6) to (12-14) Cold Damage to Attacks
Adds 1 to (30-34) Lightning Damage to Attacks
+(6-8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
2.6.0 (12-24)% increased Global Physical Damage
Adds (3-4) to (7-8) Fire Damage to Attacks
Adds (2-3) to (5-7) Cold Damage to Attacks
Adds 1 to (13-17) Lightning Damage to Attacks
+(6-8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
Al Dhih+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
3.11.0 +19 Life gained for each Enemy hit by Attacks
Trigger Level 1 Intimidating Cry on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
50% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
3.7.0 +19 Life gained for each Enemy hit by Attacks
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Intimidating Cry on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
3.0.0 +19 Life gained for each Enemy hit by Attacks
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
2.6.0 +19 Life gained for each Enemy hit by Attacks
2% of Physical Attack Damage Leeched as Life
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
2.0.0 +8 Life gained for each Enemy hit by Attacks
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
(60 to 80)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
Ewar's Mirage+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
(40-55)% increased Elemental Damage with Attack Skills
2.6.0+30% to Global Critical Strike Multiplier (40-55)% increased Elemental Damage with Weapons
Adds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks have an additional Projectile when in Off Hand
Forbidden TasteRecover Full Life on use
8% of Maximum Life taken as Chaos Damage per second
2.6.050% increased Charges used
Recover 75% of your maximum Life on use
8% of maximum Life taken as Chaos Damage per second
1.2.350% increased Charges used
Recover 50% of your maximum Life on use
15% of maximum Life taken as Chaos Damage per second
Geofri's Baptism30% increased Stun Duration on Enemies200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
2.6.020% increased Stun Duration on Enemies 200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
Lion's RoarAdds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(20-25)% more Melee Physical Damage during effect
3.0.0+3000 to Armour Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(30-35)% more Melee Physical Damage during effect
Adds Knockback during Flask effect
2.2.0+3000 to Armour Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(70 to 100)% increased Charges used
30% more Melee Physical Damage during effect
Adds Knockback during Flask effect
Queen's Decree+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
3.8.0+185 to Accuracy Rating
Minions have (10-15)% increased maximum Life
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (10-15)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
2.6.0+185 to Accuracy Rating
18% increased Accuracy Rating
Minions have (10-15)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
25% increased Strength Requirement
Slitherpinch+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
2.6.0 +(40-50) to Dexterity
5% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
Sundance10% increased Attack Speed
(80-120)% increased Evasion Rating
(20-30)% increased Rarity of Items found
+(30-40)% to Fire Resistance
20% increased Movement Speed
2.6.010% increased Attack Speed
(80-120)% increased Evasion Rating
(20-30)% increased Rarity of Items found
+(30-40)% to Fire Resistance
10% increased Movement Speed
Vaal Caress+2 to Level of Socketed Vaal Gems
(120-140)% increased Armour and Evasion
+(50-70) to maximum Life
+40% to Cold Resistance
You gain Onslaught for 5 seconds on using a Vaal Skill
2.6.0+2 to Level of Socketed Vaal Gems
(120-140)% increased Armour and Evasion
+(30-40) to maximum Life
+30% to Cold Resistance
You gain Onslaught for 5 seconds on using a Vaal Skill
Brutus' Lead Sprinkler16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
3.0.016% increased Elemental Damage 20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength
2.6.016% increased Elemental Damage 20% increased Physical Damage
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
2.3.010% increased Elemental Damage 20% increased Physical Damage
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
Doomfletch(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
3.1.0(20-24)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of a random Element
2.6.0(6-12)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of a random Element
2.0.0(20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of a random Element
Gifts from Above(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
(30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
2.6.0(20-30)% increased Global Critical Strike Chance (30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
Cast level 10 Consecrate when you deal a Critical Strike
Creates Consecrated Ground on Critical Strike
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
5% additional Block Chance while on Consecrated Ground
Lakishu's Blade+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike
(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
20% chance to Avoid being Stunned
(40-30)% reduced Stun and Block Recovery
2.6.0 +190 to accuracy rating
18% increased Global Accuracy Rating
Socketed Gems are supported by level 1 Multistrike
(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
20% chance to Avoid being Stunned
(40-30)% reduced Stun and Block Recovery
Ngamahu's Sign+(20-30)% to Fire Resistance+(15-25) to Strength
Adds (8-10) to (12-14) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20-30) Life when you Ignite an Enemy
2.6.0+(20-30)% to Fire Resistance
+(15 to 25) to Strength
Adds (8–10) to (12–14) Fire Damage to Attacks
+(4 to 5) Life gained for each Ignited Enemy hit by your Attacks
Recover (20-30) Life when you Ignite an Enemy
15% increased Ignite Duration on Enemies
5% chance to Ignite
Star of Wraeclast+(20-30)% to Fire ResistanceGrants Level 10 Frostblink Skill
(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Hex Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
Corrupted
3.8.0 +(20-30)% to Fire Resistance
Grants level 20 Illusory Warp Skill
Grants Level 10 Frostblink Skill
(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
2.6.0 +(20-30)% to Fire Resistance
Grants level 20 Illusory Warp Skill
Grants Level 10 Frostblink Skill
(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
30% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
The Goddess Scorned+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignites you inflict deal Damage 50% faster
You can only deal Damage with this Weapon or Ignite
2.6.0+190 to accuracy rating
18% increased Accuracy Rating Uses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignited Enemies Burn 50% faster
You can only deal Damage with this Weapon and Ignite
2.2.0+190 to accuracy rating
18% increased Accuracy Rating Uses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(15-20)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignited Enemies Burn 50% faster
You can only deal Damage with this Weapon and Ignite
The Stormheart+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
2.6.0+12% Chance to Block Attack Damage while wielding a Staff (80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Frozen
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
Wake of DestructionAdds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
+(10-20) Life gained on Kill
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
3.11.0 Adds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
+(10-20) Life gained on Kill
15% increased Movement Speed
10% chance to Cause Monsters to Flee
Drops Shocked Ground while moving, lasting 2 seconds
2.6.0 Adds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
+(10-20) Life gained on Kill
15% increased Movement Speed
10% chance to Cause Monsters to Flee
Drops Shocked Ground while moving, lasting 2 seconds
Xirgil's Crank+20% Chance to Block Attack Damage while wielding a Staff+1 to Level of all Spell Skill Gems
+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
2.6.0+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Spell Skill Gems
+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
Chalice of Horrors9% increased Movement Speed+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(50-70) to maximum Energy Shield
+(40-50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
Curse Skills have 100% increased Skill Effect Duration
3.0.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
2.6.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
Relentless Fury(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled during Onslaught
2.6.0(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
0.6% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
Chitus' Needle+25% to Global Critical Strike Multiplier+30 to Strength
(140-160)% increased Physical Damage
+30 to maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
2.6.0+30% to Global Critical Strike Multiplier (140 to 160)% increased Physical Damage
+30 to Strength
+30 to Maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
2.2.0+20% to Global Critical Strike Multiplier (140 to 160)% increased Physical Damage
+30 to Strength
+30 to Maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
Divination Distillate(40-60)% increased Rarity of Items found during Flask effect
(12-18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
3.5.0 (40-60)% increased Rarity of Items found during Flask effect
(12-18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
+4% to all maximum Elemental Resistances during Flask effect
2.2.0 (40-60)% increased Rarity of Items found during Flask effect
(12-18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
+6% to all maximum Elemental Resistances during Flask effect
1.1.0 (40-60)% increased Rarity of Items found during Flask effect
(20-25)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
+6% to all maximum Elemental Resistances during Flask effect
Lori's Lantern+(8-10)% to all Elemental Resistances+10% to all Elemental Resistances
(6-8)% increased Movement Speed when on Low Life
31% increased Light Radius
+(20-25)% to Chaos Resistance when on Low Life
Damage from Enemies Hitting you is Unlucky while you are on Low Life
1.0.0+(8 to 12)% to all Elemental Resistances 10% to all Elemental Resistances
(6 to 8)% increased Movement Speed when on Low Life
31% increased Light Radius
+(20 to 25)% Chaos Resistance when on Low Life
While on Low Life, Enemies are Unlucky when Damaging you
Shavronne's Revelation+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +100 to maximum Energy Shield
2.6.0+(15 to 25) to maximum Energy Shield +(60 to 75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: 3% of Energy Shield Regenerated per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: 100% increased Mana Regeneration Rate
Left ring slot: 40 Mana Regenerated per Second
Left ring slot: +100 to maximum Energy Shield
1.2.0+(15 to 25) to maximum Energy Shield +(60 to 75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: 4% of Energy Shield Regenerated per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: 100% increased Mana Regeneration Rate
Left ring slot: 40 Mana Regenerated per Second
Left ring slot: +100 to maximum Energy Shield
Thief's Torment+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
Can't use other Rings
+(16-24)% to all Elemental Resistances
+(40-60) Life gained for each Enemy hit by your Attacks
+30 Mana gained for each Enemy hit by your Attacks
50% reduced Effect of Curses on you
2.6.0+(8 to 10) to all Elemental Resistances (10-16)% increased Quantity of Items found
Can't use other Rings
+(8 to 12)% to all Elemental Resistances
50% Reduced Effect of Curses on You
+(20 to 30) Life gained for each enemy hit by your Attacks
+15 Mana gained for each enemy hit by your Attacks
1.1.0+(8 to 10) to all Elemental Resistances (15 to 25)% increased Quantity of Items found
Can't use other Rings
+(8 to 12)% to all Elemental Resistances
50% Reduced Effect of Curses on You
+(20 to 30) Life gained for each enemy hit by your Attacks
+15 Mana gained for each enemy hit by your Attacks
1.0.0+(8 to 12) to all Elemental Resistances (15 to 25)% increased Quantity of Items found
Can't use other Rings
+(8 to 12)% to all Elemental Resistances
50% Reduced Effect of Curses on You
+(20 to 30) Life gained for each enemy hit by your Attacks
+15 Mana gained for each enemy hit by your Attacks
Titucius' Span+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
3.0.0+(10-20) to maximum Life (60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% additional Block Chance against Projectiles
2.6.0+(10-20) to maximum Life (60-80)% increased Armour
+(30-50) to maximum Life
-10 Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% additional Block Chance against Projectiles
Twyzel(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
2.3.0 (11-14)% increased Spell Damage
Socketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Wall of BramblesAdds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12-20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
1.0.0Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
30% of Melee Physical Damage taken reflected to Attacker
Shadows and Dust(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
3.0.0(20 to 30)% increased Global Critical Strike Chance
+(25 to 45)% to Global Critical Strike Multiplier
(100 to 130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
2.2.0(20 to 30)% increased Global Critical Strike Chance
+(15 to 30)% to Global Critical Strike Multiplier
(100 to 130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
Bitterdream22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
3.11.022% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by level 1 Hypothermia
Socketed Gems are Supported by level 1 Ice Bite
Socketed Gems are Supported by level 1 Cold Penetration
Socketed Gems are Supported by level 1 Mana Leech
Socketed Gems are Supported by level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
2.3.015% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by level 1 Hypothermia
Socketed Gems are Supported by level 1 Ice Bite
Socketed Gems are Supported by level 1 Cold Penetration
Socketed Gems are Supported by level 1 Mana Leech
Socketed Gems are Supported by level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
Death's Harp(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
3.10.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
3.0.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
2.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
1.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Ephemeral Edge40% increased Global Accuracy Rating+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6-1)% of Physical Attack Damage Leeched as Mana
2.6.018% increased Accuracy Rating 150% increased Physical Damage
+10 to Intelligence
50% increased Global Critical Strike Chance
(0.6 to 1)% of Physical Attack Damage Leeched as Mana
10% reduced Maximum Life
(40 to 50)% increased Maximum Energy Shield
2.0.018% increased Accuracy Rating 100% increased Physical Damage
+10 to Intelligence
50% increased Global Critical Strike Chance
(0.6 to 1)% of Physical Attack Damage Leeched as Mana
10% reduced Maximum Life
(40 to 50)% increased Maximum Energy Shield
Flesh-Eater10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
3% of Attack Damage Leeched as Life against Bleeding Enemies
30% chance to cause Bleeding on Hit
2.6.0 10% reduced Enemy Stun Threshold
20% increased Stun Duration on Enemies
(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
10% chance to cause Bleeding on Hit
1% of Attack Damage Leeched as Life against Bleeding Enemies
Kaom's Way+(20-30) to maximum Life+(10-20) to Strength
Regenerate 0.4% of Life per second per Endurance Charge
+(2-4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges
2.0.0 +(20-30) to maximum Life
+(10-20) to Strength
0.4% of maximum Life Regenerated per second per Endurance Charge
+(2-4) Life gained for each Enemy hit by your Attacks
0.4% of Physical Attack Damage Leeched as Life
+1 to Maximum Endurance Charges
Shavronne's Gambit+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
Regenerate 1% of Energy Shield per second
2.6.0/current +10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
35% increased Movement Speed when on Full Life
1% of Energy Shield Regenerated per second
2.6.0/2.6.0 +10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
35% increased Movement Speed when on Full Life
2% of Energy Shield Regenerated per second while on Low Life
1% of Energy Shield Regenerated per second
2.0.0/current +10 to Dexterity
+10 to Intelligence
(50-70)% increased Energy Shield
(10-15)% increased Block and Stun Recovery
15% increased Movement Speed
35% increased Movement Speed when on Full Life
1% of Energy Shield Regenerated per second
2.0.0/2.6.0 +10 to Dexterity
+10 to Intelligence
(50-70)% increased Energy Shield
(10-15)% increased Block and Stun Recovery
15% increased Movement Speed
35% increased Movement Speed when on Full Life
2% of Energy Shield Regenerated per second while on Low Life
1% of Energy Shield Regenerated per second
Shavronne's Pace+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
2.6.0 +10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
35% increased Movement Speed when on Full Life
2.0.0 +10 to Dexterity
+10 to Intelligence
(50-70)% increased Energy Shield
(10-15)% increased Block and Stun Recovery
15% increased Movement Speed
35% increased Movement Speed when on Full Life
The Aylardex+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power Charge
2.5.0+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power Charge
The Dark Seer22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
3.11.0 22% increased Elemental Damage
(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
3.0.0 22% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Mana per level
+1 Maximum Energy Shield per level
2.3.0 15% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Mana per level
+1 Maximum Energy Shield per level
The Dark Seer22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
3.11.0 22% increased Elemental Damage
(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
3.0.0 22% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Energy Shield per level
2.3.0 15% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Energy Shield per level
The Dark Seer22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Life per Level
+1 Maximum Mana per Level
3.11.0 22% increased Elemental Damage
(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Life Shield per Level
+1 Maximum Mana per Level
3.0.0 22% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Mana per level
2.3.0 15% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Mana per level
The GryphonSocketed Gems are supported by Level 2 Chance to Flee
(170-190)% increased Physical Damage
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently
2.0.0Socketed Gems are supported by Level 2 Chance to Flee
(170-190)% increased Physical Damage
Adds (8-12) to (18-22) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently
The TempestNo Physical Damage
100% increased Lightning Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
2.0.0No Physical Damage
100% increased Lightning Damage
Adds 1 to 75 Lightning Damage
(36-50)% increased Attack Speed
Thirst for Horrors9% increased Movement Speed+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(50-70) to maximum Energy Shield
+(40-50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Curse Skills have 100% increased Skill Effect Duration
3.0.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
2.6.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Deidbell+(20-30) to Strength
+(20-30) to Dexterity
Adds 10 to 20 Physical Damage to Attacks
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
2.6.0Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
Deidbellow+(20-30) to Strength
+(20-30) to Dexterity
Adds 10 to 20 Physical Damage to Attacks
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
2.6.0Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
The Whispering Ice+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
Plays Whispering Ice sound on killing a rare Monster (Hidden)
(8-12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
(14-18)% increased Intelligence
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Support Gems
Grants level 1 Icestorm Skill
Plays Whispering Ice sound on killing a rare Monster (Hidden)
(8-12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
(14-18)% increased Intelligence
Windscream(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
15% increased Movement Speed
(10-20)% increased Elemental Damage
You can apply an additional Curse
2.6.0(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
10% increased Movement Speed
10% increased Elemental Damage
Enemies can have 1 additional Curse
Goldwyrm60% increased Mana Regeneration Rate
(14-20)% increased Quantity of Items found
+(40-50)% to Fire Resistance
10% increased Movement Speed
1.1.0 60% increased Mana Regeneration Rate
(20-30)% increased Quantity of Items found
+(40-50)% to Fire Resistance
10% increased Movement Speed
Mortem Morsu+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
3.0.0+20 Life gained for each Enemy hit by Attacks (75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
2.6.02% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks (75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
2.2.02% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks (75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+25% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
Earendel's Embrace18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
2.3.010% increased Elemental Damage
+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
Meginord's Vise+100 to Strength
10% increased Global Physical Damage
(40-60)% increased Armour
Regenerate 2% of Life per second with at least 400 Strength
2.6.010% increased Physical Damage
+100 to Strength
(40 to 60)% increased Armour
2% of Life Regenerated per second with at least 400 Strength
1.1.010% increased Physical Damage
+100 to Strength
(5 to 15)% reduced Attack Speed
(40 to 60)% increased Armour
2% of Life Regenerated per second with at least 400 Strength
Redblade Banner+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
3.11.0+(20-30) to maximum Life
(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
3.0.0+(20-30) to maximum Life
(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
2.6.0+(20-30) to maximum Life
(80-100)% increased Armour
+(20 to 60) to maximum Life
20% increased Taunt Duration
+1 to Level of Socketed Warcry Gems
+5% Chance to Block
20% increased Endurance Charge Duration
Gain +10 Life when you Taunt an Enemy
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
Amplification Rod(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
3.11.0(15-19)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
2.6.0(10-14)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
Hrimnor's Dirge45% increased Stun Duration on Enemies+10 to Strength
(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
2.6.040% increased Stun Duration on Enemies (140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
1.0.040% increased Stun Duration on Enemies (80-100)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
Silverbough+1 to Level of Socketed Gems
+1 to Level of Socketed Bow Gems
(80-100)% increased Physical Damage
Adds (15-25) to (50-60) Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
2.0.0 +1 to Level of Socketed Gems
+1 to Level of Socketed Bow Gems
(50-80)% increased Physical Damage
Adds (15-25) to (50-60) Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
0.10.5 +1 to Level of Socketed Gems
+2 to Level of Socketed Bow Gems
(50-80)% increased Physical Damage
Adds (15-25) to (50-60) Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
Skullhead(60-80)% increased Armour and Evasion
+(50-70) to maximum Life
+(50-70) to maximum Mana
+(10-20)% to all Elemental Resistances
Minions have +10% Chance to Block Attack Damage
Minions have +(300-350) to Armour
Minions Regenerate 2% of Life per second
2.6.0(60-80)% increased Armour and Evasion
+(50-70) to maximum Life
+(50-70) to maximum Mana
+(10-20)% to all Elemental Resistances
Minions have 10% Chance to Block
Minions have +(300-350) to Armour
Minions Regenerate 2% Life per second
Cybil's Paw+25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
+(30-40) to maximum Mana
+(5-8) Life gained for each Enemy hit by your Spells
8% increased Spell Damage per 5% Chance to Block Attack Damage
2.6.0+21 Life gained for each Enemy hit by Attacks (8 to 12)% increased Cast Speed
+(30 to 40) to maximum Mana
+(5 to 8) Life gained for each Enemy hit by your Spells
8% increased Spell Damage per 5% Block Chance
2.0.0+15 Life gained for each Enemy hit by Attacks (8 to 12)% increased Cast Speed
+(30 to 40) to maximum Mana
+(5 to 8) Life gained for each Enemy hit by your Spells
6% increased Spell Damage per 5% Block Chance
Zahndethus' CassockAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)
2.6.0Adds 1–40 Lightning Damage
(75 to 100)% increased Energy Shield
+(40 to 50)% to Chaos Resistance
25% increased Light Radius
100% chance on Block to create Consecrated Ground
1.3.0Adds 1–40 Lightning Damage
(75 to 100)% increased Energy Shield
+(40 to 50)% to Chaos Resistance
25% increased Light Radius
50% chance on Block to create Consecrated Ground
1.0.0Adds 1–25 Lightning Damage
(75 to 100)% increased Energy Shield
+(20 to 25)% to Chaos Resistance
25% increased Light Radius
25% chance on Block to create Consecrated Ground
Queen's Escape+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
3.8.0+185 to Accuracy Rating
Minions have (10-15)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
25% increased Strength Requirement
2.6.0+185 to Accuracy Rating
18% increased Accuracy Rating
Minions have (10-15)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
25% increased Strength Requirement
Severed in Sleep40% increased Global Accuracy Rating+(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Recover 20% of Life on Killing a Poisoned Enemy
3.0.040% increased Accuracy Rating +(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
2.6.018% increased Accuracy Rating +(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
The GullTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
3.0.0 Trigger level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(40-65) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
2.6.0 Trigger level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(40-65) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40) to maximum Mana
+(15-20) Life gained on Kill
+(10-15) Energy Shield gained on Kill
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
Valako's Sign+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to Shock
3.11.0+(20-30)% to Lightning Resistance
15% increased Damage against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
2.6.0+(20-30)% to Lightning Resistance
15% increased Damage against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
5% chance to Shock
Doedre's Scorn+2 to Level of Socketed Curse Gems
+(20-30) to Intelligence
+(100-120) to maximum Energy Shield
20% increased Elemental Damage
(10-20)% increased Damage with Hits and Ailments per Curse on Enemy
Curse Skills have (30-50)% increased Skill Effect Duration
2.6.0+1 to Level of Socketed Curse Gems
+(20-30) to Intelligence
+(100-120) to maximum Energy Shield
(30-50)% increased Curse Duration
20% increased Elemental Damage
(10-20)% increased Damage per Curse on Enemy
Icetomb+(30-40) to Strength
+(30-40) to Intelligence
(140-160)% increased Armour and Energy Shield
+(50-75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies
2.0.0+15 to Strength
+15 to Intelligence
(140 to 160)% increased Armour and Energy Shield
+(50 to 75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies
Chober Chaber30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
3.0.030% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(100-120)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
2.6.020% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(100-120)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
Doomfletch's Prism(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
3.1.0(20-24)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of each Element
2.6.0(6-12)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of each Element
2.0.0(20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of each Element
Marylene's Fallacy+(20-30) to Intelligence+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
2.6.0 +(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
Non-critical strikes deal 40% Damage
40% less Critical Strike Chance
Your Critical Strikes have Culling Strike
2.2.0 +(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(140-160)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
Non-critical strikes deal 40% Damage
40% less Critical Strike Chance
Your Critical Strikes have Culling Strike
2.0.0 +(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(140-160)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
Non-critical strikes deal 25% Damage
50% less Critical Strike Chance
Your Critical Strikes have Culling Strike
1.3.0 +(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(140-160)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
Non-critical strikes deal 25% Damage
60% less Critical Strike Chance
Your Critical Strikes have Culling Strike
Midnight Bargain(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
3.8.0 (22-26)% increased Spell Damage
+(10-20) to Intelligence
Minions have (10-20)% increased Movement Speed
Minions deal (10-30)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
2.3.0 (12-16)% increased Spell Damage
+(10-20) to Intelligence
Minions have (10-20)% increased Movement Speed
Minions deal (10-30)% increased Damage
+1 to Maximum number of Zombies
+2 to Maximum number of Skeletons
+1 to Maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Realm Ender+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
+2 to Level of Socketed Elemental Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
+2 to Level of Socketed Elemental Gems
Socketed Gems are Supported by level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
Rotgut(50-100)% increased Charges used
50% chance to gain a Flask Charge when you deal a Critical Strike
(10-30)% increased Movement Speed during Flask effect
Consumes Frenzy Charges on use
Gain Onslaught for 2 seconds per Frenzy Charge on use
50% increased Duration
2.6.0(50-100)% increased Charges used
15% chance to gain a Flask Charge when you deal a Critical Strike
(10-30)% increased Movement Speed during Flask effect
Consumes Frenzy Charges on use
Gain Onslaught for 1 second per Frenzy Charge on use
50% increased Duration
2.2.0(100-150)% increased Charges used
15% chance to gain a Flask Charge when you deal a Critical Strike
(10-30)% increased Movement Speed during Flask effect
Consumes Frenzy Charges on use
Gain Onslaught for 1 second per Frenzy Charge on use
50% increased Duration
The Oak+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield
+(100-150) to maximum Life
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
2.6.0 +4% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
+(100-150) to maximum Life
50% reduced Freeze Duration on You
Regenerate 1% of Life per second
Regenerate 5% of Life per second while on Low Life
2.0.0 +4% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
+(100-150) to maximum Life
50% reduced Freeze Duration on You
Regenerate 3% of Life per second
Regenerate 6% of Life per second while on Low Life
1.1.0 +8% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
+(100-150) to maximum Life
50% reduced Freeze Duration on You
Regenerate 3% of Life per second
Regenerate 6% of Life per second while on Low Life
Trypanon30% increased Stun Duration on Enemies50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
2.6.020% increased Stun Duration on Enemies 50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
Brinerot Whalers20% increased Global Physical Damage
+(80-100) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
3.0.0 20% increased Global Physical Damage
+(120-150) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
2.6.0 20% increased Global Physical Damage
+(60-80) to maximum Energy Shield
+(20-30)% to Lightning Resistance
20% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Clayshaper15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill
Adds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
+1 to maximum number of Golems
Minions deal (5-8) to (12-16) Added Attack Physical Damage
2.6.0 15% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
Grants level 12 Summon Stone Golem
Adds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
Can Summon up to 1 additional Golem at a time
Nycta's Lantern30% increased Elemental Damage+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
Socketed Gems deal 63 to 94 additional Fire Damage
(20-30)% increased Spell Damage
(150-200)% increased Physical Damage
+(6-10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
2.6.030% increased Elemental Damage +2 to Level of Socketed Fire Gems
Socketed Gems are Supported by level 10 Added Fire Damage
Socketed Gems are Supported by level 10 Cold to Fire
Socketed Gems are Supported by level 10 Fire Penetration
(20 to 30)% increased Spell Damage
(150 to 200)% increased Physical Damage
+(6 to 10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
2.3.020% increased Elemental Damage +2 to Level of Socketed Fire Gems
Socketed Gems are Supported by level 10 Added Fire Damage
Socketed Gems are Supported by level 10 Cold to Fire
Socketed Gems are Supported by level 10 Fire Penetration
(20 to 30)% increased Spell Damage
(150 to 200)% increased Physical Damage
+(6 to 10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
2.0.020% increased Elemental Damage +2 to Level of Socketed Fire Gems
Socketed Gems are Supported by level 10 Added Fire Damage
Socketed Gems are Supported by level 10 Cold to Fire
Socketed Gems are Supported by level 10 Fire Penetration
(20 to 30)% increased Spell Damage
(150 to 200)% increased Physical Damage
+(6 to 10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
The Supreme Truth30% increased Elemental Damage+1 to Level of Socketed Gems
(80-100)% increased Physical Damage
(10-20)% increased Attack Speed
3% increased Experience gain
60% increased Intelligence Requirement
20% increased Elemental Damage
2.3.020% increased Elemental Damage +1 to Level of Gems in this item
(80 to 100)% increased Physical Damage
(10 to 20)% increased Attack Speed
3% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
2.0.020% increased Elemental Damage +1 to Level of Gems in this item
(80 to 100)% increased Physical Damage
(10 to 20)% increased Attack Speed
5% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
Tremor Rod+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
3.8.0 +18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by level 10 Remote Mine
Socketed Gems are Supported by Level 10 Blastchain Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
Mutewind Pennant6% increased Movement Speed(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Call to Arms
3.11.0 6% increased Movement Speed
(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect of Area Skills
Gain Onslaught for 4 seconds on using a Warcry
25% increased Warcry Buff Effect
Call to Arms
3.0.0 6% increased Movement Speed
(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect of Area Skills
Gain Onslaught for 4 seconds on using a Warcry
25% increased Warcry Buff Effect
Call to Arms
2.6.0 6% increased Movement Speed
(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
+1 to Level of Socketed Warcry Gems
10% increased Area of Effect of Area Skills
(20-30)% increased Chaos Damage
You gain Onslaught for 2 seconds on Killing Taunted Enemies
Gain Onslaught for 4 seconds on using a Warcry
25% increased Warcry Buff Effect
Call to Arms
Mutewind WhisperstepsAdds (25-30) to (40-50) Cold Damage to Spells
(50-70)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
2.6.0 Adds (15-19) to (28-35) Cold Damage to Spells
(20-40)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
20% increased Movement Speed
Unaffected by Chilled Ground
Ambu's Charge(180-220)% increased Armour and Energy Shield
+(60-80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
2.6.0 (180-220)% increased Armour and Energy Shield
+(60-80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
2% of Life Regenerated per Second while on Low Life
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
2.0.0 (140-180)% increased Armour and Energy Shield
+(60-80) to maximum Life
+10% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
2% of Life Regenerated per Second while on Low Life
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
1.0.0 (80-100)% increased Armour and Energy Shield
+(60-80) to maximum Life
+10% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
2% of Life Regenerated per Second while on Low Life
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
Daresso's Passion+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage
Adds (30-38) to (40-50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60-80)% increased Damage while you have no Frenzy Charges
2.6.0+30% to Global Critical Strike Multiplier Adds (30-38) to (40-50) Physical Damage
Adds (30-38) to (40-50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60-80)% increased Damage while you have no Frenzy Charges
Ascent From Flesh+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
2.6.0 +(9-20) to maximum Energy Shield
+300 to Evasion Rating
+(35-45) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attacks while Phasing
10% increased Movement Speed while Phasing
Brinerot MarkHas 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
2.6.0 +2 to Level of Socketed Golem Gems
Socketed Gems are Supported by level 15 Concentrated Effect
Socketed Gems are Supported by level 15 Increased Minion Life
25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
(10 to 25)% increased Spell Damage
+(15 to 25) to maximum Energy Shield
+(20 to 40)% to Lightning Resistance
Death's Opus(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
Adds (10-20) to (30-35) Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Bow Attacks fire an additional Arrow
3.10.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
3.0.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
2.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
1.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
Jorrhast's Blacksteel45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
2.6.0 40% increased Stun Duration on Enemies
25% chance to cast level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Cast Speed
(8-12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
Mutewind SealHas 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5-10) to (11-15) Physical Damage to Attacks
(5-10)% increased Attack Speed
(3-5)% chance to Dodge Attack Hits
2.6.0 +2 to Level of Socketed Golem Gems
Socketed Gems are Supported by level 13 Faster Attacks
Socketed Gems are Supported by level 16 Increased Minion Speed
Socketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
Adds (5–11 to 10–15) Physical Damage to Attacks
(5 to 10)% increased Attack Speed
(1 to 2)% chance to Dodge Attacks
Redblade BandHas 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
2.6.0 +2 to Level of Socketed Golem Gems
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have 5% Life Regenerated per second
Socketed Gems are Supported by level 12 Lesser Multiple Projectiles
Socketed Gems are Supported by level 17 Increased Minion Damage
+(30 to 40) to Strength
Adds (8–12) to (20–30) Fire Damage to Attacks
(20 to 30)% increased Fire Damage
+(30-40) to maximum Life
Rigwald's Charge+305 to Accuracy Rating(120-150)% increased Physical Damage
20% increased Attack Speed
10% increased Movement Speed
+(300-350) to Accuracy Rating
3.7.0+305 to accuracy rating
(120-150)% increased Physical Damage
20% increased Attack Speed
+(150-200) to Accuracy Rating
10% increased Movement Speed
2.6.0+305 to accuracy rating
18% increased Global Accuracy Rating
(120-150)% increased Physical Damage
20% increased Attack Speed
+(150-200) to Accuracy Rating
10% increased Movement Speed
The Blood Dance+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
4% reduced Attack and Cast Speed per Frenzy Charge
Regenerate 0.8% of Life per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
3.11.0 +(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
Regenerate 0.5% of Life per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
2.1.0+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
1% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage against Enemies on Low Life per Frenzy Charge
Gore Footprints
1.0.0+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
1% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
3% increased Damage against Enemies on Low Life per Frenzy Charge
Gore Footprints
Widowmaker30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
(22-30)% increased Critical Strike Chance
+(30-40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
2.6.030% increased Global Critical Strike Chance Adds (15–25) to (35–45) Physical Damage
(22-30)% increased Critical Strike Chance
+(30-40)% to Global Critical Strike Multiplier
100% increased Critical Strike Chance against Enemies on Full Life
1% of Attack Damage Leeched as Life on Critical Strike
Eclipse Solaris(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
3.10.0 (29-33)% increased Spell Damage
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
2.3.0 (14 to 18)% increased Spell Damage
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
2.2.0 (14 to 18)% increased Spell Damage
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(18-22)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Sibyl's Lament+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
3.9.0 Adds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 40% reduced Reflected Elemental Damage taken
Right ring slot: 40% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
2.6.0 Adds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 30% reduced Reflected Elemental Damage taken
Right ring slot: 30% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
2.0.0 Adds (8-15) to (20-28) Fire Damage to Attacks
(40-20)% reduced Rarity of Items found
Left ring slot: 30% reduced Reflected Elemental Damage taken
Right ring slot: 30% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
The Anvil+(20-30) to Strength8% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
2.6.0 +(20-30) to Strength
8% Chance to Block
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
10% reduced Movement Speed
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
+3% to maximum Block Chance
Reflects 240 to 300 Physical Damage to Attackers on Block
1.3.0 +(20-30) to Strength
10% Chance to Block
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(30-40) Life gained when you Block
+(10-20) Mana gained when you Block
20% reduced Movement Speed
+3% to maximum Block Chance
Reflects 200 to 250 Physical Damage to Attackers on Block
Advancing Fortress+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
2.6.0+21 Life gained for each Enemy hit by Attacks Socketed Gems are Supported by level 12 Fortify
(100-120)% increased Physical Damage
+110 to Evasion Rating
+(30-50) to maximum Life
+35 to maximum Energy Shield
Reflects (71-90) Physical Damage to Melee Attackers
15% Chance to Block
Death Rush+(9-13)% to Chaos Resistance+(300-350) to Accuracy Rating
+(260-300) to Armour
+(40-50) to maximum Life
+(15-20)% to Chaos Resistance
(0.6-0.8)% of Physical Attack Damage Leeched as Life
You gain Onslaught for 4 seconds on Kill
2.6.0+(9-13)% to Chaos Resistance +(300 to 350) to Accuracy Rating
+(60 to 80) to Armour
+(40-50) to maximum Life
+(15 to 20)% to Chaos Resistance
(0.6 to 0.8)% of Physical Attack Damage Leeched as Life
You gain Onslaught for 2 seconds on Kill
Ornament of the East+44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
3.0.0+44 Life gained for each Enemy hit by Attacks (100-120)% increased Physical Damage
Socketed Gems are Supported by level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
2.6.0+21 Life gained for each Enemy hit by Attacks (100-120)% increased Physical Damage
Socketed Gems are Supported by level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
Redblade TramplersAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
2.6.0 Adds (2–5) to (7–10) Physical Damage to Attacks
(5 to 10)% reduced Enemy Stun Threshold
(150 to 200)% increased Armour
+(50-70) to maximum Life
+(20 to 30)% to Fire Resistance
20% increased Movement Speed
Unaffected by Burning Ground
Innsbury Edge+330 to Accuracy Rating(100-140)% increased Physical Damage
(17-25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
Insanity (Hidden)
2.6.0 +330 to accuracy rating
18% increased Global Accuracy Rating
(100-140)% increased Physical Damage
(17-25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
Lightbane Raiment(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden)
2.0.0(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground
1.3.0(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
50% chance on Block to create Desecrated Ground
1.0.0(80 to 100)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects (10-20) Chaos Damage to Melee Attackers
25% reduced Light Radius
25% chance on Block to create Desecrated Ground
Winds of Change+(30-60) to maximum Life
30% increased Projectile Speed
(10-5)% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(30-50)% increased Projectile Damage
2.6.0+(30-60) to maximum Life
30% increased Projectile Speed
10% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(30-50)% increased Projectile Damage
VoidheartAdds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
Regenerate (2-4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (30-50)% chance to cause Bleeding
Melee Attacks have (20-40)% chance to Poison on Hit
2.4.05% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Melee Attacks cause Bleeding
Melee Attacks Poison on Hit
Sire of Shards+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
2.6.0+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a Nova
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
Soul MantleSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Hex on you when your Totems die, with 80% more Effect
2.6.0 Socketed Gems are Supported by Level 14 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Hex on you when your Totems die, with 80% more Effect
1.2.0 Socketed Gems are Supported by Level 14 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
25% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Hex on you when your Totems die, with 80% more Effect
The CovenantSocketed Gems are Supported by Level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
(210-250)% increased Energy Shield
10% increased maximum Life
3.0.0Socketed Gems are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
10% increased maximum Life
(280-320)% increased Energy Shield
2.6.0Socketed Gems are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
20% reduced maximum Life
10% increased maximum Life
(280-320)% increased Energy Shield
Blood Magic
2.0.0Gems in this item are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20 to 30) to Intelligence
20% reduced maximum Life
10% increased maximum Life
(180 to 220)% increased Energy Shield
Blood Magic
1.0.0Gems in this item are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20 to 30) to Intelligence
20% reduced maximum Life
10% increased maximum Life
(125 to 150)% increased Energy Shield
Blood Magic
Blood of the Karui100% increased Life Recovered
(5-20)% increased Recovery rate
Recover Full Life at the end of the Flask Effect
2.6.0(5 to 20)% increased Recovery Speed
100% increased Life Recovered
No Life Recovery Applies during Flask effect
Recover Full Life at the end of the Flask effect
1.3.0(20 to 30)% reduced Recovery Speed
100% increased Life Recovered
No Life Recovery Applies during Flask effect
Recover Full Life at the end of the Flask effect
Frostbreath15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
3.0.0 15% reduced Enemy Stun Threshold
Adds (16-22) to (26-32) Physical Damage
Adds (16-22) to (26-32) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
2.6.0 15% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
Adds (16-22) to (26-32) Physical Damage
Adds (16-22) to (26-32) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
Heartbreaker30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
2.6.0 30% increased Global Critical Strike Chance
(40-50)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
Immortal Flesh+(25-40) to maximum Life+(75-100) to maximum Life
Regenerate (66.7-75) Life per second
Regenerate (8-10) Mana per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked
2.6.0+(25 to 40) to maximum Life +(75 to 100) to maximum Life
(66.7 to 75.0) Life Regenerated per second
(8.0 to 10.0) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
−5% to all maximum Resistances
−(50 to 40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
1.3.0+(25 to 40) to maximum Life +(75 to 100) to maximum Life
(66.7 to 75.0) Life Regenerated per second
(8.0 to 10.0) Mana Regenerated per second
−40% to all Elemental Resistances
−10% to all maximum Resistances
−(50 to 40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
Victario's Charity+8% to all Elemental Resistances+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
2.6.0 +(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
10% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
SouthboundAdds (30-36) to (44-50) Cold Damage to Attacks
(12-16)% increased maximum Life
+(40-50)% to Cold Resistance
25% increased Freeze Duration on Enemies
Your Hits can only Kill Frozen Enemies
50% increased Herald of Ice Damage
2.6.0Adds (30-36) to (44-50) Cold Damage to Attacks
(12-16)% increased maximum Life
+(40-50)% to Cold Resistance
25% increased Freeze Duration on Enemies
Your Hits can only Kill Frozen Enemies
50% increased Herald of Ice Damage
Terminus Est+360 to Accuracy Rating(180-220)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
3.11.0+360 to Accuracy Rating
(220-260)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
2.6.0+360 to accuracy rating
18% increased Accuracy Rating (120-180)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
Cloak of Defiance(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
10% of Damage is taken from Mana before Life
Mind Over Matter
3.5.0 (110-150)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
3.0.0 (110-150)% increased Evasion and Energy Shield
+(90-110) to maximum Mana
(40-50)% increased Mana Regeneration Rate
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
1.3.0 (110-150)% increased Evasion and Energy Shield
+(90-110) to maximum Mana
(40-50)% increased Mana Regeneration Rate
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
Crown of the Pale King(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
2.6.0 (150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies is gained as Life
Dyadian Dawn+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical Damage
2.6.0+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
0.6% of Attack Damage Leeched as Life against Chilled Enemies
Enemies Ignited by an Attack Burn 20% faster
Deal no Physical Damage
Martyr's Crown+(60-80) to maximum Energy Shield
+(110-130) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
3.0.0+(60-80) to maximum Energy Shield
+(200-220) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
Take 5 Physical Damage when Hit by Attacks
Pain Attunement
1.2.0+(212-244) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
Take 5 Physical Damage when Hit by Attacks
Pain Attunement
Victario's Influence+1 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 30 Generosity
Socketed Gems have 30% reduced Mana Reservation
(120-150)% increased Evasion and Energy Shield
(20-40)% increased Area of Effect of Aura Skills
(10-15)% increased effect of Non-Curse Auras from your Skills
2.6.0+1 to Level of Socketed Aura Gems
Socketed Gems are Supported by level 1 Generosity
Socketed Gems have 20% reduced Mana Reservation
(120-150)% increased Evasion and Energy Shield
(10-20)% increased Radius of Aura Skills
(10-15)% increased effect of Non-Curse Auras you Cast
Bronn's Lithe+2 to Level of Socketed Movement Gems
10% increased Attack Speed
(35-50)% increased Damage with Movement Skills
(200-250)% increased Evasion Rating
10% increased Movement Speed
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
2.6.0+2 to Level of Socketed Movement Gems
10% increased Attack Speed
(35-50)% increased Damage with Movement Skills
(200-250)% increased Evasion Rating
10% increased Movement Speed
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
2.0.0+2 to Level of Socketed Movement Gems
10% increased Attack Speed
(35 to 50)% increased Damage with Movement Skills
(200 to 250)% increased Evasion Rating
10% increased Movement Speed
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
Infractem(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
3.7.0 (30 to 50)% increased Critical Strike Chance
(110-125)% increased Physical Damage
Adds (25–36) to (35–45) Physical Damage
+(20 to 30) to Dexterity
+(200 to 250) to Accuracy Rating
Arrows Pierce all Targets
10% increased Movement Speed
Cannot Leech Life
2.6.0(30 to 50)% increased Critical Strike Chance (90 to 100)% increased Physical Damage
Adds (25–36) to (35–45) Physical Damage
+(20 to 30) to Dexterity
+(200 to 250) to Accuracy Rating
Arrows Pierce all Targets
10% increased Movement Speed
Cannot Leech
1.2.0(30 to 50)% increased Critical Strike Chance (90 to 100)% increased Physical Damage
Adds (25–36) to (35–45) Physical Damage
+(20 to 30) to Dexterity
+(200 to 250) to Accuracy Rating
Arrows Pierce all Targets
10% increased Movement Speed
Cannot Leech
Prismatic Eclipse40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Strike Range per White Socket
3.7.040% increased Global Accuracy Rating
8% additional Chance to Block while Dual Wielding
Adds (20-31) to (30-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
2.6.018% increased Accuracy Rating
8% additional Chance to Block while Dual Wielding
Adds (20-31) to (30-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
1.3.018% increased Accuracy Rating
10% additional Chance to Block while Dual Wielding
Adds (20-31) to (30-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
Rainbowstride(4-6)% Chance to Block Spell Damage
(140-180)% increased Energy Shield
+(40-60) to maximum Mana
+20% to all Elemental Resistances
25% increased Movement Speed
3.4.0(6-7)% Chance to Block Spell Damage
+(40-60) to maximum Mana
(140-180)% increased Energy Shield
+20% to all Elemental Resistances
25% increased Movement Speed
2.6.0(6-7)% Chance to Block Spell Damage
+(40-60) to maximum Mana
(140-180)% increased Energy Shield
+20% to all Elemental Resistances
20% increased Movement Speed
1.1.0(6-7)% Chance to Block Spell Damage
+(80 to 100) to maximum Mana
(150 to 200)% increased Energy Shield
+8% to all Elemental Resistances
20% increased Movement Speed
1.0.0(6-7)% Chance to Block Spell Damage
+(80 to 100) to maximum Mana
(150 to 200)% increased Energy Shield
+20% to all Elemental Resistances
20% increased Movement Speed
The Consuming Dark40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
3.0.040% increased Global Critical Strike Chance +1 to Level of Socketed Fire Gems
(40 to 60)% increased Fire Damage
+(20 to 40) to Intelligence
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage Poisons Enemies
2.2.040% increased Global Critical Strike Chance +1 to Level of Socketed Fire Gems
(40 to 60)% increased Fire Damage
+(20 to 40) to Intelligence
45% of Fire Damage Converted to Chaos Damage
Your Chaos Damage Poisons Enemies
Atziri's Mirror6% increased Movement Speed+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(20-30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
3.0.06% increased Movement Speed
+(40-60) to Intelligence
(80-100)% increased Evasion Rating
+(20-30) to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
10% additional Block chance while not Cursed
20% additional Spell Block chance while Cursed
2.0.06% increased Movement Speed
+(40-60) to Intelligence
(80-100)% increased Evasion Rating
+(20-30) to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
10% additional Block chance while not Cursed
20% additional Spell Block chance while Cursed
Daresso's Courage120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life
20% increased Global Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
+(3-6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
3.4.020% increased Global Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
36% Chance to Block Spell Damage while on Low Life
+(3-6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
2.6.020% increased Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(10-20)% to Lightning Resistance
+(10-20)% to all Elemental Resistances
36% Chance to Block Spell Damage while on Low Life
+(3-6)% Chance to Block
20% chance to Block Attacks if you have Blocked a Spell Recently
20% chance to Block Spells if you have Blocked an Attack Recently
Voidhome30% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
2.6.020% increased Stun Duration on Enemies
150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
Hrimnor's Resolve(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
2.6.0(30 to 40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
50% chance to Avoid being Chilled
50% chance to Avoid being Frozen
10% increased Stun and Block Recovery
2.0.0(10 to 30)% increased Fire Damage
(40 to 60)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
50% chance to Avoid being Chilled
50% chance to Avoid being Frozen
10% increased Stun and Block Recovery
Maloney's Nightfall(25-35)% increased Stun Duration on Enemies10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
Adds (8-10) to (14-16) Physical Damage to Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded Enemies
2.6.0 (25-35)% increased Stun Duration on Enemies
(8-10)% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
Adds (5-7) to (8-10) Physical Damage to Attacks with Bows
10% chance to create a Smoke Cloud when Hit
(20-40)% increased Damage against Blinded Enemies
Rat's Nest15% increased Attack Speed
(60-75)% increased Global Critical Strike Chance
150% increased Evasion Rating
(20-25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
1.0.0 10% increased Attack Speed
(40-50)% increased Global Critical Strike Chance
100% increased Evasion Rating
(20-25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
Three-step Assault+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
2.6.0 +(25-35) to Dexterity
(20-40)% increased Evasion Rating
40% increased Evasion Rating while you have Onslaught
+(30-60) to maximum Life
20% increased Movement Speed
10% chance to Dodge Spell Damage while Phasing
Voidbringer+1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
+(40-80) to Total Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
3.11.0 +1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
(80-40)% increased Mana Cost of Skills
+(40-80) to Total Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
3.0.0 +1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(280-350)% increased Energy Shield
(80-40)% increased Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
2.6.0 +1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(280-350)% increased Energy Shield
80% increased Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
Death's Hand26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
3.7.026% increased Elemental Damage
Adds (30-41) to (80-123) Physical Damage
(20 to 50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
2.3.010% increased Elemental Damage
Adds (30-41) to (80-123) Physical Damage
(20 to 50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
Obliteration(31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
3.10.0 (31-35)% increased Spell Damage
Adds (24-30) to (80-92) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
2.3.0 (15-18)% increased Spell Damage
Adds (24-30) to (80-92) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
The Rat Cage(100-120)% increased Evasion Rating
+(160-200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
2.6.0(100-120)% increased Evasion Rating
+(160-200) to maximum Life
−5% to maximum Fire Resistance
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage taken as Physical Damage
Marohi Erqi45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise
(200-230)% increased Physical Damage
Adds 30 to 40 Physical Damage
10% reduced Attack Speed
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
-100 to Accuracy Rating
3.11.030% increased Stun Duration on Enemies
Socketed Gems are Supported by level 15 Pulverise Support
(230-260)% increased Physical Damage
Adds 30 to 40 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
3.7.030% increased Stun Duration on Enemies
Socketed Gems are Supported by level 15 Pulverise Support
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
2.6.020% increased Stun Duration on Enemies
Socketed Gems are Supported by level 15 Pulverise Support
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
Femurs of the Saints+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5-2.5)% Life per second
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
2.1.1d +12% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5 to 2.5) Life per second per Raging Spirit
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
3.8.0 +18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5-2.5)% Life per second
Minions deal (60-80)% increased Damage
2% increased Minion Attack and Cast Speed per Skeleton you own
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
2% increased Minion Duration per Zombie you own
Regenerate 0.6% of Life per second for each Raised Zombie
(8-12)% increased Minion Damage per Spectre you own
30% increased Mana Regeneration Rate per Raised Spectre|-| 2.6.0|

+12% Chance to Block Attack Damage while wielding a Staff

+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5-2.5)% Life per second
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
|-| 2.1.1d|

+12% Chance to Block Attack Damage while wielding a Staff

+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5 to 2.5) Life per second per Raging Spirit
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
Gang's Momentum(160-180)% increased Armour and Energy Shield
+(50-60)% to Fire Resistance
25% increased Movement Speed
(10-15)% chance to Ignite
(25-40)% increased Damage against Ignited Enemies
2.6.0(160-180)% increased Armour and Energy Shield
+(50-60)% to Fire Resistance
25% increased Movement Speed
(5-7)% chance to Ignite
15% increased Damage against Ignited Enemies
Ichimonji40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
5% reduced Mana Reserved
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
2.6.018% increased Accuracy Rating (60-80)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(10-15)% increased Attack Speed
10% increased Effect of Buffs on You
5% reduced Mana Reserved
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
Kaom's Primacy(100-140)% increased Physical Damage
+20 Life gained on Kill
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
3.11.0 (160-220)% increased Physical Damage
+20 Life gained on Kill
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
3.7.0 (160-220)% increased Physical Damage
Adds (16-21) to (32-38) Fire Damage
+(150-250) to Accuracy Rating
+20 Life gained on Kill
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
1.0.0 ?% increased Physical Damage
Adds (16-21) to (32-38) Fire Damage
+(150-250) to Accuracy Rating
+20 Life gained on Kill
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
Hiltless60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Blood Magic
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
3.11.0 40% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Blood Magic
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
2.6.018% increased Global Accuracy Rating
Socketed Gems are Supported by level 1 Blood Magic
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon range
Moonsorrow(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
3.0.0(33 to 37)% increased Spell Damage Socketed Gems are supported by level 5 Blind
(30 to 40)% increased Spell Damage
175% increased Physical Damage
+10 to Intelligence
(20 to 30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Socketed Gems are supported by level 20 Blind
2.3.0(15 to 19)% increased Spell Damage Socketed Gems are supported by level 5 Blind
(30 to 40)% increased Spell Damage
175% increased Physical Damage
+10 to Intelligence
(20 to 30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Socketed Gems are supported by level 20 Blind
2.0.0(15 to 19)% increased Spell Damage Socketed Gems are supported by level 5 Blind
(30 to 40)% increased Spell Damage
125% increased Physical Damage
+10 to Intelligence
(20 to 30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Socketed Gems are supported by level 20 Blind
Saffell's Frame+4% to all Elemental Resistances(15-20)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attacks
3.4.0 +4% to all Elemental Resistances
(21-24)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attacks
1.1.0 +8% to all Elemental Resistances
(30-36)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+5% to all maximum Resistances
Cannot Block Attacks
Soul Taker(100-140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
1.0.0 (160-200)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
Sunspite10% increased Attack Speed
(260-300)% increased Evasion and Energy Shield
(20-30)% increased Rarity of Items found
+(30-40)% to Fire Resistance
20% increased Movement Speed
(10-20)% increased Movement Speed while Ignited
+25% chance to be Ignited
Regenerate (75-125) Life per second while Ignited
2.6.010% increased Attack Speed
(260-300)% increased Evasion Rating and Energy Shield
(20-30)% increased Rarity of Items found
+(30-40)% to Fire Resistance
10% increased Movement Speed
(10-20)% increased Movement Speed while Ignited
+25% chance to be Ignited
(75-125) Life Regenerated per second while Ignited
The Dancing Dervish60% increased Global Accuracy Rating(130-160)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Rampage
3.11.040% increased Global Accuracy Rating
(160-190)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Rampage
2.6.018% increased Global Accuracy Rating
(160-190)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Rampage
Vis Mortis(200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
3.8.0 (200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
+1 to maximum number of Spectres
Minions gain Unholy Might for 10 seconds on Kill
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
2.6.0 (100-120)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
+1 to maximum number of Spectres
Minions gain Unholy Might for 5 seconds on Kill
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
Abyssus+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
3.0.0 Adds 40-60 Physical Damage to Attacks
+(20-25) to all Attributes
+(150-225)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
2.2.0 Adds 40-60 Physical Damage to Attacks
+(20-25) to all Attributes
+(100-150)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Cameria's Maul15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30-40)% increased Cold Damage with Attack Skills
2.6.0 15% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
(30-40)% increased Cold Damage with Weapons
40% increased Rarity of Items Dropped by Frozen Enemies
Lightning CoilAdds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage
1.3.0 Adds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
40% of Physical Damage from Hits taken as Lightning Damage
Mjölner15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
(80-120)% increased Physical Damage
Skills Chain +1 times
+300 Intelligence Requirement
+200 Strength Requirement
(30-40)% increased Lightning Damage with Attack Skills
2.6.015% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
(80-120)% increased Physical Damage
Skills Chain +1 times
+300 Intelligence Requirement
+200 Strength Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
(30-40)% increased Lightning Damage with Attack Skills
2.4.015% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies (80-120)% increased Physical Damage
Skills Chain +1 times
+300 Intelligence Requirement
+200 Strength Requirement
30% chance to Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
(30-40)% increased Lightning Damage with Attack Skills
2.0.015% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
(80-120)% increased Physical Damage
Skills Chain +1 times
+300 Intelligence Requirement
+200 Strength Requirement
50% chance to Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
(30-40)% increased Lightning Damage with Attack Skills
Romira's Banquet(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical Strike
2.2.0(20 to 30)% increased Global Critical Strike Chance +333 to Accuracy Rating
+(10 to 15)% to Global Critical Strike Multiplier
+(40 to 60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical Strike
1.1.0(20 to 30)% increased Global Critical Strike Chance +333 to Accuracy Rating
+(10 to 20)% to Global Critical Strike Multiplier
+(40 to 60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical Strike
Scaeva40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
2.6.018% increased Accuracy Rating Adds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Critical Strike Chance when in Main Hand
8% additional chance to Block when in Off Hand
Starkonja's Head+(50-70) to Dexterity
50% reduced Damage when on Low Life
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
2.6.050% reduced Damage when on Low Life
+(30-50) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
50% increased Global Evasion Rating when on Low Life
Chernobog's Pillar+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
3.0.0+(20-30) to maximum Life (120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15) to (30-35) Fire Damage to Spells and Attacks
2.6.0+(20-30) to maximum Life Adds (7–15 to 10–25) Fire Damage to Attacks
(120 to 150)% increased Armour
+(60-80) to maximum Life
+(35 to 50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
10% chance to Curse Enemies with Enfeeble on Hit
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15)-(30-35) Fire Damage to Spells and Attacks
2.0.0+(20-30) to maximum Life (120 to 150)% increased Armour
+(60-80) to maximum Life
+(35 to 50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
5% chance to Curse Enemies with Enfeeble on Hit
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15)-(30-35) Fire Damage to Spells and Attacks
Kondo's Pride+25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
3.11.0+435 to Accuracy Rating
(270-320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
2.6.0+435 to accuracy rating
18% increased Accuracy Rating (270-320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
Causes Bleeding on Melee Critical Strike
Panquetzaliztli30% increased Stun Duration on Enemies+(25-50) to all Attributes
(80-100)% increased Physical Damage
Adds (94-98) to (115-121) Physical Damage
Recover 5% of Life on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
2.6.020% increased Stun Duration on Enemies (80-100)% increased Physical Damage
Adds (94-98) to (115-121) Physical Damage
+(25-50) to all Attributes
Recover 5% of Maximum Life on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
Aegis Aurora(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
3.5.0 (80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
1.1.0 (80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 4% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
Apep's Rage(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
3.11.0 (38-42)% increased Spell Damage
Adds (90-130) to (140-190) Chaos Damage to Spells
(25 to 30)% increased Cast Speed
+(5 to 10)% to Chaos Resistance
40% increased Mana Cost of Skills
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
3.7.0 (38-42)% increased Spell Damage
Adds (50-90 to 65-105) Chaos Damage to Spells
(25 to 30)% increased Cast Speed
+(5 to 10)% to Chaos Resistance
40% increased Mana Cost of Skills
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
2.3.0 (17 to 20)% increased Spell Damage
Adds (50-90 to 65-105) Chaos Damage to Spells
(25 to 30)% increased Cast Speed
+(5 to 10)% to Chaos Resistance
40% increased Mana Cost of Skills
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
Chin Sol+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(200-260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
3.9.0(15-25)% to Global Critical Strike Multiplier (200-260)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
3.5.0(15-25)% to Global Critical Strike Multiplier (150 to 180)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
2.0.0(6 to 12)% increased Elemental Damage with Attack Skills
(15-25)% to Global Critical Strike Multiplier (150 to 180)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
1.2.0(6 to 12)% increased Elemental Damage with Attack Skills
(15-25)% to Global Critical Strike Multiplier (75 to 100)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
5% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
1.0.0(15-25)% to Global Critical Strike Multiplier (75 to 100)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
5% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
Darkscorn+(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage
Adds (15-20) to (25-30) Physical Damage
20% increased Attack Speed
(15-30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
3.9.0+(15-25)% to Global Critical Strike Multiplier
(130-150)% increased Physical Damage
Adds (15-20) to (25-30) Physical Damage
20% increased Attack Speed
(15-30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
3.7.0+(15-25)% to Global Critical Strike Multiplier
(130 to 150)% increased Physical Damage
Adds (10-15) to (15-20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
2.6.0+(15-25)% to Global Critical Strike Multiplier
(100 to 125)% increased Physical Damage
Adds (10-15) to (15-20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
2.0.0+(15-25)% to Global Critical Strike Multiplier
(6 to 12)% increased Elemental Damage with Weapons
(100 to 125)% increased Physical Damage
Adds (6–10 to 10–14) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
1.2.0+(15-25)% to Global Critical Strike Multiplier
(100 to 125)% increased Physical Damage
Adds (6–10 to 10–14) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
Death's Oath+(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
3.0.0 Grants level 20 Death Aura Skill
+(40 to 50) to all Attributes
(10 to 15)% increased Attack Speed
(180 to 220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Life
Deals 450 Chaos Damage per second to nearby enemies
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
2.0.0 Grants level 20 Death Aura Skill
+(40 to 50) to all Attributes
(10 to 15)% increased Attack Speed
(180 to 220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Life
Deals 450 Chaos Damage per second to nearby enemies
You take 450 Chaos Damage per second for 10 seconds on Kill
Gore Footprints
Hyaon's Fury40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15-20)% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
3.11.040% increased Accuracy Rating
Adds 1 to (550–650) Lightning Damage
(7–10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
3.0.040% increased Accuracy Rating Adds (1–550 to 1–650) Lightning Damage
(7 to 10)% increased Attack Speed
3% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
2.6.018% increased Accuracy Rating Adds (1–550 to 1–650) Lightning Damage
(7 to 10)% increased Attack Speed
3% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
2.0.018% increased Accuracy Rating Adds (1–500 to 1–600) Lightning Damage
(7 to 10)% increased Attack Speed
3% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
1.3.018% increased Accuracy Rating Adds (1–500 to 1–600) Lightning Damage
(7 to 10)% increased Attack Speed
6% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Shavronne's Wrappings(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
3.0.0 (3-10)% increased Spell Damage
(140-200)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
1.0.0 (3-10)% increased Spell Damage
(200-250)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Sin Trek+(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-150) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
3.5.0 +(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-160) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
2.6.0 +(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(70-100) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From You
2.0.0 +(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(50-70) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From You
Singularity30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells
(14-18)% increased Cast Speed
(6-8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(60-80)% increased Damage with Hits and Ailments against Hindered Enemies
2.3.0 10% increased Elemental Damage
Adds (30-40) to (60-70) Lightning Damage to Spells
(14-18)% increased Cast Speed
(6-8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(60-80)% increased Damage with Hits and Ailments against Hindered Enemies
Brain Rattler5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
3.11.030% increased Stun Duration on Enemies
5% chance to deal Double Damage
Adds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
2.6.0 20% increased Stun Duration on Enemies
5% chance to deal Double Damage
Adds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Corona Solaris(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
3.10.0 (29-33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
2.3.0 (14 to 18)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
2.2.0 (14 to 18)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(18-22)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
The Broken CrownSocketed Gems are supported by Level 20 Cast on Death
+(10-15) to all Attributes
20% increased Damage when on Low Life
(60-100)% increased Armour and Energy Shield
+(50-70) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43-61)% to Chaos Resistance
3.0.0 Socketed Gems are supported by Level 20 Cast on Death
+(10-15) to all Attributes
20% increased Damage when on Low Life
(60-100)% increased Armour and Energy Shield
+(70-90) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43-61)% to Chaos Resistance
2.6.0 Socketed Gems are supported by Level 20 Cast on Death
+(10-15) to all Attributes
20% increased Damage when on Low Life
(60-100)% increased Armour and Energy Shield
+(20-30) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43-61)% to Chaos Resistance
Thousand Teeth Temu3% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies when Hit is gained as Life
3.0.03% increased Movement Speed (100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies is gained as Life
2.6.03% increased Movement Speed (100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies is gained as Life
Doon Cuebiyari32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
+(50-70) to Strength
(15-18)% increased Cast Speed
+(20-30) to maximum Mana
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
2.3.0 10% increased Elemental Damage
Socketed Gems are Supported by level 30 Iron Will
+(50 to 70) to Strength
(15 to 18)% increased Cast Speed
+(20 to 30) to maximum Mana
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
Duskdawn+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
3.5.0 +20% Chance to Block Attack Damage while wielding a Staff
+4% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently
2.6.0 +18% Chance to Block Attack Damage while wielding a Staff
+4% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Block Chance
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently
Geofri's Sanctuary(50-75)% increased Armour and Energy Shield
+(30-40) to maximum Energy Shield
+(60-70) to maximum Life
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
3.0.0(50-75)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(70-80) to maximum Energy Shield
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
2.6.0(50-75)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(70-80) to maximum Energy Shield
+(14-18)% to all Elemental Resistances
+1 maximum Energy Shield per 5 Strength
Zealot's Oath
Mark of the Doubting Knight50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
2.6.050% increased Global Critical Strike Chance 5% Additional Chance to Block while Dual Wielding
(210 to 240)% increased Physical Damage
10% reduced Attack Speed
+(6 to 10)% to all Elemental Resistances
Melee Critical Strikes have 25% chance to cause Bleeding
Melee Critical Strikes have 25% chance to Poison the Enemy
2.0.050% increased Global Critical Strike Chance 5% Additional Chance to Block while Dual Wielding
(180 to 210)% increased Physical Damage
10% reduced Attack Speed
+(6 to 10)% to all Elemental Resistances
Melee Critical Strikes have 25% chance to cause Bleeding
Melee Critical Strikes have 25% chance to Poison the Enemy
Reach of the CouncilSocketed Gems are Supported by Level 20 Greater Volley
(50-75)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
20% reduced Projectile Speed
Arrows fired from the first firing points always Pierce
Arrows fired from the second firing points Fork
Arrows fired from the third firing points Return to you
Arrows fired from the fourth firing points Chain +2 times
3.11.0 Socketed Gems are Supported by Level 20 Greater Volley
(50-75)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
20% reduced Projectile Speed
3.5.0Socketed Gems are Supported by Level 20 Greater Volley
(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 2 additional Arrows
20% reduced Projectile Speed
2.6.0Socketed Gems are Supported by Level 20 Greater Volley
(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 4 additional Arrows
20% reduced Projectile Speed
2.4.0Socketed Gems are Supported by Level 20 Greater Volley
(50-70)% increased Physical Damage
Adds (25-40) to (100-115) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 4 additional Arrows
20% reduced Projectile Speed
Rebuke of the Vaal+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage
Adds (49-98) to (101-140) Fire Damage
Adds (49-98) to (101-140) Cold Damage
Adds 1 to (210-250) Lightning Damage
Adds (49-98) to (101-140) Chaos Damage
(10-20)% increased Attack Speed
3.7.0+460 to accuracy rating
Adds (19-28) to (31-40) Physical Damage
Adds (19-28) to (31-40) Fire Damage
Adds (19-28) to (31-40) Cold Damage
Adds 1 to (50-70) Lightning Damage
Adds (19-28) to (31-40) Chaos Damage
(10-20)% increased Attack Speed
2.6.0+460 to accuracy rating
18% increased Accuracy Rating
Adds (19-28) to (31-40) Physical Damage
Adds (19-28) to (31-40) Fire Damage
Adds (19-28) to (31-40) Cold Damage
Adds 1 to (50-70) Lightning Damage
Adds (19-28) to (31-40) Chaos Damage
(10-20)% increased Attack Speed
1.0.0+460 to accuracy rating
18% increased Accuracy Rating Adds (15-24) to (25-35) Physical Damage
Adds (15-24) to (25-35) Fire Damage
Adds (15-24) to (25-35) Cold Damage
Adds 1 to (40-60) Lightning Damage
Adds (15-24) to (25-35) Chaos Damage
(10-20)% increased Attack Speed
Soul Strike(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
2.5.0 (20-30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
40% reduced Energy Shield Recharge Rate
150% faster start of Energy Shield Recharge
Taryn's Shiver+25% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Cold Spell Skill Gems
(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
2.6.0+18% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Cold Gems
(50 to 60)% increased Spell Damage
(40 to 50)% increased Cold Damage
(10 to 20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
2.0.0+18% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Cold Gems
(40 to 50)% increased Spell Damage
(40 to 50)% increased Cold Damage
(10 to 20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
Varunastra+460 to Accuracy Rating(40-60)% increased Physical Damage
Adds (30-45) to (80-100) Physical Damage
+(2-3) Mana gained for each Enemy hit by Attacks
Counts as all One Handed Melee Weapon Types
2.6.0+460 to accuracy rating
18% increased Accuracy Rating (40-60)% increased Physical Damage
Adds (30-45) to (80-100) Physical Damage
+(2-3) Mana gained for each Enemy hit by Attacks
Counts as all One Handed Melee Weapon Types
Bino's Kitchen Knife30% increased Global Critical Strike Chance30% increased Damage over Time
Adds (50-60) to (120-140) Physical Damage
(40-50)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
+(8-12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
2.2.030% increased Global Critical Strike Chance 30% increased Damage over Time
Adds (50–120 to 60–140) Physical Damage
(40 to 50)% increased Critical Strike Chance
+(10 to 15)% to Global Critical Strike Multiplier
+(8 to 12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
Darkray Vectors(40-70)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attack Hits per Frenzy Charge
2.6.0 (40-70)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
50% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attacks per Frenzy Charge
0.10.8b (40-70)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
75% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attacks per Frenzy Charge
Doomsower+50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect
(30-50)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
3.11.0 +50 to Strength and Dexterity
+470 to accuracy rating
Socketed Melee Gems have 15% increased Area of Effect
(50-70)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
3.8.0 +50 to Strength and Dexterity
+470 to accuracy rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(50-70)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
3.0.0 +50 to Strength and Dexterity
+470 to accuracy rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(50-70)% increased Physical Damage
Adds (50-75) to (85-110) Physical Damage
(6-12)% increased Attack Speed
2.6.0 +50 to Strength and Dexterity
18% increased Accuracy Rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(50-70)% increased Physical Damage
Adds (50-75) to (85-110) Physical Damage
(6-12)% increased Attack Speed
Hyrri's Ire+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (105-145) to (160-200) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
3.9.0 +(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (173-188) to (240-262) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
3.5.0 +(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (50-60) to (70-80) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
2.6.0 +(20-30) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds 13 to 24 Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
2.0.0 +(20-30) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds 13 to 24 Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Acrobatics
1.0.0 +(20-30) to Dexterity
(80-120)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds 13 to 24 Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Acrobatics
Malachai's Loop(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
3.11.0(10-15)% increased Spell Damage
(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
2.6.0(160-200)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you for 4 seconds on reaching Maximum Power Charges
Piscator's Vigil(35-39)% increased Spell DamageNo Physical Damage
(10-18)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
2.6.0(35-39)% increased Spell Damage No Physical Damage
(10 to 18)% increased Attack Speed
+(340 to 400) to Accuracy Rating
(20 to 30)% increased Critical Strike Chance
Attacks with this Weapon have (100 to 115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
2.3.0(16 to 19)% increased Spell Damage No Physical Damage
(10 to 18)% increased Attack Speed
+(340 to 400) to Accuracy Rating
(20 to 30)% increased Critical Strike Chance
Attacks with this Weapon have (100 to 115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
Rime GazeSocketed Gems are Supported by Level 20 Concentrated Effect
30% increased Cold Damage
(180-200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
+(16-22)% to Cold Damage over Time Multiplier
3.5.0Socketed Gems are Supported by Level 20 Concentrated Effect
30% increased Cold Damage
+(40-60) to maximum Mana
(180-200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(16-22)% to Cold Damage over Time Multiplier
2.6.0Socketed Gems are Supported by level 15 Concentrated Effect
30% increased Cold Damage
+(40-60) to maximum Mana
(100-120)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
50% slower start of Energy Shield Recharge
2.0.0Socketed Gems are Supported by level 15 Concentrated Effect
10% increased Cold Damage
+(40-60) to maximum Mana
(100-120)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
50% slower start of Energy Shield Recharge
Rise of the Phoenix+8% to all Elemental Resistances(80-100)% increased Armour and Energy Shield
+(40-60) to maximum Life
Regenerate (15-20) Life per second
+5% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
3.1.0+8% to all Elemental Resistances (80-100)% increased Armour and Energy Shield
+(40-60) to maximum Life
6 Life Regenerated per second
+8% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
1.1.0+16% to all Elemental Resistances (80 to 100)% increased Armour and Energy Shield
+(40-60) to maximum Life
6 Life Regenerated per second
+8% to maximum Fire Resistance
+(20 to 25)% to Fire Resistance
25% increased Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
Tidebreaker10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
3.5.0 30% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
2.6.0 20% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Agnerod East+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Duration of Lightning Ailments
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
2.6.0+12% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Duration of Lightning Ailments
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod North+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
40% increased Strength Requirement
15% chance to Shock
Damage Penetrates 20% Lightning Resistance
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +1 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod South+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+5% to maximum Lightning Resistance
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +1 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+5% to maximum Lightning Resistance
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod West+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +1 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Callinellus Malleus15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage
Adds (5-10) to (15-23) Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
2.6.0 15% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
Adds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
Dreamfeather+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Evasion Rating
3% increased Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
3.7.0+475 to Accuracy Rating
Adds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Accuracy Rating
+(180-200) to Evasion Rating
3% increased Movement Speed
1% increased Attack Damage per 450 Evasion Rating
2.6.0+475 to accuracy rating
18% increased Global Accuracy Rating
Adds (20-40) to (55-70) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Accuracy Rating
+(180-200) to Evasion Rating
3% increased Movement Speed
1% increased Attack Damage per 450 Evasion Rating
2.0.0+475 to accuracy rating
18% increased Global Accuracy Rating
Adds (15–30 to 35–50) Physical Damage
(20 to 25)% increased Attack Speed
+(180 to 200) to Accuracy Rating
+(180 to 200) to Evasion Rating
3% increased Movement Speed
1% increased Attack Damage per 450 Evasion Rating
Kingmaker(170-200)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
3.11.0 (250-285)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
3.6.0 (200-250)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
+(100-150) to maximum Mana
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
2.6.0 (200-250)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
+(100-150) to maximum Mana
Nearby Allies have 30% increased Item Rarity
Nearby Allies' spells have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Lioneye's Glare(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
Adds (6-12) to (20-32) Physical Damage
(10-20)% increased Attack Speed
+(80-100) to maximum Mana
Hits can't be Evaded
Far Shot
3.0.0(20 to 24)% increased Elemental Damage with Weapons (150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Far Shot
2.6.0(6 to 12)% increased Elemental Damage with Weapons (150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Far Shot
2.0.0(20 to 24)% increased Elemental Damage with Weapons (150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Far Shot
Shaper's Touch(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
3.10.0 (80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+2 Mana per 4 Strength
2% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
2.6.0 (80-120)% increased Armour and Energy Shield
+2 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
1% increased Evasion Rating per 10 Intelligence
1% increased Melee Physical Damage per 10 Dexterity
Windripper(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
3.5.0(20-24)% increased Elemental Damage with Weapons
Adds (32-48) to (40-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen enemies
30% increased Rarity of Items Dropped by Slain Shocked enemies
2.6.0(6-12)% increased Elemental Damage with Weapons
Adds (32-48) to (40-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen enemies
30% increased Rarity of Items Dropped by Slain Shocked enemies
2.0.0(20-24)% increased Elemental Damage with Weapons
Adds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies
1.1.2(20-24)% increased Elemental Damage with Weapons
Adds 40 to 60 Cold Damage
Adds 1 to 100 Lightning Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies
Heretic's Veil+1 to Level of Socketed Curse Gems
Socketed Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(90-110)% increased Evasion and Energy Shield
+(40-50) to maximum Energy Shield
3.0.0 +1 to Level of Socketed Curse Gems
Socketed Curse Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(130-150)% increased Evasion and Energy Shield
+(40-50) to maximum Energy Shield
2.6.0 +2 to Level of Socketed Curse Gems
Socketed Curse Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(130-150)% increased Evasion and Energy Shield
+(40-50) to maximum Energy Shield
Kongor's Undying Rage25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
2.6.020% increased Stun Duration on Enemies Adds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 2 seconds on Critical Strike
2.0.020% increased Stun Duration on Enemies Adds (27-36) to (270-360) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 2 seconds on Critical Strike
Oro's Sacrifice30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
3.11.030% increased Elemental Damage with Attack Skills
30% increased Global Accuracy Rating
No Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
1.3.030% increased Elemental Damage with Attack Skills
30% increased Global Accuracy Rating
No Physical Damage
Adds (425–550 to 475–600) Fire Damage
(10 to 15)% increased Attack Speed
20% chance to Ignite
20% increased Physical Damage taken
20% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Surgebinders(90-110)% increased Armour and Evasion
(4-7)% increased Elemental Damage per Frenzy Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Spell Damage per Power Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
2.6.0(90-110)% increased Armour and Evasion
(4-7)% increased Spell Damage per Power Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Elemental Damage per Frenzy Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
(30-10)% reduced Endurance, Frenzy and Power Charge Duration
The Bringer of RainSocketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
3.5.0 Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 12 Faster Attacks
Socketed Gems are supported by Level 6 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
1.3.0 Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 12 Faster Attacks
Socketed Gems are supported by Level 6 Blind
15% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
10% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
1.1.0 Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
15% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-220) to maximum Life
10% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
ThunderfistSocketed Gems are Supported by Level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Duration of Lightning Ailments
10% increased Stun Duration on Enemies
2.6.0Socketed Gems are Supported by level 18 Added Lightning Damage
Adds 1 to 40 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
1.0.0Socketed Gems are Supported by level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
Broken Faith+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
3.11.0 +12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
Gain (5-10)% of Physical Damage as Extra Chaos Damage
+5% Chance to Block
Gain Unholy Might on block for 10 seconds
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
2.6.0 +12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
Gain (5-10)% of Physical Damage as Extra Chaos Damage
−10% Chance to Block
(20-30)% increased Damage when you have no Energy Shield
100% increased Global Armour while you have no Energy Shield
30% chance to gain Unholy Might on block for 3 second
Cospri's Malice+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike
No Physical Damage
Adds (80-100) to (160-200) Cold Damage
Adds (40-60) to (90-110) Cold Damage to Spells
(8-14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
2.6.0 +30% to Global Critical Strike Multiplier
Trigger a Socketed Cold Spell on Melee Critical Strike
No Physical Damage
Adds (80-100) to (160-200) Cold Damage
Adds (40-60) to (90-110) Cold Damage to Spells
(8-14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Hand of Wisdom and Action+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
3.0.0+46 Life gained for each Enemy hit by Attacks (8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
2.6.0+25 Life gained for each Enemy hit by Attacks (8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
Hegemony's Era+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
3.11.0+18% Chance to Block Spell Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
Adds (165-175) to (185-205) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
2.6.0+12% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
Izaro's Dilemma+46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(300-400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
3.7.0+46 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(250-350) to Accuracy Rating
100% increased Physical Damage while Frozen
2.6.0+25 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(250-350) to Accuracy Rating
100% increased Physical Damage while Frozen
Kaom's HeartHas no Sockets
(20-40)% increased Fire Damage
+500 to maximum Life
1.0.0 Has no Sockets
+1000 to maximum Life
(20 to 40)% increased Fire Damage
Kaom's RootsHas no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
2.6.0 Has no Sockets
Cannot be Knocked Back
+(120-150) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
Mon'tregul's Grasp40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
Raised Zombies deal (80-100)% more Physical Damage
2.6.040% increased Elemental Damage 50% reduced number of Zombies allowed
+2000 to Zombie maximum Life
Raised Zombies have (25-30)% to all Resistances
25% increased Zombie Size
Enemies killed by Zombies explode dealing Fire Damage
Zombies deal (80-100)% more Physical Damage
2.3.015% increased Elemental Damage 50% reduced number of Zombies allowed
+2000 to Zombie maximum Life
Raised Zombies have (25-30)% to all Resistances
25% increased Zombie Size
Enemies killed by Zombies explode dealing Fire Damage
Zombies deal (80-100)% increased Physical Damage
1.2.015% increased Elemental Damage 50% reduced number of Zombies allowed
+500 to Zombie maximum Life
Raised Zombies have (25-30)% to all Resistances
25% increased Zombie Size
Enemies killed by Zombies explode dealing Fire Damage
Zombies deal (80-100)% increased Physical Damage
Nuro's Harp(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
2.5.0No Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
Pledge of Hands+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
3.11.0 +18% Chance to Block Attack Damage while wielding a Staff
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by level 30 Greater Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by level 30 Greater Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
Prism Guardian+12% to all Elemental Resistances+2 to Level of Socketed Aura Gems
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20-30) to Dexterity
+25% to all Elemental Resistances
2.0.0+12% to all Elemental Resistances +1 to Level of Aura Gems in this item
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20 to 30) to Dexterity
+25% to all Elemental Resistances
1.1.0+24% to all Elemental Resistances +1 to Level of Aura Gems in this item
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20 to 30) to Dexterity
+25% to all Elemental Resistances
Razor of the Seventh Sun40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
3.11.040% increased Accuracy Rating
Adds (90-110) to (145-170) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
3.5.0 40% increased Accuracy Rating
Adds (65-75) to (110-130) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
2.6.0 18% increased Accuracy Rating
Adds (65-75) to (110-130) Physical Damage
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Rigwald's Command40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
3.11.040% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill
2.6.018% increased Accuracy Rating 10% additional Block Chance while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill
Rumi's Concoction+(14-20)% Chance to Block Attack Damage during Flask effect
+(6-10)% Chance to Block Spell Damage during Flask effect
2.5.0+3000 to Armour
+(20-30)% Chance to Block during Flask effect
+(10-15)% Chance to Block Spells during Flask effect
1.3.0+3000 to Armour
+(30-40)% Chance to Block during Flask effect
+(15-20)% Chance to Block Spells during Flask effect
Touch of Anguish+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently Freeze
2.6.0+25 Life gained for each Enemy hit by Attacks Adds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not always Freeze
Vessel of Vinktar(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
20% of Lightning Damage Leeched as Life during Flask effect
<One of the four modifiers>
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Physical Damage Converted to Lightning during Flask effect
3.0.0(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
<One of the four modifiers>
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Physical Damage Converted to Lightning during Flask effect

20% of Lightning Damage Leeched as Life during Flask effect
20% of Lightning Damage Leeched as Mana during Flask effect
2.2.0(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
<One of the four modifiers>
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Physical Damage Converted to Lightning during Flask effect

30% of Lightning Damage Leeched as Life during Flask effect
30% of Lightning Damage Leeched as Mana during Flask effect
Life and Mana Leech are instant during effect
Void Battery(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
2.3.0(16 to 20)% increased Spell Damage 80% reduced Spell Damage
(10 to 20)% increased Cast Speed
(50 to 65)% increased Global Critical Strike Chance
+(40 to 50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
Cherrubim's Maleficence(50-80)% increased Chaos Damage
(160-200)% increased Armour and Evasion
+(70-100) to maximum Life
100% increased total Recovery per second from Life Leech
2.6.0(10-20)% increased Chaos Damage
(160-200)% increased Armour and Evasion
+(70-100) to maximum Life
100% increased Life Leeched per second
2.0.0(10-20)% increased Chaos Damage
(160-200)% increased Armour and Evasion
+(70-100) to maximum Life
30% increased Life Leeched per second
DyadusAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
2.6.0Adds (170-190) to (200-220) Fire Damage in Main Hand
Adds (170-190) to (200-220) Cold Damage in Off Hand
(10-15)% increased Attack Speed
Enemies Chilled by you take 40% increased Burning Damage
25% chance to Ignite when in Main Hand
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
100% increased Chill Duration on Enemies when in Off Hand
Ming's Heart+(9-13)% to Chaos Resistance(10-5)% reduced maximum Energy Shield
(10-5)% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
3.0.0+(9-13) to Chaos Resistance 10% reduced maximum Life
10% reduced maximum Energy Shield
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
2.6.0+(9-13) to Chaos Resistance 15% reduced maximum Life
15% reduced maximum Energy Shield
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
United in Dream40% increased Global Accuracy RatingGrants Level 15 Envy Skill
Minions deal (30-40)% increased Damage
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
3.0.040% increased Accuracy Rating Grants level 15 Envy Skill
Minions deal (30-40)% increased Damage
Minions have +29% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
2.6.018% increased Accuracy Rating Grants level 15 Envy Skill
Minions deal (30-40)% increased Damage
Minions have +29% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
Ylfeban's TrickeryTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit
2.6.0 Cast Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
10% chance to Curse non-Cursed Enemies with a random Curse on Hit
5% chance to create Shocked Ground when Hit
Incandescent Heart(220-240)% increased Armour and Energy Shield
+(80-90) to maximum Life
(0.8-1)% of Attack Damage Leeched as Life
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20-30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
2.6.0+(60-80) to Armour
(120-140)% increased Armour and Energy Shield
+(80-90) to maximum Life
(0.8-1)% of Physical Attack Damage Leeched as Life
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage taken as Chaos Damage
(20-30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
Jaws of Agony4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
3.0.0 4% chance to Dodge Spell Damage
Reflects (221 to 260) Physical Damage to Melee Attackers Grants level 20 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
2.0.0 4% chance to Dodge Spell Damage
Reflects (221 to 260) Physical Damage to Melee Attackers
Grants level 20 Bear Trap Skill
(18 to 28)% increased Trap Damage
(15 to 25)% increased Physical Damage
+(60 to 80) to maximum Life
-(14 to 18) Physical Damage taken from Attacks
15% chance to gain a Power Charge on Throwing a Trap
Lioneye's Remorse+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
3.0.0+(20-30) to maximum Life (200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
2.6.0+(20-30) to maximum Life (200-250)% increased Armour
20% increased Stun and Block Recovery
+(80-100) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
The Restless Ward+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
1% increased Movement Speed per Frenzy Charge
Regenerate (20-30) Life per second per Endurance Charge
100% increased Endurance, Frenzy and Power Charge Duration
2.6.0 +(20-25) to maximum Mana
(120-150)% increased Evasion and Energy Shield
+(40-60) to maximum Life
1% increased Movement Speed per Frenzy Charge
Regenerate (15-20) Life per second per Endurance Charge
100% increased Endurance, Frenzy and Power Charge Duration
Doryani's Catalyst32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation
Adds (65-85) to (100-160) Physical Damage
(11-15)% increased Attack Speed
(6-10)% increased Cast Speed
(30-40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80-100)% increased Elemental Damage
2.3.0 10% increased Elemental Damage
Socketed Gems are Supported by level 20 Elemental Proliferation
Adds (65-85) to (100-160) Physical Damage
(11-15)% increased Attack Speed
(6-10)% increased Cast Speed
(30-40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80-100)% increased Elemental Damage