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List of searching eye jewel modifiers

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Searching Eye Jewels

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The table below displays the available modifiers for items such as Searching Eye JewelSearching Eye JewelPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..


Prefix

+# to maximum Life (Global)
   HaleReq. Lv. 1+(25-30) to maximum Life
   HealthyReq. Lv. 35+(31-35) to maximum Life
   SanguineReq. Lv. 74+(36-45) to maximum Life
   StalwartReq. Lv. 82+(46-50) to maximum Life
+# to maximum Mana (Global)
   BerylReq. Lv. 1+(25-30) to maximum Mana
   CobaltReq. Lv. 40+(31-35) to maximum Mana
   AzureReq. Lv. 75+(36-45) to maximum Mana
   SapphireReq. Lv. 83+(46-50) to maximum Mana
#% increased Damage over Time while Dual Wielding (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while Dual Wielding
#% increased Damage over Time while holding a Shield (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while holding a Shield
#% increased Damage over Time while wielding a Two Handed Weapon (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while wielding a Two Handed Weapon
# Energy Shield Regenerated per second (Global)
   CaptivatingReq. Lv. 1(2-4) Energy Shield Regenerated per second
   BeautifulReq. Lv. 30(5-8) Energy Shield Regenerated per second
   BreathtakingReq. Lv. 60(9-12) Energy Shield Regenerated per second
+# to maximum Energy Shield (Global)
   ShiningReq. Lv. 1+(25-30) to maximum Energy Shield
   SeethingReq. Lv. 40+(31-35) to maximum Energy Shield
   IncandescentReq. Lv. 75+(36-45) to maximum Energy Shield
   ResplendentReq. Lv. 83+(46-50) to maximum Energy Shield
+# to Evasion Rating (Global)
   AgileReq. Lv. 1+(36-60) to Evasion Rating
   FleetReq. Lv. 40+(61-100) to Evasion Rating
   VaporousReq. Lv. 75+(101-180) to Evasion Rating
+# to Armour (Global)
   LacqueredReq. Lv. 1+(36-60) to Armour
   FortifiedReq. Lv. 40+(61-100) to Armour
   CarapacedReq. Lv. 75+(101-180) to Armour
# Life Regenerated per second (Global)
   YouthfulReq. Lv. 1(2-4) Life Regenerated per second
   SpiritedReq. Lv. 40(5-8) Life Regenerated per second
   VivaciousReq. Lv. 80(9-12) Life Regenerated per second
# Mana Regenerated per second (Global)
   EnergisingReq. Lv. 1(0.5-1) Mana Regenerated per second
   InspirationalReq. Lv. 40(1.1-2) Mana Regenerated per second
   ResonatingReq. Lv. 75(2.1-3) Mana Regenerated per second
Mod group: SpecificWeaponColdDamage
   FrostedReq. Lv. 1Adds (6-9) to (13-16) Cold Damage to Bow Attacks
   FreezingReq. Lv. 38Adds (8-11) to (16-19) Cold Damage to Bow Attacks
   FrozenReq. Lv. 47Adds (10-13) to (20-24) Cold Damage to Bow Attacks
   GlaciatedReq. Lv. 59Adds (12-16) to (24-28) Cold Damage to Bow Attacks
   PolarReq. Lv. 68Adds (14-19) to (29-34) Cold Damage to Bow Attacks
   EntombingReq. Lv. 83Adds (17-22) to (34-40) Cold Damage to Bow Attacks
   FrostedReq. Lv. 1Adds (6-9) to (13-16) Cold Damage to Wand Attacks
   FreezingReq. Lv. 38Adds (8-11) to (16-19) Cold Damage to Wand Attacks
   FrozenReq. Lv. 47Adds (10-13) to (20-24) Cold Damage to Wand Attacks
   GlaciatedReq. Lv. 59Adds (12-16) to (24-28) Cold Damage to Wand Attacks
   PolarReq. Lv. 68Adds (14-19) to (29-34) Cold Damage to Wand Attacks
   EntombingReq. Lv. 83Adds (17-22) to (34-40) Cold Damage to Wand Attacks
Mod group: SpecificWeaponFireDamage
   HeatedReq. Lv. 1Adds (7-10) to (15-18) Fire Damage to Wand Attacks
   FlamingReq. Lv. 40Adds (9-12) to (19-22) Fire Damage to Wand Attacks
   ScorchingReq. Lv. 51Adds (11-15) to (23-27) Fire Damage to Wand Attacks
   IncineratingReq. Lv. 62Adds (13-18) to (27-31) Fire Damage to Wand Attacks
   BlastingReq. Lv. 72Adds (16-22) to (32-38) Fire Damage to Wand Attacks
   CrematingReq. Lv. 84Adds (19-25) to (39-45) Fire Damage to Wand Attacks
   HeatedReq. Lv. 1Adds (7-10) to (15-18) Fire Damage to Bow Attacks
   FlamingReq. Lv. 40Adds (9-12) to (19-22) Fire Damage to Bow Attacks
   ScorchingReq. Lv. 51Adds (11-15) to (23-27) Fire Damage to Bow Attacks
   IncineratingReq. Lv. 62Adds (13-18) to (27-31) Fire Damage to Bow Attacks
   BlastingReq. Lv. 72Adds (16-22) to (32-38) Fire Damage to Bow Attacks
   CrematingReq. Lv. 84Adds (19-25) to (39-45) Fire Damage to Bow Attacks
Mod group: SpecificWeaponLightningDamage
   HummingReq. Lv. 1Adds (1-2) to (27-28) Lightning Damage to Bow Attacks
   SparkingReq. Lv. 37Adds (1-3) to (33-34) Lightning Damage to Bow Attacks
   ArcingReq. Lv. 48Adds (1-4) to (40-43) Lightning Damage to Bow Attacks
   ShockingReq. Lv. 60Adds (2-5) to (47-50) Lightning Damage to Bow Attacks
   DischargingReq. Lv. 70Adds (3-6) to (57-61) Lightning Damage to Bow Attacks
   ElectrocutingReq. Lv. 82Adds (3-7) to (68-72) Lightning Damage to Bow Attacks
   HummingReq. Lv. 1Adds (1-2) to (27-28) Lightning Damage to Wand Attacks
   SparkingReq. Lv. 37Adds (1-3) to (33-34) Lightning Damage to Wand Attacks
   ArcingReq. Lv. 48Adds (1-4) to (40-43) Lightning Damage to Wand Attacks
   ShockingReq. Lv. 60Adds (2-5) to (47-50) Lightning Damage to Wand Attacks
   DischargingReq. Lv. 70Adds (3-6) to (57-61) Lightning Damage to Wand Attacks
   ElectrocutingReq. Lv. 82Adds (3-7) to (68-72) Lightning Damage to Wand Attacks
Mod group: SpecificWeaponPhysicalDamage
   GlintingReq. Lv. 1Adds (1-2) to (3-4) Physical Damage to Wand Attacks
   GleamingReq. Lv. 42Adds (3-4) to (5-6) Physical Damage to Wand Attacks
   TemperedReq. Lv. 64Adds (5-6) to (7-9) Physical Damage to Wand Attacks
   FlaringReq. Lv. 83Adds (7-8) to (10-12) Physical Damage to Wand Attacks
   GlintingReq. Lv. 1Adds (1-2) to (3-4) Physical Damage to Bow Attacks
   GleamingReq. Lv. 42Adds (3-4) to (5-6) Physical Damage to Bow Attacks
   TemperedReq. Lv. 64Adds (5-6) to (7-9) Physical Damage to Bow Attacks
   FlaringReq. Lv. 83Adds (7-8) to (10-12) Physical Damage to Bow Attacks

Suffix

#% increased Effect of Chill (Global)
   of ChillingReq. Lv. 30(6-10)% increased Effect of Chill
#% increased Effect of Shock (Global)
   of ShockingReq. Lv. 30(6-10)% increased Effect of Shock
#% increased Accuracy Rating if you haven't Killed Recently (Global)
   of the DeadeyeReq. Lv. 1(20-30)% increased Accuracy Rating if you haven't Killed Recently
Adds # to # Chaos Damage to Attacks (Global)
   of MalevolenceReq. Lv. 36Adds 1 to (3-4) Chaos Damage to Attacks
   of MaliceReq. Lv. 48Adds (2-3) to (5-6) Chaos Damage to Attacks
   of SinReq. Lv. 64Adds (4-5) to (7-8) Chaos Damage to Attacks
Adds # to # Cold Damage to Attacks (Global)
   of SleetReq. Lv. 36Adds (6-9) to (12-15) Cold Damage to Attacks
   of IceReq. Lv. 45Adds (8-11) to (15-19) Cold Damage to Attacks
   of RimeReq. Lv. 53Adds (10-14) to (20-24) Cold Damage to Attacks
   of FloeReq. Lv. 65Adds (12-16) to (25-30) Cold Damage to Attacks
   of GlaciationReq. Lv. 77Adds (14-19) to (31-37) Cold Damage to Attacks
Adds # to # Fire Damage to Attacks (Global)
   of CoalsReq. Lv. 35Adds (6-10) to (14-18) Fire Damage to Attacks
   of CindersReq. Lv. 44Adds (9-12) to (19-23) Fire Damage to Attacks
   of FlamesReq. Lv. 52Adds (11-15) to (24-28) Fire Damage to Attacks
   of ImmolationReq. Lv. 64Adds (13-19) to (28-34) Fire Damage to Attacks
   of AshesReq. Lv. 76Adds (15-21) to (34-40) Fire Damage to Attacks
Adds # to # Lightning Damage to Attacks (Global)
   of StaticReq. Lv. 35Adds (1-2) to (27-29) Lightning Damage to Attacks
   of ElectricityReq. Lv. 44Adds (1-3) to (35-38) Lightning Damage to Attacks
   of VoltageReq. Lv. 52Adds (1-4) to (42-45) Lightning Damage to Attacks
   of DischargeReq. Lv. 64Adds (2-5) to (51-55) Lightning Damage to Attacks
   of ArcingReq. Lv. 76Adds (2-6) to (62-68) Lightning Damage to Attacks
Adds # to # Physical Damage to Attacks (Global)
   of WeightReq. Lv. 34Adds 1 to (3-4) Physical Damage to Attacks
   of ImpactReq. Lv. 45Adds (2-3) to (5-6) Physical Damage to Attacks
   of CollisionReq. Lv. 61Adds (4-5) to (7-8) Physical Damage to Attacks
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances
#% increased Attack Speed if you've dealt a Critical Strike Recently (Global)
   of OpportunityReq. Lv. 25(6-8)% increased Attack Speed if you've dealt a Critical Strike Recently
#% chance to Avoid being Ignited (Global)
   of ExtinguishingReq. Lv. 1(6-8)% chance to Avoid being Ignited
   of ExtinguishingReq. Lv. 30(9-10)% chance to Avoid being Ignited
#% chance to Avoid being Stunned (Global)
   of UnwaveringReq. Lv. 1(6-8)% chance to Avoid being Stunned
   of UnwaveringReq. Lv. 20(9-10)% chance to Avoid being Stunned
#% chance to Blind Enemies on Hit with Attacks (Global)
   of BlindingReq. Lv. 32(3-4)% chance to Blind Enemies on Hit with Attacks
   of BlindingReq. Lv. 65(5-6)% chance to Blind Enemies on Hit with Attacks
#% increased Cast Speed if you've dealt a Critical Strike Recently (Global)
   of AbuseReq. Lv. 25(5-7)% increased Cast Speed if you've dealt a Critical Strike Recently
#% chance to avoid Bleeding (Global)
   of MendingReq. Lv. 20(6-8)% chance to avoid Bleeding
   of MendingReq. Lv. 50(9-10)% chance to avoid Bleeding
#% chance to Avoid being Chilled, #% chance to Avoid being Frozen (Global)
   of WarmingReq. Lv. 1(6-8)% chance to Avoid being Chilled, (6-8)% chance to Avoid being Frozen
   of WarmingReq. Lv. 30(9-10)% chance to Avoid being Chilled, (9-10)% chance to Avoid being Frozen
#% chance to Avoid being Poisoned (Global)
   of ToleranceReq. Lv. 20(6-8)% chance to Avoid being Poisoned
   of ToleranceReq. Lv. 50(9-10)% chance to Avoid being Poisoned
#% additional Block Chance if you were Damaged by a Hit Recently (Global)
   of GuardingReq. Lv. 12% additional Block Chance if you were Damaged by a Hit Recently
#% chance to gain Onslaught for # seconds on Kill (Global)
   of OnslaughtReq. Lv. 10(3-5)% chance to gain Onslaught for 4 seconds on Kill
   of OnslaughtReq. Lv. 50(6-8)% chance to gain Onslaught for 4 seconds on Kill
#% chance to gain Phasing for # seconds on Kill (Global)
   of PhasingReq. Lv. 10(3-5)% chance to gain Phasing for 4 seconds on Kill
   of PhasingReq. Lv. 50(6-8)% chance to gain Phasing for 4 seconds on Kill
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance
#% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently (Global)
   of PreparationReq. Lv. 1(20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 1(8-12)% increased Global Critical Strike Chance
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 1+(9-12)% to Global Critical Strike Multiplier
+#% to Critical Strike Multiplier if you've Killed Recently (Global)
   of the AssassinReq. Lv. 25+(8-14)% to Critical Strike Multiplier if you've Killed Recently
#% increased Damage if you've Killed Recently (Global)
   of the SlayerReq. Lv. 1(15-20)% increased Damage if you've Killed Recently
Damage Penetrates #% Elemental Resistance if you haven't Killed Recently (Global)
   of the InquisitorReq. Lv. 1Damage Penetrates 2% Elemental Resistance if you haven't Killed Recently
#% increased Damage against Abyssal Monsters (Global)
   of BanishingReq. Lv. 1(30-40)% increased Damage against Abyssal Monsters
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence
#% increased Evasion Rating while moving (Global)
   of ManeuveringReq. Lv. 1(25-35)% increased Evasion Rating while moving
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance
+# to Accuracy Rating (Global)
   of SteadinessReq. Lv. 1+(31-60) to Accuracy Rating
   of the MarksmanReq. Lv. 52+(61-120) to Accuracy Rating
   of the RangerReq. Lv. 78+(121-240) to Accuracy Rating
#% increased Armour if you haven't Killed Recently (Global)
   of the GuardianReq. Lv. 1(20-30)% increased Armour if you haven't Killed Recently
#% increased Attack Speed (Global)
   of BerserkingReq. Lv. 1(3-5)% increased Attack Speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence
#% of Life Regenerated per second while moving (Global)
   of VivaciousnessReq. Lv. 1(0.5-1)% of Life Regenerated per second while moving
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance
#% increased Mana Regeneration Rate while moving (Global)
   of PraxisReq. Lv. 1(20-25)% increased Mana Regeneration Rate while moving
#% additional Physical Damage Reduction against Abyssal Monsters (Global)
   of WardingReq. Lv. 1(4-6)% additional Physical Damage Reduction against Abyssal Monsters
#% increased Movement Speed if you've Killed Recently (Global)
   of the RaiderReq. Lv. 1(2-4)% increased Movement Speed if you've Killed Recently
#% increased Movement Speed if you haven't taken Damage Recently (Global)
   of MomentumReq. Lv. 1(3-4)% increased Movement Speed if you haven't taken Damage Recently
Gain #% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently (Global)
   of the InfernoReq. Lv. 40Gain (2-4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently
#% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently (Global)
   of ConfidenceReq. Lv. 12% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
#% chance to Avoid being Shocked (Global)
   of InsulatingReq. Lv. 1(6-8)% chance to Avoid being Shocked
   of InsulatingReq. Lv. 30(9-10)% chance to Avoid being Shocked
#% chance to Block Spells if you were Damaged by a Hit Recently (Global)
   of InstinctReq. Lv. 12% chance to Block Spells if you were Damaged by a Hit Recently
#% chance to Dodge Attack and Spell Hits if you've been Hit Recently (Global)
   of ReadinessReq. Lv. 12% chance to Dodge Attack and Spell Hits if you've been Hit Recently
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance
#% increased Effect of non-Damaging Ailments on Enemies (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of non-Damaging Ailments on Enemies
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence
#% reduced Mana Reserved (Global)
   ReducedManaReservationForJewelReq. Lv. 11% reduced Mana Reserved
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered