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Armour/evasion gloves
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The table below displays the available modifiers for items such as Fishscale Gauntlets Armour: 9 Evasion: 9 .
Prefix +# to Armour, +# to Evasion Rating (Local) Supple Req. Lv. 1 +(3-7) to Armour , +(3-7) to Evasion Rating * armour, evasion, defences Pliant Req. Lv. 18 +(9-25) to Armour , +(9-25) to Evasion Rating * armour, evasion, defences Flexible Req. Lv. 30 +(27-45) to Armour , +(27-45) to Evasion Rating * armour, evasion, defences
Mod group: BaseLocalDefencesAndLife Oyster's Req. Lv. 30 +(14-20) to Armour , +(18-23) to maximum Life * armour, resource, life, defences Urchin's Req. Lv. 46 +(21-42) to Armour , +(24-28) to maximum Life * armour, resource, life, defences Flea's Req. Lv. 30 +(14-20) to Evasion Rating , +(18-23) to maximum Life * evasion, resource, life, defences Fawn's Req. Lv. 46 +(21-42) to Evasion Rating , +(24-28) to maximum Life * evasion, resource, life, defences
Adds # to # Cold Damage to Attacks (Global) Frosted Req. Lv. 2 Adds 1 to 2 Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Chilled Req. Lv. 13 Adds (3-4) to (7-8) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Icy Req. Lv. 21 Adds (5-7) to (10-12) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Frigid Req. Lv. 29 Adds (6-9) to (13-16) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack
#% increased Armour and Evasion (Local) Scrapper's Req. Lv. 3 (15-26)% increased Armour and Evasion * armour, evasion, defences Brawler's Req. Lv. 19 (27-42)% increased Armour and Evasion * armour, evasion, defences Fencer's Req. Lv. 30 (43-55)% increased Armour and Evasion * armour, evasion, defences Gladiator's Req. Lv. 44 (56-67)% increased Armour and Evasion * armour, evasion, defences Duelist's Req. Lv. 60 (68-79)% increased Armour and Evasion * armour, evasion, defences Hero's Req. Lv. 72 (80-91)% increased Armour and Evasion * armour, evasion, defences Legend's Req. Lv. 84 (92-100)% increased Armour and Evasion * armour, evasion, defences
#% increased Armour and Evasion, #% increased Stun and Block Recovery (Local) Beetle's Req. Lv. 2 (6-13)% increased Armour and Evasion , (6-7)% increased Stun and Block Recovery * armour, evasion, defences Crab's Req. Lv. 19 (14-20)% increased Armour and Evasion , (8-9)% increased Stun and Block Recovery * armour, evasion, defences Armadillo's Req. Lv. 30 (21-26)% increased Armour and Evasion , (10-11)% increased Stun and Block Recovery * armour, evasion, defences Rhino's Req. Lv. 44 (27-32)% increased Armour and Evasion , (12-13)% increased Stun and Block Recovery * armour, evasion, defences Elephant's Req. Lv. 60 (33-38)% increased Armour and Evasion , (14-15)% increased Stun and Block Recovery * armour, evasion, defences Mammoth's Req. Lv. 78 (39-42)% increased Armour and Evasion , (16-17)% increased Stun and Block Recovery * armour, evasion, defences
Adds # to # Fire Damage to Attacks (Global) Heated Req. Lv. 1 Adds 1 to 2 Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Smouldering Req. Lv. 12 Adds (3-5) to (7-8) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Smoking Req. Lv. 20 Adds (5-7) to (11-13) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Burning Req. Lv. 28 Adds (7-10) to (15-18) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack
Mod group: IncreasedLife Hale Req. Lv. 1 +(3-9) to maximum Life * resource, life Healthy Req. Lv. 5 +(10-19) to maximum Life * resource, life Sanguine Req. Lv. 11 +(20-29) to maximum Life * resource, life Stalwart Req. Lv. 18 +(30-39) to maximum Life * resource, life Stout Req. Lv. 24 +(40-49) to maximum Life * resource, life Robust Req. Lv. 30 +(50-59) to maximum Life * resource, life Rotund Req. Lv. 36 +(60-69) to maximum Life * resource, life Virile Req. Lv. 44 +(70-79) to maximum Life * resource, life Athlete's Req. Lv. 54 +(80-89) to maximum Life * resource, life
#% increased Rarity of Items found (Global) Magpie's Req. Lv. 20 (8-12)% increased Rarity of Items found Pirate's Req. Lv. 39 (13-18)% increased Rarity of Items found
#% of Physical Attack Damage Leeched as Life (Global) Remora's Req. Lv. 50 (0.2-0.4)% of Physical Attack Damage Leeched as Life * resource, life, physical, attack, has_attack_mod
Adds # to # Lightning Damage to Attacks (Global) Humming Req. Lv. 3 Adds 1 to 5 Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Buzzing Req. Lv. 13 Adds 1 to (14-15) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Snapping Req. Lv. 22 Adds (1-2) to (22-23) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Crackling Req. Lv. 28 Adds (1-2) to (27-28) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack
#% of Physical Attack Damage Leeched as Mana (Global) Thirsty Req. Lv. 50 (0.2-0.4)% of Physical Attack Damage Leeched as Mana * resource, mana, physical, attack, has_attack_mod
Adds # to # Physical Damage to Attacks (Global) Glinting Req. Lv. 5 Adds 1 to 2 Physical Damage to Attacks * physical_damage, damage, physical, attack Burnished Req. Lv. 13 Adds (2-3) to (4-5) Physical Damage to Attacks * physical_damage, damage, physical, attack Polished Req. Lv. 19 Adds (3-4) to (6-7) Physical Damage to Attacks * physical_damage, damage, physical, attack Honed Req. Lv. 28 Adds (4-6) to (9-10) Physical Damage to Attacks * physical_damage, damage, physical, attack
Suffix +#% to Cold Resistance (Global) of the Inuit Req. Lv. 1 +(6-11)% to Cold Resistance * elemental, cold, resistance of the Seal Req. Lv. 14 +(12-17)% to Cold Resistance * elemental, cold, resistance of the Penguin Req. Lv. 26 +(18-23)% to Cold Resistance * elemental, cold, resistance of the Yeti Req. Lv. 38 +(24-29)% to Cold Resistance * elemental, cold, resistance of the Walrus Req. Lv. 50 +(30-35)% to Cold Resistance * elemental, cold, resistance of the Polar Bear Req. Lv. 60 +(36-41)% to Cold Resistance * elemental, cold, resistance of the Ice Req. Lv. 72 +(42-45)% to Cold Resistance * elemental, cold, resistance of Haast Req. Lv. 84 +(46-48)% to Cold Resistance * elemental, cold, resistance
+#% to Fire Resistance (Global) of the Whelpling Req. Lv. 1 +(6-11)% to Fire Resistance * elemental, fire, resistance of the Salamander Req. Lv. 12 +(12-17)% to Fire Resistance * elemental, fire, resistance of the Drake Req. Lv. 24 +(18-23)% to Fire Resistance * elemental, fire, resistance of the Kiln Req. Lv. 36 +(24-29)% to Fire Resistance * elemental, fire, resistance of the Furnace Req. Lv. 48 +(30-35)% to Fire Resistance * elemental, fire, resistance of the Volcano Req. Lv. 60 +(36-41)% to Fire Resistance * elemental, fire, resistance of the Magma Req. Lv. 72 +(42-45)% to Fire Resistance * elemental, fire, resistance of Tzteosh Req. Lv. 84 +(46-48)% to Fire Resistance * elemental, fire, resistance
#% increased Rarity of Items found (Global) of Plunder Req. Lv. 3 (6-10)% increased Rarity of Items found of Raiding Req. Lv. 30 (11-14)% increased Rarity of Items found
+# Life gained for each Enemy hit by your Attacks (Global) of Rejuvenation Req. Lv. 8 +2 Life gained for each Enemy hit by your Attacks * resource, life, attack, has_attack_mod
Regenerate # Life per second (Global) of the Newt Req. Lv. 1 Regenerate (1-2) Life per second * flat_life_regen, resource, life of the Lizard Req. Lv. 18 Regenerate (2-5) Life per second * flat_life_regen, resource, life of the Flatworm Req. Lv. 30 Regenerate (5-10) Life per second * flat_life_regen, resource, life of the Starfish Req. Lv. 44 Regenerate (10-15) Life per second * flat_life_regen, resource, life of the Hydra Req. Lv. 59 Regenerate (15-22) Life per second * flat_life_regen, resource, life of the Troll Req. Lv. 78 Regenerate (22-30) Life per second * flat_life_regen, resource, life of Ryslatha Req. Lv. 83 Regenerate (30-40) Life per second * flat_life_regen, resource, life
+#% to Lightning Resistance (Global) of the Cloud Req. Lv. 1 +(6-11)% to Lightning Resistance * elemental, lightning, resistance of the Squall Req. Lv. 13 +(12-17)% to Lightning Resistance * elemental, lightning, resistance of the Storm Req. Lv. 25 +(18-23)% to Lightning Resistance * elemental, lightning, resistance of the Thunderhead Req. Lv. 37 +(24-29)% to Lightning Resistance * elemental, lightning, resistance of the Tempest Req. Lv. 49 +(30-35)% to Lightning Resistance * elemental, lightning, resistance of the Maelstrom Req. Lv. 60 +(36-41)% to Lightning Resistance * elemental, lightning, resistance of the Lightning Req. Lv. 72 +(42-45)% to Lightning Resistance * elemental, lightning, resistance of Ephij Req. Lv. 84 +(46-48)% to Lightning Resistance * elemental, lightning, resistance
#% reduced Attribute Requirements (Local) of the Worthy Req. Lv. 36 18% reduced Attribute Requirements of the Apt Req. Lv. 60 32% reduced Attribute Requirements
Elder prefix #% increased Projectile Speed, Socketed Gems are supported by Level # Faster Projectiles (Global) Eldritch Req. Lv. 68 (15-20)% increased Projectile Speed, Socketed Gems are supported by Level 16 Faster Projectiles * support, speed, gem Eldritch Req. Lv. 75 (21-25)% increased Projectile Speed, Socketed Gems are supported by Level 18 Faster Projectiles * support, speed, gem Eldritch Req. Lv. 82 (26-30)% increased Projectile Speed, Socketed Gems are supported by Level 20 Faster Projectiles * support, speed, gem
Elder suffix #% increased Damage with Bleeding, Socketed Gems are Supported by Level # Chance To Bleed (Global) of the Elder Req. Lv. 68 (20-25)% increased Damage with Bleeding, Socketed Gems are Supported by Level 16 Chance To Bleed * support, physical_damage, bleed, damage, physical, attack, ailment, gem of the Elder Req. Lv. 75 (26-30)% increased Damage with Bleeding, Socketed Gems are Supported by Level 18 Chance To Bleed * support, physical_damage, bleed, damage, physical, attack, ailment, gem of the Elder Req. Lv. 80 (31-35)% increased Damage with Bleeding, Socketed Gems are Supported by Level 20 Chance To Bleed * support, physical_damage, bleed, damage, physical, attack, ailment, gem
Mod group: IncreasedAccuracyPercent of the Elder Req. Lv. 68 (6-10)% increased Global Accuracy Rating , Socketed Gems are supported by Level 16 Additional Accuracy * support, attack, gem, has_attack_mod of the Elder Req. Lv. 75 (11-15)% increased Global Accuracy Rating , Socketed Gems are supported by Level 18 Additional Accuracy * support, attack, gem, has_attack_mod of the Elder Req. Lv. 83 (16-20)% increased Global Accuracy Rating , Socketed Gems are supported by Level 20 Additional Accuracy * support, attack, gem, has_attack_mod
Mod group: IncreasedAttackSpeed of the Elder Req. Lv. 68 (7-9)% increased Attack and Cast Speed * attack, caster, speed of the Elder Req. Lv. 75 (10-12)% increased Attack and Cast Speed * attack, caster, speed of the Elder Req. Lv. 85 (13-14)% increased Attack and Cast Speed * attack, caster, speed of the Elder Req. Lv. 68 (7-9)% increased Attack Speed , Socketed Gems are Supported by Level 16 Faster Attacks * attack, speed, has_attack_mod of the Elder Req. Lv. 75 (10-12)% increased Attack Speed , Socketed Gems are Supported by Level 18 Faster Attacks * attack, speed, has_attack_mod of the Elder Req. Lv. 82 (13-14)% increased Attack Speed , Socketed Gems are Supported by Level 20 Faster Attacks * attack, speed, has_attack_mod
+# to Melee Strike Range (Global) of the Elder Req. Lv. 85 +1 to Melee Strike Range * attack
Mod group: PoisonDamage of the Elder Req. Lv. 68 (20-25)% increased Damage with Poison , Socketed Gems are Supported by Level 16 Poison * support, poison, damage, chaos, ailment, gem of the Elder Req. Lv. 75 (26-30)% increased Damage with Poison , Socketed Gems are Supported by Level 18 Poison * support, poison, damage, chaos, ailment, gem of the Elder Req. Lv. 80 (31-35)% increased Damage with Poison , Socketed Gems are Supported by Level 20 Poison * support, poison, damage, chaos, ailment, gem of the Elder Req. Lv. 68 (8-12)% increased Poison Duration, Socketed Gems are Supported by Level 16 Poison * support, poison, chaos, ailment, gem of the Elder Req. Lv. 75 (13-16)% increased Poison Duration, Socketed Gems are Supported by Level 18 Poison * support, poison, chaos, ailment, gem of the Elder Req. Lv. 80 (17-20)% increased Poison Duration, Socketed Gems are Supported by Level 20 Poison * support, poison, chaos, ailment, gem
Mod group: SocketedCriticalMultiplier of the Elder Req. Lv. 68 Socketed Attacks have +30% to Critical Strike Multiplier * skill, damage, attack, critical, gem, has_attack_mod of the Elder Req. Lv. 75 Socketed Attacks have +50% to Critical Strike Multiplier * skill, damage, attack, critical, gem, has_attack_mod of the Elder Req. Lv. 84 Socketed Attacks have +70% to Critical Strike Multiplier * skill, damage, attack, critical, gem, has_attack_mod
Shaper prefix #% increased Projectile Damage, Socketed Gems are Supported by Level # Slower Projectiles (Global) The Shaper's Req. Lv. 68 (15-18)% increased Projectile Damage, Socketed Gems are Supported by Level 16 Slower Projectiles * support, damage, gem The Shaper's Req. Lv. 75 (19-22)% increased Projectile Damage, Socketed Gems are Supported by Level 18 Slower Projectiles * support, damage, gem The Shaper's Req. Lv. 83 (23-25)% increased Projectile Damage, Socketed Gems are Supported by Level 20 Slower Projectiles * support, damage, gem
Shaper suffix #% chance to Avoid interruption from Stuns while Casting (Global) of Shaping Req. Lv. 68 (15-20)% chance to Avoid interruption from Stuns while Casting * has_caster_mod of Shaping Req. Lv. 75 (21-25)% chance to Avoid interruption from Stuns while Casting * has_caster_mod of Shaping Req. Lv. 80 (26-30)% chance to Avoid interruption from Stuns while Casting * has_caster_mod
Mod group: DamageOverTimeMultiplier of Shaping Req. Lv. 68 +(8-12)% to Cold Damage over Time Multiplier * elemental_damage, damage, elemental, cold, has_caster_mod of Shaping Req. Lv. 80 +(13-16)% to Cold Damage over Time Multiplier * elemental_damage, damage, elemental, cold, has_caster_mod of Shaping Req. Lv. 68 +(8-12)% to Fire Damage over Time Multiplier * elemental_damage, damage, elemental, fire of Shaping Req. Lv. 80 +(13-16)% to Fire Damage over Time Multiplier * elemental_damage, damage, elemental, fire
Mod group: SocketedCriticalMultiplier of Shaping Req. Lv. 68 Socketed Spells have +30% to Critical Strike Multiplier * skill, caster_damage, damage, caster, critical, gem, has_caster_mod of Shaping Req. Lv. 75 Socketed Spells have +50% to Critical Strike Multiplier * skill, caster_damage, damage, caster, critical, gem, has_caster_mod of Shaping Req. Lv. 83 Socketed Spells have +70% to Critical Strike Multiplier * skill, caster_damage, damage, caster, critical, gem, has_caster_mod
Mod group: TrapSupported of Shaping Req. Lv. 68 (20-25)% increased Trap Damage, Socketed Gems are Supported by Level 16 Advanced Traps * support, damage, gem of Shaping Req. Lv. 75 (26-30)% increased Trap Damage, Socketed Gems are Supported by Level 18 Advanced Traps * support, damage, gem of Shaping Req. Lv. 80 (31-35)% increased Trap Damage, Socketed Gems are Supported by Level 20 Advanced Traps * support, damage, gem of Shaping Req. Lv. 68 (20-25)% increased Trap Damage, Socketed Gems are Supported by Level 16 Trap And Mine Damage * support, damage, gem of Shaping Req. Lv. 75 (26-30)% increased Trap Damage, Socketed Gems are Supported by Level 18 Trap And Mine Damage * support, damage, gem of Shaping Req. Lv. 80 (31-35)% increased Trap Damage, Socketed Gems are Supported by Level 20 Trap And Mine Damage * support, damage, gem of Shaping Req. Lv. 68 (20-25)% increased Trap Damage, Socketed Gems are Supported by Level 18 Trap * support, damage, gem of Shaping Req. Lv. 75 (26-30)% increased Trap Damage, Socketed Gems are Supported by Level 20 Trap * support, damage, gem of Shaping Req. Lv. 80 (31-35)% increased Trap Damage, Socketed Gems are Supported by Level 22 Trap * support, damage, gem of Shaping Req. Lv. 68 (8-12)% increased Trap Throwing Speed, Socketed Gems are Supported by Level 16 Advanced Traps * support, gem of Shaping Req. Lv. 75 (13-16)% increased Trap Throwing Speed, Socketed Gems are Supported by Level 18 Advanced Traps * support, gem of Shaping Req. Lv. 80 (17-20)% increased Trap Throwing Speed, Socketed Gems are Supported by Level 20 Advanced Traps * support, gem
Delve prefix Mod group: AddedColdDamage Subterranean Req. Lv. 1 Adds (20-25) to (26-35) Cold Damage * elemental_damage, damage, elemental, cold
Mod group: AddedFireDamage Subterranean Req. Lv. 1 Adds (20-25) to (26-35) Fire Damage * elemental_damage, damage, elemental, fire
Adds # to # Physical Damage against Bleeding Enemies (Global) Subterranean Req. Lv. 1 Adds (7-11) to (12-18) Physical Damage against Bleeding Enemies * physical_damage, damage, physical
Adds # to # Physical Damage against Poisoned Enemies (Global) Subterranean Req. Lv. 1 Adds (7-11) to (12-18) Physical Damage against Poisoned Enemies * physical_damage, damage, physical
Minions deal #% increased Damage (Global) Subterranean Req. Lv. 1 Minions deal (20-30)% increased Damage* damage, minion
Delve suffix Regenerate #% of Life per second (Global) of the Underground Req. Lv. 1 Regenerate 1% of Life per second * resource, life
+# Mana gained for each Enemy hit by your Attacks (Global) of the Underground Req. Lv. 1 +(2-4) Mana gained for each Enemy hit by your Attacks * resource, mana, attack
#% reduced Elemental Ailment Duration on you (Global) of the Underground Req. Lv. 1 (20-30)% reduced Elemental Ailment Duration on you * elemental, ailment
Crusader prefix #% of Physical Damage Converted to Cold Damage (Global) Crusader's Req. Lv. 68 (18-21)% of Physical Damage Converted to Cold Damage * physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod Crusader's Req. Lv. 71 (22-25)% of Physical Damage Converted to Cold Damage * physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
#% of Physical Damage Converted to Fire Damage (Global) Crusader's Req. Lv. 68 (18-21)% of Physical Damage Converted to Fire Damage * physical_damage, elemental_damage, damage, physical, elemental, fire, has_physical_conversion_mod Crusader's Req. Lv. 71 (22-25)% of Physical Damage Converted to Fire Damage * physical_damage, elemental_damage, damage, physical, elemental, fire, has_physical_conversion_mod
#% of Physical Damage Converted to Lightning Damage (Global) Crusader's Req. Lv. 68 (18-21)% of Physical Damage Converted to Lightning Damage * physical_damage, elemental_damage, damage, physical, elemental, lightning, has_physical_conversion_mod Crusader's Req. Lv. 71 (22-25)% of Physical Damage Converted to Lightning Damage * physical_damage, elemental_damage, damage, physical, elemental, lightning, has_physical_conversion_mod
Mod group: MaximumLeechRate Crusader's Req. Lv. 75 10% increased Maximum total Recovery per second from Energy Shield Leech * energy_shield, defences Crusader's Req. Lv. 75 10% increased Maximum total Recovery per second from Life Leech * resource, life
Crusader suffix #% chance to Avoid interruption from Stuns while Casting (Global) of the Crusade Req. Lv. 68 (21-25)% chance to Avoid interruption from Stuns while Casting * has_caster_mod of the Crusade Req. Lv. 70 (26-30)% chance to Avoid interruption from Stuns while Casting * has_caster_mod of the Crusade Req. Lv. 75 (31-35)% chance to Avoid interruption from Stuns while Casting * has_caster_mod
Redeemer prefix Minions deal #% increased Damage (Global) Redeemer's Req. Lv. 68 Minions deal (18-22)% increased Damage* damage, minion Redeemer's Req. Lv. 70 Minions deal (23-26)% increased Damage* damage, minion Redeemer's Req. Lv. 73 Minions deal (27-30)% increased Damage* damage, minion
Redeemer suffix +#% chance to Evade Attack Hits (Global) of Redemption Req. Lv. 75 +(2-4)% chance to Evade Attack Hits * evasion, defences
Mod group: BlindOnHit of Redemption Req. Lv. 68 (8-11)% Global chance to Blind Enemies on hit of Redemption Req. Lv. 80 (12-15)% Global chance to Blind Enemies on hit
Hunter prefix #% chance to Intimidate Enemies for # seconds on Hit (Global) Hunter's Req. Lv. 85 (7-10)% chance to Intimidate Enemies for 4 seconds on Hit
#% chance to Unnerve Enemies for # seconds on Hit (Global) Hunter's Req. Lv. 85 (7-10)% chance to Unnerve Enemies for 4 seconds on Hit
#% chance to Impale Enemies on Hit with Attacks (Global) Hunter's Req. Lv. 68 (8-11)% chance to Impale Enemies on Hit with Attacks * physical, attack Hunter's Req. Lv. 80 (12-15)% chance to Impale Enemies on Hit with Attacks * physical, attack
#% increased Duration of Ailments on Enemies (Global) Hunter's Req. Lv. 68 (10-12)% increased Duration of Ailments on Enemies * ailment Hunter's Req. Lv. 80 (13-15)% increased Duration of Ailments on Enemies * ailment
Strike Skills target # additional nearby Enemy (Global) Hunter's Req. Lv. 80 Strike Skills target 1 additional nearby Enemy * attack
Hunter suffix Mod group: DamageOverTimeMultiplier of the Hunt Req. Lv. 68 +(8-12)% to Chaos Damage over Time Multiplier * damage, chaos of the Hunt Req. Lv. 80 +(13-16)% to Chaos Damage over Time Multiplier * damage, chaos of the Hunt Req. Lv. 68 +(8-12)% to Cold Damage over Time Multiplier * elemental_damage, damage, elemental, cold, has_caster_mod of the Hunt Req. Lv. 80 +(13-16)% to Cold Damage over Time Multiplier * elemental_damage, damage, elemental, cold, has_caster_mod of the Hunt Req. Lv. 68 +(8-12)% to Fire Damage over Time Multiplier * elemental_damage, damage, elemental, fire of the Hunt Req. Lv. 80 +(13-16)% to Fire Damage over Time Multiplier * elemental_damage, damage, elemental, fire of the Hunt Req. Lv. 68 +(8-12)% to Physical Damage over Time Multiplier * physical_damage, damage, physical of the Hunt Req. Lv. 80 +(13-16)% to Physical Damage over Time Multiplier * physical_damage, damage, physical
+# Mana gained for each Enemy hit by your Attacks (Global) of the Hunt Req. Lv. 68 +(3-5) Mana gained for each Enemy hit by your Attacks * resource, mana, attack
Warlord prefix #% increased Damage over Time (Global) Warlord's Req. Lv. 68 (18-22)% increased Damage over Time * damage Warlord's Req. Lv. 70 (23-26)% increased Damage over Time * damage Warlord's Req. Lv. 73 (27-30)% increased Damage over Time * damage
#% increased Melee Damage (Global) Warlord's Req. Lv. 68 (18-22)% increased Melee Damage * damage, attack Warlord's Req. Lv. 70 (23-26)% increased Melee Damage * damage, attack Warlord's Req. Lv. 73 (27-30)% increased Melee Damage * damage, attack
#% increased Spell Damage (Global) Warlord's Req. Lv. 68 (18-22)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod Warlord's Req. Lv. 70 (23-26)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod Warlord's Req. Lv. 73 (27-30)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod
Warlord suffix #% chance to Avoid being Stunned (Global) of the Conquest Req. Lv. 68 (16-20)% chance to Avoid being Stunned of the Conquest Req. Lv. 70 (21-25)% chance to Avoid being Stunned of the Conquest Req. Lv. 75 (26-30)% chance to Avoid being Stunned
+# to Melee Strike Range (Global) of the Conquest Req. Lv. 82 +2 to Melee Strike Range * attack
Veiled prefix Mod group: BaseLocalDefencesAndLife Chosen Req. Lv. 60 (12-14)% increased Armour and Evasion , +(8-9) to maximum Life * armour, evasion, resource, life, defences Chosen Req. Lv. 72 (15-17)% increased Armour and Evasion , +(10-11) to maximum Life * armour, evasion, resource, life, defences Chosen Req. Lv. 81 (18-21)% increased Armour and Evasion , +(12-14) to maximum Life * armour, evasion, resource, life, defences
#% of Physical Damage Converted to Cold Damage (Global) Chosen Req. Lv. 60 (20-25)% of Physical Damage Converted to Cold Damage * physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
#% of Physical Damage Converted to Fire Damage (Global) Chosen Req. Lv. 60 (20-25)% of Physical Damage Converted to Fire Damage * physical_damage, elemental_damage, damage, physical, elemental, fire, has_physical_conversion_mod
#% of Physical Damage Converted to Lightning Damage (Global) Chosen Req. Lv. 60 (20-25)% of Physical Damage Converted to Lightning Damage * physical_damage, elemental_damage, damage, physical, elemental, lightning, has_physical_conversion_mod
#% increased Damage during any Flask Effect (Global) Brinerot Req. Lv. 60 (16-18)% increased Damage during any Flask Effect * flask, damage Brinerot Req. Lv. 72 (19-23)% increased Damage during any Flask Effect * flask, damage Brinerot Req. Lv. 81 (24-28)% increased Damage during any Flask Effect * flask, damage
#% increased Damage while Leeching (Global) Vorici's Req. Lv. 60 (24-30)% increased Damage while Leeching * damage Vorici's Req. Lv. 72 (31-36)% increased Damage while Leeching * damage Vorici's Req. Lv. 81 (37-43)% increased Damage while Leeching * damage
Mod group: IncreasedLife Chosen Req. Lv. 60 +(26-30) to maximum Life , Regenerate 2 Mana per second * resource, life, mana Chosen Req. Lv. 72 +(31-35) to maximum Life , Regenerate 3 Mana per second * resource, life, mana Chosen Req. Lv. 81 +(36-40) to maximum Life , Regenerate 4 Mana per second * resource, life, mana
+# to maximum Mana, Regenerate # Life per second (Global) Chosen Req. Lv. 60 +(26-30) to maximum Mana , Regenerate 15 Life per second * resource, life, mana Chosen Req. Lv. 72 +(31-35) to maximum Mana , Regenerate 20 Life per second * resource, life, mana Chosen Req. Lv. 81 +(36-40) to maximum Mana , Regenerate 25 Life per second * resource, life, mana
+# to Melee Strike Range, +# to Level of Socketed Melee Gems (Global) Chosen Req. Lv. 60 +1 to Melee Strike Range, +1 to Level of Socketed Melee Gems * attack, attack, gem
#% additional Physical Damage Reduction while Focussed (Global) Chosen Req. Lv. 60 8% additional Physical Damage Reduction while Focussed * physical Chosen Req. Lv. 72 (9-10)% additional Physical Damage Reduction while Focussed * physical Chosen Req. Lv. 81 (11-12)% additional Physical Damage Reduction while Focussed * physical
Projectiles Pierce an additional Target, +# to Level of Socketed Projectile Gems (Global) Chosen Req. Lv. 60 Projectiles Pierce an additional Target, +1 to Level of Socketed Projectile Gems * gem
#% increased Area of Effect, +# to Level of Socketed AoE Gems (Global) Chosen Req. Lv. 60 (8-10)% increased Area of Effect, +1 to Level of Socketed AoE Gems * gem
Veiled suffix #% increased Brand Attachment range (Global) of the Order Req. Lv. 60 (7-8)% increased Brand Attachment range * caster of the Order Req. Lv. 72 (9-10)% increased Brand Attachment range * caster of the Order Req. Lv. 81 (11-12)% increased Brand Attachment range * caster
Mod group: CriticalStrikeChanceIncrease of the Order Req. Lv. 60 Adds (10-11) to (14-16) Chaos Damage if you've dealt a Critical Strike Recently , (11-12)% increased Global Critical Strike Chance * damage, chaos, critical of the Order Req. Lv. 72 Adds (12-13) to (17-20) Chaos Damage if you've dealt a Critical Strike Recently , (13-14)% increased Global Critical Strike Chance * damage, chaos, critical of the Order Req. Lv. 81 Adds (14-16) to (21-24) Chaos Damage if you've dealt a Critical Strike Recently , (15-16)% increased Global Critical Strike Chance * damage, chaos, critical of the Order Req. Lv. 60 (14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently , (11-12)% increased Global Critical Strike Chance * elemental_damage, damage, elemental, critical of the Order Req. Lv. 72 (17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently , (13-14)% increased Global Critical Strike Chance * elemental_damage, damage, elemental, critical of the Order Req. Lv. 81 (20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently , (15-16)% increased Global Critical Strike Chance * elemental_damage, damage, elemental, critical
Non-Vaal Skills deal #% increased Damage during Soul Gain Prevention (Global) of the Order Req. Lv. 60 Non-Vaal Skills deal (30-40)% increased Damage during Soul Gain Prevention * damage of the Order Req. Lv. 72 Non-Vaal Skills deal (41-50)% increased Damage during Soul Gain Prevention * damage of the Order Req. Lv. 81 Non-Vaal Skills deal (51-60)% increased Damage during Soul Gain Prevention * damage
You have Onslaught during Soul Gain Prevention (Global) of the Order Req. Lv. 50 You have Onslaught during Soul Gain Prevention
Minions Recover #% of their Life when you Focus (Global) of the Order Req. Lv. 60 Minions Recover 100% of their Life when you Focus* resource, life, minion
Corrupted Curse Enemies with Despair on Hit, with #% increased Effect (Global) CurseOnHitDespair Req. Lv. 30 Curse Enemies with Despair on Hit, with (40-48)% increased Effect* caster, curse
Curse Enemies with Enfeeble on Hit, with #% increased Effect (Global) CurseOnHitEnfeeble Req. Lv. 30 Curse Enemies with Enfeeble on Hit, with (40-48)% increased Effect* caster, curse
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