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Prismatic jewels

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The table below displays the available modifiers for items such as Prismatic Jewel inventory iconPrismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Prismatic Jewel inventory icon.


Prefix

#% increased Chaos Damage (Global)
   ChaoticReq. Lv. 1(9-13)% increased Chaos Damage*damage, chaos
#% increased Cast Speed with Cold Skills (Global)
   CryomanticReq. Lv. 1(3-5)% increased Cast Speed with Cold Skills*elemental, cold, caster, speed
#% increased Critical Strike Chance with Cold Skills (Global)
   AvalanchingReq. Lv. 1(14-18)% increased Critical Strike Chance with Cold Skills*elemental, cold, critical
+#% to Critical Strike Multiplier with Cold Skills (Global)
   ArcticReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Cold Skills*elemental_damage, damage, elemental, cold, critical
#% increased Cold Damage (Global)
   ChillingReq. Lv. 1(14-16)% increased Cold Damage*elemental_damage, damage, elemental, cold
Mod group: DamageForm
   LeadershipReq. Lv. 1Minions deal (14-16)% increased Damage*damage, minion
#% faster start of Energy Shield Recharge (Global)
   SereneReq. Lv. 1(4-6)% faster start of Energy Shield Recharge*energy_shield, defences
#% increased maximum Energy Shield (Global)
   ShimmeringReq. Lv. 1(6-8)% increased maximum Energy Shield*energy_shield, defences
#% increased Energy Shield Recharge Rate (Global)
   FeveredReq. Lv. 1(6-8)% increased Energy Shield Recharge Rate*energy_shield, defences
#% increased Evasion Rating (Global)
   EvasiveReq. Lv. 1(14-18)% increased Evasion Rating*evasion, defences
#% increased Cast Speed with Fire Skills (Global)
   PyromanticReq. Lv. 1(3-5)% increased Cast Speed with Fire Skills*elemental, fire, caster, speed
#% increased Critical Strike Chance with Fire Skills (Global)
   IncineratingReq. Lv. 1(14-18)% increased Critical Strike Chance with Fire Skills*elemental, fire, critical
+#% to Critical Strike Multiplier with Fire Skills (Global)
   InfernalReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Fire Skills*elemental_damage, damage, elemental, fire, critical
#% increased Fire Damage (Global)
   FlamingReq. Lv. 1(14-16)% increased Fire Damage*elemental_damage, damage, elemental, fire
Mod group: FormBlock
   ParryingReq. Lv. 1+1% Chance to Block Attack Damage while Dual Wielding*block, dual_wielding_mod
   ShieldingReq. Lv. 1+1% Chance to Block Attack Damage while holding a Shield*block, shield_mod
Mod group: FormSpellBlock
   DissipatingReq. Lv. 1+1% Chance to Block Spell Damage while Dual Wielding*block, dual_wielding_mod
   ThwartingReq. Lv. 1+1% Chance to Block Spell Damage while holding a Shield*block, shield_mod
#% increased Armour (Global)
   ArmouredReq. Lv. 1(14-18)% increased Armour*armour, defences
#% increased Totem Life (Global)
   CarvedReq. Lv. 1(8-12)% increased Totem Life*resource, life
Mod group: LifeLeech
   HungeringReq. Lv. 1(0.2-0.4)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack
#% increased Cast Speed with Lightning Skills (Global)
   ElectromanticReq. Lv. 1(3-5)% increased Cast Speed with Lightning Skills*elemental, lightning, caster, speed
#% increased Critical Strike Chance with Lightning Skills (Global)
   ThunderingReq. Lv. 1(14-18)% increased Critical Strike Chance with Lightning Skills*elemental, lightning, critical
+#% to Critical Strike Multiplier with Lightning Skills (Global)
   SurgingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Lightning Skills*elemental_damage, damage, elemental, lightning, critical
#% increased Lightning Damage (Global)
   HummingReq. Lv. 1(14-16)% increased Lightning Damage*elemental_damage, damage, elemental, lightning
#% of Physical Attack Damage Leeched as Mana (Global)
   ThirstingReq. Lv. 1(0.2-0.4)% of Physical Attack Damage Leeched as Mana*resource, mana, physical, attack
#% increased Mana Regeneration Rate (Global)
   EnergeticReq. Lv. 1(12-15)% increased Mana Regeneration Rate*resource, mana
#% increased maximum Life (Global)
   VividReq. Lv. 1(5-7)% increased maximum Life*resource, life
#% increased maximum Mana (Global)
   EnlightenedReq. Lv. 1(8-10)% increased maximum Mana*resource, mana
Mod group: MeleeTypeSpeed
   HarmonicReq. Lv. 1(4-6)% increased Attack Speed while Dual Wielding*attack, speed, dual_wielding_mod
   ChargingReq. Lv. 1(4-6)% increased Attack Speed while holding a Shield*attack, speed, shield_mod
   ResonantReq. Lv. 1(3-5)% increased Cast Speed while Dual Wielding*caster, speed, dual_wielding_mod
   WardingReq. Lv. 1(3-5)% increased Cast Speed while holding a Shield*caster, speed, shield_mod
   Wright'sReq. Lv. 1(3-5)% increased Cast Speed while wielding a Staff*caster, speed, staff, specific_weapon, two_handed_mod
Minions have #% increased maximum Life (Global)
   Master'sReq. Lv. 1Minions have (8-12)% increased maximum Life*resource, life, minion
#% increased Global Physical Damage (Global)
   SharpenedReq. Lv. 1(14-16)% increased Global Physical Damage*physical_damage, damage, physical
Mod group: SpecificWeaponDamage
   FierceReq. Lv. 1(14-16)% increased Damage with Bows*damage, attack, bow, specific_weapon, two_handed_mod
   SavageReq. Lv. 1(14-16)% increased Damage with Claws*damage, attack, claw, specific_weapon, one_handed_mod, melee_mod
   LethalReq. Lv. 1(14-16)% increased Damage with Daggers*damage, attack, dagger, specific_weapon, one_handed_mod, melee_mod
   BrutalReq. Lv. 1(14-16)% increased Damage with Maces or Sceptres*damage, attack, mace, specific_weapon, melee_mod
   JudgingReq. Lv. 1(14-16)% increased Damage with Staves*damage, attack, staff, specific_weapon, two_handed_mod, melee_mod
   CruelReq. Lv. 1(14-16)% increased Damage with Wands*damage, attack, wand, specific_weapon, one_handed_mod
Mod group: SpecificWeaponSpeed
   VolleyingReq. Lv. 1(6-8)% increased Attack Speed with Bows*attack, speed, bow, specific_weapon, two_handed_mod
   RippingReq. Lv. 1(6-8)% increased Attack Speed with Claws*attack, speed, claw, specific_weapon, one_handed_mod, melee_mod
   SlicingReq. Lv. 1(6-8)% increased Attack Speed with Daggers*attack, speed, dagger, specific_weapon, one_handed_mod, melee_mod
   BeatingReq. Lv. 1(6-8)% increased Attack Speed with Maces or Sceptres*attack, speed, mace, specific_weapon, melee_mod
   BluntReq. Lv. 1(6-8)% increased Attack Speed with Staves*attack, speed, staff, specific_weapon, two_handed_mod, melee_mod
   JinxingReq. Lv. 1(6-8)% increased Attack Speed with Wands*attack, speed, wand, specific_weapon, one_handed_mod
Mod group: SpellTypeDamage
   Sorcerer'sReq. Lv. 1(14-16)% increased Spell Damage while Dual Wielding*caster_damage, damage, caster, dual_wielding_mod
   Battlemage'sReq. Lv. 1(14-16)% increased Spell Damage while holding a Shield*caster_damage, damage, caster, shield_mod
   Wizard'sReq. Lv. 1(14-16)% increased Spell Damage while wielding a Staff*caster_damage, damage, caster, staff, specific_weapon, two_handed_mod
#% increased Totem Damage (Global)
   Shaman'sReq. Lv. 1(12-16)% increased Totem Damage*damage

Suffix

#% increased Global Accuracy Rating, #% increased Global Critical Strike Chance (Global)
   of DeadlinessReq. Lv. 1(6-10)% increased Global Accuracy Rating, (6-10)% increased Global Critical Strike Chance*attack, critical
Mod group: AilmentChanceAndDuration
   of BleedingReq. Lv. 1Attacks have (3-5)% chance to cause Bleeding, (12-16)% increased Bleeding Duration*bleed, physical, attack, ailment
   of FreezingReq. Lv. 1(3-5)% chance to Freeze, (12-16)% increased Freeze Duration on Enemies*elemental, cold, ailment
   of BurningReq. Lv. 1(3-5)% chance to Ignite, (6-8)% increased Ignite Duration on Enemies*elemental, fire, ailment
   of PoisoningReq. Lv. 1(3-5)% chance to Poison on Hit, (6-8)% increased Poison Duration*poison, chaos, ailment
   of ShockingReq. Lv. 1(3-5)% chance to Shock, (12-16)% increased Shock Duration on Enemies*elemental, lightning, ailment
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes*attribute
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances*elemental, resistance
#% increased Area Damage (Global)
   of BlastingReq. Lv. 1(10-12)% increased Area Damage*damage
#% increased Attack and Cast Speed (Global)
   of ZealReq. Lv. 1(2-4)% increased Attack and Cast Speed*attack, caster, speed
#% increased Damage with Bleeding (Global)
   of HaemophiliaReq. Lv. 1(16-20)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment
#% increased Burning Damage (Global)
   of CombustingReq. Lv. 1(16-20)% increased Burning Damage*elemental_damage, damage, elemental, fire, ailment
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance*chaos, resistance
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances*elemental, cold, lightning, resistance
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance*elemental, cold, resistance
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 1(8-12)% increased Global Critical Strike Chance*critical
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 1+(9-12)% to Global Critical Strike Multiplier*damage, critical
Mod group: DamageForm
   of WoundingReq. Lv. 1(8-10)% increased Damage*damage
   of ArcheryReq. Lv. 1(10-12)% increased Projectile Damage*damage
   of MysticismReq. Lv. 1(10-12)% increased Spell Damage*caster_damage, damage, caster
#% increased Damage over Time (Global)
   of EntropyReq. Lv. 1(10-12)% increased Damage over Time*damage
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity*attribute
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence*attribute
#% increased Critical Strike Chance with Elemental Skills (Global)
   of the ApocalypseReq. Lv. 1(10-14)% increased Critical Strike Chance with Elemental Skills*elemental, critical
+#% to Critical Strike Multiplier with Elemental Skills (Global)
   of the ElementsReq. Lv. 1+(12-15)% to Critical Strike Multiplier with Elemental Skills*elemental_damage, damage, elemental, critical
+# Energy Shield gained for each Enemy hit by your Attacks (Global)
   of FocusReq. Lv. 1+(2-3) Energy Shield gained for each Enemy hit by your Attacks*energy_shield, defences, attack
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances*elemental, fire, cold, resistance
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances*elemental, fire, lightning, resistance
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance*elemental, fire, resistance
#% increased Critical Strike Chance for Spells (Global)
   of AnnihilationReq. Lv. 1(10-14)% increased Critical Strike Chance for Spells*caster, critical
+#% to Critical Strike Multiplier for Spells (Global)
   of UnmakingReq. Lv. 1+(12-15)% to Critical Strike Multiplier for Spells*caster_damage, damage, caster, critical
#% increased Global Accuracy Rating (Global)
   of PrecisionReq. Lv. 1(10-14)% increased Global Accuracy Rating*attack
#% increased Attack Speed (Global)
   of BerserkingReq. Lv. 1(3-5)% increased Attack Speed*attack, speed
#% increased Cast Speed (Global)
   of EnchantingReq. Lv. 1(2-4)% increased Cast Speed*caster, speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence*attribute
#% increased Rarity of Items found (Global)
   of RaidingReq. Lv. 1(4-6)% increased Rarity of Items found
#% chance to Knock Enemies Back on hit (Global)
   of FendingReq. Lv. 1(4-6)% chance to Knock Enemies Back on hit
+# Life gained for each Enemy hit by your Attacks (Global)
   of RejuvenationReq. Lv. 1+(2-3) Life gained for each Enemy hit by your Attacks*resource, life, attack
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance*elemental, lightning, resistance
#% reduced Mana Cost of Skills (Global)
   of EfficiencyReq. Lv. 1(3-5)% reduced Mana Cost of Skills*resource, mana
+# Mana gained for each Enemy hit by your Attacks (Global)
   of AbsorptionReq. Lv. 1+(1-2) Mana gained for each Enemy hit by your Attacks*resource, mana, attack
#% increased Minion Accuracy Rating (Global)
   of TrainingReq. Lv. 1(22-26)% increased Minion Accuracy Rating*attack, minion
Minions have +#% to all Elemental Resistances (Global)
   of ResilienceReq. Lv. 1Minions have +(11-15)% to all Elemental Resistances*elemental, resistance, minion
#% increased Damage with Poison (Global)
   of VenomReq. Lv. 1(16-20)% increased Damage with Poison*poison, damage, chaos, ailment
#% increased Projectile Speed (Global)
   of SoaringReq. Lv. 1(6-8)% increased Projectile Speed*speed
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength*attribute
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity*attribute
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence*attribute
#% increased Stun Duration on Enemies (Global)
   of StunningReq. Lv. 1(10-14)% increased Stun Duration on Enemies
#% increased Stun and Block Recovery (Global)
   of RecoveryReq. Lv. 1(10-14)% increased Stun and Block Recovery
Totems gain +#% to all Elemental Resistances (Global)
   of RunesReq. Lv. 1Totems gain +(6-10)% to all Elemental Resistances*elemental, resistance

Delve prefix

#% increased Global Defences (Global)
   SubterraneanReq. Lv. 1(4-6)% increased Global Defences*defences
Damage Penetrates #% Cold Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold
Damage Penetrates #% Elemental Resistances (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental
Damage Penetrates #% Fire Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire
Regenerate #% of Life per second (Global)
   SubterraneanReq. Lv. 1Regenerate 0.3% of Life per second*resource, life
Damage Penetrates #% Lightning Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning
#% reduced Physical Damage taken over time (Global)
   SubterraneanReq. Lv. 1(2-1)% reduced Physical Damage taken over time*physical

Delve suffix

#% chance to gain an additional Vaal Soul on Kill (Global)
   of the UndergroundReq. Lv. 1(3-5)% chance to gain an additional Vaal Soul on Kill*vaal
#% increased Damage with Ailments (Global)
   of the UndergroundReq. Lv. 1(15-20)% increased Damage with Ailments*damage, ailment
#% chance to Avoid interruption from Stuns while Casting (Global)
   of the UndergroundReq. Lv. 1(15-20)% chance to Avoid interruption from Stuns while Casting*has_caster_mod
#% chance to gain Onslaught when you use a Flask (Global)
   of the UndergroundReq. Lv. 1(5-10)% chance to gain Onslaught when you use a Flask*flask
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently*energy_shield, defences
+# to Evasion Rating if Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Evasion Rating if Hit an Enemy Recently*evasion, defences
#% increased Chaos Damage (Global)
   of the UndergroundReq. Lv. 1(13-19)% increased Chaos Damage*damage, chaos
Mod group: LifeLeech
   of the UndergroundReq. Lv. 10.3% of Attack Damage Leeched as Life*resource, life, attack
Minions have #% increased Attack Speed, Minions have #% increased Cast Speed (Global)
   of the UndergroundReq. Lv. 1Minions have (4-6)% increased Attack Speed, Minions have (4-6)% increased Cast Speed*attack, caster, speed, minion
#% of Damage taken gained as Mana over # seconds when Hit (Global)
   of the UndergroundReq. Lv. 1(2-3)% of Damage taken gained as Mana over 4 seconds when Hit*resource, life, mana
+# to Armour if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Armour if you've Hit an Enemy Recently*armour, defences

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
Overwhelm #% Physical Damage Reduction (Global)
   ArmourPenetrationReq. Lv. 1Overwhelm 2% Physical Damage Reduction*physical_damage, damage, physical
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
Damage Penetrates #% Cold Resistance (Global)
   ColdResistancePenetrationReq. Lv. 1Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you*bleed, physical, ailment
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance*critical
Damage Penetrates #% Elemental Resistances (Global)
   ElementalPenetrationReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental
Damage Penetrates #% Fire Resistance (Global)
   FireResistancePenetrationReq. Lv. 1Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire
#% increased Effect of Non-Damaging Ailments (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of Non-Damaging Ailments*ailment
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage*damage
Damage Penetrates #% Lightning Resistance (Global)
   LightningResistancePenetrationReq. Lv. 1Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage*damage, minion
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence*caster, curse
#% reduced Mana Reserved (Global)
   ReducedManaReservationForJewelReq. Lv. 11% reduced Mana Reserved*resource, mana
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered*blue_herring


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