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List of str dex shield modifiers

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Armour/evasion shields

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The table below displays the available modifiers for items such as Rotted Round ShieldRotted Round ShieldChance to Block: 23%
Armour: 13
Evasion: 13
Movement Speed: -3%
Requires Level 5, 10 Str, 10 Dex60% increased Block Recovery
.


Prefix

#% increased Attack Damage (Global)
   Bully'sReq. Lv. 4(4-8)% increased Attack Damage*damage, attack
   Thug'sReq. Lv. 15(9-16)% increased Attack Damage*damage, attack
   Brute'sReq. Lv. 30(17-24)% increased Attack Damage*damage, attack
   Assailant'sReq. Lv. 60(25-29)% increased Attack Damage*damage, attack
   Predator'sReq. Lv. 81(30-34)% increased Attack Damage*damage, attack
Reflects # Physical Damage to Melee Attackers (Global)
   ThornyReq. Lv. 1Reflects (1-4) Physical Damage to Melee Attackers*physical_damage, damage, physical
   SpinyReq. Lv. 10Reflects (5-10) Physical Damage to Melee Attackers*physical_damage, damage, physical
   BarbedReq. Lv. 20Reflects (11-24) Physical Damage to Melee Attackers*physical_damage, damage, physical
   JaggedReq. Lv. 35Reflects (25-50) Physical Damage to Melee Attackers*physical_damage, damage, physical
+# to Armour, +# to Evasion Rating (Local)
   SuppleReq. Lv. 1+(3-7) to Armour, +(3-7) to Evasion Rating*armour, evasion, defences
   PliantReq. Lv. 18+(9-25) to Armour, +(9-25) to Evasion Rating*armour, evasion, defences
   FlexibleReq. Lv. 30+(27-45) to Armour, +(27-45) to Evasion Rating*armour, evasion, defences
   DurableReq. Lv. 46+(46-103) to Armour, +(46-103) to Evasion Rating*armour, evasion, defences
   SturdyReq. Lv. 69+(105-241) to Armour, +(105-241) to Evasion Rating*armour, evasion, defences
   ResilientReq. Lv. 73+(243-300) to Armour, +(243-300) to Evasion Rating*armour, evasion, defences
Mod group: BaseLocalDefencesAndLife
   Oyster'sReq. Lv. 30+(14-20) to Armour, +(18-23) to maximum Life*armour, resource, life, defences
   Urchin'sReq. Lv. 46+(21-42) to Armour, +(24-28) to maximum Life*armour, resource, life, defences
   Nautilus'sReq. Lv. 62+(43-95) to Armour, +(29-33) to maximum Life*armour, resource, life, defences
   Flea'sReq. Lv. 30+(14-20) to Evasion Rating, +(18-23) to maximum Life*evasion, resource, life, defences
   Fawn'sReq. Lv. 46+(21-42) to Evasion Rating, +(24-28) to maximum Life*evasion, resource, life, defences
   Ram'sReq. Lv. 62+(43-95) to Evasion Rating, +(29-33) to maximum Life*evasion, resource, life, defences
#% increased Armour and Evasion (Local)
   Scrapper'sReq. Lv. 3(15-26)% increased Armour and Evasion*armour, evasion, defences
   Brawler'sReq. Lv. 19(27-42)% increased Armour and Evasion*armour, evasion, defences
   Fencer'sReq. Lv. 30(43-55)% increased Armour and Evasion*armour, evasion, defences
   Gladiator'sReq. Lv. 44(56-67)% increased Armour and Evasion*armour, evasion, defences
   Duelist'sReq. Lv. 60(68-79)% increased Armour and Evasion*armour, evasion, defences
   Hero'sReq. Lv. 72(80-91)% increased Armour and Evasion*armour, evasion, defences
   Legend'sReq. Lv. 84(92-100)% increased Armour and Evasion*armour, evasion, defences
   Victor'sReq. Lv. 86(101-110)% increased Armour and Evasion*armour, evasion, defences
#% increased Armour and Evasion, #% increased Stun and Block Recovery (Local)
   Beetle'sReq. Lv. 2(6-13)% increased Armour and Evasion, (6-7)% increased Stun and Block Recovery*armour, evasion, defences
   Crab'sReq. Lv. 19(14-20)% increased Armour and Evasion, (8-9)% increased Stun and Block Recovery*armour, evasion, defences
   Armadillo'sReq. Lv. 30(21-26)% increased Armour and Evasion, (10-11)% increased Stun and Block Recovery*armour, evasion, defences
   Rhino'sReq. Lv. 44(27-32)% increased Armour and Evasion, (12-13)% increased Stun and Block Recovery*armour, evasion, defences
   Elephant'sReq. Lv. 60(33-38)% increased Armour and Evasion, (14-15)% increased Stun and Block Recovery*armour, evasion, defences
   Mammoth'sReq. Lv. 78(39-42)% increased Armour and Evasion, (16-17)% increased Stun and Block Recovery*armour, evasion, defences
+# to maximum Life (Global)
   HaleReq. Lv. 1+(3-9) to maximum Life*resource, life
   HealthyReq. Lv. 5+(10-19) to maximum Life*resource, life
   SanguineReq. Lv. 11+(20-29) to maximum Life*resource, life
   StalwartReq. Lv. 18+(30-39) to maximum Life*resource, life
   StoutReq. Lv. 24+(40-49) to maximum Life*resource, life
   RobustReq. Lv. 30+(50-59) to maximum Life*resource, life
   RotundReq. Lv. 36+(60-69) to maximum Life*resource, life
   VirileReq. Lv. 44+(70-79) to maximum Life*resource, life
   Athlete'sReq. Lv. 54+(80-89) to maximum Life*resource, life
   FecundReq. Lv. 64+(90-99) to maximum Life*resource, life
   VigorousReq. Lv. 73+(100-109) to maximum Life*resource, life
+# to Level of Socketed Melee Gems (Local)
   Combatant'sReq. Lv. 8+1 to Level of Socketed Melee Gems*attack, gem
   Weaponmaster'sReq. Lv. 63+2 to Level of Socketed Melee Gems*attack, gem
#% increased Global Physical Damage (Global)
   HeavyReq. Lv. 4(8-12)% increased Global Physical Damage*physical_damage, damage, physical
   SerratedReq. Lv. 15(13-17)% increased Global Physical Damage*physical_damage, damage, physical
   WickedReq. Lv. 30(18-22)% increased Global Physical Damage*physical_damage, damage, physical
   CruelReq. Lv. 60(23-28)% increased Global Physical Damage*physical_damage, damage, physical
   MercilessReq. Lv. 81(29-33)% increased Global Physical Damage*physical_damage, damage, physical

Suffix

+#% to all Elemental Resistances (Global)
   of the CrystalReq. Lv. 12+(3-5)% to all Elemental Resistances*elemental, resistance
   of the PrismReq. Lv. 24+(6-8)% to all Elemental Resistances*elemental, resistance
   of the KaleidoscopeReq. Lv. 36+(9-11)% to all Elemental Resistances*elemental, resistance
   of VariegationReq. Lv. 48+(12-14)% to all Elemental Resistances*elemental, resistance
   of the RainbowReq. Lv. 60+(15-16)% to all Elemental Resistances*elemental, resistance
   of the SpanReq. Lv. 85+(17-18)% to all Elemental Resistances*elemental, resistance
#% chance to Avoid Elemental Ailments (Global)
   of StoicismReq. Lv. 23(8-11)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
   of ResolveReq. Lv. 41(12-15)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
   of FortitudeReq. Lv. 57(16-19)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
   of WillReq. Lv. 73(20-23)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
#% chance to Avoid being Stunned (Global)
   of ComposureReq. Lv. 1(11-13)% chance to Avoid being Stunned
   of SurefootednessReq. Lv. 1(14-16)% chance to Avoid being Stunned
   of PersistenceReq. Lv. 1(17-19)% chance to Avoid being Stunned
   of RelentlessnessReq. Lv. 1(20-22)% chance to Avoid being Stunned
+#% Chance to Block Projectile Attack Damage (Global)
   of DeflectionReq. Lv. 8+(1-2)% Chance to Block Projectile Attack Damage*block
   of ProtectionReq. Lv. 19+(3-4)% Chance to Block Projectile Attack Damage*block
   of CoverReq. Lv. 30+(5-6)% Chance to Block Projectile Attack Damage*block
   of AsylumReq. Lv. 55+(7-8)% Chance to Block Projectile Attack Damage*block
   of RefugeReq. Lv. 70+(9-10)% Chance to Block Projectile Attack Damage*block
   of SanctuaryReq. Lv. 81+(11-12)% Chance to Block Projectile Attack Damage*block
#% chance to Dodge Attack Hits (Global)
   of MistReq. Lv. 352% chance to Dodge Attack Hits*dodge, spell_dodge_mod
   of HazeReq. Lv. 623% chance to Dodge Attack Hits*dodge, spell_dodge_mod
   of FogReq. Lv. 784% chance to Dodge Attack Hits*dodge, spell_dodge_mod
+#% to Chaos Resistance (Global)
   of the LostReq. Lv. 16+(5-10)% to Chaos Resistance*chaos, resistance
   of BanishmentReq. Lv. 30+(11-15)% to Chaos Resistance*chaos, resistance
   of EvictionReq. Lv. 44+(16-20)% to Chaos Resistance*chaos, resistance
   of ExpulsionReq. Lv. 56+(21-25)% to Chaos Resistance*chaos, resistance
   of ExileReq. Lv. 65+(26-30)% to Chaos Resistance*chaos, resistance
   of BamethReq. Lv. 81+(31-35)% to Chaos Resistance*chaos, resistance
+#% to Cold Resistance (Global)
   of the InuitReq. Lv. 1+(6-11)% to Cold Resistance*elemental, cold, resistance
   of the SealReq. Lv. 14+(12-17)% to Cold Resistance*elemental, cold, resistance
   of the PenguinReq. Lv. 26+(18-23)% to Cold Resistance*elemental, cold, resistance
   of the YetiReq. Lv. 38+(24-29)% to Cold Resistance*elemental, cold, resistance
   of the WalrusReq. Lv. 50+(30-35)% to Cold Resistance*elemental, cold, resistance
   of the Polar BearReq. Lv. 60+(36-41)% to Cold Resistance*elemental, cold, resistance
   of the IceReq. Lv. 72+(42-45)% to Cold Resistance*elemental, cold, resistance
   of HaastReq. Lv. 84+(46-48)% to Cold Resistance*elemental, cold, resistance
+# to Dexterity (Global)
   of the MongooseReq. Lv. 1+(8-12) to Dexterity*attribute
   of the LynxReq. Lv. 11+(13-17) to Dexterity*attribute
   of the FoxReq. Lv. 22+(18-22) to Dexterity*attribute
   of the FalconReq. Lv. 33+(23-27) to Dexterity*attribute
   of the PantherReq. Lv. 44+(28-32) to Dexterity*attribute
   of the LeopardReq. Lv. 55+(33-37) to Dexterity*attribute
   of the JaguarReq. Lv. 66+(38-42) to Dexterity*attribute
   of the PhantomReq. Lv. 74+(43-50) to Dexterity*attribute
   of the WindReq. Lv. 82+(51-55) to Dexterity*attribute
+#% to Fire Resistance (Global)
   of the WhelplingReq. Lv. 1+(6-11)% to Fire Resistance*elemental, fire, resistance
   of the SalamanderReq. Lv. 12+(12-17)% to Fire Resistance*elemental, fire, resistance
   of the DrakeReq. Lv. 24+(18-23)% to Fire Resistance*elemental, fire, resistance
   of the KilnReq. Lv. 36+(24-29)% to Fire Resistance*elemental, fire, resistance
   of the FurnaceReq. Lv. 48+(30-35)% to Fire Resistance*elemental, fire, resistance
   of the VolcanoReq. Lv. 60+(36-41)% to Fire Resistance*elemental, fire, resistance
   of the MagmaReq. Lv. 72+(42-45)% to Fire Resistance*elemental, fire, resistance
   of TzteoshReq. Lv. 84+(46-48)% to Fire Resistance*elemental, fire, resistance
#% increased Attack Speed (Global)
   of SkillReq. Lv. 1(5-7)% increased Attack Speed*attack, speed, has_attack_mod
   of EaseReq. Lv. 11(8-10)% increased Attack Speed*attack, speed, has_attack_mod
   of MasteryReq. Lv. 22(11-13)% increased Attack Speed*attack, speed, has_attack_mod
+#% Chance to Block (Local)
   of InterceptingReq. Lv. 10+(1-3)% Chance to Block*block
   of WallingReq. Lv. 58+(4-6)% Chance to Block*block
   of BlockingReq. Lv. 85+(7-8)% Chance to Block*block
Regenerate # Life per second (Global)
   of the NewtReq. Lv. 1Regenerate (1-2) Life per second*flat_life_regen, resource, life
   of the LizardReq. Lv. 18Regenerate (2-5) Life per second*flat_life_regen, resource, life
   of the FlatwormReq. Lv. 30Regenerate (5-10) Life per second*flat_life_regen, resource, life
   of the StarfishReq. Lv. 44Regenerate (10-15) Life per second*flat_life_regen, resource, life
   of the HydraReq. Lv. 59Regenerate (15-22) Life per second*flat_life_regen, resource, life
   of the TrollReq. Lv. 78Regenerate (22-30) Life per second*flat_life_regen, resource, life
   of RyslathaReq. Lv. 83Regenerate (30-40) Life per second*flat_life_regen, resource, life
Regenerate #% of Life per second (Global)
   of YouthfulnessReq. Lv. 18Regenerate (0.4-0.5)% of Life per second*resource, life
   of VitalityReq. Lv. 36Regenerate (0.6-0.7)% of Life per second*resource, life
   of LongevityReq. Lv. 60Regenerate (0.8-0.9)% of Life per second*resource, life
   of ImmortalityReq. Lv. 81Regenerate (1-1.1)% of Life per second*resource, life
+#% to Lightning Resistance (Global)
   of the CloudReq. Lv. 1+(6-11)% to Lightning Resistance*elemental, lightning, resistance
   of the SquallReq. Lv. 13+(12-17)% to Lightning Resistance*elemental, lightning, resistance
   of the StormReq. Lv. 25+(18-23)% to Lightning Resistance*elemental, lightning, resistance
   of the ThunderheadReq. Lv. 37+(24-29)% to Lightning Resistance*elemental, lightning, resistance
   of the TempestReq. Lv. 49+(30-35)% to Lightning Resistance*elemental, lightning, resistance
   of the MaelstromReq. Lv. 60+(36-41)% to Lightning Resistance*elemental, lightning, resistance
   of the LightningReq. Lv. 72+(42-45)% to Lightning Resistance*elemental, lightning, resistance
   of EphijReq. Lv. 84+(46-48)% to Lightning Resistance*elemental, lightning, resistance
#% reduced Attribute Requirements (Local)
   of the WorthyReq. Lv. 3618% reduced Attribute Requirements
   of the AptReq. Lv. 6032% reduced Attribute Requirements
#% chance to Dodge Spell Hits (Global)
   of PrayersReq. Lv. 352% chance to Dodge Spell Hits*dodge
   of InvocationsReq. Lv. 623% chance to Dodge Spell Hits*dodge
   of IncantationsReq. Lv. 784% chance to Dodge Spell Hits*dodge
+# to Strength (Global)
   of the BruteReq. Lv. 1+(8-12) to Strength*attribute
   of the WrestlerReq. Lv. 11+(13-17) to Strength*attribute
   of the BearReq. Lv. 22+(18-22) to Strength*attribute
   of the LionReq. Lv. 33+(23-27) to Strength*attribute
   of the GorillaReq. Lv. 44+(28-32) to Strength*attribute
   of the GoliathReq. Lv. 55+(33-37) to Strength*attribute
   of the LeviathanReq. Lv. 66+(38-42) to Strength*attribute
   of the TitanReq. Lv. 74+(43-50) to Strength*attribute
   of the GodsReq. Lv. 82+(51-55) to Strength*attribute
#% increased Stun and Block Recovery (Global)
   of Thick SkinReq. Lv. 1(11-13)% increased Stun and Block Recovery
   of Stone SkinReq. Lv. 17(14-16)% increased Stun and Block Recovery
   of Iron SkinReq. Lv. 28(17-19)% increased Stun and Block Recovery
   of Steel SkinReq. Lv. 42(20-22)% increased Stun and Block Recovery
   of Adamantite SkinReq. Lv. 56(23-25)% increased Stun and Block Recovery
   of Corundum SkinReq. Lv. 79(26-28)% increased Stun and Block Recovery

Elder prefix

#% increased Area of Effect (Global)
   EldritchReq. Lv. 68(7-9)% increased Area of Effect
   EldritchReq. Lv. 75(10-12)% increased Area of Effect
   EldritchReq. Lv. 82(13-15)% increased Area of Effect
#% increased Damage per #% Chance to Block Attack Damage (Global)
   EldritchReq. Lv. 681% increased Damage per 1% Chance to Block Attack Damage*damage
+# Armour if you've Blocked Recently (Global)
   EldritchReq. Lv. 68+(500-650) Armour if you've Blocked Recently*armour, defences
   EldritchReq. Lv. 75+(651-800) Armour if you've Blocked Recently*armour, defences
+#% to maximum Fire Resistance (Global)
   EldritchReq. Lv. 75+1% to maximum Fire Resistance*elemental, fire, resistance
   EldritchReq. Lv. 80+2% to maximum Fire Resistance*elemental, fire, resistance
   EldritchReq. Lv. 86+3% to maximum Fire Resistance*elemental, fire, resistance
#% increased maximum Life (Global)
   EldritchReq. Lv. 68(3-6)% increased maximum Life*resource, life
   EldritchReq. Lv. 84(7-10)% increased maximum Life*resource, life

Elder suffix

+#% Chance to Block Attack Damage if there are at least # nearby Enemies (Global)
   of the ElderReq. Lv. 68+(2-3)% Chance to Block Attack Damage if there are at least 5 nearby Enemies*block
   of the ElderReq. Lv. 75+(4-5)% Chance to Block Attack Damage if there are at least 5 nearby Enemies*block
#% additional Physical Damage Reduction (Global)
   of the ElderReq. Lv. 83(3-5)% additional Physical Damage Reduction
Socketed Gems are Supported by Level # Cast when Damage Taken (Local)
   of the ElderReq. Lv. 68Socketed Gems are Supported by Level 5 Cast when Damage Taken*support, gem

Shaper prefix

+# to maximum number of Summoned Totems (Global)
   The Shaper'sReq. Lv. 70+1 to maximum number of Summoned Totems
+#% to maximum Cold Resistance (Global)
   The Shaper'sReq. Lv. 75+1% to maximum Cold Resistance*elemental, cold, resistance
   The Shaper'sReq. Lv. 80+2% to maximum Cold Resistance*elemental, cold, resistance
   The Shaper'sReq. Lv. 86+3% to maximum Cold Resistance*elemental, cold, resistance
+#% to maximum Lightning Resistance (Global)
   The Shaper'sReq. Lv. 75+1% to maximum Lightning Resistance*elemental, lightning, resistance
   The Shaper'sReq. Lv. 80+2% to maximum Lightning Resistance*elemental, lightning, resistance
   The Shaper'sReq. Lv. 86+3% to maximum Lightning Resistance*elemental, lightning, resistance
+#% to all maximum Resistances (Global)
   The Shaper'sReq. Lv. 80+1% to all maximum Resistances*resistance
   The Shaper'sReq. Lv. 85+2% to all maximum Resistances*resistance

Shaper suffix

#% chance to Chill Attackers for # seconds on Block (Global)
   of ShapingReq. Lv. 68(25-40)% chance to Chill Attackers for 4 seconds on Block*block, red_herring, elemental, cold, ailment
   of ShapingReq. Lv. 75(41-50)% chance to Chill Attackers for 4 seconds on Block*block, red_herring, elemental, cold, ailment
#% chance to Dodge Attack Hits if you have Blocked Recently (Global)
   of ShapingReq. Lv. 68(3-5)% chance to Dodge Attack Hits if you have Blocked Recently*dodge
#% chance to Shock Attackers for # seconds on Block (Global)
   of ShapingReq. Lv. 68(25-40)% chance to Shock Attackers for 4 seconds on Block*block, elemental, lightning, ailment
   of ShapingReq. Lv. 75(41-50)% chance to Shock Attackers for 4 seconds on Block*block, elemental, lightning, ailment
Socketed Gems have #% reduced Mana Reservation (Local)
   of ShapingReq. Lv. 68Socketed Gems have 10% reduced Mana Reservation*skill, resource, mana, gem
   of ShapingReq. Lv. 80Socketed Gems have 15% reduced Mana Reservation*skill, resource, mana, gem
Gain an Endurance, Frenzy or Power charge when you Block (Global)
   of ShapingReq. Lv. 68Gain an Endurance, Frenzy or Power charge when you Block*block, endurance_charge, frenzy_charge, power_charge
Recover #% of Energy Shield when you Block (Global)
   of ShapingReq. Lv. 68Recover (3-5)% of Energy Shield when you Block*block, energy_shield, defences
Recover #% of Life when you Block (Global)
   of ShapingReq. Lv. 68Recover (3-5)% of Life when you Block*block, resource, life
Recover #% of your maximum Mana when you Block (Global)
   of ShapingReq. Lv. 68Recover (3-5)% of your maximum Mana when you Block*block, resource, mana
#% Chance to Block Spell Damage (Global)
   of ShapingReq. Lv. 68(7-9)% Chance to Block Spell Damage*block
   of ShapingReq. Lv. 75(10-12)% Chance to Block Spell Damage*block

Delve prefix

#% chance to Avoid Cold Damage from Hits (Global)
   SubterraneanReq. Lv. 1(6-10)% chance to Avoid Cold Damage from Hits*elemental, cold
#% chance to Avoid Fire Damage from Hits (Global)
   SubterraneanReq. Lv. 1(8-10)% chance to Avoid Fire Damage from Hits*elemental, fire
#% chance to Avoid Lightning Damage from Hits (Global)
   SubterraneanReq. Lv. 1(6-10)% chance to Avoid Lightning Damage from Hits*elemental, lightning
#% additional Physical Damage Reduction (Global)
   SubterraneanReq. Lv. 1(3-5)% additional Physical Damage Reduction

Delve suffix

#% chance to gain an additional Vaal Soul on Kill (Global)
   of the UndergroundReq. Lv. 1(5-8)% chance to gain an additional Vaal Soul on Kill*vaal
Regenerate #% of Mana per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.4% of Mana per second if you've Hit an Enemy Recently*resource, mana
#% chance to avoid Bleeding (Global)
   of the UndergroundReq. Lv. 150% chance to avoid Bleeding*bleed, physical, attack, ailment
#% chance to Avoid being Poisoned (Global)
   of the UndergroundReq. Lv. 150% chance to Avoid being Poisoned*poison, chaos, ailment
#% chance to gain Onslaught for # seconds on Kill (Global)
   of the UndergroundReq. Lv. 110% chance to gain Onslaught for 4 seconds on Kill
+#% Chaos Resistance against Damage Over Time (Global)
   of the UndergroundReq. Lv. 1+(30-40)% Chaos Resistance against Damage Over Time*chaos, resistance
+# to Level of Socketed Dexterity Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Dexterity Gems*gem
+# to Level of Socketed Intelligence Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Intelligence Gems*gem
+# to Level of Socketed Strength Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Strength Gems*gem
+#% to Quality (Local)
   of the UndergroundReq. Lv. 1+(10-20)% to Quality*local_item_quality
Regenerate #% of Life per second (Global)
   of the UndergroundReq. Lv. 1Regenerate 1% of Life per second*resource, life
Minions have #% increased maximum Life (Global)
   of the UndergroundReq. Lv. 74Minions have (20-30)% increased maximum Life*resource, life, minion
#% reduced Elemental Ailment Duration on you (Global)
   of the UndergroundReq. Lv. 1(20-30)% reduced Elemental Ailment Duration on you*elemental, ailment
Socketed Attacks have -# to Total Mana Cost (Local)
   of the UndergroundReq. Lv. 1Socketed Attacks have -15 to Total Mana Cost*skill, resource, mana, attack, gem, has_attack_mod
Socketed Spells have #% reduced Mana Cost (Local)
   of the UndergroundReq. Lv. 1Socketed Spells have 20% reduced Mana Cost*skill, resource, mana, caster, gem, has_caster_mod

Crusader prefix

#% increased Damage per #% Chance to Block Attack Damage (Global)
   Crusader'sReq. Lv. 681% increased Damage per 1% Chance to Block Attack Damage*damage
+#% to maximum Lightning Resistance (Global)
   Crusader'sReq. Lv. 75+1% to maximum Lightning Resistance*elemental, lightning, resistance
   Crusader'sReq. Lv. 80+2% to maximum Lightning Resistance*elemental, lightning, resistance
   Crusader'sReq. Lv. 86+3% to maximum Lightning Resistance*elemental, lightning, resistance

Crusader suffix

#% chance to Chill Attackers for # seconds on Block (Global)
   of the CrusadeReq. Lv. 68(25-40)% chance to Chill Attackers for 4 seconds on Block*block, red_herring, elemental, cold, ailment
   of the CrusadeReq. Lv. 75(41-50)% chance to Chill Attackers for 4 seconds on Block*block, red_herring, elemental, cold, ailment
#% chance to Shock Attackers for # seconds on Block (Global)
   of the CrusadeReq. Lv. 68(25-40)% chance to Shock Attackers for 4 seconds on Block*block, elemental, lightning, ailment
   of the CrusadeReq. Lv. 75(41-50)% chance to Shock Attackers for 4 seconds on Block*block, elemental, lightning, ailment
Regenerate #% of Energy Shield per second (Global)
   of the CrusadeReq. Lv. 75Regenerate (1.5-2.5)% of Energy Shield per second*energy_shield, defences
+# to Minimum Power Charges (Global)
   of the CrusadeReq. Lv. 68+1 to Minimum Power Charges*power_charge
   of the CrusadeReq. Lv. 80+2 to Minimum Power Charges*power_charge
Recover #% of Energy Shield when you Block (Global)
   of the CrusadeReq. Lv. 68Recover (3-5)% of Energy Shield when you Block*block, energy_shield, defences
+#% Chance to Block Spell Damage if you have Blocked Spell Damage Recently (Global)
   of the CrusadeReq. Lv. 68+(7-9)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently*block
   of the CrusadeReq. Lv. 75+(10-12)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently*block
#% increased Warcry Buff Effect (Global)
   of the CrusadeReq. Lv. 68(18-21)% increased Warcry Buff Effect
   of the CrusadeReq. Lv. 75(22-25)% increased Warcry Buff Effect

Redeemer prefix

#% faster start of Energy Shield Recharge (Global)
   Redeemer'sReq. Lv. 68(16-20)% faster start of Energy Shield Recharge*energy_shield, defences
   Redeemer'sReq. Lv. 75(21-25)% faster start of Energy Shield Recharge*energy_shield, defences
   Redeemer'sReq. Lv. 80(26-30)% faster start of Energy Shield Recharge*energy_shield, defences
+#% to maximum Cold Resistance (Global)
   Redeemer'sReq. Lv. 75+1% to maximum Cold Resistance*elemental, cold, resistance
   Redeemer'sReq. Lv. 80+2% to maximum Cold Resistance*elemental, cold, resistance
   Redeemer'sReq. Lv. 86+3% to maximum Cold Resistance*elemental, cold, resistance

Redeemer suffix

+#% chance to Evade Attack Hits (Global)
   of RedemptionReq. Lv. 75+(3-5)% chance to Evade Attack Hits*evasion, defences
#% increased effect of Non-Curse Auras from your Skills (Global)
   of RedemptionReq. Lv. 73(5-7)% increased effect of Non-Curse Auras from your Skills*aura
   of RedemptionReq. Lv. 80(8-10)% increased effect of Non-Curse Auras from your Skills*aura
#% increased Effect of your Curses (Global)
   of RedemptionReq. Lv. 73(8-11)% increased Effect of your Curses*caster, curse
   of RedemptionReq. Lv. 80(12-15)% increased Effect of your Curses*caster, curse
#% increased Effect of Non-Damaging Ailments (Global)
   of RedemptionReq. Lv. 68(15-20)% increased Effect of Non-Damaging Ailments*ailment
   of RedemptionReq. Lv. 75(21-25)% increased Effect of Non-Damaging Ailments*ailment
+# to Minimum Frenzy Charges (Global)
   of RedemptionReq. Lv. 68+1 to Minimum Frenzy Charges*frenzy_charge
   of RedemptionReq. Lv. 80+2 to Minimum Frenzy Charges*frenzy_charge
#% chance to Avoid Physical Damage from Hits (Global)
   of RedemptionReq. Lv. 68(5-7)% chance to Avoid Physical Damage from Hits*physical
   of RedemptionReq. Lv. 80(8-10)% chance to Avoid Physical Damage from Hits*physical
Recover #% of your maximum Mana when you Block (Global)
   of RedemptionReq. Lv. 68Recover (3-5)% of your maximum Mana when you Block*block, resource, mana

Hunter prefix

+#% to maximum Chaos Resistance (Global)
   Hunter'sReq. Lv. 75+1% to maximum Chaos Resistance*chaos, resistance
   Hunter'sReq. Lv. 80+2% to maximum Chaos Resistance*chaos, resistance
   Hunter'sReq. Lv. 86+3% to maximum Chaos Resistance*chaos, resistance
#% increased maximum Life (Global)
   Hunter'sReq. Lv. 68(3-6)% increased maximum Life*resource, life
   Hunter'sReq. Lv. 84(7-10)% increased maximum Life*resource, life
+#% to all maximum Resistances (Global)
   Hunter'sReq. Lv. 80+1% to all maximum Resistances*resistance
   Hunter'sReq. Lv. 85+2% to all maximum Resistances*resistance

Hunter suffix

#% reduced Damage taken from Damage Over Time (Global)
   of the HuntReq. Lv. 68(6-4)% reduced Damage taken from Damage Over Time*damage
   of the HuntReq. Lv. 80(10-7)% reduced Damage taken from Damage Over Time*damage
Socketed Gems have #% reduced Mana Reservation (Local)
   of the HuntReq. Lv. 68Socketed Gems have 10% reduced Mana Reservation*skill, resource, mana, gem
   of the HuntReq. Lv. 80Socketed Gems have 15% reduced Mana Reservation*skill, resource, mana, gem
Gain an Endurance, Frenzy or Power charge when you Block (Global)
   of the HuntReq. Lv. 68Gain an Endurance, Frenzy or Power charge when you Block*block, endurance_charge, frenzy_charge, power_charge
Regenerate #% of Life per second (Global)
   of the HuntReq. Lv. 68Regenerate (1.1-1.5)% of Life per second*resource, life
   of the HuntReq. Lv. 80Regenerate (1.6-2)% of Life per second*resource, life
Moving while Bleeding doesn't cause you to take extra Damage (Global)
   of the HuntReq. Lv. 75Moving while Bleeding doesn't cause you to take extra Damage*bleed, physical, attack, ailment
#% increased Warcry Cooldown Recovery Rate (Global)
   of the HuntReq. Lv. 68(35-40)% increased Warcry Cooldown Recovery Rate
   of the HuntReq. Lv. 73(41-45)% increased Warcry Cooldown Recovery Rate

Warlord prefix

#% increased Area of Effect (Global)
   Warlord'sReq. Lv. 68(7-9)% increased Area of Effect
   Warlord'sReq. Lv. 75(10-12)% increased Area of Effect
   Warlord'sReq. Lv. 80(13-15)% increased Area of Effect
+#% to maximum Fire Resistance (Global)
   Warlord'sReq. Lv. 75+1% to maximum Fire Resistance*elemental, fire, resistance
   Warlord'sReq. Lv. 80+2% to maximum Fire Resistance*elemental, fire, resistance
   Warlord'sReq. Lv. 86+3% to maximum Fire Resistance*elemental, fire, resistance

Warlord suffix

+#% Chance to Block Attack Damage if you have Blocked Attack Damage Recently (Global)
   of the ConquestReq. Lv. 68+(5-6)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently*block
   of the ConquestReq. Lv. 75+(7-8)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently*block
#% chance to Avoid Cold Damage from Hits (Global)
   of the ConquestReq. Lv. 68(5-7)% chance to Avoid Cold Damage from Hits*elemental, cold
   of the ConquestReq. Lv. 80(8-10)% chance to Avoid Cold Damage from Hits*elemental, cold
#% chance to Avoid Fire Damage from Hits (Global)
   of the ConquestReq. Lv. 68(5-7)% chance to Avoid Fire Damage from Hits*elemental, fire
   of the ConquestReq. Lv. 80(8-10)% chance to Avoid Fire Damage from Hits*elemental, fire
#% chance to Avoid Lightning Damage from Hits (Global)
   of the ConquestReq. Lv. 68(5-7)% chance to Avoid Lightning Damage from Hits*elemental, lightning
   of the ConquestReq. Lv. 80(8-10)% chance to Avoid Lightning Damage from Hits*elemental, lightning
+# to Minimum Endurance Charges (Global)
   of the ConquestReq. Lv. 68+1 to Minimum Endurance Charges*endurance_charge
   of the ConquestReq. Lv. 80+2 to Minimum Endurance Charges*endurance_charge
Recover #% of Life when you Block (Global)
   of the ConquestReq. Lv. 68Recover (3-5)% of Life when you Block*block, resource, life
#% additional Physical Damage Reduction (Global)
   of the ConquestReq. Lv. 75(3-5)% additional Physical Damage Reduction

Corrupted

Mod group: GrantedSkill
   DeterminationSkillReq. Lv. 56Grants Level 23 Determination Skill*skill
   DisciplineSkillReq. Lv. 56Grants Level 23 Discipline Skill*skill
   GraceSkillReq. Lv. 56Grants Level 23 Grace Skill*skill
+#% Chance to Block (Local)
   IncreasedShieldBlockPercentageReq. Lv. 1+(4-5)% Chance to Block*block
+# to Level of Socketed AoE Gems (Local)
   IncreasedSocketedAoEGemLevelReq. Lv. 20+2 to Level of Socketed AoE Gems*gem
+# to Level of Socketed Trap or Mine Gems (Local)
   IncreasedSocketedTrapOrMineGemLevelReq. Lv. 20+2 to Level of Socketed Trap or Mine Gems*gem
+# to Level of Socketed Aura Gems (Local)
   LocalIncreaseSocketedAuraLevelCorruptedReq. Lv. 20+2 to Level of Socketed Aura Gems*aura, gem
+# to Level of Socketed Curse Gems (Local)
   LocalIncreaseSocketedCurseLevelCorruptedReq. Lv. 20+2 to Level of Socketed Curse Gems*caster, gem, curse
+# to Level of Socketed Duration Gems (Local)
   IncreaseSocketedDurationGemLevelReq. Lv. 20+2 to Level of Socketed Duration Gems*gem
+# to Level of Socketed Gems (Local)
   LocalIncreaseSocketedGemLevelReq. Lv. 1+1 to Level of Socketed Gems*gem
+# to Level of Socketed Projectile Gems (Local)
   LocalIncreaseSocketedProjectileLevelCorruptedReq. Lv. 20+2 to Level of Socketed Projectile Gems*gem
+# to Level of Socketed Warcry Gems (Local)
   LocalSocketedWarcryGemLevelReq. Lv. 20+2 to Level of Socketed Warcry Gems*gem
+#% to maximum Chance to Block Attack Damage (Global)
   MaximumBlockChanceReq. Lv. 60+1% to maximum Chance to Block Attack Damage*block
#% increased maximum Energy Shield (Global)
   MaximumEnergyShieldPercentReq. Lv. 1(4-6)% increased maximum Energy Shield*energy_shield, defences
#% increased maximum Life (Global)
   MaximumLifeIncreasePercentReq. Lv. 1(4-6)% increased maximum Life*resource, life
#% of Physical Damage from Hits taken as Chaos Damage (Global)
   PhysicalDamageTakenAsChaosReq. Lv. 60(6-8)% of Physical Damage from Hits taken as Chaos Damage*physical, chaos
Mod group: PhysicalDamageTakenAsElement
   PhysicalDamageTakenAsColdReq. Lv. 60(6-8)% of Physical Damage from Hits taken as Cold Damage*physical, elemental, cold, has_damage_taken_as_mod
   PhysicalDamageTakenAsFirePercentReq. Lv. 60(6-8)% of Physical Damage from Hits taken as Fire Damage*physical, elemental, fire, has_damage_taken_as_mod
   PhysicalDamageTakenAsLightningPercentReq. Lv. 60(6-8)% of Physical Damage from Hits taken as Lightning Damage*physical, elemental, lightning, has_damage_taken_as_mod
#% reduced Damage taken from Projectiles (Global)
   ProjectileDamageTakenReq. Lv. 20(6-4)% reduced Damage taken from Projectiles
#% reduced Area Damage taken from Hits (Global)
   AreaOfEffectDamageTakenReq. Lv. 20(6-4)% reduced Area Damage taken from Hits
You take #% reduced Extra Damage from Critical Strikes (Global)
   ReducedExtraDamageFromCritsReq. Lv. 20You take (20-30)% reduced Extra Damage from Critical Strikes*damage, critical
#% Chance to Block Spell Damage (Global)
   SpellBlockPercentageReq. Lv. 1(4-5)% Chance to Block Spell Damage*block


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