Item | Stats | Legacy stats |
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Atziri's Reign | (15-20)% increased Vaal Skill Effect Duration Vaal Skills have (15-20)% chance to regain consumed Souls when used Corrupted | 3.14.0 | (15-20)% increased Vaal Skill Effect Duration Vaal Skills have (15-20)% chance to regain consumed Souls when used |
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Brutal Restraint | Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima) Passives in radius are Conquered by the Maraketh Historic | 3.11.0 | Denoted service of (500-8000) dekhara in the akhara of Deshret/Asenath/Nasima/Balbala Passives in radius are Conquered by the Maraketh Historic |
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Coated Shrapnel | Traps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage | 3.8.0 | Traps and Mines deal (3-5) to (10-15) additional Physical Damage Traps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage |
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Darkness Enthroned | Has 1 Abyssal SocketHas 1 Abyssal Socket 75% increased Effect of Socketed Jewels | 3.11.0 | Has 1 Abyssal Socket Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels |
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Dead Reckoning | Minions have +(7-10)% to all Elemental Resistances With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages | 3.8.0 | Limited to: 1 Radius: Medium (1200) Minions have +(7-10)% to all Elemental Resistances With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages | 3.0.0 | Limited to: 1 Radius: Medium (1200) Minions have +(7-10)% to all Elemental Resistances With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages |
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Elegant Hubris | Commissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario) Passives in radius are Conquered by the Eternal Empire Historic | 3.11.0 | Commissioned (2000-160000) coins to commemorate Chitus -Cadiro-Victario-Caspiro Passives in radius are Conquered by the Eternal Empire Historic |
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Fevered Mind | +(5-10) to Intelligence Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage Corrupted | 3.11.0 | (30-40)% increased Spell Damage 50% increased Mana Cost of Skills +(5-10) to Intelligence Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage | 3.10.0 | (20-30)% increased Spell Damage 100% increased Mana Cost of Skills +(5-10) to Intelligence Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage |
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Fragile Bloom | Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth Lose all Fragile Regrowth when Hit Gain 1 Fragile Regrowth each second | 3.11.0 | Regenerate 2% of Life per second 10% increased Damage taken Gain 1 Fragile Regrowth each second Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth Lose all Fragile Regrowth when Hit |
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From Dust | Summon 4 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown | 3.8.0 | Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown |
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Glorious Vanity | Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua) Passives in radius are Conquered by the Vaal Historic | 3.11.0 | Bathed in the blood of (100-8000) sacrificed in the name of Zerphi/Doryani/Xibaqua/Ahuana Passives in radius are Conquered by the Vaal Historic |
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Grand Spectrum | +7% to all Elemental Resistances per Grand Spectrum | 3.10.0 | +7% to all Elemental Resistances per Grand Spectrum Gain 200 Armour per Grand Spectrum | 3.0.0 | +7% to all Elemental Resistances per Grand Spectrum Gain 75 Armour per Grand Spectrum |
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Grand Spectrum | 25% increased Critical Strike Chance per Grand Spectrum | 3.10.0 | 25% increased Critical Strike Chance per Grand Spectrum Gain 30 Mana per Grand Spectrum | 3.0.0 | 25% increased Critical Strike Chance per Grand Spectrum Gain 15 Mana per Grand Spectrum |
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Grand Spectrum | 15% increased Elemental Damage per Grand Spectrum | 3.10.0 | 12% increased Elemental Damage per Grand Spectrum | 3.0.0 | 4% increased Elemental Damage per Grand Spectrum | 2.5.0 | 5% increased Elemental Damage per Grand Spectrum |
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Hotheaded | (10-20)% increased Movement Speed while Ignited (10-20)% increased Attack Speed while Ignited (10-20)% increased Cast Speed while Ignited | 3.11.0 | (10-15)% increased Movement Speed while Ignited (10-20)% increased Attack Speed while Ignited (10-20)% increased Cast Speed while Ignited |
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Inevitability | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per Chain | 3.11.0 | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per Chain With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per Chain |
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Lethal Pride | Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata) Passives in radius are Conquered by the Karui Historic | 3.11.0 | Commanded leadership over (10000-18000) warriors under Kiloava/Kaom/Rakiata/Akoya Passives in radius are Conquered by the Karui Historic |
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Lord of Steel | 10% chance to Impale Enemies on Hit with Attacks Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect Call of Steel causes (40-50)% increased Reflected Damage | 3.13.0 | 10% chance to Impale Enemies on Hit with Attacks Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect Call of Steel causes (40-50)% increased Reflected Damage |
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Lord of Steel | Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction Call of Steel has (80-100)% increased Use Speed Call of Steel causes (40-50)% increased Reflected Damage | 3.13.0 | Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction Call of Steel has (80-100)% increased Use Speed Call of Steel causes (40-50)% increased Reflected Damage |
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Maelström of Chaos | Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes | 3.1.0 | Atoll Map Map Level: 75Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental status ailments or stun Monsters' Melee Attacks apply random Curses on Hit Monsters reflect Curses (200 to 400)% increased Rarity of Items found in this Area | 2.4.0 | Atoll Map Map Level: 69Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental status ailments or stun Monsters' Melee Attacks apply random Curses on Hit Monsters reflect Curses (200 to 400)% increased Rarity of Items found in this Area | 2.0.0 | Atoll Map Map Level: 67Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental status ailments or stun Monsters' Melee Attacks apply random Curses on Hit Monsters reflect Curses (200 to 400)% increased Rarity of Items found in this Area |
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Mao Kun | (60-100)% increased Experience gain Monsters deal (175-190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on Hit | 3.1.0 | Reef Map Map Level: 76Monsters deal (175 to 190)% extra Damage as Lightning Monsters gain 3 Endurance Charges every 20 seconds Monsters gain 3 Power Charges every 20 seconds | 2.4.0 | Reef Map Map Level: 70Monsters deal (175 to 190)% extra Damage as Lightning Monsters gain 3 Endurance Charges every 20 seconds Monsters gain 3 Power Charges every 20 seconds | 2.0.0 | Reef Map Map Level: 68Monsters deal (175 to 190)% extra Damage as Lightning Monsters gain 3 Endurance Charges every 20 seconds Monsters gain 3 Power Charges every 20 seconds |
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Martial Artistry | +(3-4) to Melee Strike Range while Unarmed Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks | 3.11.0 | (10-15)% increased Area of Effect while Unarmed +(3-4) to Melee Strike Range while Unarmed Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks |
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Megalomaniac | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
<3 Random notable mods> |
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1 Added Passive Skill is Adrenaline 1 Added Passive Skill is Advance Guard 1 Added Passive Skill is Aerialist 1 Added Passive Skill is Aerodynamics 1 Added Passive Skill is Agent of Destruction 1 Added Passive Skill is Alchemist 1 Added Passive Skill is Ancestral Echo 1 Added Passive Skill is Ancestral Guidance 1 Added Passive Skill is Ancestral Inspiration 1 Added Passive Skill is Ancestral Might 1 Added Passive Skill is Ancestral Preservation 1 Added Passive Skill is Ancestral Reach 1 Added Passive Skill is Antifreeze 1 Added Passive Skill is Antivenom 1 Added Passive Skill is Arcane Adept 1 Added Passive Skill is Arcane Heroism 1 Added Passive Skill is Arcane Pyrotechnics 1 Added Passive Skill is Arcing Shot 1 Added Passive Skill is Assert Dominance 1 Added Passive Skill is Astonishing Affliction 1 Added Passive Skill is Basics of Pain 1 Added Passive Skill is Battlefield Dominator 1 Added Passive Skill is Battle-Hardened 1 Added Passive Skill is Blacksmith 1 Added Passive Skill is Blanketed Snow 1 Added Passive Skill is Blast-Freeze 1 Added Passive Skill is Blessed 1 Added Passive Skill is Blessed Rebirth 1 Added Passive Skill is Blizzard Caller 1 Added Passive Skill is Bloodscent 1 Added Passive Skill is Blowback 1 Added Passive Skill is Bodyguards 1 Added Passive Skill is Born of Chaos 1 Added Passive Skill is Brand Loyalty 1 Added Passive Skill is Brewed for Potency 1 Added Passive Skill is Broadside 1 Added Passive Skill is Brush with Death 1 Added Passive Skill is Brutal Infamy 1 Added Passive Skill is Burden Projection 1 Added Passive Skill is Burning Bright 1 Added Passive Skill is Calamitous 1 Added Passive Skill is Call to the Slaughter 1 Added Passive Skill is Capacitor 1 Added Passive Skill is Careful Handling 1 Added Passive Skill is Chilling Presence 1 Added Passive Skill is Chip Away 1 Added Passive Skill is Circling Oblivion 1 Added Passive Skill is Clarity of Purpose 1 Added Passive Skill is Cold-Blooded Killer 1 Added Passive Skill is Cold Conduction 1 Added Passive Skill is Cold to the Core 1 Added Passive Skill is Combat Rhythm 1 Added Passive Skill is Compound Injury 1 Added Passive Skill is Conjured Wall 1 Added Passive Skill is Conservation of Energy 1 Added Passive Skill is Cooked Alive 1 Added Passive Skill is Corrosive Elements 1 Added Passive Skill is Cremator 1 Added Passive Skill is Cry Wolf 1 Added Passive Skill is Cult-Leader 1 Added Passive Skill is Daring Ideas 1 Added Passive Skill is Dark Discourse 1 Added Passive Skill is Dark Ideation 1 Added Passive Skill is Dark Messenger 1 Added Passive Skill is Darting Movements 1 Added Passive Skill is Deadly Repartee 1 Added Passive Skill is Deep Chill 1 Added Passive Skill is Devastator 1 Added Passive Skill is Disciples 1 Added Passive Skill is Disease Vector 1 Added Passive Skill is Disorienting Display 1 Added Passive Skill is Disorienting Wounds 1 Added Passive Skill is Distilled Perfection 1 Added Passive Skill is Doryani's Lesson 1 Added Passive Skill is Dragon Hunter 1 Added Passive Skill is Dread March 1 Added Passive Skill is Drive the Destruction 1 Added Passive Skill is Eldritch Inspiration 1 Added Passive Skill is Elegant Form 1 Added Passive Skill is Empowered Envoy 1 Added Passive Skill is Endbringer 1 Added Passive Skill is Enduring Composure 1 Added Passive Skill is Enduring Focus 1 Added Passive Skill is Enduring Ward 1 Added Passive Skill is Energy From Naught 1 Added Passive Skill is Essence Rush 1 Added Passive Skill is Eternal Suffering 1 Added Passive Skill is Evil Eye 1 Added Passive Skill is Expansive Might 1 Added Passive Skill is Expendability 1 Added Passive Skill is Expert Sabotage 1 Added Passive Skill is Exploit Weakness 1 Added Passive Skill is Explosive Force 1 Added Passive Skill is Exposure Therapy 1 Added Passive Skill is Eye of the Storm 1 Added Passive Skill is Eye to Eye 1 Added Passive Skill is Fan of Blades 1 Added Passive Skill is Fan the Flames 1 Added Passive Skill is Fasting 1 Added Passive Skill is Fearsome Warrior 1 Added Passive Skill is Feasting Fiends 1 Added Passive Skill is Feast of Flesh 1 Added Passive Skill is Feed the Fury 1 Added Passive Skill is Fettle 1 Added Passive Skill is Fire Attunement 1 Added Passive Skill is First Among Equals 1 Added Passive Skill is Flexible Sentry 1 Added Passive Skill is Flow of Life 1 Added Passive Skill is Follow-Through 1 Added Passive Skill is Force Multiplier 1 Added Passive Skill is Fuel the Fight 1 Added Passive Skill is Furious Assault 1 Added Passive Skill is Genius 1 Added Passive Skill is Gladiator's Fortitude 1 Added Passive Skill is Graceful Execution 1 Added Passive Skill is Grand Design 1 Added Passive Skill is Grim Oath 1 Added Passive Skill is Grounded Commander 1 Added Passive Skill is Guerilla Tactics 1 Added Passive Skill is Haemorrhage 1 Added Passive Skill is Haunting Shout 1 Added Passive Skill is Heart of Iron 1 Added Passive Skill is Heavy Hitter 1 Added Passive Skill is Heraldry 1 Added Passive Skill is Hex Breaker 1 Added Passive Skill is Hibernator 1 Added Passive Skill is Hit and Run 1 Added Passive Skill is Holistic Health 1 Added Passive Skill is Holy Conquest 1 Added Passive Skill is Hulking Corpses 1 Added Passive Skill is Improvisor 1 Added Passive Skill is Insatiable Killer 1 Added Passive Skill is Inspired Oppression 1 Added Passive Skill is Insulated 1 Added Passive Skill is Invigorating Portents 1 Added Passive Skill is Iron Breaker 1 Added Passive Skill is Lasting Impression 1 Added Passive Skill is Lead By Example 1 Added Passive Skill is Life from Death 1 Added Passive Skill is Liquid Inspiration 1 Added Passive Skill is Lord of Drought 1 Added Passive Skill is Low Tolerance 1 Added Passive Skill is Mage Bane 1 Added Passive Skill is Mage Hunter 1 Added Passive Skill is Magnifier 1 Added Passive Skill is Martial Mastery 1 Added Passive Skill is Martial Momentum 1 Added Passive Skill is Martial Prowess 1 Added Passive Skill is Master of Command 1 Added Passive Skill is Master of Fear 1 Added Passive Skill is Master of Fire 1 Added Passive Skill is Master the Fundamentals 1 Added Passive Skill is Mender's Wellspring 1 Added Passive Skill is Militarism 1 Added Passive Skill is Mindfulness 1 Added Passive Skill is Misery Everlasting 1 Added Passive Skill is Mob Mentality 1 Added Passive Skill is Molten One's Mark 1 Added Passive Skill is Mystical Ward 1 Added Passive Skill is Natural Vigour 1 Added Passive Skill is Non-Flammable 1 Added Passive Skill is Numbing Elixir 1 Added Passive Skill is One with the Shield 1 Added Passive Skill is Openness 1 Added Passive Skill is Opportunistic Fusilade 1 Added Passive Skill is Overlord 1 Added Passive Skill is Overshock 1 Added Passive Skill is Overwhelming Malice 1 Added Passive Skill is Paralysis 1 Added Passive Skill is Peace Amidst Chaos 1 Added Passive Skill is Peak Vigour 1 Added Passive Skill is Powerful Assault 1 Added Passive Skill is Powerful Ward 1 Added Passive Skill is Practiced Caster 1 Added Passive Skill is Precise Commander 1 Added Passive Skill is Precise Focus 1 Added Passive Skill is Precise Retaliation 1 Added Passive Skill is Pressure Points 1 Added Passive Skill is Primordial Bond 1 Added Passive Skill is Prismatic Carapace 1 Added Passive Skill is Prismatic Dance 1 Added Passive Skill is Prismatic Heart 1 Added Passive Skill is Prodigious Defence 1 Added Passive Skill is Provocateur 1 Added Passive Skill is Pure Agony 1 Added Passive Skill is Pure Aptitude 1 Added Passive Skill is Pure Commander 1 Added Passive Skill is Pure Guile 1 Added Passive Skill is Pure Might 1 Added Passive Skill is Purposeful Harbinger 1 Added Passive Skill is Quick and Deadly 1 Added Passive Skill is Quick Getaway 1 Added Passive Skill is Rapid Infusion 1 Added Passive Skill is Rattling Bellow 1 Added Passive Skill is Raze and Pillage 1 Added Passive Skill is Readiness 1 Added Passive Skill is Remarkable 1 Added Passive Skill is Rend 1 Added Passive Skill is Renewal 1 Added Passive Skill is Repeater 1 Added Passive Skill is Replenishing Presence 1 Added Passive Skill is Riot Queller 1 Added Passive Skill is Rote Reinforcement 1 Added Passive Skill is Rot-Resistant 1 Added Passive Skill is Rotten Claws 1 Added Passive Skill is Run Through 1 Added Passive Skill is Sadist 1 Added Passive Skill is Sage 1 Added Passive Skill is Sap Psyche 1 Added Passive Skill is Savage Response 1 Added Passive Skill is Savour the Moment 1 Added Passive Skill is Scintillating Idea 1 Added Passive Skill is Seal Mender 1 Added Passive Skill is Second Skin 1 Added Passive Skill is Seeker Runes 1 Added Passive Skill is Self-Control 1 Added Passive Skill is Self-Fulfilling Prophecy 1 Added Passive Skill is Septic Spells 1 Added Passive Skill is Set and Forget 1 Added Passive Skill is Shifting Shadow 1 Added Passive Skill is Shrieking Bolts 1 Added Passive Skill is Skeletal Atrophy 1 Added Passive Skill is Skullbreaker 1 Added Passive Skill is Sleepless Sentries 1 Added Passive Skill is Smite the Weak 1 Added Passive Skill is Smoking Remains 1 Added Passive Skill is Snaring Spirits 1 Added Passive Skill is Snowstorm 1 Added Passive Skill is Special Reserve 1 Added Passive Skill is Spiked Concoction 1 Added Passive Skill is Spring Back 1 Added Passive Skill is Stalwart Commander 1 Added Passive Skill is Steady Torment 1 Added Passive Skill is Stoic Focus 1 Added Passive Skill is Storm Drinker 1 Added Passive Skill is Stormrider 1 Added Passive Skill is Storm's Hand 1 Added Passive Skill is Streamlined 1 Added Passive Skill is Strike Leader 1 Added Passive Skill is Stubborn Student 1 Added Passive Skill is Student of Decay 1 Added Passive Skill is Sublime Form 1 Added Passive Skill is Sublime Sensation 1 Added Passive Skill is Summer Commander 1 Added Passive Skill is Supercharge 1 Added Passive Skill is Surefooted Striker 1 Added Passive Skill is Surging Vitality 1 Added Passive Skill is Surprise Sabotage 1 Added Passive Skill is Tempered Arrowheads 1 Added Passive Skill is Tempt the Storm 1 Added Passive Skill is Thaumophage 1 Added Passive Skill is Thunderstruck 1 Added Passive Skill is Titanic Swings 1 Added Passive Skill is Touch of Cruelty 1 Added Passive Skill is Towering Threat 1 Added Passive Skill is Uncompromising 1 Added Passive Skill is Unholy Grace 1 Added Passive Skill is Unspeakable Gifts 1 Added Passive Skill is Untouchable 1 Added Passive Skill is Unwavering Focus 1 Added Passive Skill is Unwaveringly Evil 1 Added Passive Skill is Vast Power 1 Added Passive Skill is Vengeful Commander 1 Added Passive Skill is Veteran Defender 1 Added Passive Skill is Vicious Bite 1 Added Passive Skill is Vicious Guard 1 Added Passive Skill is Vicious Skewering 1 Added Passive Skill is Victim Maker 1 Added Passive Skill is Vile Reinvigoration 1 Added Passive Skill is Vital Focus 1 Added Passive Skill is Vivid Hues 1 Added Passive Skill is Wall of Muscle 1 Added Passive Skill is Forbidden Words 1 Added Passive Skill is Warning Call 1 Added Passive Skill is Wasting Affliction 1 Added Passive Skill is Weight Advantage 1 Added Passive Skill is Whispers of Death 1 Added Passive Skill is Wicked Pall 1 Added Passive Skill is Widespread Destruction 1 Added Passive Skill is Will Shaper 1 Added Passive Skill is Wind-up 1 Added Passive Skill is Winter Commander 1 Added Passive Skill is Winter Prowler 1 Added Passive Skill is Wish for Death 1 Added Passive Skill is Wizardry 1 Added Passive Skill is Wound Aggravation 1 Added Passive Skill is Wrapped in Flame |
Corrupted | |
Might and Influence | (10-15)% increased Attack Damage With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for 4 seconds while wielding an Axe With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack Speed while wielding a Claw With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike Multiplier while wielding a Dagger With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage to surrounding targets while wielding a Mace With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased Accuracy Rating while wielding a Sword | 3.11.0 | (10-15)% increased Global Physical Damage With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets With at least 40 Dexterity in Radius, Dual Strike has a 20% chance to deal Double Damage with the Main-Hand Weapon |
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Militant Faith | Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius) Passives in radius are Conquered by the Templars Historic
<two random mods of devotion> |
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Regenerate 0.6 Mana per Second per 10 Devotion 3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion 4% increased Area Damage per 10 Devotion 1% increased effect of Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of Curses on you per 10 Devotion 4% reduced Elemental Ailment Duration on you per 10 Devotion 4% increased Elemental Damage per 10 Devotion +2% to all Elemental Resistances per 10 Devotion Minions have +60 to Accuracy Rating per 10 Devotion 1% increased Minion Attack and Cast Speed per 10 Devotion 1% reduced Mana Cost of Skills per 10 Devotion 3% increased Defences from Equipped Shield per 10 Devotion 4% increased Totem Damage per 10 Devotion |
| 3.11.0 | Carved to glorify (2000-10000) new faithful converted by High Templar Venarius/Dominus/Avarius/Maxarius Passives in radius are Conquered by the Templars Historic <two random mods of devotion> |
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Olmec's Sanctum | (40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level Items | 3.1.0 | Catacombs Map Map Level: 74(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items | 2.0.0 | Maze Map Map Level: 74(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items |
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Omen on the Winds | (15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets | 3.1.0 | (15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets |
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Primordial Harmony | Golem Skills have (20-30)% increased Cooldown Recovery Rate Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial | 3.3.0 | Golem Skills have (20-30)% increased Cooldown Recovery Speed Golems have (10-15)% increased Cooldown Recovery Speed (16-20)% increased Golem Damage for each Type of Golem you have Summoned Golems regenerate 2% of their Maximum Life per second Primordial |
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Reckless Defence | +(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against you | 3.4.0 | 6% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage (7-10)% additional Chance to receive a Critical Strike |
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Rolling Flames | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch | 3.11.0 | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch | 2.6.0 | (5-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius |
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Sidhebreath | (20-30)% increased Mana Regeneration Rate+25% to Cold Resistance Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed Minions deal (5-9) to (11-15) additional Cold Damage (15-10)% reduced Mana Cost of Minion Skills | 3.8.0 | (20-30)% increased Mana Regeneration Rate +25% to Cold Resistance 0.2% of Physical Attack Damage Leeched as Mana Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed Minions deal (10-15)% increased Damage Minions deal (5-9) to (11-15) additional Cold Damage (15-10)% reduced Mana Cost of Minion Skills | 3.0.0 | (20-30)% increased Mana Regeneration Rate +25% to Cold Resistance 0.2% of Physical Attack Damage Leeched as Mana Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed Minions deal (10-15)% increased Damage Minions deal (5-9) to (11-15) additional Cold Damage (15-10)% reduced Mana Cost of Minion Skills |
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Tempered Flesh | -1 Strength per 1 Strength on Allocated Passives in Radius 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius | 3.10.0 | -1 Strength per 1 Strength on Allocated Passives in Radius 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius | 3.8.0 | -1 Strength per 1 Strength on Allocated Passives in Radius 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius |
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Tempered Mind | -1 Intelligence per 1 Intelligence on Allocated Passives in Radius 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius | 3.10.0 | -1 Intelligence per 1 Intelligence on Allocated Passives in Radius 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius +125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius | 3.8.0 | -1 Intelligence per 1 Intelligence on Allocated Passives in Radius 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius |
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Tempered Spirit | -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius | 3.10.0 | -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius |
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The Vigil | (10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 8 seconds | 3.14.0 | (10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds | 2.6.0 | (8-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds |
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Transcendent Flesh | -1 Strength per 1 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius | 3.10.0 | -1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius | 3.8.0 | -1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius |
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Transcendent Mind | -1 Intelligence per 1 Intelligence on Allocated Passives in Radius +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius | 3.10.0 | -1 Intelligence per 1 Intelligence on Allocated Passives in Radius Regenerate 0.4% of Energy Shield per Second for every 10 Intelligence on Allocated Passives in Radius +125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius | 3.8.0 | -1 Intelligence per 1 Intelligence on Allocated Passives in Radius Regenerate 0.4% of Energy Shield per Second for every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius |
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Transcendent Spirit | -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius | 3.10.0 | -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius |
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Vaults of Atziri | Chests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have a (20-40)% chance to drop Corrupted in Area | 3.3.0 | Vaal Pyramid Map Map Level: 75Chests have (1800 to 2000)% increased Item Rarity Area contains no monsters Found Items have a (20-40)% chance to drop Corrupted in Area | 3.1.0 | Vaal Pyramid Map Map Level: 70Chests have (1800 to 2000)% increased Item Rarity Area contains no monsters Found Items have a (20-40)% chance to drop Corrupted in Area | 2.0.0 | Vaal Pyramid Map Map Level: 68Chests have (1800 to 2000)% increased Item Rarity Area contains no monsters Found Items have a (20-40)% chance to drop Corrupted in Area |
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Volley Fire | (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks | 3.9.0 | (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks | 2.6.0 | (6-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks |
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Watcher's Eye | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| 3.12.0 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> 20 to 30% increased Energy Shield Recovery Rate while affected by Discipline 12 to 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity 20 to 30% increased Mana Recovery Rate while affected by Clarity 20 to 30% increased Life Recovery Rate while affected by Vitality 1 to 1.5% of Damage leeched as Life while affected by Vitality 15 to 20% increased Recovery rate of Life and Energy Shield while affected by Malevolence 30 to 50% to Critical Strike Multiplier while affected by Precision Regenerate (100-140) Life per Second while affected by Vitality 1 to 1.5% of Life Regenerated per second while affected by Vitality | 3.8.0 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> +(36-44)% to Damage over Time Multiplier while affected by Malevolence (1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath (1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath -(10-5) to Total Mana Cost of Skills while affected by Clarity Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity |
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Whakawairua Tuahu | Area contains many Totems Curses have 50% reduced effect on Monsters Rare Monsters each have a Nemesis Mod | 3.1.0 | Strand Map Map Level: 73Area contains many Totems Curses have 50% reduced effect on Monsters (120 to 160)% increased Rarity of Items found in this Area Rare Monsters each have a Nemesis Mod | 2.0.0 | Strand Map Map Level: 71Area contains many Totems Curses have 50% reduced effect on Monsters (120 to 160)% increased Rarity of Items found in this Area Rare Monsters each have a Nemesis Mod |
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Wildfire | (10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles | 3.11.0 | (10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles |
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Quill Rain | +(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 30% less Damage | 3.9.0 | +(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 40% less Damage | 2.6.0 | +(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 50% less Damage |
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Stone of Lazhwar | +(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (10-15)% increased Cast Speed +(30-50) to maximum Mana | 3.4.0 | +(20-30) to Intelligence 15% Chance to Block Spell Damage (10-15)% increased Cast Speed +(30-50) to maximum Mana |
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Gluttony | +(25-40) to maximum Life+(60-80) to maximum Life You have Culling Strike against Cursed Enemies (20-28) Life gained for each Cursed Enemy hit by your Attacks (10-14) Mana gained for each Cursed Enemy hit by your Attacks Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy Shield | 3.12.0 | Trigger Level 30 Poacher's Mark when you hit a Rare or Unique Enemy +(60-80) to maximum Life Culling Strike against Enemies Cursed with Poacher's Mark You have Culling Strike against Cursed Enemies (20-28) Life gained for each Cursed Enemy hit by your Attacks (10-14) Mana gained for each Cursed Enemy hit by your Attacks Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy Shield |
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Sadima's Touch | Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-10)% increased Quantity of Items found | 3.5.0 | Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (12-16)% increased Quantity of Items found | 1.1.0 | Adds 4–8 Fire Damage to Attacks Adds 1–13 Lightning Damage to Attacks +18 to maximum Energy Shield (18 to 24)% increased Quantity of Items found |
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Doedre's Elixir | (120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use | 3.15.0 | (120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use | 2.0.0 | (50 to 100)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use |
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Honourhome | +(1-2) to Level of Socketed Gems Adds 1 to 13 Lightning Damage to Spells and Attacks (100-150)% increased Armour and Energy Shield (10-20)% increased Rarity of Items found (10-20)% reduced Mana Cost of Skills | 3.7.0 | +(1-2) to Level of Socketed Gems Adds 1 to 13 Lightning Damage to Spells and Attacks (40-50)% increased Armour and Energy Shield +(10-20)% to all Elemental Resistances +20% to all Elemental Resistances while on Low Life (10-20)% increased Rarity of Items found 20% reduced Mana Cost of Skills when on Low Life (10-20)% reduced Mana Cost of Skills |
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Limbsplit | +1 to Level of Socketed Strength Gems Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Culling Strike | 3.11.0 | +1 to Level of Socketed Strength Gems Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Culling Strike |
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Shiversting | 60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000E-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000F-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001B-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001C-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen |
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Emberwake | +(20-30)% to Fire Resistance(30-40)% increased Fire Damage (5-10)% increased Cast Speed 10% chance to Ignite Ignited Enemies Burn (50-65)% slower You can inflict an additional Ignite on an Enemy | 3.9.0 | +(20-30)% to Fire Resistance (30-40)% increased Fire Damage (5-10)% increased Cast Speed 10% chance to Ignite Ignited Enemies Burn 65% slower You can inflict an additional Ignite on an Enemy | 3.0.0 | +(20-30)% to Fire Resistance (15-25)% increased Fire Damage (5-10)% increased Cast Speed 5% chance to Ignite 80% less Burning Damage Your Critical Strikes do not deal extra Damage You can inflict an additional Ignite on an Enemy Ignited Enemies Burn (50-65)% slower |
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Extractor Mentis | +(16-24) to Strength and Intelligence+(30-50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill | 3.5.0 | +(30-50) to Strength Recover 1% of Maximum Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to gain Onslaught for 10 seconds on Kill 5% chance to gain Unholy Might for 10 seconds on Kill |
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Malachai's Simula | +20 to Strength (15-30)% increased Spell Damage (20-30)% increased Lightning Damage +10% to Lightning Resistance Blood Magic Mortal Conviction | 3.7.0 | (15 to 30)% increased Spell Damage +20 to Strength (20 to 30)% increased Lightning Damage 10% to Lightning Resistance Blood Magic Mortal Conviction | 2.0.0 | (15 to 30)% increased Spell Damage +20 to Strength (20 to 30)% increased Lightning Damage 10% to Lightning Resistance 20% increased Mana Cost of Skills Blood Magic Mortal Conviction | 1.0.0 | (15 to 30)% increased Spell Damage +20 to Strength (20 to 30)% increased Lightning Damage 10% to Lightning Resistance 100% increased Mana Cost of Skills Blood Magic Mortal Conviction |
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Ashcaller | (18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill +(15-25)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (20-30)% increased Burning Damage (16-22)% chance to Ignite | 3.8.0 | (18-22)% increased Spell Damage 10% chance to Trigger Level 8 Summon Raging Spirit on Kill Adds (10-14) to (18-22) Fire Damage +(15-22)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (40-50)% increased Burning Damage (16-22)% chance to Ignite | 2.3.0 | (11-15)% increased Spell Damage 10% chance to Trigger Level 8 Summon Raging Spirit on Kill Adds (10-14) to (18-22) Fire Damage +(15-22)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (40-50)% increased Burning Damage (16-22)% chance to Ignite |
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Roth's Reach | +(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000010-QINU`"' (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-0000001F-QINU`"' (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills |
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Taste of Hate | (10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect | 3.15.0 | 20% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (15-20)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect | 3.0.0 | 20% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (20-30)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect | 2.2.0 | 30% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain 30% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect |
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Wideswing | Socketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120-160)% increased Physical Damage +10 Mana gained on Kill +(120-150) to Accuracy Rating +2 to Weapon Range | 3.7.0 | Socketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120-160)% increased Physical Damage +10 Mana gained on Kill +(50-80) to Accuracy Rating +2 to Weapon Range |
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Zerphi's Last Breath | 50% increased Charges used Grants Last Breath when you Use a Skill during Flask Effect, for (450-600)% of Mana Cost | 3.2.0 | 50% increased Charges used Grants Last Breath when you Use a Skill during Flask Effect, for 800% of Mana Cost |
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Berek's Grip | +(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | 3.8.0 | +(12-16)% to Cold and Lightning Resistances (25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Mana against Frozen Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | 2.6.0 | +(12-16)% to Cold and Lightning Resistances (10-15)% increased Cold Damage Adds 1 to (1-50) Lightning Damage to Attacks +(30-40) to maximum Life 1% of Damage against Frozen Enemies Leeched as Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage against Shocked Enemies Leeched as Mana 1% of Damage Leeched as Energy Shield against Frozen Enemies |
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Brightbeak | 10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance | 3.7.0 | 10% reduced Enemy Stun Threshold (50-75)% increased Physical Damage 50% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000D-QINU`"' (50-75)% increased Physical Damage 50% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000019-QINU`"' (50-75)% increased Physical Damage 50% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance |
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Lavianga's Wisdom | 10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15-25)% increased Area of Effect (10-20)% increased Area Damage | 3.7.0 | 10% reduced Enemy Stun Threshold (130-160)% increased Physical Damage +(10-20) to maximum Life +(10-20) to maximum Mana 5% reduced Movement Speed 10% increased Area of Effect (10-15)% increased Area Damage | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000D-QINU`"' (130-160)% increased Physical Damage +(10-20) to maximum Life +(10-20) to maximum Mana 5% reduced Movement Speed 10% increased Area of Effect (10-15)% increased Area Damage | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000019-QINU`"' (130-160)% increased Physical Damage +(10-20) to maximum Life +(10-20) to maximum Mana 5% reduced Movement Speed 10% increased Area of Effect (10-15)% increased Area Damage |
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Spine of the First Claimant | 14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 3.5.0 | 14% increased Elemental Damage (100-140)% increased Physical Damage 40% increased Damage against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000014-QINU`"' (100-140)% increased Physical Damage 40% increased Damage against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000027-QINU`"' (100-140)% increased Physical Damage 40% increased Damage against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze |
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Maligaro's Virtuosity | +(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60-80)% increased Evasion Rating Your Critical Strike Multiplier is 300% | 3.7.0 | +(20 to 30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(20 to 30)% to Global Critical Strike Multiplier Your Critical Strike Multiplier is 300% (60 to 80)% increased Evasion Rating | 3.0.0 | +(20 to 30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(28 to 36)% to Global Critical Strike Multiplier Your Critical Strike Multiplier is 300% (60 to 80)% increased Evasion Rating | 1.1.0 | +(20 to 30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(40 to 50)% to Global Critical Strike Multiplier Your Critical Strike Multiplier is 300% (60 to 80)% increased Evasion Rating |
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Coward's Chains | +(9-20) to maximum Energy Shield+(10-15) to all Attributes (5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 40% increased Effect | 3.14.0 | +(9-20) to maximum Energy Shield +(10-15) to all Attributes (20-25)% increased Damage (5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 40% increased Effect |
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Edge of Madness | 60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 3.11.1 | 60% increased Global Accuracy Rating +1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000018-QINU`"' +1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' +1 to Level of Active Socketed Skill Gems (60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage +1 Life gained on Kill per Level 1% increased Chaos Damage per Level 1% increased Elemental Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000002F-QINU`"' +1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000030-QINU`"' +1 to Level of Active Socketed Skill Gems (60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage +1 Life gained on Kill per Level 1% increased Chaos Damage per Level 1% increased Elemental Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level |
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Brinerot Flag | (5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems (8-12)% increased Cast Speed +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% | 3.11.0 | (5-10)% increased Spell Damage +3 to Level of Socketed Warcry Gems (8-12)% increased Cast Speed +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate Gain 2 Power Charges when you Warcry Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% | 2.6.0 | +1 to Level of Socketed Warcry Gems (8-12)% increased Attack Speed (8-12)% increased Cast Speed (20-40)% increased Mana Regeneration Rate +(70-90) to maximum Energy Shield Gain +3 Mana when you hit a Taunted Enemy Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% |
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The Peregrine | +500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement Speed | 3.7.0 | +300 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Physical Attack Damage Leeched as Mana 10% increased Movement Speed | 2.6.0 | +100 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.2% of Physical Attack Damage Leeched as Mana 10% increased Movement Speed |
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Ungil's Harmony | +(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage +(30-50) to maximum Life +(30-50) to maximum Mana 40% increased Stun and Block Recovery | 3.11.0 | +(16-24) to Dexterity and Intelligence 100% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage +(30-50) to maximum Life +(30-50) to maximum Mana 40% increased Stun Recovery |
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Reverberation Rod | (15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Spell Echo +(10-30) to Intelligence | 3.11.0 | (15-19)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by level 10 Spell Echo +(10-30) to Intelligence | 2.3.0 | (10-14)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by level 10 Spell Echo +(10-30) to Intelligence |
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Asenath's Gentle Touch | +(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage | 3.7.0 | +(20-30) to Intelligence +(20-30) to maximum Life +(20-30) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage | 2.6.0 | +(20-30) to Intelligence +(20-30) to maximum Life +(20-30) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage |
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Al Dhih | +19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 3.11.0 | +19 Life gained for each Enemy hit by Attacks Trigger Level 1 Intimidating Cry on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 50% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 3.7.0 | +19 Life gained for each Enemy hit by Attacks Socketed Gems have 10% chance to cause Enemies to Flee on Hit Trigger Level 1 Intimidating Cry on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 3.0.0 | +19 Life gained for each Enemy hit by Attacks Socketed Gems have 10% chance to cause Enemies to Flee on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 2.6.0 | +19 Life gained for each Enemy hit by Attacks 2% of Physical Attack Damage Leeched as Life Socketed Gems have 10% chance to cause Enemies to Flee on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 2.0.0 | +8(8) Life gained for each Enemy hit by Attacks'"`UNIQ--ref-00000012-QINU`"' Socketed Gems have 10% chance to cause Enemies to Flee on Hit (60-80)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 2.0.0 | +8(8) Life gained for each Enemy hit by Attacks'"`UNIQ--ref-00000023-QINU`"' Socketed Gems have 10% chance to cause Enemies to Flee on Hit (60-80)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds |
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Mark of the Red Covenant | +(30-50) to maximum Energy Shield Minions have (25-45)% increased Movement Speed Summoned Raging Spirits deal (130-150)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits' Hits always Ignite Summoned Raging Spirits' Melee Strikes deal Fire-only Splash Damage to Surrounding Targets | 3.11.0 | +(30-50) to maximum Energy Shield Minions have (10-15)% increased Movement Speed Summoned Raging Spirits deal (130-150)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits' Hits always Ignite Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy Summoned Raging Spirits' Melee Strikes deal Fire-only Splash Damage to Surrounding Targets |
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The Baron | +2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life | 3.10.0 | +2 to Level of Socketed Minion Gems +(20-40) to Strength Minions have 20% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 300 Strength With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life |
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Lion's Roar | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (7-10)% more Melee Physical Damage during effect | 3.15.0 | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (20-25)% more Melee Physical Damage during effect'"`UNIQ--ref-00000001-QINU`"' | 3.0.0 | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (30-35)% more Melee Physical Damage during effect '"`UNIQ--ref-00000002-QINU`"' | 2.2.0 | (70-100)% increased Charges used Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use 30% more Melee Physical Damage during effect'"`UNIQ--ref-00000003-QINU`"' |
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Queen's Decree | +185 to Accuracy RatingMinions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | 3.8.0 | +185 to Accuracy Rating Minions have (10-15)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (10-15)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' Minions have (10-15)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' Minions have (10-15)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement |
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Soul Catcher | Cannot gain Mana during effect Vaal Skills have (80-120)% increased Critical Strike Chance during effect Vaal Skills deal (80-120)% increased Damage during effect Vaal Skills used during effect have (40-20)% reduced Soul Gain Prevention Duration | 3.15.0 | Cannot gain Mana during effect Vaal Skills have (80-120)% increased Critical Strike Chance during effect Vaal Skills deal (80-120)% increased Damage during effect Vaal Skills used during effect have (40-20)% reduced Soul Gain Prevention Duration | 3.10.0 | Cannot gain Mana during effect Vaal Skills have (80-120)% increased Critical Strike Chance during effect Vaal Skills deal (60-100)% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have (40-20)% reduced Soul Gain Prevention Duration |
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Soul Ripper | +(-40-90) to Maximum Charges Loses all Charges when you enter a new area Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used | 3.10.0 | 100% increased Charges used Vaal Skills deal (30-40)% more Damage during Effect Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges during effect of any Soul Ripper Flask +(-40-90) to Maximum Charges Loses all Charges when you enter a new area Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used |
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Doomfletch | (20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element | 3.1.0 | (20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of a random Element | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of a random Element | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of a random Element |
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Light of Lunaris | (10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently | 3.5.0 | (10-15)% increased Spell Damage Adds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (100-140)% increased Energy Shield +(3-5)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently |
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Star of Wraeclast | +(20-30)% to Fire ResistanceGrants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 60% increased Area of Effect of Hex Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration Corrupted | 3.8.0 | +(20-30)% to Fire Resistance Grants level 20 Illusory Warp Skill Grants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 60% increased Area of Effect of Curse Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration | 2.6.0 | +(20-30)% to Fire Resistance Grants level 20 Illusory Warp Skill Grants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 30% increased Area of Effect of Curse Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration |
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Wake of Destruction | Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield +(10-20) Life gained on Kill 15% increased Movement Speed Drops Shocked Ground while moving, lasting 2 seconds | 3.11.0 | Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield +(10-20) Life gained on Kill 15% increased Movement Speed 10% chance to Cause Monsters to Flee Drops Shocked Ground while moving, lasting 2 seconds | 2.6.0 | Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield +(10-20) Life gained on Kill 15% increased Movement Speed 10% chance to Cause Monsters to Flee Drops Shocked Ground while moving, lasting 2 seconds |
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Bisco's Collar | (12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal Enemies | 3.2.0 | (12-20)% increased Rarity of Items found (100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (50-100)% increased Quantity of Items Dropped by Slain Normal Enemies | 3.0.0 | (12-20)% increased Rarity of Items found 150% increased Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies |
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Divination Distillate | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect | 3.5.0 | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect +4% to all maximum Elemental Resistances during Flask effect | 2.2.0 | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect +6% to all maximum Elemental Resistances during Flask effect | 1.1.0 | (40-60)% increased Rarity of Items found during Flask effect (20-25)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect +6% to all maximum Elemental Resistances during Flask effect |
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Lioneye's Paws | Trigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life | 3.7.0 | Trigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life 20% increased Stun and Block Recovery Cannot be Stunned when on Low Life |
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Shade of Solaris | (17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds | 3.5.0 | (17-21)% increased Spell Damage Gain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 120% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds |
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Bitterdream | 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 3.11.0 | 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by level 1 Hypothermia Socketed Gems are Supported by level 1 Ice Bite Socketed Gems are Supported by level 1 Cold Penetration Socketed Gems are Supported by level 1 Mana Leech Socketed Gems are Supported by level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000010-QINU`"' Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by level 1 Hypothermia Socketed Gems are Supported by level 1 Ice Bite Socketed Gems are Supported by level 1 Cold Penetration Socketed Gems are Supported by level 1 Mana Leech Socketed Gems are Supported by level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-0000001F-QINU`"' Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by level 1 Hypothermia Socketed Gems are Supported by level 1 Ice Bite Socketed Gems are Supported by level 1 Cold Penetration Socketed Gems are Supported by level 1 Mana Leech Socketed Gems are Supported by level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration |
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Death's Harp | (30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 3.10.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 3.0.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +150% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 2.2.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow |
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Ryslatha's Coil | (20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an Enemy | 3.5.0 | (20-30)% increased Stun Duration on Enemies 20% more Maximum Physical Attack Damage 20% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(20-40) to Strength +(80-100) to maximum Life Gain 50 Life when you Stun an Enemy |
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Sacrificial Heart | (20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently | 3.14.0 | (20-30)% increased Mana Regeneration Rate Adds (22-27) to (34-38) Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain a Power Charge when you use a Vaal Skill Gain up to maximum Power Charges when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently |
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The Dark Seer | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 3.11.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 3.0.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
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The Dark Seer | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level | 3.11.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Life per Level | 3.0.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
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The Dark Seer | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level | 3.11.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Life per Level +1 Maximum Mana per Level | 3.0.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
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Sentari's Answer | 10% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit | 3.4.0 | 7.5% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Applies Level 15 Punishment on Blocking a Melee Attack, ignoring Curse Limit Applies Level 15 Temporal Chains on Blocking a Projectile Attack, ignoring Curse Limit Applies Level 15 Elemental Weakness on Blocking a Spell, ignoring Curse Limit |
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Bottled Faith | Creates Consecrated Ground on Use(20-40)% increased Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect | 3.15.0 | Creates Consecrated Ground on Use (30-50)% increased Duration Consecrated Ground created by this Flask has Tripled Radius +(1.00-2.00)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect |
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Redblade Banner | +(20-30) to maximum Life(80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power | 3.11.0 | +(20-30) to maximum Life (80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Speed 2% of Attack Damage Leeched as Life against Taunted Enemies | 3.0.0 | +(20-30) to maximum Life (80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Speed 2% of Attack Damage Leeched as Life against Taunted Enemies | 2.6.0 | +(20-30) to maximum Life (80-100)% increased Armour +(20 to 60) to maximum Life 20% increased Taunt Duration +1 to Level of Socketed Warcry Gems +5% Chance to Block 20% increased Endurance Charge Duration Gain +10 Life when you Taunt an Enemy 50% increased Warcry Cooldown Recovery Speed 2% of Attack Damage Leeched as Life against Taunted Enemies |
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The Sorrow of the Divine | Creates Consecrated Ground on Use(25-50)% increased Duration Zealot's Oath during Flask effect Life Recovery from Flasks also applies to Energy Shield during Flask Effect | 3.7.0 | Creates Consecrated Ground on Use (25-50)% increased Duration Zealot's Oath during Flask effect Life Recovery from Flasks also applies to Energy Shield during Flask Effect |
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Voll's Protector | (100-150)% increased Armour and Energy Shield 50% reduced maximum Mana Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction | 3.7.0 | 60% increased Armour and Energy Shield 50% reduced maximum Mana Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction |
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Amplification Rod | (15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to Intelligence | 3.11.0 | (15-19)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to Intelligence | 2.3.0 | (10-14)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to Intelligence |
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Tombfist | Has 1 Abyssal Socket (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks | 3.6.0 | Has 1 Abyssal Socket (6-10)% increased Attack Speed (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks |
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Tombfist | Has 2 Abyssal Sockets (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks | 3.6.0 | Has 2 Abyssal Sockets (6-10)% increased Attack Speed (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks |
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Gruthkul's Pelt | 100% increased Global Physical Damage +(200-240) to maximum Life +(20-40)% to Cold Resistance Regenerate 5% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled | 3.5.0 | (60-100)% increased Global Physical Damage +(130-160) to maximum Life +(20-40)% to Cold Resistance Regenerate 2% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled |
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Queen's Escape | +185 to Accuracy RatingMinions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | 3.8.0 | +185 to Accuracy Rating Minions have (10-15)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001A-QINU`"' Minions have (10-15)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000033-QINU`"' Minions have (10-15)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement |
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Valako's Sign | +(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock | 3.11.0 | +(20-30)% to Lightning Resistance 15% increased Damage against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 0.2% of Damage Leeched as Life against Shocked Enemies 10% chance to Shock | 2.6.0 | +(20-30)% to Lightning Resistance 15% increased Damage against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 0.2% of Damage Leeched as Life against Shocked Enemies 5% chance to Shock |
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Valyrium | +(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life | 3.11.0 | +(15-25) to maximum Energy Shield +(10-20) to maximum Energy Shield +(20-30)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life |
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Moonbender's Wing | Trigger Level 15 Lightning Warp on Hit with this Weapon (30-50)% increased Physical Damage (30-50)% increased Critical Strike Chance Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage | 3.11.0 | Trigger Level 15 Lightning Warp on Hit with this Weapon Grants Level 1 Lightning Warp Skill (70-90)% increased Physical Damage Adds (5-9) to (13-17) Physical Damage (30-50)% increased Critical Strike Chance 25% of Physical Damage Converted to Cold Damage 25% of Physical Damage Converted to Lightning Damage Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage |
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Doomfletch's Prism | (20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element | 3.1.0 | (20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of each Element | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of each Element | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of each Element |
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Midnight Bargain | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation | 3.8.0 | (22-26)% increased Spell Damage +(10-20) to Intelligence Minions have (10-20)% increased Movement Speed Minions deal (10-30)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation | 2.3.0 | (12-16)% increased Spell Damage +(10-20) to Intelligence Minions have (10-20)% increased Movement Speed Minions deal (10-30)% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons +1 to Maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
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The Cauteriser | +1 to Level of Socketed Strength Gems Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Adds (30-40) to (70-80) Physical Damage Gain 70% of Physical Damage as Extra Fire Damage Culling Strike | 3.11.0 | +1 to Level of Socketed Strength Gems Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Adds (30-40) to (70-80) Physical Damage Gain 70% of Physical Damage as Extra Fire Damage Culling Strike |
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Kongming's Stratagem | (15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block | 3.11.0 | (15-20)% increased Spell Damage Trigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (80-120)% increased Energy Shield 30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block | 3.1.0 | Trigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (80-120)% increased Energy Shield Socketed Trap Skills create a Smoke Cloud when triggered 30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Block Chance |
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Tremor Rod | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional time | 3.8.0 | +18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine 35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold (40-60)% increased Mine Throwing Speed Mines can be Detonated an additional time | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine 35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold (40-60)% increased Mine Throwing Speed Mines can be Detonated an additional time |
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Mutewind Pennant | 6% increased Movement Speed(80-100)% increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry 25% increased Warcry Buff Effect Call to Arms | 3.11.0 | 6% increased Movement Speed (80-100)% increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect of Area Skills Gain Onslaught for 4 seconds on using a Warcry 25% increased Warcry Buff Effect Call to Arms | 3.0.0 | 6% increased Movement Speed (80-100)% increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect of Area Skills Gain Onslaught for 4 seconds on using a Warcry 25% increased Warcry Buff Effect Call to Arms | 2.6.0 | 6% increased Movement Speed (80-100)% increased Evasion Rating +(20-40)% to Cold Resistance +1 to Level of Socketed Warcry Gems 10% increased Area of Effect of Area Skills (20-30)% increased Chaos Damage You gain Onslaught for 2 seconds on Killing Taunted Enemies Gain Onslaught for 4 seconds on using a Warcry 25% increased Warcry Buff Effect Call to Arms |
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Death's Opus | (30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage Adds (10-20) to (30-35) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 3.10.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 3.0.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +150% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 2.2.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows |
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Kitava's Thirst | 50% chance to Trigger Socketed Spells when you Spend at least 100 Mana to Use a Skill 15% reduced Cast Speed (70-80)% increased Armour and Energy Shield +(30-50) to maximum Mana | 3.11.0 | 30% chance to Trigger Socketed Spells when you Spend at least 100 Mana to Use a Skill 15% reduced Cast Speed (70–80)% increased Armour and Energy Shield +(30–50) to maximum Mana |
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Rigwald's Charge | +305 to Accuracy Rating(120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300-350) to Accuracy Rating | 3.7.0 | +305 to Accuracy Rating (120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 2.6.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000C-QINU`"' (120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 1.0.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' (120-150)% increased Physical Damage 10% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 2.6.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000017-QINU`"' (120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 1.0.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000018-QINU`"' (120-150)% increased Physical Damage 10% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating |
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The Blood Dance | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints | 3.11.0 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 3% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.5% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill 6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints | 2.1.0 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 3% reduced Attack and Cast Speed per Frenzy Charge 1% of Life Regenerated per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill 6% increased Damage against Enemies on Low Life per Frenzy Charge Gore Footprints | 1.0.0 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 3% reduced Attack and Cast Speed per Frenzy Charge 1% of Life Regenerated per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill 3% increased Damage against Enemies on Low Life per Frenzy Charge Gore Footprints |
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Eclipse Solaris | (29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies | 3.10.0 | (29-33)% increased Spell Damage Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies | 2.3.0 | (14-18)% increased Spell Damage Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies | 2.2.0 | (14-18)% increased Spell Damage Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(18-22)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies |
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Maligaro's Lens | 2% chance to Dodge Spell Hits(10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die | 3.11.0 | 2% chance to Dodge Spell Hits (10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 2% of your Maximum Life when you Die | 3.0.0 | 2% chance to Dodge Spell Damage Reflects (51 to 70) Physical Damage to Melee Attackers (10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect of Area Skills Nearby allies Recover 2% of your maximum Life when you Die |
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Sibyl's Lament | +(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills | 3.9.0 | Adds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: 40% reduced Reflected Elemental Damage taken Right ring slot: 40% reduced Reflected Physical Damage taken (20-30)% increased Elemental Damage with Attack Skills | 2.6.0 | Adds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: 30% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken (20-30)% increased Elemental Damage with Attack Skills | 2.0.0 | Adds (8-15) to (20-28) Fire Damage to Attacks (40-20)% reduced Rarity of Items found Left ring slot: 30% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken (20-30)% increased Elemental Damage with Attack Skills |
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The Blood Reaper | (180-200)% increased Physical Damage +100 to maximum Life Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit | 3.12.0 | (180-200)% increased Physical Damage +100 to maximum Life Regenerate 10 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit | 3.0.0 | (100–120)% increased Physical Damage +100 to maximum Life Regenerate 10 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit |
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Vivinsect | Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
| 3.6.0 | +5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped <One legacy Veiled Mod> |
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Cinderswallow Urn | +90 to Maximum Charges Recharges 5 Charges when you Consume an Ignited corpse (175-200)% increased Charges used Enemies Ignited by you during Flask Effect take (7-10)% increased Damage Veiled Suffix
<One of the three modifiers> |
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Recover (1-3)% of Life when you Kill an Enemy during Flask Effect Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect |
| 3.15.0 | +90 to Maximum Charges Recharges 1 Charge when you Consume an Ignited corpse'"`UNIQ--ref-00000025-QINU`"' (175-200)% increased Charges used <all of the three modifiers> ▾[Expand] ▾ Recover (1-3)% of Life when you Kill an Enemy during Flask Effect Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect Enemies Ignited by you during Flask Effect take 10(7-10)% increased Damage'"`UNIQ--ref-00000026-QINU`"' <One of the six unveiled modifiers> ▾[Expand] ▾ 50% Chance to avoid being Stunned during Flask Effect (8-12)% increased Movement Speed during Flask effect'"`UNIQ--ref-00000027-QINU`"' (60-80)% increased Critical Strike Chance during Flask Effect (20-30)% increased Rarity of Items found during Flask Effect 15% of Damage Taken from Hits is Leeched as Life during Flask Effect Regenerate 3% of Life per second during Flask Effect (25-20)% reduced Mana Cost of Skills during Flask Effect | 3.14.0 | +90 to Maximum Charges Recharges 1 Charge when you Consume an Ignited corpse'"`UNIQ--ref-00000028-QINU`"' (175-200)% increased Charges used <all of the three modifiers> ▾[Expand] ▾ Recover (1-3)% of Life when you Kill an Enemy during Flask Effect Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect Enemies Ignited by you during Flask Effect take 10(7-10)% increased Damage'"`UNIQ--ref-00000029-QINU`"' <One of the six crafted modifiers> ▾[Expand] ▾ 50% Chance to avoid being Stunned during Flask Effect (8-12)% increased Movement Speed during Flask effect'"`UNIQ--ref-0000002A-QINU`"' (60-80)% increased Critical Strike Chance during Flask Effect (20-30)% increased Rarity of Items found during Flask Effect 15% of Damage Taken from Hits is Leeched as Life during Flask Effect Regenerate 3% of Life per second during Flask Effect (25-20)% reduced Mana Cost of Skills during Flask Effect | 3.6.0 | +90 to Maximum Charges Recharges 1 Charge when you Consume an Ignited corpse'"`UNIQ--ref-0000002B-QINU`"' (175-200)% increased Charges used <all of the three modifiers> ▾[Expand] ▾ Recover (1-3)% of Life when you Kill an Enemy during Flask Effect Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect Enemies Ignited by you during Flask Effect take 10(7-10)% increased Damage'"`UNIQ--ref-0000002C-QINU`"' <One of the six crafted modifiers> ▾[Expand] ▾ 50% Chance to avoid being Stunned during Flask Effect (8-12)% increased Movement Speed during Flask effect'"`UNIQ--ref-0000002D-QINU`"' (60-80)% increased Critical Strike Chance during Flask Effect (20-30)% increased Rarity of Items found during Flask Effect 15% of Damage Taken from Hits is Leeched as Life during Flask Effect Regenerate 3% of Life per second during Flask Effect (25-20)% reduced Mana Cost of Skills during Flask Effect |
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Witchfire Brew | Creates a Smoke Cloud on Use50% increased Charges used Grants Level 21 Despair Curse Aura during Flask Effect | 3.15.0 | 50% increased Charges used (25-40)% increased Damage Over Time during Flask Effect Grants level 21 Despair Curse Aura during Flask Effect | 3.0.0 | 50% increased Charges used (50-70)% increased Damage Over Time during Flask Effect Grants level 21 Despair Curse Aura during Flask Effect |
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Warped Timepiece | +(16-24) to Dexterity and Intelligence(10-15)% increased Attack Speed (10-15)% increased Cast Speed (10-15)% increased Movement Speed (15-10)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech | 3.11.0 | +(16-24) to Dexterity and Intelligence (8-12)% increased Attack Speed (8-12)% increased Cast Speed (8-12)% increased Movement Speed (12-8)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech |
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Terminus Est | +360 to Accuracy Rating(180-220)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike | 3.11.0 | +360 to Accuracy Rating (220-260)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike | 2.6.0 | +360 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' (120-180)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
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Circle of Anguish | <One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance
| 3.11.0 | <One to three random Synthesis implicit modifiers> +(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance <Two Random Herald of Ash modifier>:Herald of Ash has (40-30)% reduced Mana Reservation:(40-60)% increased Fire Damage while affected by Herald of Ash:Herald of Ash has (70-100)% increased Buff Effect:+1% to maximum Fire Resistance while affected by Herald of Ash:+(50-60)% to Fire Resistance while affected by Herald of Ash |
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Circle of Nostalgia | <One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (15-20) to (21-30) Chaos Damage +(17-23)% to Chaos Resistance
<Two Random Herald of Agony modifiers> |
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(40-60)% increased Chaos Damage while affected by Herald of Agony +(31-43)% to Chaos Resistance while affected by Herald of Agony Herald of Agony has (40-60)% increased Buff Effect Agony Crawler deals (70-100)% increased Damage Herald of Agony has (20-15)% reduced Mana Reservation |
| 3.11.0 | <One to three random Synthesis implicit modifiers> +(10-20) to all Attributes Adds (15-20) to (21-30) Chaos Damage +(17-23)% to Chaos Resistance <Two Random Herald of Agony modifier>:Herald of Agony has (40-30)% reduced Mana Reservation:(40-60)% increased Chaos Damage while affected by Herald of Agony:Herald of Agony has (70-100)% increased Buff Effect:Agony Crawler deals (70-100)% increased Damage:+(31-43)% to Chaos Resistance while affected by Herald of Agony |
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Cloak of Defiance | (300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over Matter | 3.5.0 | (110-150)% increased Evasion and Energy Shield +(100-150) to maximum Mana 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter | 3.0.0 | (110-150)% increased Evasion and Energy Shield +(90-110) to maximum Mana (40-50)% increased Mana Regeneration Rate 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter | 1.3.0 | (110-150)% increased Evasion and Energy Shield +(90-110) to maximum Mana (40-50)% increased Mana Regeneration Rate 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter |
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Martyr of Innocence | +18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (350-400) to (500-600) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited | 3.13.0 | +18% Chance to Block Attack Damage while wielding a Staff Grants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (350-400) to (500-600) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited |
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Hyperboreus | +(25-40) to maximum Life+(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies Veiled Suffix | 3.14.0 | +(25-40) to maximum Life +(30–40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30–50)% increased Cooldown Recovery Speed (50–70)% increased Damage with Hits and Ailments against Chilled Enemies <One Unveiled Crafted Suffix Mod> | 3.11.0 | +(25-40) to maximum Life +(30–40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (15–25)% increased Cooldown Recovery Speed (50–70)% increased Damage with Hits and Ailments against Chilled Enemies <One Unveiled Crafted Suffix Mod> | 3.6.0 | +(25-40) to maximum Life +(30–40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (15–25)% increased Cooldown Recovery Speed (50–70)% increased Damage with Hits and Ailments against Chilled Enemies <One Unveiled Legacy Crafted Suffix Mod> |
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Infractem | (30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets | 3.7.0 | (30-50)% increased Critical Strike Chance +(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25–35) to (36–45) Physical Damage 10% increased Movement Speed +(200-250) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets | 2.6.0 | (30-50)% increased Critical Strike Chance +(20-30) to Dexterity (90-100)% increased Physical Damage Adds (25–35) to (36–45) Physical Damage 10% increased Movement Speed +(200-250) to Accuracy Rating Cannot Leech Life Cannot Leech Arrows Pierce all Targets | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier +(20-30) to Dexterity (90-100)% increased Physical Damage Adds (25–35) to (36–45) Physical Damage 10% increased Movement Speed +(200-250) to Accuracy Rating Cannot Leech Life Cannot Leech Arrows Pierce all Targets |
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Prismatic Eclipse | 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | 3.7.0 | 40% increased Global Accuracy Rating +8% Chance to Block Attack Damage while Dual Wielding Adds (20-30) to (31-40) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | 2.6.0 | 18% increased Global Accuracy Rating +8% Chance to Block Attack Damage while Dual Wielding Adds (20-30) to (31-40) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | 1.3.0 | 18% increased Global Accuracy Rating +10% Chance to Block Attack Damage while Dual Wielding Adds (20-30) to (31-40) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket |
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Rainbowstride | (4-6)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 25% increased Movement Speed | 3.4.0 | (6-7)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 25% increased Movement Speed | 2.6.0 | (6-7)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed | 1.1.0 | (6-7)% Chance to Block Spell Damage (150-200)% increased Energy Shield +(80-100) to maximum Mana +8% to all Elemental Resistances 20% increased Movement Speed | 1.0.0 | (6-7)% Chance to Block Spell Damage (150-200)% increased Energy Shield +(80-100) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed |
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Daresso's Courage | 120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life 20% increased Global Physical Damage (100-120)% increased Armour and Evasion +(10-20)% to all Elemental Resistances +(3-6)% Chance to Block +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +20% chance to Block Spell Damage if you have Blocked Attack Damage Recently | 3.4.0 | 20% increased Global Physical Damage (100-120)% increased Armour and Evasion +(10-20)% to all Elemental Resistances 36% Chance to Block Spell Damage while on Low Life +(3-6)% Chance to Block +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently 20% chance to Block Spell Damage if you have Blocked Attack Damage Recently | 2.6.0 | 20% increased Physical Damage (100-120)% increased Armour and Evasion +(10-20)% to Fire Resistance +(10-20)% to Cold Resistance +(10-20)% to Lightning Resistance +(10-20)% to all Elemental Resistances 36% Chance to Block Spell Damage while on Low Life +(3-6)% Chance to Block 20% chance to Block Attacks if you have Blocked a Spell Recently 20% chance to Block Spells if you have Blocked an Attack Recently |
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Ngamahu's Flame | 20% chance to Trigger Level 16 Molten Burst on Melee Hit (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance | 3.11.0 | 20% chance to Trigger Level 16 Molten Burst on Melee Hit (190-230)% increased Physical Damage (8-12)% increased Attack Speed 50% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance |
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Voidbringer | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill | 3.11.0 | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield (80-40)% increased Mana Cost of Skills +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill | 3.0.0 | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (280-350)% increased Energy Shield (80-40)% increased Mana Cost of Skills +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill | 2.6.0 | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (280-350)% increased Energy Shield 80% increased Mana Cost of Skills +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill |
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Death's Hand | 26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 3.7.0 | 26% increased Elemental Damage Adds (30-41) to (80-123) Physical Damage (20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000016-QINU`"' Adds (30-41) to (80-123) Physical Damage (20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-0000002B-QINU`"' Adds (30-41) to (80-123) Physical Damage (20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike |
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Fate of the Vaal | +400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies | 3.10.0 | +400 to Accuracy Rating (160-180)% increased Physical Damage (10-15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies |
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Obliteration | (31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | 3.10.0 | (31-35)% increased Spell Damage Adds (24-30) to (80-92) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | 2.3.0 | (15-18)% increased Spell Damage Adds (24-30) to (80-92) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage |
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Marohi Erqi | 45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise (200-230)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.11.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000010-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (230-260)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.7.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000011-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 2.6.0 | 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000012-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.11.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000001F-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (230-260)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.7.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000020-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 2.6.0 | 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000021-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating |
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Mind of the Council | (230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill | 3.10.0 | +(15-20) to maximum Energy Shield Attack Skills gain added Lightning Damage equal to 6% of your maximum Mana You lose 3% of your Mana when you use an Attack Skill (230-260)% increased Evasion and Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Recover 3% of Mana when you Shock an Enemy |
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The Crimson Storm | 6% increased Movement Speed(140-170)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks Veiled Suffix | 3.14.0 | 6% increased Movement Speed (140-170)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks <One legacy crafted Veiled Mod> | 3.9.0 | 4% increased Movement Speed (140-170)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks <One legacy crafted Veiled Mod> | 3.6.0 | 4% increased Movement Speed (140-170)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks <One double legacy crafted Veiled Mod> |
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Craiceann's Chitin | (4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers | 3.4.0 | (7-9)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers |
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Crown of the Tyrant | Has 1 Socket +(50-175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket | 3.11.0 | Has 1 Socket +(50-100) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket |
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Femurs of the Saints | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre | 3.8.0 | +18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage Minions Regenerate (1.5-2.5)% Life per second +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 2% increased Minion Duration per Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre (8-12)% increased Minion Damage per Raised Spectre | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage Minions Regenerate (1.5-2.5)% Life per second +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 2% increased Minion Duration per Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre (8-12)% increased Minion Damage per Raised Spectre |
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Kaom's Primacy | (100-140)% increased Physical Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage | 3.11.0 | (160-220)% increased Physical Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage | 3.7.0 | (160-220)% increased Physical Damage Adds (16-21) to (32-38) Fire Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage | 1.0.0 | (120-150)% increased Physical Damage Adds (16-21) to (32-38) Fire Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage |
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Snakebite | (150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge | 3.9.0 | (150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge | 3.0.0 | (150 to 180)% increased Evasion Rating +(60 to 70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge When at Maximum Frenzy Charges, Attacks Poison enemies Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge |
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Hiltless | 60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000015-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000016-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000029-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000002A-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range |
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Lioneye's Vision | Socketed Gems are Supported by Level 15 Pierce (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +160 Dexterity Requirement Enemy Projectiles Pierce you | 3.5.0 | Socketed Gems are Supported by Level 15 Pierce (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +160 Dexterity Requirement Enemy Projectiles Pierce you |
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Queen of the Forest | (200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by Animals | 3.5.0 | (200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 450 Evasion Rating, up to 75% -(50-40) Physical Damage taken when Hit by Animals | 3.1.0 | (240-380)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 450 Evasion Rating, up to 75% -(50-40) Physical Damage taken when Hit by Animals |
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Saffell's Frame | +4% to all Elemental Resistances(15-20)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attacks | 3.4.0 | +4% to all Elemental Resistances (21-24)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attacks | 1.1.0 | +8% to all Elemental Resistances (30-36)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +5% to all maximum Resistances Cannot Block Attacks |
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The Dancing Dervish | 60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000010-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000011-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001F-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000020-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage |
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Vis Mortis | (200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage | 3.8.0 | (200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage +1 to maximum number of Spectres Minions gain Unholy Might for 10 seconds on Kill Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage | 2.6.0 | (100-120)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage +1 to maximum number of Spectres Minions gain Unholy Might for 5 seconds on Kill Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage |
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Cane of Unravelling | +20% Chance to Block Attack Damage while wielding a Staff+(40-55)% to Chaos Damage over Time Multiplier (20-30)% increased Chaos Damage 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge | 3.11.0 | +18(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000016-QINU`"' +(40-55)% to Chaos Damage over Time Multiplier (20-30)% increased Chaos Damage 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge | 3.5.0 | +18(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000017-QINU`"' +(40-55)% to Chaos Damage over Time Multiplier (60-80)(60-80)% increased Chaos Damage'"`UNIQ--ref-00000018-QINU`"' 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge | 3.11.0 | +18(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000002A-QINU`"' +(40-55)% to Chaos Damage over Time Multiplier (20-30)% increased Chaos Damage 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge | 3.5.0 | +18(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000002B-QINU`"' +(40-55)% to Chaos Damage over Time Multiplier (60-80)(60-80)% increased Chaos Damage'"`UNIQ--ref-0000002C-QINU`"' 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge |
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Hopeshredder | Adds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving | 3.4.0 | Adds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 400 Cold Damage taken per second per Frenzy Charge while moving |
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Malachai's Awakening | +20 to Strength (15-30)% increased Spell Damage +10% to all Elemental Resistances Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved Blood Magic Mortal Conviction | 3.7.0 | (15-30)% increased Spell Damage +20 to Strength +10% to all Elemental Resistances Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved Blood Magic Mortal Conviction |
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Soulwrest | +20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second | 3.11.0 | 18(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000022-QINU`"' Trigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second | 3.11.0 | 18(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000041-QINU`"' Trigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second |
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The Wasp Nest | +40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons | 3.7.0 | +40 Life gained for each Enemy hit by Attacks (150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(180-200) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons |
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Dreadbeak | 40% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds (83-91) to (123-130) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life | 3.7.0 | 40% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage Adds (90-98) to (133-140) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life | 2.6.0 | 18% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage Adds (90-98) to (133-140) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life |
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Geofri's Devotion | 30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes | 3.11.0 | 30% increased Stun Duration on Enemies Trigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (50-56) to (73-78) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes |
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Kondo's Pride | +25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | 3.11.0 | +25% to Global Critical Strike Multiplier +435 to Accuracy Rating (270-320)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | 2.6.0 | +25% to Global Critical Strike Multiplier 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' (270-320)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | 2.6.0 | +25% to Global Critical Strike Multiplier 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' (270-320)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike |
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Tukohama's Fortress | +(20-30) to maximum Life40% increased Totem Damage +(80-100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood Magic Mortal Conviction | 3.7.0 | +(20-30) to maximum Life 40% increased Totem Damage +(80-100) to maximum Life Can have up to 1 additional Totem summoned at a time +300 Armour per active Totem Blood Magic Mortal Convinction | 3.0.0 | +(20-30) to maximum Life 40% increased Totem Damage +(80-100) to maximum Life Can have up to 1 additional Totem summoned at a time +300 Armour per active Totem Blood Magic Mortal Convinction |
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Aegis Aurora | (300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills | 3.5.0 | (80-100)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills | 1.1.0 | (80-100)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 4% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills |
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Apep's Rage | (38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills Poisons you inflict deal Damage 20% faster | 3.11.0 | (38-42)% increased Spell Damage Adds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills 40% increased Mana Cost of Skills Poisons you inflict deal Damage 20% faster | 3.7.0 | (38-42)% increased Spell Damage Adds (50-65) to (90-105) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills 40% increased Mana Cost of Skills Poisons you inflict deal Damage 20% faster | 2.3.0 | (17-20)% increased Spell Damage Adds (50-65) to (90-105) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills 40% increased Mana Cost of Skills Poisons you inflict deal Damage 20% faster |
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Arborix | +(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (95-115) to (240-265) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes | 3.11.0 | +(15-25)% to Global Critical Strike Multiplier Grants Level 30 Dash Skill Adds (95-115) to (240-265) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes (60-100)% increased Evasion Rating Bow Attacks fire 2 additional Arrows Every 16 seconds you gain Iron Reflexes for 8 seconds 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier Grants Level 30 Dash Skill Adds (95-115) to (240-265) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes (60-100)% increased Evasion Rating Bow Attacks fire 2 additional Arrows Every 16 seconds you gain Iron Reflexes for 8 seconds 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes | 3.5.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier Grants Level 30 Dash Skill Adds (60-70) to (180-210) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes (60-100)% increased Evasion Rating Bow Attacks fire 2 additional Arrows Every 16 seconds you gain Iron Reflexes for 8 seconds 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes |
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Carcass Jack | (120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore | 3.5.0 | (120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances 20% increased Area of Effect (40-50)% increased Area Damage Extra gore | 3.0.0 | (120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances 20% increased Area of Effect 12% increased Area Damage Extra gore |
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Chin Sol | +(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier +(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25–50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 3.5.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier +(10-20) to Dexterity (150-180)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000014-QINU`"' +(10-20) to Dexterity (150-180)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000015-QINU`"' +(10-20) to Dexterity (75-100)% increased Physical Damage Adds 25 to 50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 1.0.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier +(10-20) to Dexterity (75-100)% increased Physical Damage Adds 25 to 50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000026-QINU`"' +(10-20) to Dexterity (150-180)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000027-QINU`"' +(10-20) to Dexterity (75-100)% increased Physical Damage Adds 25 to 50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range |
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Darkscorn | +(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 3.7.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (130-150)% increased Physical Damage Adds (10-15) to (15-20) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 2.6.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (100-125)% increased Physical Damage Adds (10-15) to (15-20) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-0000000C-QINU`"' (100-125)% increased Physical Damage Adds (6-10) to (10-14) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-0000000D-QINU`"' (100-125)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 1.0.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (100-125)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000017-QINU`"' (100-125)% increased Physical Damage Adds (6-10) to (10-14) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000018-QINU`"' (100-125)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage |
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Garukhan's Flight | +(30-40) to Dexterity (320-380)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 Dexterity | 3.5.0 | +(30-40) to Dexterity (80-120)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground 100 Life Regenerated per second while moving +1 to Maximum Life per 10 Dexterity |
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Hyaon's Fury | 40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge (15-20)% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge Plays Wolf Call sound on Kill (Hidden) | 3.11.0 | 40% increased Global Accuracy Rating Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 3.0.0 | 40% increased Global Accuracy Rating Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 3% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 2.6.0 | 18% increased Global Accuracy Rating Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 3% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 2.0.0 | 18% increased Global Accuracy Rating Adds 1 to (500-600) Lightning Damage (7-10)% increased Attack Speed 3% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 1.3.0 | 18% increased Global Accuracy Rating Adds 1 to (500-600) Lightning Damage (7-10)% increased Attack Speed 6% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge |
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Sin Trek | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you | 3.5.0 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-160) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you | 2.6.0 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(70-100) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From You | 2.0.0 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(50-70) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From You |
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Sinvicta's Mettle | (140-152)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage | 3.11.0 | (200-212)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage |
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Atziri's Acuity | +(60-80) to Intelligence (25-35)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life You have Vaal Pact if you've dealt a Critical Strike Recently | 3.1.0 | +(60-80) to Intelligence (25-35)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life Life and Mana Leech from Critical Strikes are instant You have Vaal Pact if you've dealt a Critical Strike Recently |
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Brain Rattler | 5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | 3.11.0 | 5% chance to deal Double Damage 30% increased Stun Duration on Enemies Adds (80-100) to (320-370) Physical Damage 50% of Physical Damage Converted to Lightning Damage 15% chance to Shock 10% chance to Cause Monsters to Flee Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | 2.6.0 | 5% chance to deal Double Damage 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000010-QINU`"' Adds (80-100) to (320-370) Physical Damage 50% of Physical Damage Converted to Lightning Damage 15% chance to Shock 10% chance to Cause Monsters to Flee Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | 2.6.0 | 5% chance to deal Double Damage 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000001F-QINU`"' Adds (80-100) to (320-370) Physical Damage 50% of Physical Damage Converted to Lightning Damage 15% chance to Shock 10% chance to Cause Monsters to Flee Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed |
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Corona Solaris | (29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | 3.10.0 | (29-33)% increased Spell Damage Triggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | 2.3.0 | (14-18)% increased Spell Damage Triggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | 2.2.0 | (14-18)% increased Spell Damage Triggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(18-22)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies |
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Daresso's Defiance | (160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect | 3.5.0 | (160-200)% increased Armour and Evasion +(40-60) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 2 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect | 3.5.0 | (160-200)% increased Armour and Evasion +(40-60) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit (60-100)% increased Onslaught Effect |
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Doryani's Fist | Grants Level 20 Doryani's Touch Skill +(80-100) to maximum Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed +(200-250) Energy Shield gained on Killing a Shocked Enemy 30% increased Effect of Lightning Ailments | 3.10.0 | Grants Level 20 Doryani's Touch Skill +30 to maximum Energy Shield 10% chance to Shock 30% increased Effect of Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed +30 Energy Shield gained on Killing a Shocked Enemy | 3.5.0 | Grants Level 20 Doryani's Touch Skill +30 to maximum Energy Shield 10% chance to Shock 30% increased Effect of Shock Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed +30 Energy Shield gained on Killing a Shocked Enemy | 3.0.0 | Grants Level 20 Doryani's Touch Skill +30 to maximum Energy Shield 10% chance to Shock 30% increased Effect of Shock Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed +30 Energy Shield gained on Killing a Shocked Enemy |
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The Brine Crown | (240-300)% increased Armour and Energy Shield +(80-100) to maximum Life +(30-50)% to Cold Resistance Cannot be Frozen 5% reduced Cold Damage taken +1500 Armour while stationary 60% increased Mana Regeneration Rate while stationary 15% chance to create Chilled Ground when Hit with an Attack | 3.5.0 | (100-120)% increased Armour and Energy Shield +(50-70) to maximum Life +(30-50)% to Cold Resistance Cannot be Frozen 5% reduced Cold Damage taken +800 Armour while stationary 60% increased Mana Regeneration Rate while stationary 15% chance to create Chilled Ground when Hit with an Attack |
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Disintegrator | +25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000000E-QINU`"' Adds (250-280) to (315-355) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | 3.7.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000000F-QINU`"' Adds (270-300) to (340-380) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000001B-QINU`"' Adds (250-280) to (315-355) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | 3.7.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000001C-QINU`"' Adds (270-300) to (340-380) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage |
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Doedre's Malevolence | +20 to Intelligence (50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield Skills Supported by Unleash have (30-50)% increased Seal gain frequency | 3.11.0 | +20 to Intelligence (50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield +50 to Total Mana Cost of Skills Skills Supported by Unleash have (30-50)% increased Seal gain frequency | 2.6.0 | +10 to Intelligence (40-50)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 20% reduced Cast Speed +(64-96) to maximum Energy Shield +50 to Total Mana Cost of Skills Skills Supported by Unleash have (30-50)% increased Seal gain frequency |
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Duskdawn | +25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000010-QINU`"' +10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | 3.5.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000011-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage 1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000012-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Block Chance +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000001F-QINU`"' +10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | 3.5.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000020-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage 1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000021-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Block Chance +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently |
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Hezmana's Bloodlust | 25% chance to Maim on Hit(100-125)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana | 3.11.0 | 25% chance to Maim on Hit No implicit modifier (150-170)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana |
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Loreweave | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)% | 3.6.0 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-80)% |
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Reach of the Council | Socketed Gems are Supported by Level 20 Greater Volley (50-75)% increased Physical Damage Adds (15-30) to (70-95) Physical Damage (8-12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 3.11.0 | Socketed Gems are Supported by Level 20 Greater Volley (50-75)% increased Physical Damage (8-12)% increased Attack Speed Adds (15-30) to (70-95) Physical Damage 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 3.5.0 | Socketed Gems are Supported by Level 20 Greater Volley (40-50)% increased Physical Damage Adds (15-30) to (70-95) Physical Damage (8-12)% increased Attack Speed Bow Attacks fire 2 additional Arrows 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 2.6.0 | Socketed Gems are Supported by Level 20 Greater Volley (40-50)% increased Physical Damage Adds (15-30) to (70-95) Physical Damage (8-12)% increased Attack Speed Bow Attacks fire 4 additional Arrows 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 2.4.0 | Socketed Gems are Supported by Level 20 Greater Volley (50-70)% increased Physical Damage Adds (25-40) to (100-115) Physical Damage (8-12)% increased Attack Speed Bow Attacks fire 4 additional Arrows 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times |
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Rebuke of the Vaal | +460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack Speed | 3.7.0 | +460 to Accuracy Rating Adds (19-28) to (31-40) Physical Damage Adds (19-28) to (31-40) Fire Damage Adds (19-28) to (31-40) Cold Damage Adds 1 to (50-70) Lightning Damage Adds (19-28) to (31-40) Chaos Damage (10-20)% increased Attack Speed | 2.6.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000C-QINU`"' Adds (19-28) to (31-40) Physical Damage Adds (19-28) to (31-40) Fire Damage Adds (19-28) to (31-40) Cold Damage Adds 1 to (50-70) Lightning Damage Adds (19-28) to (31-40) Chaos Damage (10-20)% increased Attack Speed | 1.0.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' Adds (15-24) to (25-35) Physical Damage Adds (15-24) to (25-35) Fire Damage Adds (15-24) to (25-35) Cold Damage Adds 1 to (40-60) Lightning Damage Adds (15-24) to (25-35) Chaos Damage (10-20)% increased Attack Speed | 2.6.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000017-QINU`"' Adds (19-28) to (31-40) Physical Damage Adds (19-28) to (31-40) Fire Damage Adds (19-28) to (31-40) Cold Damage Adds 1 to (50-70) Lightning Damage Adds (19-28) to (31-40) Chaos Damage (10-20)% increased Attack Speed | 1.0.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000018-QINU`"' Adds (15-24) to (25-35) Physical Damage Adds (15-24) to (25-35) Fire Damage Adds (15-24) to (25-35) Cold Damage Adds 1 to (40-60) Lightning Damage Adds (15-24) to (25-35) Chaos Damage (10-20)% increased Attack Speed |
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Solstice Vigil | +(10-16) to all Attributes(30-40)% increased Damage +(50-70) to maximum Life Regenerate (8-10) Mana per second Temporal Chains has 100% reduced Mana Reservation if Cast as an Aura Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy | 3.10.0 | +(10-16) to all Attributes (20-25)% increased Damage +(50-70) to maximum Life Regenerate (2-3) Mana per second Temporal Chains has 100% reduced Mana Reservation Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy |
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Taryn's Shiver | +25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000011-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000012-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.0.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000013-QINU`"' (40-50)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000021-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000022-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.0.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000023-QINU`"' (40-50)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage |
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Uul-Netol's Embrace | 25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies | 3.11.0 | 25% chance to Maim on Hit No implicit modifier Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies |
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Voidfletcher | Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to Cold Resistance +(20-40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 seconds | 3.5.0 | Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to Cold Resistance +(20-40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every second |
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Voltaxic Rift | Adds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100% | 3.9.0 | Adds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock enemies as through dealing 300% more damage Your shocks can increase damage taken by up to a maximum of 100% |
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Xoph's Nurture | Socketed Gems are Supported by Level 20 Ignite Proliferation (265-330)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an Enemy | 3.11.1 | Socketed Gems are Supported by Level 20 Ignite Proliferation (200-240)(200-240)% increased Physical Damage'"`UNIQ--ref-0000001A-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an Enemy | 3.11.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (265-330)(200-240)% increased Physical Damage'"`UNIQ--ref-0000001B-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an Enemy | 3.9.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (265-330)(200-240)% increased Physical Damage'"`UNIQ--ref-0000001C-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Ignites you inflict spread to other Enemies within a Radius of 15 Recover (40-60) Life when you Ignite an Enemy | 3.5.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (250-300)(200-240)% increased Physical Damage'"`UNIQ--ref-0000001D-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Ignites you inflict spread to other Enemies within a Radius of 15 Recover (40-60) Life when you Ignite an Enemy | 3.3.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (250-300)(200-240)% increased Physical Damage'"`UNIQ--ref-0000001E-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Ignites you inflict spread to other Enemies within a Radius of 12 Recover (40-60) Life when you Ignite an Enemy | 3.11.1 | Socketed Gems are Supported by Level 20 Ignite Proliferation (200-240)(200-240)% increased Physical Damage'"`UNIQ--ref-00000032-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an Enemy | 3.11.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (265-330)(200-240)% increased Physical Damage'"`UNIQ--ref-00000033-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an Enemy | 3.9.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (265-330)(200-240)% increased Physical Damage'"`UNIQ--ref-00000034-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Ignites you inflict spread to other Enemies within a Radius of 15 Recover (40-60) Life when you Ignite an Enemy | 3.5.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (250-300)(200-240)% increased Physical Damage'"`UNIQ--ref-00000035-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Ignites you inflict spread to other Enemies within a Radius of 15 Recover (40-60) Life when you Ignite an Enemy | 3.3.0 | Socketed Gems are Supported by Level 20 Ignite Proliferation (250-300)(200-240)% increased Physical Damage'"`UNIQ--ref-00000036-QINU`"' 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Ignites you inflict spread to other Enemies within a Radius of 12 Recover (40-60) Life when you Ignite an Enemy |
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Doedre's Skin | Socketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills ignore Curse Limit +(30-40) to Intelligence (130-150)% increased Energy Shield | 3.5.0 | Socketed Curse Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills ignore Curse Limit +(30-40) to Intelligence (130-150)% increased Energy Shield (33-25)% reduced Effect of your Curses |
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Doomsower | +50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30-50)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 3.11.0 | +50 to Strength and Dexterity +470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect (50-70)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 3.8.0 | +50 to Strength and Dexterity +470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 3.0.0 | +50 to Strength and Dexterity +470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (50-75) to (85-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 2.6.0 | +50 to Strength and Dexterity 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000012-QINU`"' Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (50-75) to (85-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 2.6.0 | +50 to Strength and Dexterity 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000023-QINU`"' Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (50-75) to (85-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red |
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Hyrri's Ire | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (105-145) to (160-200) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 3.9.0 | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (173-188) to (240-262) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 3.5.0 | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (50-60) to (70-80) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 2.6.0 | +(20-30) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds 13 to 24 Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 2.0.0 | +(20-30) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds 13 to 24 Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits Acrobatics | 1.0.0 | +(20-30) to Dexterity (80-120)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds 13 to 24 Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits Acrobatics |
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Jack, the Axe | Grants Level 20 Thirst for Blood Skill (130-150)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage 25% chance to cause Bleeding on Hit +(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | 3.13.0 | Grants Level 20 Thirst for Blood Skill (90-110)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage (10-15)(0)% increased Attack Speed'"`UNIQ--ref-00000014-QINU`"' 2(0)% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-00000015-QINU`"' 50(0)% reduced total Recovery per second from Life Leech'"`UNIQ--ref-00000016-QINU`"' 25% chance to cause Bleeding on Hit +(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon | 3.13.0 | Grants Level 20 Thirst for Blood Skill (90-110)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage (10-15)(0)% increased Attack Speed'"`UNIQ--ref-00000027-QINU`"' 2(0)% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-00000028-QINU`"' 50(0)% reduced total Recovery per second from Life Leech'"`UNIQ--ref-00000029-QINU`"' 25% chance to cause Bleeding on Hit +(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon |
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Malachai's Loop | (10-15)% increased Spell Damage(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit (12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges | 3.11.0 | (10-15)% increased Spell Damage (210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges | 3.0.0 | 10% increased Spell Damage (210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges | 2.6.0 | 10% increased Spell Damage (160-200)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you for 4 seconds on reaching Maximum Power Charges |
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Rime Gaze | Socketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum Mana | 3.5.0 | Socketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum Mana | 2.6.0 | Socketed Gems are Supported by level 15 Concentrated Effect 30% increased Cold Damage (100-120)% increased Energy Shield 50% reduced Energy Shield Recharge Rate 50% slower start of Energy Shield Recharge +(40-60) to maximum Mana | 2.0.0 | Socketed Gems are Supported by level 15 Concentrated Effect 10% increased Cold Damage (100-120)% increased Energy Shield 50% reduced Energy Shield Recharge Rate 50% slower start of Energy Shield Recharge +(40-60) to maximum Mana |
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Rise of the Phoenix | +8% to all Elemental Resistances(80-100)% increased Armour and Energy Shield +(40-60) to maximum Life Regenerate (15-20) Life per second +5% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life | 3.1.0 | +8% to all Elemental Resistances (80-100)% increased Armour and Energy Shield +(40-60) to maximum Life 6 Life Regenerated per second +8% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life | 1.1.0 | +16% to all Elemental Resistances (80 to 100)% increased Armour and Energy Shield +(40-60) to maximum Life 6 Life Regenerated per second +8% to maximum Fire Resistance +(20 to 25)% to Fire Resistance 25% increased Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life |
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Shimmeron | (35-39)% increased Spell Damage(30-40)% increased Spell Damage Adds (26-35) to (95-105) Lightning Damage to Spells +(6-10)% to Critical Strike Multiplier per Power Charge +0.3% Critical Strike Chance per Power Charge +2% Chance to Block Spell Damage per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently | 3.4.0 | (35-39)% increased Spell Damage (30-40)% increased Spell Damage Adds (26-35) to (95-105) Lightning Damage to Spells +(6-10)% to Critical Strike Multiplier per Power Charge +0.3% Critical Strike Chance per Power Charge +2% Chance to Block Spell Damage per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 400 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently |
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The Dancing Duo | 60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000020-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000021-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000003E-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000003F-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage |
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Tidebreaker | 10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon | 3.11.0 | 10% increased Strength 30% increased Stun Duration on Enemies Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon | 3.5.0 | 10% increased Strength 30% increased Stun Duration on Enemies Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (60-70) to (300-350) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon |
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Beltimber Blade | +475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far Shot | 3.5.0 | +475 to Accuracy Rating (170-190)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far Shot |
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Divinarius | 30% increased Global Critical Strike Chance(50-70)% increased Spell Damage +30 Life gained on Kill +10 Mana gained on Kill 10% increased Area of Effect (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently | 3.7.0 | 30% increased Global Critical Strike Chance (50-70)% increased Spell Damage (80-100)% increased Critical Strike Chance for Spells +10 Life gained on Kill +5 Mana gained on Kill 10% increased Area of Effect (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently |
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Dreamfeather | +475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 3.7.0 | +475 to Accuracy Rating Adds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.6.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000014-QINU`"' Adds (20-40) to (55-70) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.0.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000015-QINU`"' Adds (15-30) to (35-50) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.6.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000027-QINU`"' Adds (20-40) to (55-70) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.0.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000028-QINU`"' Adds (15-30) to (35-50) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
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Grelwood Shank | +475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary | 3.5.0 | +475 to Accuracy Rating (170-190)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary |
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Kingmaker | (170-200)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 3.11.0 | (250-285)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 3.6.0 | (200-250)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 2.6.0 | (200-250)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance +(100-150) to maximum Mana Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify |
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Leper's Alms | 4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared Suffering | 3.5.0 | 4% chance to Dodge Attack Hits (130-150)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared Suffering |
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Paradoxica | +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix | 3.14.0 | +25% to Global Critical Strike Multiplier Attacks with this Weapon deal Double Damage <Two legacy crafted Veiled Mods> | 3.6.0 | +25% to Global Critical Strike Multiplier Attacks with this Weapon deal Double Damage <Two double legacy crafted Veiled Mods> |
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Shaper's Touch | (80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 Dexterity | 3.10.0 | (80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +2 Mana per 4 Strength 2% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 Dexterity | 2.6.0 | (80-120)% increased Armour and Energy Shield +2 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 1% increased Evasion Rating per 10 Intelligence 1% increased Melee Physical Damage per 10 Dexterity |
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The Enmity Divine | +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance | 3.11.0 | +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are supported by Level 1 Chance to Bleed Socketed Gems are supported by Level 10 Life Leech Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160-185) to (200-225) Physical Damage (30-40)% increased Critical Strike Chance |
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White Wind | 30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating (15-25)% chance to Dodge Attack Hits while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is empty | 3.11.0 | 30% increased Global Critical Strikes Chance Adds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(300-400) to Evasion Rating 20% chance to Dodge Attack Hits while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty |
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Windripper | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies | 3.5.0 | (20-24)% increased Elemental Damage with Attack Skills Adds (32-40) to (48-60) Cold Damage Adds 1 to (80-100) Lightning Damage (10-15)% increased Attack Speed (60-80)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen enemies 30% increased Rarity of Items Dropped by Slain Shocked enemies | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills Adds (32-40) to (48-60) Cold Damage Adds 1 to (80-100) Lightning Damage (10-15)% increased Attack Speed (60-80)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen enemies 30% increased Rarity of Items Dropped by Slain Shocked enemies | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds (32-40) to (48-60) Cold Damage Adds 1 to (80-100) Lightning Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 25% increased Quantity of Items Dropped by Slain Frozen enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies | 1.1.2 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds 40 to 60 Cold Damage Adds 1 to 100 Lightning Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 25% increased Quantity of Items Dropped by Slain Frozen enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies |
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Ahn's Heritage | +(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges | 3.10.0 | +(10-20) to maximum Life (50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +3% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges | 3.0.0 | +(10-20) to maximum Life (50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Block Chance +6% Chance to Block +3% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges |
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Kongor's Undying Rage | 25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike | 3.11.0 | 25% chance to double Stun Duration 30% increased Stun Duration on Enemies Adds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance (15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike | 2.6.0 | 25% chance to double Stun Duration 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000015-QINU`"' Adds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance (15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 2 seconds on Critical Strike | 2.0.0 | 25% chance to double Stun Duration 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000016-QINU`"' Adds (27-36) to (270-360) Physical Damage (30-40)% increased Critical Strike Chance +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 2 seconds on Critical Strike |
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Oro's Sacrifice | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy | 3.11.0 | 30% increased Elemental Damage with Attack Skills 30% increased Global Accuracy Rating No Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy | 1.3.0 | 30% increased Elemental Damage with Attack Skills 30% increased Global Accuracy Rating No Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 20% increased Physical Damage taken 20% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy |
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Rigwald's Savagery | Adds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed +25 to Maximum Rage while wielding a Sword | 3.11.0 | Adds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed 35% increased Attack Speed with Swords 25% chance to cause Bleeding on Hit |
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Starforge | 30% increased Global Physical Damage(200-300)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Physical Damage can Shock 20% increased Area of Effect for Attacks Deal no Elemental Damage | 3.11.0 | 30% increased Global Physical Damage 30% increased Global Accuracy Rating (400-500)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Physical Damage can Shock 20% increased Area of Effect for Attacks Deal no Elemental Damage |
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The Bringer of Rain | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore | 3.5.0 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 12 Faster Attacks Socketed Gems are supported by Level 6 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(120-160) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore | 1.3.0 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 12 Faster Attacks Socketed Gems are supported by Level 6 Blind 15% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(120-160) to maximum Life 10% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore | 1.1.0 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 15% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 10% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore |
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Thunderfist | Socketed Gems are Supported by Level 18 Added Lightning Damage Adds 1 to 100 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Duration of Lightning Ailments 10% increased Stun Duration on Enemies | 3.19.0 | Socketed Gems are Supported by level 18 Added Lightning Damage Adds 1 to 40 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Shock Duration on Enemies 10% increased Stun Duration on Enemies | 1.0.0 | Socketed Gems are Supported by level 18 Added Lightning Damage Adds 1 to 100 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Shock Duration on Enemies 10% increased Stun Duration on Enemies |
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Voidforge | 30% increased Elemental Damage with Attack Skills(30-60)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage | 3.11.0 | 30% increased Elemental Damage with Attack Skills 30% increased Global Accuracy Rating (50-100)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage |
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Atziri's Promise | 2% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect | 3.15.0 | 2% of Chaos Damage Leeched as Life during Flask effect Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect | 3.0.0 | 2% of Chaos Damage Leeched as Life during Flask effect Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect Gain (13-15)% of Elemental Damage as Extra Chaos Damage during effect |
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Augyre | 40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique | 3.5.0 | 40% increased Elemental Damage (180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique |
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Broken Faith | +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground | 3.11.0 | +12% to all Elemental Resistances 0.4% of Chaos Damage Leeched as Life Gain (5-10)% of Physical Damage as Extra Chaos Damage +5% Chance to Block Gain Unholy Might on block for 10 seconds 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground | 2.6.0 | +12% to all Elemental Resistances 0.4% of Chaos Damage Leeched as Life Gain (5-10)% of Physical Damage as Extra Chaos Damage −10% Chance to Block (20-30)% increased Damage when you have no Energy Shield 100% increased Global Armour while you have no Energy Shield 30% chance to gain Unholy Might on block for 3 second |
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Doryani's Invitation | +(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect | 3.11.0 | +(25-35) to Strength (20-30)% increased Global Physical Damage +(30–35)% to Fire Resistance +(30–35)% to Cold Resistance +(30–35)% to Lightning Resistance 0.2% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect |
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Doryani's Invitation | +(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect | 3.11.0 | +(25-35) to Strength (20–30)% increased Fire Damage +(300–350) to Armour +(30–35)% to Cold Resistance +(30–35)% to Lightning Resistance 0.2% of Fire Damage Leeched as Life 10% chance to Ignite during any Flask Effect |
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Doryani's Invitation | +(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect | 3.11.0 | +(25-35) to Strength (20–30)% increased Cold Damage +(300–350) to Armour +(30–35)% to Fire Resistance +(30–35)% to Lightning Resistance 0.2% of Cold Damage Leeched as Life 10% chance to Freeze during any Flask Effect |
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Doryani's Invitation | +(25-35) to Strength(20-30)% increased Lightning Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20-30)% chance to Shock during any Flask Effect | 3.11.0 | +(25-35) to Strength (20–30)% increased Lightning Damage +(300–350) to Armour +(30–35)% to Fire Resistance +(30–35)% to Cold Resistance 0.2% of Lightning Damage Leeched as Life 10% chance to Shock during any Flask Effect |
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Dying Sun | (125-150)% increased Charges used (40-60)% reduced Duration (10-20)% increased Area of Effect during Flask Effect Skills fire 2 additional Projectiles during Flask Effect | 3.15.0 | (-10 to +10)% increased Charges used (40-60)% reduced Duration (15-25)% increased Area of Effect during Flask Effect'"`UNIQ--ref-00000002-QINU`"' Skills fire 2 additional Projectiles during Flask Effect | 3.0.0 | (-10 to +10)% increased Charges used (40-60)% reduced Duration 30% increased Area of Effect during Flask Effect'"`UNIQ--ref-00000003-QINU`"' Skills fire 2 additional Projectiles during Flask Effect |
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Hegemony's Era | +20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 3.11.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff Adds (165-175) to (185-205) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 3.7.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff Adds (180-190) to (190-220) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 2.6.0 | +20% Chance to Block Spell Damage while wielding a Staff +12(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000000D-QINU`"' +6% Chance to Block Attack Damage while wielding a Staff Adds (180-190) to (190-220) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 2.6.0 | +20% Chance to Block Spell Damage while wielding a Staff +12(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000019-QINU`"' +6% Chance to Block Attack Damage while wielding a Staff Adds (180-190) to (190-220) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage |
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Inpulsa's Broken Heart | +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (15-25)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot Shock Unaffected by Shock | 3.7.0 | +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (25-40)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock Unaffected by Shock | 3.5.0 | +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (25-40)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing (5-10)% of their Maximum Life as Lightning Damage which cannot Shock Unaffected by Shock |
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Izaro's Dilemma | +46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(300-400) to Accuracy Rating 100% increased Global Physical Damage while Frozen | 3.7.0 | +46 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(250-350) to Accuracy Rating 100% increased Physical Damage while Frozen | 2.6.0 | +25 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(250-350) to Accuracy Rating 100% increased Physical Damage while Frozen |
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Kitava's Feast | Socketed Gems are supported by Level 25 Melee Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies you hit are destroyed on Kill | 3.11.0 | Socketed Gems are supported by Level 25 Melee Splash (265-330)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies you hit are destroyed on Kill | 3.5.0 | Socketed Gems are supported by Level 25 Melee Splash (250-300)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill |
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Malachai's Vision | Adds (13-17) to (29-37) Chaos Damage +(150-200) to maximum Energy Shield +(32-40)% to Cold Resistance +(15-20)% to Lightning Resistance Regenerate 250 Energy Shield per second if all Equipped items are Corrupted Regenerate 35 Mana per second if all Equipped Items are Corrupted Corrupted | 3.11.0 | Adds (13-17) to (29-37) Chaos Damage +(150-200) to maximum Energy Shield +(32-40)% to Cold Resistance +(15-20)% to Lightning Resistance Regenerate 100 Energy Shield per second if all Equipped items are Corrupted Regenerate 35 Mana per second if all Equipped Items are Corrupted | 3.0.0 | Adds (13-17) to (29-37) Chaos Damage +(200–250) to maximum Energy Shield +(32-40)% to Cold Resistance +(15-20)% to Lightning Resistance Regenerate 100 Energy Shield per second if all worn items are Corrupted Regenerate 35 Mana per second if all worn items are Corrupted |
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Nebuloch | 10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently | 3.4.0 | 10% reduced Enemy Stun Threshold Adds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken when Hit per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently |
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Pledge of Hands | +20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage 50% increased maximum Mana | 3.15.0 | +20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by level 30 Greater Spell Echo (120-160)% increased Spell Damage 100% increased maximum Mana | 3.11.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by level 30 Greater Spell Echo (120-160)% increased Spell Damage 100% increased maximum Mana | 2.6.0 | +20% Chance to Block Spell Damage while wielding a Staff +12(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000002-QINU`"' Socketed Gems are Supported by level 30 Greater Spell Echo (120-160)% increased Spell Damage 100% increased maximum Mana |
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Rathpith Globe | (10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Player Maximum Life 2% increased Spell Damage per 100 Player Maximum Life | 3.7.0 | (10-15)% Chance to Block Spell Damage (40-60)% increased Spell Damage 10% increased maximum Life (120-160)% increased Energy Shield +25% to Lightning Resistance Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Player Maximum Life 2% increased Spell Damage per 100 Player Maximum Life | 3.4.0 | (12-18)% Chance to Block Spell Damage (40-60)% increased Spell Damage 10% increased maximum Life (120-160)% increased Energy Shield +25% to Lightning Resistance Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Player Maximum Life 2% increased Spell Damage per 100 Player Maximum Life |
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Razor of the Seventh Sun | 40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies | 3.11.0 | 40% increased Global Accuracy Rating Adds (90-110) to (145-170) Physical Damage 25% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies | 3.5.0 | 40% increased Global Accuracy Rating Adds (65-75) to (110-130) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies | 2.6.0 | 18% increased Global Accuracy Rating Adds (65-75) to (110-130) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies |
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Replica Nebulis | 40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300% | 3.13.0 | 40% increased Elemental Damage (15-20)% increased Cast Speed (3-5)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (3-5)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300% |
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Rigwald's Command | 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe | 3.11.0 | 40% increased Global Accuracy Rating +10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage 80% increased Physical Damage with Axes +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe 15% chance to gain a Frenzy Charge on Kill | 2.6.0 | 18% increased Global Accuracy Rating 10% additional Block Chance while Dual Wielding Adds (60-80) to (150-180) Physical Damage 80% increased Physical Damage with Axes +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe 15% chance to gain a Frenzy Charge on Kill |
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Rumi's Concoction | +(8-12)% Chance to Block Attack Damage during Flask effect +(4-6)% Chance to Block Spell Damage during Flask effect | 3.15.0 | +(14-20)% Chance to Block Attack Damage during Flask effect +(6-10)% Chance to Block Spell Damage during Flask effect | 2.5.0 | +(20-30)% Chance to Block Attack Damage during Flask effect +(10-15)% Chance to Block Spell Damage during Flask effect | 1.3.0 | +(30-40)% Chance to Block Attack Damage during Flask effect +(15-20)% Chance to Block Spell Damage during Flask effect |
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Slivertongue | (30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage (150-200)% increased Critical Strike Chance with arrows that Fork Arrows Pierce all Targets after Forking Arrows that Pierce have +50% to Critical Strike Multiplier | 3.5.0 | (30-50)% increased Critical Strike Chance Adds (60-75) to (170-220) Physical Damage 100% increased Critical Strike Chance with arrows that Fork Arrows that Pierce have 50% chance to inflict Bleeding Arrows Pierce all Targets after Forking Arrows Pierce all Targets after Chaining Arrows that Pierce have +50% to Critical Strike Multiplier | 1.0.0 | (30-50)% increased Critical Strike Chance No implicit modifier Adds (60-75) to (170-220) Physical Damage 100% increased Critical Strike Chance with arrows that Fork Arrows that Pierce have 50% chance to inflict Bleeding Arrows Pierce all Targets after Forking Arrows Pierce all Targets after Chaining Arrows that Pierce have +50% to Critical Strike Multiplier |
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Snakepit | +(20-30)% to Cold Resistance(20-40)% increased Spell Damage (5-10)% increased Cast Speed Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce | 3.5.0 | +(20-30)% to Cold Resistance (20-40)% increased Cold Damage (5-10)% increased Cast Speed Spells fire an additional Projectile Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce |
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The Grey Spire | +20% Chance to Block Spell Damage while wielding a StaffHas no Sockets (250-300)% increased Global Damage (20-30)% increased Attack Speed +(1-4)% to all maximum Resistances | 3.11.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff |
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The Queen's Hunger | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix | 3.6.0 | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life <Two legacy Veiled Mods> |
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Tinkerskin | (140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy | 3.3.0 | (140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (20-30)% increased Cooldown Recovery Speed for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy
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Vulconus | 40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of Fire | 3.5.0 | 40% increased Global Critical Strike Chance Adds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (80-120)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire |
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Crown of Eyes | +(300-350) to Accuracy Rating (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value | 3.7.0 | +(200-250) to Accuracy Rating (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value |
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Eber's Unification | Trigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos Damage | 3.5.0 | Trigger Level 10 Void Gaze when you use a Skill (120-150)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos Damage |
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Indigon | (150-180)% increased Energy Shield (6-10)% increased maximum Mana Recover (8-10)% of Life when you use a Mana Flask Non-instant Mana Recovery from Flasks is also Recovered as Life (50-60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently (20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% | 3.5.0 | (150-180)% increased Energy Shield (6-10)% increased maximum Mana Recover (8-10)% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life (50-60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently (50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% |
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United in Dream | 40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | 3.15.0 | 40% increased Global Accuracy Rating Grants level 15 Envy Skill Minions deal (30-40)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | 3.0.0 | 40% increased Global Accuracy Rating Grants level 15 Envy Skill Minions deal (30-40)% increased Damage Minions have +29% to Chaos Resistance Minions Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | 2.6.0 | 18% increased Global Accuracy Rating Grants level 15 Envy Skill Minions deal (30-40)% increased Damage Minions have +29% to Chaos Resistance Minions Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies |
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Obscurantis | +(800-1000) to Accuracy Rating (100-120)% increased Evasion Rating +(50-80) to maximum Life 1% increased Projectile Attack Damage per 200 Accuracy Rating | 3.5.0 | +(300-500) to Accuracy Rating (100-120)% increased Evasion Rating +(50-80) to maximum Life 1% increased Projectile Attack Damage per 200 Accuracy Rating |
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The Scourge | 2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently | 3.11.0 | 2% of Physical Attack Damage Leeched as Life 10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill Adds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently |
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Zerphi's Heart | (20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal Skill | 3.10.0 | (20-30)% increased Mana Regeneration Rate Adds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill |
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Shroud of the Lightless | +(20-25) to maximum ManaHas 1 Abyssal Socket Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield (6-10)% increased maximum Life (9-15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you | 3.12.0 | Has 1 Abyssal Socket Socketed Gems are Supported by Level 20 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield (6-10)% increased maximum Life (9-15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you |
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Shadowstitch | Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) Corrupted | 3.10.0 | <Random corrupted implicit modifier> <Random corrupted implicit modifier> Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) |
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Atziri's Disfavour | 25% chance to Maim on Hit+2 to Level of Socketed Support Gems Adds (205-220) to (250-270) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit +2 to Weapon Range | 3.11.0 | 25% chance to Maim on Hit No implicit modifier +2 to Level of Socketed Support Gems Adds (220-235) to (270-290) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit +2 to Weapon Range |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(380-420)% increased Armour +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (380-420)% increased Armour +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(380-420)% increased Evasion Rating +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (380-420)% increased Evasion Rating +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems+(70-80) to maximum Energy Shield (270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems +(70-80) to maximum Energy Shield (270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.0.0 | +(90-100) to maximum Energy Shield (270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Evasion +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (200-220)% increased Armour and Evasion +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (200-220)% increased Armour and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (200-220)% increased Armour and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.0.0 | (200-220)% increased Armour and Energy Shield +(90-100) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (200-220)% increased Evasion and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (200-220)% increased Evasion and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.0.0 | +1 to Level of all Vaal Skill Gems (200-220)% increased Evasion and Energy Shield +(90-100) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Atziri's Splendour | +1 to Level of all Vaal Skill Gems(270-340)% increased Armour, Evasion and Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill | 3.14.0 | +1 to Level of all Vaal Skill Gems (270-340)% increased Armour, Evasion and Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill |
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Gloomfang | (48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (15-10) Life for each Enemy hit by your Spells Lose (25-20) Life for each Enemy hit by your Attacks Skills Chain +1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage | 3.11.0 | (48-56)% increased Mana Regeneration Rate 0.5% of Chaos Damage Leeched as Life Lose (15-10) Life for each Enemy hit by your Spells Lose (25-20) Life for each Enemy hit by your Attacks Skills Chain +1 times Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage |
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