List of str boot modifiers
Armour boots
[Collapse all]
The table below displays the available modifiers for items such as Iron GreavesIron GreavesArmour: 6Requires 8 Str
.
Prefix
+# to Armour (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lacquered | Req. Lv. 1 | +(3-10) to Armour*armour, defences | |||||||||||||||||||||||||||
Studded | Req. Lv. 18 | +(11-35) to Armour*armour, defences | |||||||||||||||||||||||||||
Ribbed | Req. Lv. 30 | +(36-60) to Armour*armour, defences |
Mod group: BaseLocalDefencesAndLife | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Oyster's | Req. Lv. 30 | +(14-20) to Armour, +(18-23) to maximum Life*armour, resource, life, defences | |||||||||||||||||||||||||||
Urchin's | Req. Lv. 46 | +(21-42) to Armour, +(24-28) to maximum Life*armour, resource, life, defences |
#% increased Armour (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Reinforced | Req. Lv. 3 | (15-26)% increased Armour*armour, defences | |||||||||||||||||||||||||||
Layered | Req. Lv. 17 | (27-42)% increased Armour*armour, defences | |||||||||||||||||||||||||||
Lobstered | Req. Lv. 29 | (43-55)% increased Armour*armour, defences | |||||||||||||||||||||||||||
Buttressed | Req. Lv. 42 | (56-67)% increased Armour*armour, defences | |||||||||||||||||||||||||||
Thickened | Req. Lv. 60 | (68-79)% increased Armour*armour, defences | |||||||||||||||||||||||||||
Girded | Req. Lv. 72 | (80-91)% increased Armour*armour, defences | |||||||||||||||||||||||||||
Impregnable | Req. Lv. 84 | (92-100)% increased Armour*armour, defences |
#% increased Armour, #% increased Stun and Block Recovery (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beetle's | Req. Lv. 1 | (6-13)% increased Armour, (6-7)% increased Stun and Block Recovery*armour, defences | |||||||||||||||||||||||||||
Crab's | Req. Lv. 17 | (14-20)% increased Armour, (8-9)% increased Stun and Block Recovery*armour, defences | |||||||||||||||||||||||||||
Armadillo's | Req. Lv. 29 | (21-26)% increased Armour, (10-11)% increased Stun and Block Recovery*armour, defences | |||||||||||||||||||||||||||
Rhino's | Req. Lv. 42 | (27-32)% increased Armour, (12-13)% increased Stun and Block Recovery*armour, defences | |||||||||||||||||||||||||||
Elephant's | Req. Lv. 60 | (33-38)% increased Armour, (14-15)% increased Stun and Block Recovery*armour, defences | |||||||||||||||||||||||||||
Mammoth's | Req. Lv. 78 | (39-42)% increased Armour, (16-17)% increased Stun and Block Recovery*armour, defences |
Mod group: IncreasedLife | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hale | Req. Lv. 1 | +(3-9) to maximum Life*resource, life | |||||||||||||||||||||||||||
Healthy | Req. Lv. 5 | +(10-19) to maximum Life*resource, life | |||||||||||||||||||||||||||
Sanguine | Req. Lv. 11 | +(20-29) to maximum Life*resource, life | |||||||||||||||||||||||||||
Stalwart | Req. Lv. 18 | +(30-39) to maximum Life*resource, life | |||||||||||||||||||||||||||
Stout | Req. Lv. 24 | +(40-49) to maximum Life*resource, life | |||||||||||||||||||||||||||
Robust | Req. Lv. 30 | +(50-59) to maximum Life*resource, life | |||||||||||||||||||||||||||
Rotund | Req. Lv. 36 | +(60-69) to maximum Life*resource, life | |||||||||||||||||||||||||||
Virile | Req. Lv. 44 | +(70-79) to maximum Life*resource, life | |||||||||||||||||||||||||||
Athlete's | Req. Lv. 54 | +(80-89) to maximum Life*resource, life |
#% increased Rarity of Items found (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Magpie's | Req. Lv. 20 | (8-12)% increased Rarity of Items found | |||||||||||||||||||||||||||
Pirate's | Req. Lv. 39 | (13-18)% increased Rarity of Items found |
Mod group: MovementVelocity | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Runner's | Req. Lv. 1 | 10% increased Movement Speed*speed | |||||||||||||||||||||||||||
Sprinter's | Req. Lv. 15 | 15% increased Movement Speed*speed | |||||||||||||||||||||||||||
Stallion's | Req. Lv. 30 | 20% increased Movement Speed*speed | |||||||||||||||||||||||||||
Gazelle's | Req. Lv. 40 | 25% increased Movement Speed*speed | |||||||||||||||||||||||||||
Cheetah's | Req. Lv. 55 | 30% increased Movement Speed*speed | |||||||||||||||||||||||||||
Hellion's | Req. Lv. 86 | 35% increased Movement Speed*speed |
Suffix
+#% to Chaos Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Lost | Req. Lv. 16 | +(5-10)% to Chaos Resistance*chaos, resistance | |||||||||||||||||||||||||||
of Banishment | Req. Lv. 30 | +(11-15)% to Chaos Resistance*chaos, resistance | |||||||||||||||||||||||||||
of Eviction | Req. Lv. 44 | +(16-20)% to Chaos Resistance*chaos, resistance | |||||||||||||||||||||||||||
of Expulsion | Req. Lv. 56 | +(21-25)% to Chaos Resistance*chaos, resistance | |||||||||||||||||||||||||||
of Exile | Req. Lv. 65 | +(26-30)% to Chaos Resistance*chaos, resistance | |||||||||||||||||||||||||||
of Bameth | Req. Lv. 81 | +(31-35)% to Chaos Resistance*chaos, resistance |
+#% to Cold Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Inuit | Req. Lv. 1 | +(6-11)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of the Seal | Req. Lv. 14 | +(12-17)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of the Penguin | Req. Lv. 26 | +(18-23)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of the Yeti | Req. Lv. 38 | +(24-29)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of the Walrus | Req. Lv. 50 | +(30-35)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of the Polar Bear | Req. Lv. 60 | +(36-41)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of the Ice | Req. Lv. 72 | +(42-45)% to Cold Resistance*elemental, cold, resistance | |||||||||||||||||||||||||||
of Haast | Req. Lv. 84 | +(46-48)% to Cold Resistance*elemental, cold, resistance |
+#% to Fire Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Whelpling | Req. Lv. 1 | +(6-11)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of the Salamander | Req. Lv. 12 | +(12-17)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of the Drake | Req. Lv. 24 | +(18-23)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of the Kiln | Req. Lv. 36 | +(24-29)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of the Furnace | Req. Lv. 48 | +(30-35)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of the Volcano | Req. Lv. 60 | +(36-41)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of the Magma | Req. Lv. 72 | +(42-45)% to Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
of Tzteosh | Req. Lv. 84 | +(46-48)% to Fire Resistance*elemental, fire, resistance |
#% increased Rarity of Items found (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Plunder | Req. Lv. 3 | (6-10)% increased Rarity of Items found | |||||||||||||||||||||||||||
of Raiding | Req. Lv. 30 | (11-14)% increased Rarity of Items found |
Regenerate # Life per second (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Newt | Req. Lv. 1 | Regenerate (1-2) Life per second*flat_life_regen, resource, life | |||||||||||||||||||||||||||
of the Lizard | Req. Lv. 18 | Regenerate (2-5) Life per second*flat_life_regen, resource, life | |||||||||||||||||||||||||||
of the Flatworm | Req. Lv. 30 | Regenerate (5-10) Life per second*flat_life_regen, resource, life | |||||||||||||||||||||||||||
of the Starfish | Req. Lv. 44 | Regenerate (10-15) Life per second*flat_life_regen, resource, life | |||||||||||||||||||||||||||
of the Hydra | Req. Lv. 59 | Regenerate (15-22) Life per second*flat_life_regen, resource, life | |||||||||||||||||||||||||||
of the Troll | Req. Lv. 78 | Regenerate (22-30) Life per second*flat_life_regen, resource, life | |||||||||||||||||||||||||||
of Ryslatha | Req. Lv. 83 | Regenerate (30-40) Life per second*flat_life_regen, resource, life |
+#% to Lightning Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Cloud | Req. Lv. 1 | +(6-11)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of the Squall | Req. Lv. 13 | +(12-17)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of the Storm | Req. Lv. 25 | +(18-23)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of the Thunderhead | Req. Lv. 37 | +(24-29)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of the Tempest | Req. Lv. 49 | +(30-35)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of the Maelstrom | Req. Lv. 60 | +(36-41)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of the Lightning | Req. Lv. 72 | +(42-45)% to Lightning Resistance*elemental, lightning, resistance | |||||||||||||||||||||||||||
of Ephij | Req. Lv. 84 | +(46-48)% to Lightning Resistance*elemental, lightning, resistance |
#% reduced Attribute Requirements (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Worthy | Req. Lv. 36 | 18% reduced Attribute Requirements | |||||||||||||||||||||||||||
of the Apt | Req. Lv. 60 | 32% reduced Attribute Requirements |
+# to Strength (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Brute | Req. Lv. 1 | +(8-12) to Strength*attribute | |||||||||||||||||||||||||||
of the Wrestler | Req. Lv. 11 | +(13-17) to Strength*attribute | |||||||||||||||||||||||||||
of the Bear | Req. Lv. 22 | +(18-22) to Strength*attribute | |||||||||||||||||||||||||||
of the Lion | Req. Lv. 33 | +(23-27) to Strength*attribute | |||||||||||||||||||||||||||
of the Gorilla | Req. Lv. 44 | +(28-32) to Strength*attribute | |||||||||||||||||||||||||||
of the Goliath | Req. Lv. 55 | +(33-37) to Strength*attribute | |||||||||||||||||||||||||||
of the Leviathan | Req. Lv. 66 | +(38-42) to Strength*attribute | |||||||||||||||||||||||||||
of the Titan | Req. Lv. 74 | +(43-50) to Strength*attribute | |||||||||||||||||||||||||||
of the Gods | Req. Lv. 82 | +(51-55) to Strength*attribute |
#% increased Stun and Block Recovery (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Thick Skin | Req. Lv. 1 | (11-13)% increased Stun and Block Recovery | |||||||||||||||||||||||||||
of Stone Skin | Req. Lv. 17 | (14-16)% increased Stun and Block Recovery | |||||||||||||||||||||||||||
of Iron Skin | Req. Lv. 28 | (17-19)% increased Stun and Block Recovery | |||||||||||||||||||||||||||
of Steel Skin | Req. Lv. 42 | (20-22)% increased Stun and Block Recovery | |||||||||||||||||||||||||||
of Adamantite Skin | Req. Lv. 56 | (23-25)% increased Stun and Block Recovery | |||||||||||||||||||||||||||
of Corundum Skin | Req. Lv. 79 | (26-28)% increased Stun and Block Recovery |
Elder prefix
Socketed Gems are Supported by Level # Fortify (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eldritch | Req. Lv. 68 | Socketed Gems are Supported by Level 20 Fortify*support, gem |
#% chance to gain an Endurance Charge on Kill (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eldritch | Req. Lv. 68 | (4-6)% chance to gain an Endurance Charge on Kill*endurance_charge | |||||||||||||||||||||||||||
Eldritch | Req. Lv. 83 | (7-10)% chance to gain an Endurance Charge on Kill*endurance_charge |
Mod group: GroundEffectEffectiveness | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eldritch | Req. Lv. 68 | Unaffected by Desecrated Ground*chaos | |||||||||||||||||||||||||||
Eldritch | Req. Lv. 68 | Unaffected by Shocked Ground*elemental, lightning, ailment |
Elder suffix
#% chance to Avoid being Stunned (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Elder | Req. Lv. 68 | (15-22)% chance to Avoid being Stunned | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 75 | (23-30)% chance to Avoid being Stunned | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 82 | (31-35)% chance to Avoid being Stunned |
+# to Level of all Raise Spectre Gems (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Elder | Req. Lv. 75 | +1 to Level of all Raise Spectre Gems*skill, minion, gem |
#% increased Skill Effect Duration, Socketed Gems are Supported by Level # Increased Duration (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Elder | Req. Lv. 68 | (10-15)% increased Skill Effect Duration, Socketed Gems are Supported by Level 15 Increased Duration*support, gem |
#% chance to Dodge Spell Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Elder | Req. Lv. 68 | (3-5)% chance to Dodge Spell Hits*dodge | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 75 | (6-8)% chance to Dodge Spell Hits*dodge | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 83 | (9-10)% chance to Dodge Spell Hits*dodge |
Mod group: TotemSupported | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Elder | Req. Lv. 68 | (20-25)% increased Totem Damage, Socketed Gems are Supported by Level 18 Spell Totem*support, damage, gem, has_caster_mod | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 75 | (26-30)% increased Totem Damage, Socketed Gems are Supported by Level 20 Spell Totem*support, damage, gem, has_caster_mod | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 80 | (31-35)% increased Totem Damage, Socketed Gems are Supported by Level 22 Spell Totem*support, damage, gem, has_caster_mod | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 68 | (8-12)% increased Totem Placement speed, Socketed Gems are Supported by Level 18 Spell Totem*support, speed, gem, has_caster_mod | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 75 | (13-16)% increased Totem Placement speed, Socketed Gems are Supported by Level 20 Spell Totem*support, speed, gem, has_caster_mod | |||||||||||||||||||||||||||
of the Elder | Req. Lv. 80 | (17-20)% increased Totem Placement speed, Socketed Gems are Supported by Level 22 Spell Totem*support, speed, gem, has_caster_mod |
Shaper prefix
Mod group: GroundEffectEffectiveness | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Shaper's | Req. Lv. 68 | Unaffected by Burning Ground*elemental, fire | |||||||||||||||||||||||||||
The Shaper's | Req. Lv. 68 | Unaffected by Chilled Ground*elemental, cold, ailment |
Socketed Gems are supported by Level # Life Leech (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Shaper's | Req. Lv. 68 | Socketed Gems are supported by Level 15 Life Leech*support, gem |
Shaper suffix
#% chance to Avoid Elemental Ailments (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shaping | Req. Lv. 68 | (15-22)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 75 | (23-30)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 81 | (31-35)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment |
#% chance to avoid Projectiles (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shaping | Req. Lv. 68 | (6-9)% chance to avoid Projectiles | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 84 | (10-12)% chance to avoid Projectiles |
#% chance to Dodge Attack Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shaping | Req. Lv. 68 | (3-5)% chance to Dodge Attack Hits*dodge, spell_dodge_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 75 | (6-8)% chance to Dodge Attack Hits*dodge, spell_dodge_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 84 | (9-10)% chance to Dodge Attack Hits*dodge, spell_dodge_mod |
#% increased Cooldown Recovery Rate (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shaping | Req. Lv. 80 | (10-15)% increased Cooldown Recovery Rate |
Grants Level # Decoy Totem Skill (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shaping | Req. Lv. 68 | Grants Level 20 Decoy Totem Skill*skill |
Mod group: TotemSupported | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shaping | Req. Lv. 68 | (20-25)% increased Totem Damage, Socketed Gems are Supported by Level 18 Ballista Totem*support, damage, gem, has_attack_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 75 | (26-30)% increased Totem Damage, Socketed Gems are Supported by Level 20 Ballista Totem*support, damage, gem, has_attack_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 80 | (31-35)% increased Totem Damage, Socketed Gems are Supported by Level 22 Ballista Totem*support, damage, gem, has_attack_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 68 | (8-12)% increased Totem Placement speed, Socketed Gems are Supported by Level 18 Ballista Totem*support, speed, gem, has_attack_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 75 | (13-16)% increased Totem Placement speed, Socketed Gems are Supported by Level 20 Ballista Totem*support, speed, gem, has_attack_mod | |||||||||||||||||||||||||||
of Shaping | Req. Lv. 80 | (17-20)% increased Totem Placement speed, Socketed Gems are Supported by Level 22 Ballista Totem*support, speed, gem, has_attack_mod |
Delve prefix
+# to Level of Socketed Chaos Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Subterranean | Req. Lv. 1 | +2 to Level of Socketed Chaos Gems*chaos, gem |
+# to Level of Socketed Cold Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Subterranean | Req. Lv. 1 | +2 to Level of Socketed Cold Gems*elemental, cold, gem |
+# to Level of Socketed Fire Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Subterranean | Req. Lv. 1 | +2 to Level of Socketed Fire Gems*elemental, fire, gem |
+# to Level of Socketed Lightning Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Subterranean | Req. Lv. 1 | +2 to Level of Socketed Lightning Gems*elemental, lightning, gem |
Delve suffix
Has # Abyssal Socket (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | Has 1 Abyssal Socket |
#% additional Physical Damage Reduction while moving (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | (3-5)% additional Physical Damage Reduction while moving*physical |
#% chance to gain an additional Vaal Soul on Kill (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | (5-8)% chance to gain an additional Vaal Soul on Kill*vaal |
#% chance to avoid Bleeding (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | 50% chance to avoid Bleeding*bleed, physical, attack, ailment |
#% chance to Avoid being Poisoned (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | 50% chance to Avoid being Poisoned*poison, chaos, ailment |
#% chance to Defend with Double Armour (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | (10-20)% chance to Defend with Double Armour*armour, defences |
+# to Level of Socketed Dexterity Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | +1 to Level of Socketed Dexterity Gems*gem |
+# to Level of Socketed Intelligence Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | +1 to Level of Socketed Intelligence Gems*gem |
+# to Level of Socketed Strength Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | +1 to Level of Socketed Strength Gems*gem |
Regenerate #% of Life per second (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | Regenerate 1% of Life per second*resource, life |
#% increased Mana Regeneration Rate while moving (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | (50-70)% increased Mana Regeneration Rate while moving*resource, mana |
+# to Level of all Raise Spectre Gems (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | +1 to Level of all Raise Spectre Gems*skill, minion, gem |
#% increased Movement Speed if you've Hit an Enemy Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | (4-6)% increased Movement Speed if you've Hit an Enemy Recently*speed |
#% reduced Elemental Ailment Duration on you (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | (20-30)% reduced Elemental Ailment Duration on you*elemental, ailment |
Socketed Attacks have -# to Total Mana Cost (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | Socketed Attacks have -15 to Total Mana Cost*skill, resource, mana, attack, gem, has_attack_mod |
Socketed Spells have #% reduced Mana Cost (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Underground | Req. Lv. 1 | Socketed Spells have 20% reduced Mana Cost*skill, resource, mana, caster, gem, has_caster_mod |
Crusader prefix
Mod group: GroundEffectEffectiveness | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crusader's | Req. Lv. 68 | Unaffected by Shocked Ground*elemental, lightning, ailment |
Mod group: IncreaseSpecificSocketedGemLevel | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crusader's | Req. Lv. 68 | +2 to Level of Socketed Lightning Gems*elemental, lightning, gem |
+#% to maximum Fire Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crusader's | Req. Lv. 75 | +1% to maximum Fire Resistance*elemental, fire, resistance | |||||||||||||||||||||||||||
Crusader's | Req. Lv. 85 | +2% to maximum Fire Resistance*elemental, fire, resistance |
Gain #% of Physical Damage as Extra Lightning Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crusader's | Req. Lv. 68 | Gain (3-5)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning | |||||||||||||||||||||||||||
Crusader's | Req. Lv. 75 | Gain (6-8)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning |
Crusader suffix
#% chance to Avoid being Frozen (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Crusade | Req. Lv. 68 | (31-35)% chance to Avoid being Frozen*elemental, cold, ailment | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 70 | (36-40)% chance to Avoid being Frozen*elemental, cold, ailment | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 75 | (41-45)% chance to Avoid being Frozen*elemental, cold, ailment |
#% chance to Avoid being Ignited (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Crusade | Req. Lv. 68 | (31-35)% chance to Avoid being Ignited*elemental, fire, ailment | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 70 | (36-40)% chance to Avoid being Ignited*elemental, fire, ailment | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 75 | (41-45)% chance to Avoid being Ignited*elemental, fire, ailment |
#% chance to Avoid being Shocked (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Crusade | Req. Lv. 68 | (31-35)% chance to Avoid being Shocked*elemental, lightning, ailment | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 70 | (36-40)% chance to Avoid being Shocked*elemental, lightning, ailment | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 75 | (41-45)% chance to Avoid being Shocked*elemental, lightning, ailment |
#% chance to avoid Projectiles (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Crusade | Req. Lv. 68 | (6-9)% chance to avoid Projectiles | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 73 | (10-12)% chance to avoid Projectiles |
#% increased Cooldown Recovery Rate (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Crusade | Req. Lv. 75 | (6-10)% increased Cooldown Recovery Rate | |||||||||||||||||||||||||||
of the Crusade | Req. Lv. 80 | (11-15)% increased Cooldown Recovery Rate |
Redeemer prefix
#% chance to gain Elusive on Critical Strike (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Redeemer's | Req. Lv. 75 | (5-10)% chance to gain Elusive on Critical Strike*critical |
#% chance to gain an Endurance Charge on Kill (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Redeemer's | Req. Lv. 68 | (4-6)% chance to gain an Endurance Charge on Kill*endurance_charge | |||||||||||||||||||||||||||
Redeemer's | Req. Lv. 80 | (7-10)% chance to gain an Endurance Charge on Kill*endurance_charge |
Mod group: GroundEffectEffectiveness | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Redeemer's | Req. Lv. 68 | Unaffected by Chilled Ground*elemental, cold, ailment |
Mod group: IncreaseSpecificSocketedGemLevel | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Redeemer's | Req. Lv. 68 | +2 to Level of Socketed Cold Gems*elemental, cold, gem |
Gain #% of Physical Damage as Extra Cold Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Redeemer's | Req. Lv. 68 | Gain (3-5)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold | |||||||||||||||||||||||||||
Redeemer's | Req. Lv. 75 | Gain (6-8)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold |
Redeemer suffix
#% chance to Dodge Attack Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Redemption | Req. Lv. 68 | (3-5)% chance to Dodge Attack Hits*dodge, spell_dodge_mod | |||||||||||||||||||||||||||
of Redemption | Req. Lv. 73 | (6-8)% chance to Dodge Attack Hits*dodge, spell_dodge_mod | |||||||||||||||||||||||||||
of Redemption | Req. Lv. 80 | (9-10)% chance to Dodge Attack Hits*dodge, spell_dodge_mod |
#% chance to gain Onslaught for # seconds on Kill (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Redemption | Req. Lv. 75 | (5-7)% chance to gain Onslaught for 4 seconds on Kill | |||||||||||||||||||||||||||
of Redemption | Req. Lv. 80 | (8-10)% chance to gain Onslaught for 4 seconds on Kill |
#% increased Effect of Non-Damaging Ailments (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Redemption | Req. Lv. 68 | (30-34)% increased Effect of Non-Damaging Ailments*ailment | |||||||||||||||||||||||||||
of Redemption | Req. Lv. 73 | (35-40)% increased Effect of Non-Damaging Ailments*ailment |
#% chance to Dodge Spell Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Redemption | Req. Lv. 68 | (3-5)% chance to Dodge Spell Hits*dodge | |||||||||||||||||||||||||||
of Redemption | Req. Lv. 73 | (6-8)% chance to Dodge Spell Hits*dodge | |||||||||||||||||||||||||||
of Redemption | Req. Lv. 80 | (9-10)% chance to Dodge Spell Hits*dodge |
Hunter prefix
Mod group: GroundEffectEffectiveness | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hunter's | Req. Lv. 68 | Unaffected by Desecrated Ground*chaos |
Mod group: IncreaseSpecificSocketedGemLevel | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hunter's | Req. Lv. 68 | +2 to Level of Socketed Chaos Gems*chaos, gem |
Projectiles Pierce an additional Target (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hunter's | Req. Lv. 75 | Projectiles Pierce an additional Target | |||||||||||||||||||||||||||
Hunter's | Req. Lv. 80 | Projectiles Pierce 2 additional Targets |
Hunter suffix
#% chance to avoid Bleeding, #% chance to Avoid being Poisoned (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Hunt | Req. Lv. 68 | (21-25)% chance to avoid Bleeding, (21-25)% chance to Avoid being Poisoned*bleed, poison, physical, chaos, attack, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 70 | (26-30)% chance to avoid Bleeding, (26-30)% chance to Avoid being Poisoned*bleed, poison, physical, chaos, attack, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 75 | (31-35)% chance to avoid Bleeding, (31-35)% chance to Avoid being Poisoned*bleed, poison, physical, chaos, attack, ailment |
Mod group: FasterDamageAilments | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Hunt | Req. Lv. 68 | Bleeding you inflict deals Damage (5-7)% faster*physical_damage, bleed, damage, physical, attack, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 73 | Bleeding you inflict deals Damage (8-10)% faster*physical_damage, bleed, damage, physical, attack, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 68 | Ignites you inflict deal Damage (5-7)% faster*elemental_damage, damage, elemental, fire, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 73 | Ignites you inflict deal Damage (8-10)% faster*elemental_damage, damage, elemental, fire, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 68 | Poisons you inflict deal Damage (5-7)% faster*poison, damage, chaos, ailment | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 73 | Poisons you inflict deal Damage (8-10)% faster*poison, damage, chaos, ailment |
#% increased Strength (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Hunt | Req. Lv. 68 | (6-8)% increased Strength*attribute | |||||||||||||||||||||||||||
of the Hunt | Req. Lv. 75 | (9-10)% increased Strength*attribute |
You have Tailwind if you have dealt a Critical Strike Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Hunt | Req. Lv. 75 | You have Tailwind if you have dealt a Critical Strike Recently |
Warlord prefix
Mod group: GroundEffectEffectiveness | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warlord's | Req. Lv. 68 | Unaffected by Burning Ground*elemental, fire |
Mod group: IncreaseSpecificSocketedGemLevel | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warlord's | Req. Lv. 68 | +2 to Level of Socketed Fire Gems*elemental, fire, gem |
+# to Maximum Endurance Charges (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warlord's | Req. Lv. 75 | +1 to Maximum Endurance Charges*endurance_charge |
Gain #% of Physical Damage as Extra Fire Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warlord's | Req. Lv. 68 | Gain (3-5)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire | |||||||||||||||||||||||||||
Warlord's | Req. Lv. 75 | Gain (6-8)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire |
Warlord suffix
#% chance to Avoid being Stunned (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Conquest | Req. Lv. 68 | (16-20)% chance to Avoid being Stunned | |||||||||||||||||||||||||||
of the Conquest | Req. Lv. 70 | (21-25)% chance to Avoid being Stunned | |||||||||||||||||||||||||||
of the Conquest | Req. Lv. 75 | (26-30)% chance to Avoid being Stunned |
#% chance to Avoid Cold Damage from Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Conquest | Req. Lv. 68 | (5-7)% chance to Avoid Cold Damage from Hits*elemental, cold | |||||||||||||||||||||||||||
of the Conquest | Req. Lv. 80 | (8-10)% chance to Avoid Cold Damage from Hits*elemental, cold |
#% chance to Avoid Fire Damage from Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Conquest | Req. Lv. 68 | (5-7)% chance to Avoid Fire Damage from Hits*elemental, fire | |||||||||||||||||||||||||||
of the Conquest | Req. Lv. 80 | (8-10)% chance to Avoid Fire Damage from Hits*elemental, fire |
Regenerate #% of Life per second (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Conquest | Req. Lv. 68 | Regenerate (0.8-1.2)% of Life per second*resource, life | |||||||||||||||||||||||||||
of the Conquest | Req. Lv. 73 | Regenerate (1.3-1.5)% of Life per second*resource, life |
#% chance to Avoid Lightning Damage from Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Conquest | Req. Lv. 68 | (5-7)% chance to Avoid Lightning Damage from Hits*elemental, lightning | |||||||||||||||||||||||||||
of the Conquest | Req. Lv. 80 | (8-10)% chance to Avoid Lightning Damage from Hits*elemental, lightning |
#% additional Physical Damage Reduction (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Conquest | Req. Lv. 75 | (2-4)% additional Physical Damage Reduction |
Veiled prefix
#% chance to Avoid being Frozen (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rin's | Req. Lv. 60 | 60% chance to Avoid being Frozen*elemental, cold, ailment | |||||||||||||||||||||||||||
Rin's | Req. Lv. 72 | 80% chance to Avoid being Frozen*elemental, cold, ailment | |||||||||||||||||||||||||||
Rin's | Req. Lv. 81 | Cannot be Frozen*elemental, cold, ailment |
Mod group: BaseLocalDefencesAndLife | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chosen | Req. Lv. 60 | (12-14)% increased Armour, +(8-9) to maximum Life*armour, resource, life, defences | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | (15-17)% increased Armour, +(10-11) to maximum Life*armour, resource, life, defences | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | (18-21)% increased Armour, +(12-14) to maximum Life*armour, resource, life, defences |
+#% chance to Dodge Attack Hits while Focussed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chosen | Req. Lv. 60 | +(16-18)% chance to Dodge Attack Hits while Focussed*dodge | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | +(19-22)% chance to Dodge Attack Hits while Focussed*dodge | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | +(23-25)% chance to Dodge Attack Hits while Focussed*dodge |
Mod group: IncreasedLife | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chosen | Req. Lv. 60 | +(26-30) to maximum Life, Regenerate 2 Mana per second*resource, life, mana | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | +(31-35) to maximum Life, Regenerate 3 Mana per second*resource, life, mana | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | +(36-40) to maximum Life, Regenerate 4 Mana per second*resource, life, mana |
+# to maximum Mana, Regenerate # Life per second (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chosen | Req. Lv. 60 | +(26-30) to maximum Mana, Regenerate 15 Life per second*resource, life, mana | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | +(31-35) to maximum Mana, Regenerate 20 Life per second*resource, life, mana | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | +(36-40) to maximum Mana, Regenerate 25 Life per second*resource, life, mana |
Mod group: MovementVelocity | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chosen | Req. Lv. 60 | (13-14)% increased Movement Speed, Cannot be Chilled*elemental, cold, speed, ailment | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | (15-17)% increased Movement Speed, Cannot be Chilled*elemental, cold, speed, ailment | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | (18-20)% increased Movement Speed, Cannot be Chilled*elemental, cold, speed, ailment | |||||||||||||||||||||||||||
Chosen | Req. Lv. 60 | (13-14)% increased Movement Speed, (6-9)% increased Movement Speed if you haven't been Hit Recently*speed | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | (15-17)% increased Movement Speed, (6-9)% increased Movement Speed if you haven't been Hit Recently*speed | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | (18-20)% increased Movement Speed, (6-9)% increased Movement Speed if you haven't been Hit Recently*speed | |||||||||||||||||||||||||||
Chosen | Req. Lv. 60 | (13-14)% increased Movement Speed, (8-12)% chance to gain Onslaught for 4 seconds on Kill*speed | |||||||||||||||||||||||||||
Chosen | Req. Lv. 72 | (15-17)% increased Movement Speed, (8-12)% chance to gain Onslaught for 4 seconds on Kill*speed | |||||||||||||||||||||||||||
Chosen | Req. Lv. 81 | (18-20)% increased Movement Speed, (8-12)% chance to gain Onslaught for 4 seconds on Kill*speed |
Veiled suffix
+#% to Cold and Chaos Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | +(9-10)% to Cold and Chaos Resistances*elemental, cold, chaos, resistance | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | +(11-12)% to Cold and Chaos Resistances*elemental, cold, chaos, resistance | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | +(13-15)% to Cold and Chaos Resistances*elemental, cold, chaos, resistance |
Non-Vaal Skills deal #% increased Damage during Soul Gain Prevention (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | Non-Vaal Skills deal (30-40)% increased Damage during Soul Gain Prevention*damage | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | Non-Vaal Skills deal (41-50)% increased Damage during Soul Gain Prevention*damage | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | Non-Vaal Skills deal (51-60)% increased Damage during Soul Gain Prevention*damage |
+# to Dexterity and Intelligence (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | +(11-12) to Dexterity and Intelligence*attribute | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | +(13-14) to Dexterity and Intelligence*attribute | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | +(15-17) to Dexterity and Intelligence*attribute |
+#% to Fire and Chaos Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | +(9-10)% to Fire and Chaos Resistances*elemental, fire, chaos, resistance | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | +(11-12)% to Fire and Chaos Resistances*elemental, fire, chaos, resistance | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | +(13-15)% to Fire and Chaos Resistances*elemental, fire, chaos, resistance |
You have Onslaught during Soul Gain Prevention (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 50 | You have Onslaught during Soul Gain Prevention |
You are Immune to Ailments while Focussed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | You are Immune to Ailments while Focussed*ailment |
#% increased Effect of Non-Damaging Ailments (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | (16-22)% increased Effect of Non-Damaging Ailments*ailment | |||||||||||||||||||||||||||
of the Order | Req. Lv. 75 | (23-30)% increased Effect of Non-Damaging Ailments*ailment |
+#% to Lightning and Chaos Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | +(9-10)% to Lightning and Chaos Resistances*elemental, lightning, chaos, resistance | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | +(11-12)% to Lightning and Chaos Resistances*elemental, lightning, chaos, resistance | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | +(13-15)% to Lightning and Chaos Resistances*elemental, lightning, chaos, resistance |
+# to Strength and Dexterity (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | +(11-12) to Strength and Dexterity*attribute | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | +(13-14) to Strength and Dexterity*attribute | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | +(15-17) to Strength and Dexterity*attribute |
+# to Strength and Intelligence (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | +(11-12) to Strength and Intelligence*attribute | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | +(13-14) to Strength and Intelligence*attribute | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | +(15-17) to Strength and Intelligence*attribute |
#% increased Totem Placement speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Order | Req. Lv. 60 | (18-20)% increased Totem Placement speed*speed | |||||||||||||||||||||||||||
of the Order | Req. Lv. 72 | (21-25)% increased Totem Placement speed*speed | |||||||||||||||||||||||||||
of the Order | Req. Lv. 81 | (26-30)% increased Totem Placement speed*speed |
Corrupted
+# Armour while stationary (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AddedArmourWhileStationary | Req. Lv. 1 | +(35-60) Armour while stationary*armour, defences | |||||||||||||||||||||||||||
AddedArmourWhileStationary | Req. Lv. 31 | +(61-138) Armour while stationary*armour, defences | |||||||||||||||||||||||||||
AddedArmourWhileStationary | Req. Lv. 75 | +(139-322) Armour while stationary*armour, defences |
+# to Global Evasion Rating while moving (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AddedEvasionWhileMovingCorrupted | Req. Lv. 1 | +(35-60) to Global Evasion Rating while moving*evasion, defences | |||||||||||||||||||||||||||
AddedEvasionWhileMovingCorrupted | Req. Lv. 31 | +(61-138) to Global Evasion Rating while moving*evasion, defences | |||||||||||||||||||||||||||
AddedEvasionWhileMovingCorrupted | Req. Lv. 75 | +(139-322) to Global Evasion Rating while moving*evasion, defences |
#% chance to Dodge Attack Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ChanceToDodge | Req. Lv. 1 | (4-6)% chance to Dodge Attack Hits*dodge, spell_dodge_mod |
#% chance to Dodge Attack Hits while moving (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DodgeAttackHitsWhileMoving | Req. Lv. 60 | (6-10)% chance to Dodge Attack Hits while moving*dodge |
#% chance to Dodge Spell Hits while moving (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DodgeSpellHitsWhileMoving | Req. Lv. 60 | (6-10)% chance to Dodge Spell Hits while moving*dodge |
Grants Level # Haste Skill (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HasteSkill | Req. Lv. 56 | Grants Level 21 Haste Skill*skill |
+# to Level of Socketed AoE Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IncreasedSocketedAoEGemLevel | Req. Lv. 20 | +2 to Level of Socketed AoE Gems*gem |
+# to Level of Socketed Trap or Mine Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IncreasedSocketedTrapOrMineGemLevel | Req. Lv. 20 | +2 to Level of Socketed Trap or Mine Gems*gem |
+# to Level of Socketed Aura Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LocalIncreaseSocketedAuraLevelCorrupted | Req. Lv. 20 | +2 to Level of Socketed Aura Gems*aura, gem |
+# to Level of Socketed Curse Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LocalIncreaseSocketedCurseLevelCorrupted | Req. Lv. 20 | +2 to Level of Socketed Curse Gems*caster, gem, curse |
+# to Level of Socketed Duration Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IncreaseSocketedDurationGemLevel | Req. Lv. 20 | +2 to Level of Socketed Duration Gems*gem |
+# to Level of Socketed Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LocalIncreaseSocketedGemLevel | Req. Lv. 1 | +1 to Level of Socketed Gems*gem |
+# to Level of Socketed Projectile Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LocalIncreaseSocketedProjectileLevelCorrupted | Req. Lv. 20 | +2 to Level of Socketed Projectile Gems*gem |
Regenerate # Life per second while moving (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LifeRegenerationWhileMoving | Req. Lv. 60 | Regenerate 100 Life per second while moving*resource, life |
+# to Level of Socketed Warcry Gems (Local) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LocalSocketedWarcryGemLevel | Req. Lv. 20 | +2 to Level of Socketed Warcry Gems*gem |
+# to Maximum Endurance Charges (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MaximumEnduranceCharges | Req. Lv. 60 | +1 to Maximum Endurance Charges*endurance_charge |
#% increased maximum Energy Shield (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MaximumEnergyShieldPercent | Req. Lv. 1 | (4-6)% increased maximum Energy Shield*energy_shield, defences |
#% increased maximum Life (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MaximumLifeIncreasePercent | Req. Lv. 1 | (4-6)% increased maximum Life*resource, life |
#% increased Movement Speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MovementVelocity | Req. Lv. 1 | (8-10)% increased Movement Speed*speed |
#% chance to Dodge Spell Hits (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SpellDodgePercentage | Req. Lv. 1 | (4-6)% chance to Dodge Spell Hits*dodge |
Enchantment
Adds # to # Chaos Damage if you've taken a Critical Strike Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Chaos Damage 1 | Req. Lv. 53 | Adds 44 to 64 Chaos Damage if you've taken a Critical Strike Recently*damage, chaos, critical | |||||||||||||||||||||||||||
Enchantment Chaos Damage 2 | Req. Lv. 66 | Adds 88 to 132 Chaos Damage if you've taken a Critical Strike Recently*damage, chaos, critical | |||||||||||||||||||||||||||
Enchantment Chaos Damage 3 | Req. Lv. 75 | Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently*damage, chaos, critical |
Adds # to # Fire Damage if you've Killed Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Fire Damage 1 | Req. Lv. 53 | Adds 16 to 24 Fire Damage if you've Killed Recently*elemental_damage, damage, elemental, fire | |||||||||||||||||||||||||||
Enchantment Fire Damage 2 | Req. Lv. 66 | Adds 33 to 50 Fire Damage if you've Killed Recently*elemental_damage, damage, elemental, fire | |||||||||||||||||||||||||||
Enchantment Fire Damage 3 | Req. Lv. 75 | Adds 45 to 68 Fire Damage if you've Killed Recently*elemental_damage, damage, elemental, fire |
#% increased Attack and Cast Speed if you've Killed Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Attack and Cast Speed 1 | Req. Lv. 53 | 8% increased Attack and Cast Speed if you've Killed Recently*attack, caster, speed | |||||||||||||||||||||||||||
Enchantment Attack and Cast Speed 2 | Req. Lv. 66 | 12% increased Attack and Cast Speed if you've Killed Recently*attack, caster, speed | |||||||||||||||||||||||||||
Enchantment Attack and Cast Speed 3 | Req. Lv. 75 | 16% increased Attack and Cast Speed if you've Killed Recently*attack, caster, speed |
#% chance to Freeze, Shock and Ignite if you haven't Crit Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Status Ailments 1 | Req. Lv. 53 | 6% chance to Freeze, Shock and Ignite if you haven't Crit Recently*elemental, fire, cold, lightning, critical, ailment | |||||||||||||||||||||||||||
Enchantment Status Ailments 2 | Req. Lv. 66 | 8% chance to Freeze, Shock and Ignite if you haven't Crit Recently*elemental, fire, cold, lightning, critical, ailment | |||||||||||||||||||||||||||
Enchantment Status Ailments 3 | Req. Lv. 75 | 10% chance to Freeze, Shock and Ignite if you haven't Crit Recently*elemental, fire, cold, lightning, critical, ailment |
Adds # to # Cold Damage if you've been Hit Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Cold Damage 1 | Req. Lv. 53 | Adds 16 to 24 Cold Damage if you've been Hit Recently*elemental_damage, damage, elemental, cold | |||||||||||||||||||||||||||
Enchantment Cold Damage 2 | Req. Lv. 66 | Adds 33 to 50 Cold Damage if you've been Hit Recently*elemental_damage, damage, elemental, cold | |||||||||||||||||||||||||||
Enchantment Cold Damage 3 | Req. Lv. 75 | Adds 45 to 68 Cold Damage if you've been Hit Recently*elemental_damage, damage, elemental, cold |
#% increased Critical Strike Chance if you haven't Crit Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Critical Strike Chance 1 | Req. Lv. 53 | 60% increased Critical Strike Chance if you haven't Crit Recently*critical | |||||||||||||||||||||||||||
Enchantment Critical Strike Chance 2 | Req. Lv. 66 | 90% increased Critical Strike Chance if you haven't Crit Recently*critical | |||||||||||||||||||||||||||
Enchantment Critical Strike Chance 3 | Req. Lv. 75 | 120% increased Critical Strike Chance if you haven't Crit Recently*critical |
#% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Attack Dodge 1 | Req. Lv. 53 | 6% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently*dodge, critical | |||||||||||||||||||||||||||
Enchantment Attack Dodge 2 | Req. Lv. 66 | 8% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently*dodge, critical | |||||||||||||||||||||||||||
Enchantment Attack Dodge 3 | Req. Lv. 75 | 10% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently*dodge, critical |
Damage Penetrates #% of Enemy Elemental Resistances if you haven't Killed Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Elemental Penetration 1 | Req. Lv. 53 | Damage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recently*elemental_damage, damage, elemental | |||||||||||||||||||||||||||
Enchantment Elemental Penetration 2 | Req. Lv. 66 | Damage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recently*elemental_damage, damage, elemental | |||||||||||||||||||||||||||
Enchantment Elemental Penetration 3 | Req. Lv. 75 | Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently*elemental_damage, damage, elemental |
#% of Damage Leeched as Life if you've Killed Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Leech 1 | Req. Lv. 53 | 0.4% of Damage Leeched as Life if you've Killed Recently*resource, life | |||||||||||||||||||||||||||
Enchantment Leech 2 | Req. Lv. 66 | 0.5% of Damage Leeched as Life if you've Killed Recently*resource, life | |||||||||||||||||||||||||||
Enchantment Leech 3 | Req. Lv. 75 | 0.6% of Damage Leeched as Life if you've Killed Recently*resource, life |
Adds # to # Lightning Damage if you haven't Killed Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Lightning Damage 1 | Req. Lv. 53 | Adds 1 to 56 Lightning Damage if you haven't Killed Recently*elemental_damage, damage, elemental, lightning | |||||||||||||||||||||||||||
Enchantment Lightning Damage 2 | Req. Lv. 66 | Adds 1 to 120 Lightning Damage if you haven't Killed Recently*elemental_damage, damage, elemental, lightning | |||||||||||||||||||||||||||
Enchantment Lightning Damage 3 | Req. Lv. 75 | Adds 1 to 160 Lightning Damage if you haven't Killed Recently*elemental_damage, damage, elemental, lightning |
#% reduced Mana Cost of Skills if you've been Hit Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Mana Cost 1 | Req. Lv. 53 | 10% reduced Mana Cost of Skills if you've been Hit Recently*resource, mana | |||||||||||||||||||||||||||
Enchantment Mana Cost 2 | Req. Lv. 66 | 14% reduced Mana Cost of Skills if you've been Hit Recently*resource, mana | |||||||||||||||||||||||||||
Enchantment Mana Cost 3 | Req. Lv. 75 | 18% reduced Mana Cost of Skills if you've been Hit Recently*resource, mana |
#% increased Mana Regeneration Rate if you've cast a Spell Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Mana Regeneration 1 | Req. Lv. 53 | 30% increased Mana Regeneration Rate if you've cast a Spell Recently*resource, mana, caster | |||||||||||||||||||||||||||
Enchantment Mana Regeneration 2 | Req. Lv. 66 | 50% increased Mana Regeneration Rate if you've cast a Spell Recently*resource, mana, caster | |||||||||||||||||||||||||||
Enchantment Mana Regeneration 3 | Req. Lv. 75 | 70% increased Mana Regeneration Rate if you've cast a Spell Recently*resource, mana, caster |
#% increased Movement Speed if you haven't been Hit Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Movement Speed 1 | Req. Lv. 53 | 6% increased Movement Speed if you haven't been Hit Recently*speed | |||||||||||||||||||||||||||
Enchantment Movement Speed 2 | Req. Lv. 66 | 8% increased Movement Speed if you haven't been Hit Recently*speed | |||||||||||||||||||||||||||
Enchantment Movement Speed 3 | Req. Lv. 75 | 10% increased Movement Speed if you haven't been Hit Recently*speed |
#% chance to Dodge Spell Hits if you've taken Spell Damage Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Spell Dodge 1 | Req. Lv. 53 | 5% chance to Dodge Spell Hits if you've taken Spell Damage Recently*dodge | |||||||||||||||||||||||||||
Enchantment Spell Dodge 2 | Req. Lv. 66 | 6% chance to Dodge Spell Hits if you've taken Spell Damage Recently*dodge | |||||||||||||||||||||||||||
Enchantment Spell Dodge 3 | Req. Lv. 75 | 8% chance to Dodge Spell Hits if you've taken Spell Damage Recently*dodge |
#% chance to Avoid being Stunned if you've Killed Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Stun Avoidance 1 | Req. Lv. 53 | 50% chance to Avoid being Stunned if you've Killed Recently | |||||||||||||||||||||||||||
Enchantment Stun Avoidance 2 | Req. Lv. 66 | 65% chance to Avoid being Stunned if you've Killed Recently | |||||||||||||||||||||||||||
Enchantment Stun Avoidance 3 | Req. Lv. 75 | 80% chance to Avoid being Stunned if you've Killed Recently |
Regenerate #% of Life per second if you were Hit Recently (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Regeneration 1 | Req. Lv. 53 | Regenerate 1% of Life per second if you were Hit Recently*resource, life | |||||||||||||||||||||||||||
Enchantment Regeneration 2 | Req. Lv. 66 | Regenerate 1.5% of Life per second if you were Hit Recently*resource, life | |||||||||||||||||||||||||||
Enchantment Regeneration 3 | Req. Lv. 75 | Regenerate 2% of Life per second if you were Hit Recently*resource, life |