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List of more mods
Contents
Active skill gems
Skill gem | ![]() | ![]() | ![]() | ![]() |
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![]() Mana Cost: (7-26) Cast Time: 0.80 secRequires Level 4Animates a melee weapon to fight by your side. You cannot animate unidentified weapons.Per 1% Quality: Minions have 2% increased Movement SpeedCan use Items requiring up to Level (9-100) Base duration is 37.5 seconds Minions' Attacks deal (4-38) to (6-56) additional Physical Damage Maximum 50 Animated Weapons Deals (100-252)% of Damage Minions have (0-38)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 4 |
![]() Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality: 1% increased Skill Effect DurationChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30% (8-13)% less Physical Damage taken from Hits (8-12)% less Fire Damage taken from Hits Base duration is (2.5-4.4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Mana Cost: (6-23) Can Store 3 Use(s) Cooldown Time: 4.00 sec Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality: 1% increased Physical DamageTrap lasts 4 seconds Deals (16-1447) to (22-2026) Physical Damage Enemies take 15% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Base duration is 3 seconds Locks enemy in place Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 4 |
![]() Radius: 14 / 17 / 19 Mana Cost: 4 Cast Time: 1.00 sec Attack Speed: 160% of Base Effectiveness of Added Damage: (32%-45%)Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality: 0.5% increased Attack SpeedDeals (32-45)% of Base Damage 20% more Damage with Hits and Ailments for each stage (14-75) to (20-113) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Radius: 15 Mana Cost: (6-16) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 25%Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality: 0.5% increased Area of EffectDeals (3-101) to (5-151) Physical Damage Base duration is 5 seconds Can have up to 10 active spinning blades 10% increased Critical Strike Chance for each blade 35% increased Hit Rate for each blade 35% more Damage for each blade +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Radius: 12 Mana Cost: (12-23) Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 90%Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality: 0.5% increased Area of EffectDeals (44-411) to (66-617) Physical Damage 6% less Damage per Volley 100% increased Critical Strike Chance 20% reduced Critical Strike Chance per Volley Bladefall has 5 additional VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Mana Cost: (14-20) Can Store 1 Use(s) Cooldown Time: 3.00 sec Cast Time: 1.00 secRequires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality: 1.5% increased Arrow SpeedBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 10 |
![]() Mana Cost: (5-8) Cast Time: 1.00 sec Effectiveness of Added Damage: (150%-184%) Projectile Speed: 3260Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality: 3% increased Ignite Duration on enemiesDeals (150-184.2)% of Base Damage (30-49)% chance to Ignite enemies (30-68)% more Damage with Ignite 50% of Physical Damage Converted to Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Mana Cost: 4 Cast Time: 1.00 sec Attack Speed: 160% of Base Effectiveness of Added Damage: (95%-110%)Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality: 0.5% increased Attack SpeedDeals (95-110)% of Base Damage 50% of Physical Damage Converted to Lightning Damage Final wave deals 75% of Damage per stage Deals 150% more Damage while Channelling if Illusion has finished moving Illusion moves at 130% of your Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Mana Cost: 2 Cast Time: 1.00 sec Attack Speed: 300% of Base Effectiveness of Added Damage: (44%-54%)Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be stunned or knocked back.Per 1% Quality: 0.5% increased Area of EffectDeals (44-54)% of Base Damage 30% less Movement Speed First Hit deals 50% less Damage Gains 1 Stage every (0.33-0.17) seconds while Channelling +1 to radius per Stage Lose 1 Stage every 0.33 seconds while not Channelling (5-28) to (8-42) Added Attack Physical Damage Maximum (3-6) Stages 8% increased Area of Effect per 1 additional Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 28 |
![]() Mana Cost: 5 Cast Time: 1.00 sec Attack Speed: 70% of Base Effectiveness of Added Damage: (125%-170%)Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality: 1% increased Critical Strike Chance +0.5% to Critical Strike MultiplierDeals (125-170)% of Base Damage (50-107)% increased Critical Strike Chance 100% more Critical Strike Chance against Enemies that are on Full Life 30% more Damage with Hits and Ailments against Enemies that are on Full Life +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 1 |
![]() Mana Cost: (7-11) Cast Time: 1.00 secRequires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality: 1% increased Elemental Damage(23-590) to (43-1096) Added Attack Fire Damage (19-483) to (35-896) Added Attack Cold Damage (4-95) to (70-1802) Added Attack Lightning Damage (30-49)% chance to Freeze, Shock and Ignite 10% more Damage per Elemental Ailment on the Enemy 80% more Area Radius against Enemies affected by an Ailment of the chosen Element Only Deals Damage of the chosen Element Deals no Damage of other Damage Types +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Mana Cost: (13-25) Can Store 3 Use(s) Cooldown Time: 8.00 sec Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality: 1% increased Fire DamageTrap lasts 4 seconds Base duration is 3.5 seconds Deals (5-211) to (8-319) Fire Damage 25% more Damage against Burning Enemies Has 4 Flames Modifiers to Cast Speed apply to the rotation speed of the FlamesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Mana Cost: 10 Cast Time: 1.00 sec Effectiveness of Added Damage: (115%-135%)Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality: 0.5% increased Attack SpeedDeals (115-135)% of Base Damage 5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 16 |
![]() Radius: 36 Mana Reserved: 50% Can Store 1 Use(s) Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality: 2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage You and nearby allies deal (14-18)% more Cold Damage +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Per 1% Quality: 1% increased Minion Movement SpeedGrants 20% chance to Poison on Hit Grants 10% more Poison Damage Agony Crawler deals (6-12)% increased Physical Damage per Virulence you have Agony Crawler has (2-3)% increased Attack Speed per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Maximum 1 Summoned Agony Crawler Grants Virulence when you Poison an Enemy Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 16 |
![]() Radius: 38 Mana Cost: 8 Cast Time: 1.00 sec Attack Speed: 60% of BaseRequires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality: 0.5% increased Area of EffectDeals (100-122.83)% of Base Damage (50-88)% more Damage with Bleeding while in Blood Stance 25% chance to cause Bleeding while in Blood Stance (5-75) to (8-113) Added Attack Physical Damage 50% increased angle while in Sand Stance +(0-9) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 12 |
![]() Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (135%-180%)Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality: 1% increased Damage 1% increased Projectile SpeedDeals (135-180)% of Base Damage 50% of Physical Damage Converted to Lightning Damage Fires (4-7) additional Projectiles Projectiles deal 25% less Damage Damage Over Time caused by Projectiles deals 25% less Damage (1-9) to (13-179) Added Attack Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Mana Cost: (14-20) Can Store 1 Use(s) Cooldown Time: 3.00 sec Cast Time: 1.00 secRequires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality: 1.5% increased Arrow SpeedBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 10 |
![]() Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (125%-160%)Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality: +0.5% to Damage over Time Multiplier for PoisonDeals (125-160)% of Base Damage Base duration is 1 seconds Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Base secondary duration is 1 seconds 60% chance to Poison on Hit 50% of Physical Damage Converted to Chaos Damage 30% more Poison Duration (20-113) to (30-169) Added Attack Chaos DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Mana Cost: (8-13) Can Store 1 Use(s) Cooldown Time: 4.00 secRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Per 1% Quality: 0.5% increased Movement Speed(30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 50% reduced Visibility to Enemies Base duration is 1.8 seconds Base secondary duration is 0.2 seconds 100% increased Skill Duration per Frenzy Charge removed Grants PhasingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 34 |
![]() Mana Cost: (6-13) Can Store 1 Use(s) Cooldown Time: 0.50 secRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality: 0.5% increased Area of EffectMaximum Plague Value is (4000-1000000) When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate 20% less Damage with Poison while Incubating and not at Maximum Plague Value +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Radius: 22 Mana Cost: (24-50) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality: Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) seconds Cursed enemies have (30-49)% less Evasion Cursed enemies grant 100% increased Flask Charges Cursed enemies grant (5-24) Life when Hit by Attacks Cursed enemies grant (5-12) Mana when Hit by Attacks Cursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Mana Cost: 6 Cast Time: 1.00 sec Attack Speed: 70% of Base Effectiveness of Added Damage: (135%-165%)Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality: Bleeding inflicted by this Skill deals Damage 0.5% fasterDeals (134.74-164.56)% of Base Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 4 |
![]() Radius: 20 Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (135%-155%)Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality: 0.5% increased Attack SpeedDeals (135-155)% of Base Damage 50% more Area of Effect for each stage +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Mana Cost: (4-5) Cast Time: 1.00 sec Attack Speed: 190% of Base Effectiveness of Added Damage: (40%-49%)Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing a nova of thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality: 1% increased Projectile SpeedDeals (40-49.1)% of Base Damage 5 maximum Stages Each Spore Pod fires 9 Thorn Arrows 60% of Physical Damage Converted to Chaos Damage Thorn Arrows deal 50% less Damage 150% more Damage with Hits and Ailments per Stage Arrows Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Mana Cost: (7-9) Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (45%-50%)Requires Level 12Swing an Axe or Sword, releasing projectiles in sequence. The projectiles shatter when colliding with an enemy or travelling a short distance. The shattered pieces deal damage in an area in front of the impact location.Per 1% Quality: 1% increased Impale EffectDeals (45-50)% of Base Damage 40% chance to Impale Enemies on Hit Fires 2 additional Projectiles Projectiles gain Damage as they travel farther, dealing up to 100% more Damage with Hits (8-113) to (12-169) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 12 |
![]() Mana Cost: (7-10) Cast Time: 1.00 secRequires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality: 2% increased Projectile Speed(18-182) to (27-272) Base Off Hand Physical Damage 2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield Fires (8-13) additional Projectiles Shard Projectiles Deal 25% less Damage Base Off Hand Attack time is (0.7-0.6) seconds +0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield Base Off Hand Critical Strike Chance is 5%Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 12 |
![]() Radius: 22 Mana Cost: (16-33) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality: Cursed Normal and Magic Enemies have 0.5% less Action SpeedBase duration is (5-5.95) seconds Cursed Normal and Magic Enemies have (20-29)% less Action Speed Other effects on Cursed enemies expire 40% slower 40% reduced Effect of Curse against Players Cursed Rare and Unique Enemies have (10-14)% less Action Speed +(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Mana Cost: (7-11) Cast Time: 1.00 sec Effectiveness of Added Damage: (50%-73%)Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality: 0.5% increased Area of EffectDeals (50-72.8)% of Base Damage Base duration is 1 seconds Deals (6.7-283.7) Base Chaos Damage per second Fires 4 additional Arrows 50% of Physical Damage Converted to Chaos Damage Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60% Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Souls Per Use: 20 (N) / Can Store 3 Use(s) Soul Gain Prevention: 2.000 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (160%-198%) Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality: 3% increased Ignite Duration on enemiesDeals (160-198)% of Base Damage (30-49)% chance to Ignite enemies (30-68)% more Damage with Ignite 50% of Physical Damage Converted to Fire Damage Projectiles Pierce 3 additional Targets Can't be Evaded CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Souls Per Use: 50 (N) / Can Store 1 Use(s) Can Store 1 Use(s) Soul Gain Prevention: 8.000 sec Cooldown Time: 0.50 secRequires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Per 1% Quality: 2% increased Area of Effect25% less Cold Damage taken +(14-20) to radius Base duration is 3 seconds You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored by Hits You and nearby allies are Immune to Chill Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-76)% increased effect of Aura CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Radius: 12 Souls Per Use: 35 (N) / Can Store 2 Use(s) Soul Gain Prevention: 4.000 sec Cast Time: 1.00 sec Attack Speed: 250% of BaseRequires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality: 0.5% increased Attack SpeedDeals (100-122.8)% of Base Damage 50% more Area of Effect for each stage Can't be Evaded +(0-2) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Mana Cost: (5-7) Cast Time: 1.00 sec Attack Speed: 120% of Base Effectiveness of Added Damage: (80%-104%)Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality: 1% increased Poison DurationDeals (80-103.7)% of Base Damage Base duration is 12 seconds Can catch up to 30 Returning Projectiles 50% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit (10-141) to (15-211) Added Attack Chaos Damage Returning Projectiles deal 75% less Damage Returning Projectiles Pierce all Targets Projectiles Return to youPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality: 0.5% increased Attack Speed 0.5% increased Poison DurationDeals (90-135)% of Base Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Attack Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Mana Cost: (8-23) Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality: 0.5% chance to Shock enemiesDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Shock 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Mana Cost: (15-27) Cast Time: 0.40 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 75%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Per 1% Quality: 0.5% increased Cast SpeedCan be Attached for a total Duration of 5 seconds You can have an additional Brand Attached to an Enemy Activates every 0.75 seconds while Attached Can be Detached for a total Duration of 10 seconds Deals (29-332) to (43-498) Fire Damage (120-180)% more Damage with Ignite 25% chance to Ignite enemies Increases and Reductions to Cast Speed also apply to this Skill's Activation frequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
![]() Radius: 22 Mana Cost: (13-25) Cast Time: 0.75 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 40% Projectile Speed: 400Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality: 1% increased Lightning DamageDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Mana Cost: (10-20) Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality: Applied Curses have 0.5% increased EffectBase duration is 2 seconds Deals (45.6-895.6) Base Chaos Damage per second (28-47)% more Damage per Curse applied 50% increased Debuff Duration per Curse applied Only applies Curses from Skill Gems requiring Level (24-70) or lower Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 24 |
![]() Mana Cost: (8-23) Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality: 0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage 300% more Area of Effect if Consuming a corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 10 |
![]() Mana Cost: (7-13) Cast Time: 0.50 sec Critical Strike Chance: 5.00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality: 0.5% increased Area of EffectSacrifices 6% of Skeleton's Life to deal that much Chaos Damage Deals (24-241) to (36-362) Chaos Damage Chains +2 Times Uses your Life if no Skeletons in range (0-76)% more Damage with Hits and Ailments if using your LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Radius: 30 Mana Cost: (13-25) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 150%Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality: 0.5% increased Area of EffectDeals (5-34) to (93-651) base Lightning Damage per Power Charge removed Deals (35-244) to (52-365) base Fire Damage per Endurance Charge removed Deals (29-199) to (43-299) base Cold Damage per Frenzy Charge removed 35% less Damage if TriggeredPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Mana Cost: (3-5) Cast Time: 0.22 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 30%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.Per 1% Quality: 0.5% increased Area of EffectDeals (17-140) to (25-210) Physical Damage 50% of Physical Damage Converted to Lightning Damage Beam deals 100% more Damage with Hits per Stage after the first Damages 5 nearby Enemies when you gain Stages 40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy Beam deals 70% more Damage with Ailments per Stage after the first 50% less Damage while Channelling Gains an additional Stage when Hitting a Rare or Unique EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
![]() Radius: 22 Mana Cost: (16-33) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality: Cursed enemies have 0.2% reduced Accuracy Rating Cursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) seconds Cursed enemies have (10-19)% reduced Accuracy Rating Cursed enemies have 25% reduced Critical Strike Chance Cursed Normal or Magic enemies deal (21-30)% less Damage Cursed enemies have -(21-30)% to Critical Strike Multiplier Cursed Rare or Unique enemies deal (10-15)% less Damage +(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 24 |
![]() Radius: 9 Mana Cost: (6-25) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 180% Projectile Speed: 1040Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality: 0.5% chance to Ignite enemiesDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Radius: 30 Mana Cost: (6-16) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality: 0.5% increased Cast SpeedDeals (27-563) to (40-844) Fire Damage (50-88)% more Damage with Hits against Burning enemies Cannot Ignite +(0-9) to Area of Effect lengthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Mana Cost: (4-7) Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality: 1% increased DamageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage +5% chance to Ignite for each StagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Radius: 30 Mana Cost: (8-23) Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality: 0.5% increased Area of EffectDeals (18-518) to (26-762) Cold Damage Can expand from up to 2 Frostbolt Projectiles Adds (3-79) to (4-116) Cold Damage against Chilled Enemies 20% less Area of Effect when Cast on Frostbolt +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Mana Cost: (8-23) Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 80% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality: 2% increased Projectile SpeedDeals (22-383) to (33-575) Cold Damage Second form has 600% increased Critical Strike Chance Second form has 300% more Projectile Speed Second form has +(30-49)% to Critical Strike Multiplier Fires an additional ProjectilePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Mana Cost: (2-4) Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality: 1% increased Fire DamageDeals (3-140) to (5-210) Fire Damage 8 maximum stages Final wave deals 500% more Damage with Ignite Final wave deals 500% more Damage with Hits 25% more Damage with Hits and Ailments for each stage +(4-5) to radius per stage, up to +(15-19) 100% increased angle per stage, up to 300% Final wave always IgnitesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Radius: 14 Mana Cost: (15-16) Cast Time: 1.00 sec Effectiveness of Added Damage: (120%-147%)Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality: 0.5% increased Area of EffectDeals (120-146.6)% of Base Damage Creates 4 explosions 35% less Area Damage (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Radius: 22 Mana Cost: (1-5) Cast Time: 0.23 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 65%While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality: 1% increased Lightning DamageDeals (1-37) to (4-703) Lightning Damage Stronger Pulses deal 50% more Damage with Hits and Ailments Releases a Stronger Pulse every 4 Pulses +(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Mana Reserved: 50% Can Store 1 Use(s) Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality: 2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over Time You and nearby allies have (10-19)% increased Skill Effect Duration +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Mana Cost: (6-25) Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 140%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Per 1% Quality: 0.5% increased Area of EffectBase duration is 4 seconds Deals (7-803) to (10-1205) Physical Damage 50% of Physical Damage Converted to Fire Damage Shockwave deals 25% less Damage +(0-6) to radius of Consecrated Ground +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 1 |
![]() Mana Cost: (15-28) Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality: 1% increased Minion Movement SpeedMaximum (1-2) Raised Spectres 55% more Minion Movement Speed Minion Movement Speed is Capped Raised Spectres are Level (31-80) Minions have (150-1109) additional Accuracy Rating Minions have +30% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Mana Cost: (10-38) Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality: 1% increased Minion Maximum Life 1% increased Minion Movement SpeedMaximum (3-7) Raised Zombies Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Speed Minions have (0-38)% more LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Radius: 18 Can Store 1 Use(s) Cooldown Time: 0.30 secRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality: 1% increased Burning DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Mana Cost: (4-11) Cast Time: 0.50 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality: 0.5% increased beam lengthDeals (11.7-439.4) Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Radius: 26 / 14 Mana Cost: (12-23) Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality: 2% increased Shock Duration on enemiesDeals (34-371) to (102-1114) Lightning Damage Ring deals 50% less Damage 20% chance to Shock enemies (20-39)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Mana Cost: (14-26) Cast Time: 0.80 sec Critical Strike Chance: 5.00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality: 1% increased Chaos DamageBase duration is 0.4 seconds Deals (137.1-1944.3) Base Chaos Damage per second Deals (16-448) to (24-672) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Mana Cost: (8-21) Cast Time: 0.75 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 40%Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Per 1% Quality: 0.5% increased Cast SpeedCan be Attached for a total Duration of 5 seconds You can have an additional Brand Attached to an Enemy Activates every 0.6 seconds while Attached Can be Detached for a total Duration of 10 seconds Deals (3-92) to (8-277) Lightning Damage Sends beams to 3 Enemies, including the Branded Enemy Deals (80-130)% more Damage to Branded Enemy Increases and Reductions to Cast Speed also apply to this Skill's Activation frequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Mana Cost: (2-5) Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 25%Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Per 1% Quality: 0.5% increased Area of EffectBase duration is 1.2 seconds Deals (6-114) to (8-171) Physical Damage Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration 50% of Physical Damage Converted to Lightning Damage Orbs jump every 0.4 seconds +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 12 |
![]() Mana Cost: (30-54) Can Store 1 Use(s) Cooldown Time: 6.00 sec Cast Time: 1.00 secRequires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Per 1% Quality: 1% increased Minion Maximum Life Minions deal 1% increased DamageMaximum 1 Summoned Golem Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions Golems deal 8% more Damage per Non-Golem Minion near them, up to 80% (30-68)% increased Minion Maximum Life (0-10)% increased Character SizePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 34 |
![]() Mana Cost: (11-28) Can Store 1 Use(s) Cooldown Time: 2.00 sec Cast Time: 1.00 secRequires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell, with a very short cooldown, that deals physical damage to enemies and grants life regeneration to allies. This life regeneration is higher when applied to minions.Per 1% Quality: Minions have 0.5% increased Area of EffectMaximum 1 Summoned Holy Relic Holy Relic's Nova Skill grants (3.5-103) Life regenerated per second to Allies Holy Relic's Nova Skill grants (6-309) Life regenerated per second to Minions Minions cannot Taunt Enemies (0-76)% more Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 4 |
![]() Mana Cost: (4-12) Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality: 1% increased Minion Movement SpeedBase duration is 5 seconds Maximum 20 Summoned Raging Spirits Minions gain 15% less Added Damage Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 4 |
![]() Mana Cost: (4-12) Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality: Minions deal 1% increased DamageSummons (2-3) Skeleton Warriors Maximum (5-8) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 10 |
![]() Mana Reserved: 35% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality: 2% increased Minion Movement SpeedSkitterbots grant 10% more Trap and Mine Damage Maximum 1 Summoned Skitterbot of each type Shocking Skitterbot's Aura Shocks Enemies near it Chilling Skitterbot's Aura Chills Enemies near it Minions have (0-19)% increased Shock Effect Minions have (0-19)% increased Chill Effect (0-76)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Souls Per Use: 25 (N) / Can Store 1 Use(s) Soul Gain Prevention: 6.000 sec Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 180%Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality: 1.5% increased Shock Duration on enemiesBase duration is 4 seconds Deals (38-924) to (64-1539) Lightning Damage 100% chance to Shock enemies Chains +(5-9) Times 100% increased Effect of Shock 100% increased Shock Duration on enemies 15% more Damage for each remaining Chain Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Souls Per Use: 30 (N) / Can Store 1 Use(s) Soul Gain Prevention: 5.000 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 180%Launches a series of fireballs in all directions around the caster.Per 1% Quality: 0.5% chance to Ignite enemiesDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite +(0-4) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Souls Per Use: 30 (N) / Can Store 1 Use(s) Soul Gain Prevention: 6.000 sec Cast Time: 0.50 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 5 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality: 1% increased DamageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage +5% chance to Ignite for each Stage -1 to Radius for each Stage CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Souls Per Use: 50 (N) / Can Store 1 Use(s) Can Store 1 Use(s) Soul Gain Prevention: 8.000 sec Cooldown Time: 0.50 secRequires Level 24Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.Per 1% Quality: 2% increased Area of Effect25% less Lightning Damage taken +(14-20) to radius Base duration is 3 seconds You and nearby allies are Immune to Shock Nearby Enemies' Lightning Resistance is Ignored by Hits Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-76)% increased effect of Aura CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 24 |
![]() Souls Per Use: 40 (N) / Can Store 1 Use(s) Can Store 1 Use(s) Soul Gain Prevention: 12.000 sec Cooldown Time: 0.50 secRequires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality: 1% increased Burning DamageSacrifices 30% of your total Energy Shield and Life Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second Base duration is 4 seconds Grants (15-28)% more Spell Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Mana Cost: (11-20) Can Store 1 Use(s) Cooldown Time: 1.80 sec Critical Strike Chance: 6.50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality: 0.5% increased Area of EffectDeals (38-524) to (57-787) Cold Damage Base duration is 3 seconds Deals (106.5-1456.9) Base Cold Damage per second Can explode from up to 5 Frostbolt Projectiles 20% less Area of Effect when Cast on Frostbolt Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-76)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Mana Cost: (2-4) Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 50%Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Per 1% Quality: 0.5% increased Cast SpeedBase duration is 1.2 seconds Deals (30-232) to (37-291) Cold Damage Maximum 10 Stages Fires projectiles every 1.6 seconds 25% increased Duration per Stage 15% increased Projectile Frequency per Stage 100% more Projectile Frequency while Channelling Increases and Reductions to Cast Speed also apply to Projectile FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Radius: 36 Mana Reserved: 50% Can Store 1 Use(s) Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality: 2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks You and nearby allies deal (15-21)% more Spell Lightning Damage +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 24 |
![]() Mana Reserved: 50% Can Store 1 Use(s) Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality: 2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell Damage You and nearby allies have (20-39)% increased Spell Critical Strike Chance You and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 24 |
![]() Can Store 1 Use(s) Cooldown Time: 0.20 secRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality: Mines have 1% increased Detonation SpeedFirst Mine Detonates Instantly Mines get 10% more Detonation Speed for each prior Mine in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | ![]() | 8 |
![]() Mana Cost: 8 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-144%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality: 1% increased Totem DamageDeals (90.2-144)% of Base Damage Totem lasts 12 seconds +(16-18) to Melee range 50% increased Totem Placement speed (10-20)% more Attack Speed while Totem is Active Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 4 |
![]() Mana Cost: 10 Cast Time: 1.00 sec Attack Speed: 90% of Base Effectiveness of Added Damage: (110%-133%)Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality: 1% increased Totem DamageDeals (110-133)% of Base Damage Totem lasts 12 seconds 50% increased Totem Placement speed (8-18)% more Melee Damage while Totem is Active +10 to Melee range Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Mana Cost: (10-16) Can Store 1 Use(s) Cooldown Time: 5.00 secRequires Level 34Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken.Per 1% Quality: 1% increased Attack DamageAt least 5 Rage required to start Berserking (15-20)% more Damage with Attacks (15-20)% more Attack Speed (25-30)% more Movement Speed (15-19)% less Damage taken 25% increased Character Size Lose 5 Rage per second Each second, 20% more Rage loss Rate This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 34 |
![]() Mana Cost: 8 Cast Time: 1.00 sec Attack Speed: 70% of Base Effectiveness of Added Damage: (105%-120%)Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary, while Sand bladestorms move slowly forwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality: 1% increased Skill Effect DurationDeals (105-120)% of Base Damage Base duration is 3 seconds Bladestorm deals 50% less Damage with Hits and Ailments (10-12)% more Attack Speed while you're in a Blood Bladestorm Sand Bladestorms grant (30-38)% increased Movement Speed to you Maximum of 3 Bladestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 28 |
![]() Mana Reserved: 10% Can Store 1 Use(s) Cooldown Time: 2.00 secRequires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality: 0.5% increased Cooldown Recovery SpeedMelee Skills have 5% less Area of Effect while in Blood Stance Melee Skills deal (10-15)% more Area Damage while in Blood Stance Melee Skills have (10-15)% more Area of Effect while in Sand Stance Melee Skills deal 5% less Area Damage while in Sand Stance (0-50)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 4 |
![]() Radius: 20 Mana Cost: 6 Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (125%-170%)The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality: 0.5% increased Attack SpeedDeals (125-170)% of Base Damage When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 1 |
![]() Mana Cost: 8 Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (150%-184%)Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality: 0.5% increased Area of EffectDeals (150-184.25)% of Base Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
![]() Radius: 36 Mana Reserved: 50% Can Store 1 Use(s) Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality: 2% increased Area of EffectYou and nearby allies gain (32-51)% more Armour +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 24 |
![]() Mana Reserved: 10% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality: 0.5% increased effect of AuraBase Duration of 10 seconds after being Placed Nearby Enemies have (15-21)% less Accuracy Rating You and nearby Allies have 20% chance to Impale Enemies on Hit with Attacks When placed, 8% increased Area of Effect per Stage When placed, 1% increased Aura effect per Stage +1 second to Base Placed Banner Duration per Stage Gain Fortify for 0.05 seconds per Stage on Placing the Banner 2% increased Fortify effect per Stage Gain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per second You and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 24 |
![]() Radius: 18 / 28 Mana Cost: 10 Cast Time: 1.00 sec Attack Speed: 75% of Base Effectiveness of Added Damage: (85%-120%)Requires Level 28Smashes the ground with an Axe, Mace, Sceptre or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality: 1% increased DamageDeals (85-120)% of Base Damage Base duration is 1 seconds Aftershock deals 70% more Damage with Hits and Ailments Aftershock deals (30-169) to (46-254) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 2.00 secRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality: 0.5% increased Cooldown Recovery SpeedNearby Enemies are Blinded while in Sand Stance You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance Enemies Maimed by this Skill take (13-16)% increased Physical Damage (0-50)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 16 |
![]() Radius: 35 Mana Cost: 6 Cast Time: 1.00 sec Attack Speed: 90% of Base Effectiveness of Added Damage: (95%-125%)The character slams the ground in front of them with a Staff, Axe, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality: 1% increased Stun Duration on enemies 0.5% increased Area of EffectDeals (95-125)% of Base Damage 25% reduced Enemy Stun Threshold Deals up to (40-49)% more Damage to closer targets (2-75) to (3-113) Added Attack Physical Damage +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Radius: 10 Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality: 0.75% increased Fire DamageGain 15% of your Physical Damage as Extra Fire Damage Base duration is 4 seconds Base Burning Damage is 25% of Overkill Damage (9-12)% more Spell Fire Damage (0-38)% more Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Grants a buff which adds physical damage to your spells and attacks. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality: 1% increased Minion Movement SpeedBase duration is 12 seconds Maximum 4 Summoned Sentinels of Purity 20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy Adds (3-25) to (5-37) Physical Damage to Spells Adds (3-25) to (5-37) Physical Damage to Attacks Summon a Sentinel of Purity when you Kill an Enemy Minions deal (0-95)% more Physical Damage Minions have (0-38)% more LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Radius: 26 Mana Cost: 8 Cast Time: 1.00 sec Attack Speed: 70% of Base Effectiveness of Added Damage: (190%-240%)Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality: 1% increased DamageDeals (190-240)% of Base Damage 50% of Physical Damage Converted to Cold Damage Second Stage deals 10% less Damage Third Stage deals 20% less Damage (30-169) to (46-254) Added Attack Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
![]() Mana Cost: (21-36) Can Store 1 Use(s) Cooldown Time: 3.00 secRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality: 1% increased Skill Effect DurationBase duration is 1 seconds (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 34 |
![]() Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (120%-130%) Projectile Speed: 750Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality: 1% increased Fire DamageDeals (120-130)% of Base Damage 60% of Physical Damage Converted to Fire Damage Fires 2 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee range (2-75) to (3-113) Added Attack Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Mana Cost: 6 Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (140%-196%)Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality: 0.5% increased Area of EffectDeals (140-195.9)% of Base Damage Creates 6 Spikes 65% less Damage in Blood StancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 1 |
![]() Radius: 22 Mana Cost: (16-33) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality: Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) seconds Cursed enemies grant (25-35)% more Melee Physical Damage on Melee hit Cursed enemies grant (10-19)% increased Attack Speed on Melee hit Buff is applied for a Base Duration of 4 seconds +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 24 |
![]() Mana Cost: 6 Cast Time: 1.00 sec Attack Speed: 85% of Base Effectiveness of Added Damage: (196%-218%)Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality: 0.5% increased Area of EffectDeals (195.5-218)% of Base Damage 50% of Physical Damage Converted to Lightning Damage Base duration is 4 seconds Aura grants (1-12) to (4-220) added Lightning Damage (30-20)% less Area Damage Aura grants (0-19)% chance to Shock +(0-6) to radius +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 1 |
![]() Radius: 19 Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (107%-160%)Requires Level 12Attack with a melee weapon, gaining a buff if you hit an enemy. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality: 1% increased Skill Effect DurationDeals (106.8-160)% of Base Damage 60% of Physical Damage Converted to Lightning Damage Base duration is 4 seconds Beams Hit Enemies every 0.4 seconds 10% increased Beam frequency per Buff stack (4-6) maximum Beam Targets Beams deal (60-54)% less Damage while Stationary Beams deal (40-31)% less Damage while Moving Chains +1 Times +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 12 |
![]() Mana Cost: 8 Cast Time: 1.00 sec Attack Speed: 75% of Base Effectiveness of Added Damage: (175%-220%)Requires Level 12Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality: 0.5% increased Area of EffectDeals (175-220)% of Base Damage Shockwaves deal 60% less Damage +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 12 |
![]() Mana Cost: 10 Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (170%-200%)Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. Can consume an Endurance Charge to perform a Charged Slam, covering a greater area with more branching fissures. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality: 0.5% increased Area of EffectDeals (170-200)% of Base Damage Charged Slam Deals 60% more Damage 60% of Physical Damage Converted to Fire Damage 35% chance to consume an Endurance Charge to create a Charged SlamPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Souls Per Use: 20 (N) / Can Store 2 Use(s) Soul Gain Prevention: 9.000 sec Cast Time: 1.00 sec Attack Speed: 80% of BaseRequires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality: 1% increased Totem DamageDeals (100-122.8)% of Base Damage Totem lasts 6 seconds 50% increased Totem Placement speed 32% more Melee Damage while Totem is Active +1 to maximum number of Summoned Totems Summons a Totem which uses the Supported Skill CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Souls Per Use: 30 (N) / Can Store 1 Use(s) Soul Gain Prevention: 12.000 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (50%-61%)Requires Level 28Smashes the ground with an Axe, Mace, Sceptre or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality: 1% increased DamageDeals (50-61.4)% of Base Damage Base duration is 1 seconds Aftershock deals (350-407)% more Damage with Hits and Ailments Base secondary duration is 12 seconds Ongoing effect ends after 7 Aftershocks Aftershock deals (30-169) to (46-254) Added Attack Physical Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Souls Per Use: 15 (N) / Can Store 3 Use(s) Soul Gain Prevention: 2.000 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (185%-227%)The character slams the ground in front of them with a Staff, Axe, Mace or Sceptre, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies.Per 1% Quality: 1% increased Stun Duration on enemies 0.5% increased Area of EffectDeals (185-226.8)% of Base Damage 200% increased Stun Duration on enemies Deals up to (40-49)% more Damage to closer targets (2-75) to (3-113) Added Attack Physical Damage Stuns Enemies Can't be Evaded +(0-9) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Souls Per Use: 50 (N) / Can Store 1 Use(s) Can Store 1 Use(s) Soul Gain Prevention: 8.000 sec Cooldown Time: 0.50 secRequires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality: 2% increased Area of Effect25% less Fire Damage taken +(14-20) to radius Base duration is 3 seconds You and nearby allies are Immune to Ignite Nearby Enemies' Fire Resistance is Ignored by Hits Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-76)% increased effect of Aura CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 24 |
Support skill gems
Skill gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: !Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Skills have 3% increased Area of Effect while Dead100% chance to Trigger Supported Non-Minion Spells on Death You cannot Cast Supported Triggerable Spells directly (0-304)% more Damage while DeadThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 38 |
![]() Icon: c Mana Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality: Supported Skills have 1% increased Projectile SpeedSupported Skills Chain +2 times Supported Skills deal (30-11)% less Damage with HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 38 |
![]() Icon: s Mana Multiplier: 140%Requires Level 18Supports melee attack skills. Cannot support skills which create minions.Per 1% Quality: Supported Skills deal 0.5% increased Melee DamageSupported Skills deal up to (40-59)% more Melee Damage to Enemies, based on proximity Supported Skills grant Combat Rush on Hit Combat Rush lasts 2 seconds or until you use a Travel Skill Combat Rush grants (20-24)% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat Supported Skills can only be used with Axes and SwordsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | ![]() | N/A | 18 |
![]() Icon: L Mana Multiplier: 150%Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality: Supported Skills deal 0.5% increased Trap DamageSupported Skills throw up to 2 additional Traps Supported Skills can have up to 5 additional Traps placed at a time Supported Skills deal (55-36)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 38 |
![]() Icon: i Mana Multiplier: 130%Requires Level 18Supports any skill that hits enemies.Per 1% Quality: Supported Skills deal 0.5% increased Damage over TimeSupported Skills deal (45-64)% more Damage with Ailments Supported Skills deal 10% less Damage with HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 18 |
![]() Icon: Y Mana Multiplier: 130%Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality: Supported Skills deal 0.5% increased Projectile DamageSupported Skills deal (-10-9)% more Projectile Damage Supported Skills ForkThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: P Mana Multiplier: 165%Requires Level 38Supports projectile skills.Per 1% Quality: Supported Skills have 0.5% increased Attack Speed Supported Skills have 0.5% increased Cast SpeedSupported Skills fire 4 additional Projectiles Supported Skills deal (35-26)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 38 |
![]() Icon: D Mana Multiplier: 120%Requires Level 31Supports any skill that deals damage.Per 1% Quality: Supported Skills have 1.5% increased Chill Duration on EnemiesSupported Skills deal (20-39)% more Damage with Hits and Ailments against Chilled Enemies Supported Skills have 10% chance to Freeze Enemies which are Chilled Supported Skills have 20% increased Effect of Chill on Enemies Supported Skills deal (20-39)% more Cold Damage Over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: I Mana Multiplier: 130%Requires Level 31Supports attack skills.Per 1% Quality: Supported Attacks have 0.5% increased Impale EffectSupported Attacks have 40% chance to Impale Enemies on Hit Supported Attacks have (20-49)% increased Impale Effect Supported Skills deal (5-15)% more Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | ![]() | N/A | 31 |
![]() Icon: l Mana Multiplier: 140%Requires Level 8Supports projectile skills.Per 1% Quality: Supported Skills have 0.5% increased Attack Speed Supported Skills have 0.5% increased Cast SpeedSupported Skills fire 2 additional Projectiles Supported Skills deal (25-16)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 8 |
![]() Icon: M Mana Multiplier: 140%Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality: Supported Skills deal 0.5% increased Attack DamageMirage Archer lasts 4 seconds Mirage Archer deals (30-11)% less Damage with Supported Skills Mirage Archer uses Supported Skill with 60% less Attack Speed Maximum 1 Summoned Mirage Archer When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 4 |
![]() Icon: t Mana Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality: Supported Skills have 1% increased Trap Trigger Area of EffectSupported Skills throw up to 2 additional Traps Supported Skills can have up to 3 additional Traps placed at a time Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 8 |
![]() Icon: p Mana Multiplier: 110%Supports projectile skills.Per 1% Quality: Supported Skills deal 0.5% increased Projectile DamageProjectiles from Supported Skills Pierce (2-4) additional Targets Supported Skills deal (0-19)% more Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 1 |
![]() Icon: o Mana Multiplier: 135%Requires Level 31Supports any skill that hits enemies.Per 1% Quality: Supported Skills deal 0.5% increased Damage with PoisonSupported Skills have 60% chance to Poison on Hit Supported Skills deal (20-39)% more Damage with PoisonThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: J Mana Multiplier: 140%Requires Level 31Supports projectile skills.Per 1% Quality: Supported Skills deal 0.5% increased Projectile DamageSupported Skills have (30-49)% less Projectile Speed Supported Skills deal (20-29)% more Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: r Mana Multiplier: 125%Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality: Supported Skills deal 0.5% increased Damage over TimeSupported Skills deal (25-44)% more Damage over Time 15% reduced Duration of Supported Skills and Damaging Ailments they inflictThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 31 |
![]() Icon: W Mana Multiplier: 130%Requires Level 18Supports skills which throw Traps or Mines.Per 1% Quality: Supported Skills deal 0.5% increased DamageSupported Skills deal (30-49)% more Trap and Mine Damage Supported Skills have 10% reduced Trap Throwing Speed Supported Skills have 10% reduced Mine Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 18 |
![]() Icon: d Mana Multiplier: 120%Requires Level 18Supports projectile attack skills.Per 1% Quality: Supported Skills deal 0.5% increased Physical DamageSupported Skills deal (40-59)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Supported Skills deal (40-59)% more Physical Damage over Time Supported Skills deal (40-59)% more Chaos Damage over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 18 |
![]() Icon: e Mana Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Per 1% Quality: Supported Skills deal 1% increased Damage with PoisonSupported Skills deal (30-49)% more Damage with Poison Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (6-9)This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 38 |
![]() Icon: v Mana Multiplier: 120%Requires Level 8Supports any skill that deals damage.Per 1% Quality: Supported Skills deal 0.5% increased Chaos DamageSupported Skills deal (20-39)% more Chaos Damage Supported Skills deal 25% reduced Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 8 |
![]() Icon: = Mana Multiplier: 140%Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality: Supported Skills deal 1% increased Projectile DamageSupported Skills also fire Projectiles from up to 2 points on each side of you Supported Skills fire 2 additional Projectiles Supported Skills deal (25-16)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 4 |
![]() Icon: N Mana Multiplier: 130%Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, or mines.Per 1% Quality: Supported Skills deal 0.5% increased Spell DamageArcane Surge grants (10-20)% more Spell Damage Arcane Surge grants (10-19)% increased Cast Speed Arcane Surge grants (0.5-1)% of Mana Regenerated per second Arcane Surge lasts 4 seconds Gain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills Supported Skills deal (10-19)% more Spell Damage while you have Arcane SurgeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 1 |
![]() Icon: Y Mana Multiplier: 30%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedMine lasts 5 seconds Supported Skills deal (35-25)% less Damage Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 8 |
![]() Icon: i Mana Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality: Supported Skills deal 0.5% increased Fire DamageSupported Skills have (30-49)% chance to Ignite Supported Skills deal (10-29)% more Fire Damage Enemies Ignited by Supported Skills have -(10-19)% to Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 8 |
![]() Icon: o Mana Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality: Supported Skills deal 0.5% increased Area DamageSupported Skills have 30% less Area of Effect Supported Skills deal (35-54)% more Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: C Mana Multiplier: 130%Requires Level 18Supports attack skills, or spell skills that deal damage.Per 1% Quality: Supported Skills deal 0.5% increased Spell DamageSupported Skills deal (25-44)% more Spell Damage Supported Skills have 100% reduced Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: h Mana Multiplier: 130%Requires Level 18Supports skills which create Minions.Per 1% Quality: Minions from Supported Skills deal 0.5% increased DamageMinions from Supported Skills deal (15-24)% more Damage to your Deathmarked Enemy Minions from Supported Skills deal (15-25)% more Damage Minions from Supported Skills always target your Deathmarked Enemy if possibleThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: a Mana Multiplier: 130%Requires Level 31Supports any skill that deals damage or has a duration.Per 1% Quality: Supported Skills deal 0.5% increased Damage over TimeSupported Skills deal (10-20)% more Spell Damage Supported Skills deal (15-24)% more Damage over Time Supported Skills have (10-16)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 31 |
![]() Icon: r Mana Multiplier: 130%Requires Level 31Supports skills which create Minions.Per 1% Quality: Minions from Supported Skills have +0.1% to all maximum Elemental ResistancesMinions from Supported Skills have +(19-29)% to all Elemental Resistances Minions from Supported Skills deal (20-29)% more Elemental Damage Minions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by Enemy Minions from Supported Skills have +(0-2)% to all maximum Elemental ResistancesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 31 |
![]() Icon: F Mana Multiplier: 130%Requires Level 18Supports any skill that hits or burns enemies.Per 1% Quality: Supported Skills deal 0.5% increased Elemental DamageSupported Skills deal (30-49)% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: g Mana Multiplier: 130%Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality: Supported Skills deal 0.5% increased Damage while Leeching Energy ShieldSupported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (12-24)% more Damage while on Full Energy Shield Supported Skills deal (20-39)% more Damage while Leeching Energy ShieldThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 31 |
![]() Icon: h Mana Multiplier: 130%Requires Level 31Supports skills which create Minions.Per 1% Quality: Feeding Frenzy base Duration is 0.05 secondMinions from Supported Skills have 25% chance to grant Feeding Frenzy to you on Hit Minions from Supported Skills deal (15-24)% more Damage while you have Feeding Frenzy Feeding Frenzy base Duration is (4-5.9) seconds Minions from Supported Skills are AggressiveThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 31 |
![]() Icon: Y Mana Multiplier: 30%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (30-20)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 31 |
![]() Icon: I Mana Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality: Supported Skills deal 0.5% increased Fire DamageIgnites caused by Supported Skills spread to other Enemies within a Radius of (14-20) Supported Skills deal (20-39)% more Damage with IgniteThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 38 |
![]() Icon: b Mana Multiplier: 140%Requires Level 4Supports any channelling skill, protecting you from damage while you channel it. Cannot support Minions that channel skills.Per 1% Quality: Gain Infusion after Channelling a Supported Skill for -0.02 secondsWhile Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags Supported Skills deal (20-39)% more Damage Gain Infusion after Channelling a Supported Skill for (1.6-1) second Infusion lasts 6 seconds after you finish Channelling Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags Totems cannot gain InfusionThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 4 |
![]() Icon: T Mana Multiplier: 140%Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality: Supported Skills deal 0.5% increased Area DamageSupported Skills deal (10-16)% more Area Damage per Intensity Supported Skills have 12% less Area of Effect per Intensity Supported Skills have (35-54)% increased Area of Effect Supported Skills gain Intensity when used, up to a maximum of 4 Supported Skills lose Intensity every 0.25 seconds while moving, or immediately if you teleportThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 31 |
![]() Icon: v Mana Multiplier: 130%Requires Level 31Supports skills which create Minions.Per 1% Quality: Minions from Supported Skills have 0.25% additional Physical Damage ReductionMinions from Supported Skills take (15-24)% less Damage Minions from Supported Skills deal (20-30)% more Damage to Enemies that are Near you Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement Speed Minions from Supported Skills are DefensiveThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 31 |
![]() Icon: M Mana Multiplier: 120%Requires Level 38Supports skills which throw mines.Per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedSupported Skills throw up to 4 additional Mines Supported Skills have (65-60)% less Mine Throwing Speed Supported Skills can have up to 4 additional Remote Mines placed at a timeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 38 |
![]() Icon: d Mana Multiplier: 130%Requires Level 8Supports skills which create Minions.Per 1% Quality: Minions from Supported Skills deal 0.75% increased DamageMinions from Supported Skills deal (30-49)% more DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 8 |
![]() Icon: n Mana Multiplier: 130%Requires Level 18Supports skills which create Minions.Per 1% Quality: Supported Skills have 0.75% increased Minion maximum LifeSupported Skills have (30-49)% more Minion maximum LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: P Mana Multiplier: 110%Requires Level 18Supports any skill that hits enemies.Per 1% Quality: Supported Skills have 1% increased Critical Strike ChanceSupported Skills have (35-54)% chance to gain a Power Charge on Critical Strike Supported Skills deal 4% more Damage per Power ChargeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: p Mana Multiplier: 140%Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills, minion skills, or skills used by totems, traps, or mines.Per 1% Quality: Supported Skills have 0.5% increased Area of EffectSupported Area of Effect skills also affect areas in front and behind the targeted area Supported Skills have (25-16)% less Area of Effect Supported Skills deal (40-21)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 4 |
![]() Icon: k Mana Multiplier: 140%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana.Per 1% Quality: Supported Skills deal 0.5% increased Spell DamageSupported Skills Repeat an additional time Supported Skills have (51-70)% more Cast Speed Supported Skills deal 10% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 38 |
![]() Icon: U Mana Multiplier: 110%Requires Level 8Supports any skill that hits enemies.Per 1% Quality: Supported Skills have 0.5% increased Duration of Ailments on EnemiesSupported Skills have (35-54)% increased Duration of Ailments on Enemies Supported Skills deal (25-34)% more Damage with Ailments Supported Skills have (25-34)% increased Effect of non-Damaging Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 8 |
![]() Icon: q Mana Multiplier: 140%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality: Supported Skills deal 0.5% increased Spell DamageSupported Spells gain a Seal every (0.9-0.71) seconds, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost Supported Skills deal (35-26)% less Damage when ReoccurringThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 38 |
![]() Icon: A Mana Multiplier: 140%Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality: Supported Skills have 0.5% increased Attack SpeedSupported Strike Skills target 2 additional nearby Enemies Supported Skills deal (19-0)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 4 |
![]() Icon: L Mana Multiplier: 125%Requires Level 18Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.Per 1% Quality: Supported Skills deal 0.5% increased Melee Damage against Bleeding EnemiesSupported Skills deal (40-59)% more Melee Physical Damage against Bleeding enemies Supported Attacks cannot cause BleedingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
![]() Icon: U Mana Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality: Supported Skills deal 0.5% increased Physical DamageSupported Skills deal (40-59)% more Physical Damage Supported Skills deal no Elemental Damage Supported Skills deal no Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 38 |
![]() Icon: b Mana Multiplier: 120%Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality: Supported Skills deal 0.5% increased Burning DamageSupported Skills deal (35-54)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 31 |
![]() Icon: ! Can Store 1 Use(s) Cooldown Time: 0.25 secRequires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Skills deal 0.5% increased DamageTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 38 |
![]() Icon: E Mana Multiplier: 110%Supports attack skills. Cannot support skills that create minions.Per 1% Quality: Supported Attacks deal 0.5% increased Damage with BleedingSupported Attacks have 25% chance to cause Bleeding Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons Supported Attacks deal (10-29)% more Damage with BleedingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 1 |
![]() Icon: f Mana Multiplier: 130%Requires Level 18Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Per 1% Quality: Supported Skills deal 0.5% increased DamageSupported Attack Skills deal (30-49)% more Damage while on Full LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
![]() Icon: W Mana Multiplier: 140%Requires Level 18Supports attack skills.Per 1% Quality: 0.5% increased Elemental Damage with Attack SkillsSupported Attack Skills deal (35-54)% more Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 18 |
![]() Icon: e Mana Multiplier: 110%Requires Level 18Supports melee attack skills.Per 1% Quality: Supported Skills have 1% increased Stun Duration on Enemies4% more Damage per Endurance Charge Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Supported Skills have (0-19)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
![]() Icon: O Mana Multiplier: 130%Requires Level 31Supports melee attack skills that are not triggered.Per 1% Quality: Supported Skills deal 0.5% increased Attack DamageSupported Skills grant Fortify on Melee hit Supported Skills deal (20-34)% more Melee Damage Supported Skills have (15-34)% increased Fortify duration Supported Skills deal (20-34)% more Damage with Ailments caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 31 |
![]() Icon: r Mana Multiplier: 115%Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Per 1% Quality: Supported Skills have 1% increased Inspiration Charge DurationSupported Skills have (25-34)% reduced Mana Cost Gain an Inspiration Charge when you Spend Mana for Supported Skills Lose all Inspiration Charges after Spending a total of (122-800) Mana with Supported Skills Supported Skills deal (5-8)% more Elemental Damage per Inspiration Charge Supported Skills have (7-10)% increased Critical Strike Chance per Inspiration ChargeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 31 |
![]() Icon: d Mana Multiplier: 120%Requires Level 31Supports any skill that has a duration.Per 1% Quality: Supported Skills have 0.5% reduced Skill Effect DurationSupported Skills have (40-49)% less Skill Effect Duration Supported Skills deal (10-19)% more DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 31 |
![]() Icon: m Mana Multiplier: 115%Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality: Supported Skills deal 0.5% increased Physical DamageSupported Attacks have 30% chance to Maim on Hit Enemies Maimed by Supported Skills take (10-14)% increased Physical Damage Supported Skills deal (15-30)% more Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 8 |
![]() Icon: M Mana Multiplier: 140%Requires Level 18Supports melee attack skills.Per 1% Quality: Supported Skills deal 0.5% increased Melee Physical DamageSupported Skills deal (30-49)% more Melee Physical Damage Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
![]() Icon: S Radius: 14 Mana Multiplier: 140%Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality: Supported Skills have 0.5% increased Area of EffectSupported Skills deal (50-41)% less Damage to surrounding targets Supported Skills deal Splash Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 8 |
![]() Icon: v Mana Multiplier: 150%Requires Level 38Supports skills which summon totems.Per 1% Quality: 1% increased Totem Placement speedSupported Skills have +2 to maximum number of Summoned Totems Supported Skills deal (40-21)% less Damage Supported Skills Summon two Totems instead of oneThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 38 |
![]() Icon: 3 Mana Multiplier: 160%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality: Supported Skills deal 0.5% increased Melee Physical DamageSupported Skills Repeat 2 additional times Supported Skills have (35-44)% more Melee Attack Speed First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Supported Skills deal (20-10)% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | ![]() | N/A | 38 |
![]() Icon: P Mana Multiplier: 140%Requires Level 31Supports melee attack skills.Per 1% Quality: Supported Skills deal 0.5% increased Area DamageSupported Skills deal (40-59)% more Melee Area Damage Supported Skills have (25-34)% increased Area of Effect Supported Skills have 15% less Attack SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 31 |
![]() Icon: R Mana Multiplier: 200%Requires Level 8Supports any bow or wand attack skill. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality: 1% increased Totem Placement speedSummons a Totem which uses the Supported Skill Totem lasts 8 seconds Supported Skills deal (35-26)% less Damage Attacks used by Totem have 30% less Attack Speed Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | ![]() | N/A | 8 |
![]() Icon: u Mana Multiplier: 110%Supports melee attack skills. Every third time you use a supported attack, that use of the skill will be more powerful. Cannot support channelling skills.Per 1% Quality: Supported Skills deal 0.5% increased Attack DamageEvery third Attack with Supported Melee Attacks deals a Ruthless Blow Ruthless Blows with Supported Skills deal (75-132)% more Melee Damage Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds Ruthless Blows with Supported Skills deal (75-132)% more Damage with Bleeding caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 1 |
![]() Icon: T Mana Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality: 1% increased Totem Placement speedSummons a Totem which uses the Supported Skill Totem lasts 8 seconds Supported Skills deal (35-26)% less Damage Spells Cast by Totem have 30% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 8 |
Equipment
Item |
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![]() Viridian JewelLimited to: 3 Radius: Medium (1200)(7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacksLioneye's men stood at the walls, eyeing the savages that walked the beach below. With a single word, a thousand bodies, and ten thousand arrows, would litter the sands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() |
![]() Short BowBow Quality: +20% Physical Damage: 13.2–35.2 Critical Strike Chance: 5.00% Attacks per Second: 3.00 Weapon Range: 120Requires Level 5, 26 Dex+(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 40% less Damage"The rain of a thousand quills that whittle present into past, life into death." - Rigwald of the Ezomytes ![]() |
![]() Strapped MittsQuality: +20% Evasion: 36 Energy Shield: 7Requires Level 16, 14 Dex, 14 Int+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Attacks Extra goreFly like a Storm Crow, crush like a Rhoa ![]() |
![]() Granite FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use +3000 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (20-25)% more Melee Physical Damage during effectA sprinkle of hunger, a spoonful of menace and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() |
![]() Quartz FlaskLasts 4.00 Seconds Consumes 60 of 60 Charges on use Phasing 10% chance to Dodge Attack Hits 10% chance to Dodge Spell HitsRequires Level 27100% increased Charges used Vaal Skills deal (30-40)% more Damage during Effect Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges during effect of any Soul Ripper Flask"What care have I for their pain? They're already dead." - Atalui, Vaal PriestessRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() |
![]() Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure. ![]() |
![]() Coral AmuletRequires Level 34Regenerate (2-4) Life per second+3 to maximum number of Golems You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (45-35)% less Damage Golems have (45-35)% less Life Golems have (80-100)% increased Movement Speed PrimordialThe leash of the lifegiver binds in both directions. ![]() |
![]() Lapis AmuletRequires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike"Marylene stroked the medallion at her breast before every duel and every cast of the die." - Victario, the People's Poet ![]() |
![]() Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. ![]() |
![]() Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. ![]() |
![]() Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. ![]() |
![]() SteelheadTwo Hand Mace Quality: +20% Physical Damage: (126.9-150.4)–(189-224) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 13Requires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched. ![]() |
![]() Loricated RingmailQuality: +20% Armour: (715-845) Energy Shield: (138-163) Movement Speed: -5%Requires Level 58, 84 Str, 84 IntSocketed Gems are Supported by Level 1 Meat Shield (100-140)% increased Armour and Energy Shield +(50-80) to maximum Life (5-8)% increased Damage per Raised Zombie 1% less Elemental Damage taken per Raised ZombieA glacier of putrid meat, crushing mountains and valleys alike. ![]() |
![]() Assassin BowBow Quality: +20% Physical Damage: (150-174)–(394.8-424.8) Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 120Requires Level 62, 212 DexAdds (95-115) to (240-265) Physical Damage (60-100)% increased Evasion Rating Bow Attacks fire 2 additional Arrows Every 16 seconds you gain Iron Reflexes for 8 seconds 30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes 30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther. ![]() |
![]() Assassin BowBow Quality: +20% Physical Damage: (96-114)–(284.8-338.2) Elemental Damage: 25–50 Critical Strike Chance: 6.50% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. ![]() |
![]() Assassin BowBow Quality: +20% Physical Damage: (112.5-135)–(285-321.3) Critical Strike Chance: 6.50% Attacks per Second: 1.50 Weapon Range: 120Requires Level 62, 212 Dex(130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath ![]() |
![]() Exquisite LeatherQuality: +20% Evasion: (1548-1689) Movement Speed: -3%Requires Level 62, 170 Dex(100-120)% increased Evasion Rating +(60-80) to maximum Life +30% to Fire Resistance 20% less Damage taken if you have not been Hit Recently 50% increased Evasion Rating if you have been Hit RecentlyDo not hide your flaws, your cracks, mend them, and display them proudly. For it is these that set us apart. ![]() |
![]() Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 22 Precision Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Physical Attack Damage Leeched as Life Precision has 50% less Mana ReservationStrike true, strike hard, and leave no survivors to retaliate. ![]() |
![]() Void SceptreSceptre Quality: +20% Physical Damage: 60–91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Raised Zombies deal (80-100)% more Physical DamageWith death as my ally, all the world is within my grasp. ![]() |
![]() Saintly ChainmailQuality: +20% Armour: (1082-1243) Energy Shield: (245-282) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. ![]() |
Passive skill tree
Base passives
Name | Stats |
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Keystones
Name | Stats |
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Acrobatics | 30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage [1] |
Arrow Dancing | 40% more chance to Evade Projectile Attacks 20% less chance to Evade Melee Attacks [1] |
Crimson Dance | You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding [1] |
Eldritch Battery | Spend Energy Shield before Mana for Skill Costs Energy Shield protects Mana instead of Life 50% less Energy Shield Recharge Rate [1] |
Elemental Overload | 40% more Elemental Damage if you've dealt a Crit in the past 8 seconds No Critical Strike Multiplier Ailments never count as being from Critical Strikes [1] |
Ghost Reaver | Leech Energy Shield instead of Life Maximum total Recovery per second from Energy Shield Leech is doubled 50% less Energy Shield Recharge Rate [1] |
Pain Attunement | 30% more Spell Damage when on Low Life [1] |
Perfect Agony | Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value 30% less Damage with Hits [1] |
Point Blank | Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther [1] |
Wicked Ward | Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech [1] |
Ascendancy passives
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant![]() | Berserker | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds Cannot be Stunned while you have at least 25 Rage 15% more Damage 5% increased Damage taken 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1] |
Ascendant![]() | Gladiator | 15% Chance to Block Spell Damage +3% to maximum Chance to Block Attack Damage 25% more Damage with Bleeding 10% chance to Blind Enemies on Hit with Attacks 15% Chance to Block Attack Damage [1] |
Assassin![]() | Ambush and Assassinate | +40% to Critical Strike Multiplier against Enemies that are on Full Life 100% more Critical Strike Chance against Enemies that are on Full Life Critical Strikes have Culling Strike 20% more Damage with Hits and Ailments against Enemies that are on Low Life 100% more Critical Strike Chance against Enemies that are on Low Life [1] |
Assassin![]() | Opportunistic | Damage from your Critical Strikes cannot be Reflected 20% increased Movement Speed if you've Killed Recently 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby 20% more Damage while there is at most one Rare or Unique Enemy nearby [1] |
Assassin![]() | Toxic Delivery | 10% reduced Damage taken from Damage Over Time Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies Poison you inflict with Critical Strikes deals 50% more Damage +0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1] |
Berserker![]() | Aspect of Carnage | 10% increased Damage taken 40% more Damage [1] |
Berserker![]() | Blitz | Gain a Blitz Charge on Critical Strike 2% more Attack Speed per Blitz Charge 10% reduced Critical Strike Chance per Blitz Charge +20 to Maximum Blitz Charges [1] |
Champion![]() | Conqueror | 100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently Regenerate 2% of Life per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets [1] |
Chieftain![]() | Arohongui, Moon's Presence | Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage Totems are Immune to Fire Damage [1] |
Chieftain![]() | Valako, Storm's Embrace | +1 to Maximum Endurance Charges Regenerate 0.5% of Life per second per Endurance Charge 3% more Damage for each Endurance Charge lost recently, up to 15% [1] |
Elementalist![]() | Beacon of Ruin | Chills from your Hits always reduce Action Speed by at least 10% Shocks from your Hits always increase Damage taken by at least 15% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies [1] |
Gladiator![]() | Arena Challenger | +10 to Maximum Challenger Charges 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance 2% more Attack and Movement Speed per Challenger Charge [1] |
Gladiator![]() | Gratuitous Violence | Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 30% increased Damage with Hits and Ailments against Bleeding Enemies Attacks have 25% chance to cause Bleeding 25% more Damage with Bleeding [1] |
Gladiator![]() | Outmatch and Outlast | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges [1] |
Guardian![]() | Radiant Crusade | While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage While there are at least five nearby Allies, you and nearby Allies have Onslaught +20% to all Elemental Resistances [1] |
Hierophant![]() | Ritual of Awakening | Skills that would Summon a Totem Summon two Totems instead 50% increased Totem Placement speed You and your Totems Regenerate 1% of Life per second per Totem Regenerate 0.5% of Mana per second for each Totem 3% more Damage per Totem [1] |
Hierophant![]() | Sanctuary of Thought | Gain 20% of Maximum Mana as Extra Maximum Energy Shield 10% less Mana Reservation of Skills 50% less Mana Cost of Skills 1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% [1] |
Inquisitor![]() | Augury of Penitence | Nearby Enemies take 16% increased Elemental Damage Nearby Enemies deal 8% less Elemental Damage [1] |
Necromancer![]() | Bone Barrier | Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life [1] |
Necromancer![]() | Plaguebringer | With at least one nearby corpse, nearby Enemies deal 10% reduced Damage With at least one nearby corpse, you and nearby Allies deal 10% more Damage If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1] |
Pathfinder![]() | Master Toxicist | 10% more Chaos Damage with Attack Skills Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage You lose Virulence 50% slower 10% of Physical Damage Converted to Chaos Damage Gain 10% of Physical Damage as Extra Chaos Damage [1] |
Raider![]() | Avatar of the Chase | 100% increased Onslaught Effect 30% more chance to Evade Melee Attacks during Onslaught 30% more chance to Evade Projectile Attacks during Onslaught 30% increased Attack Damage during Onslaught [1] |
Raider![]() | Avatar of the Veil | Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing 10% increased Movement Speed while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing [1] |
Slayer![]() | Headsman | 20% more Damage against Unique Enemies 10% more Damage if you've Killed Recently Cannot take Reflected Physical Damage [1] |
Slayer![]() | Impact | 5% increased Area of Effect per Enemy killed recently, up to 50% +2 to Melee Weapon and Unarmed Attack range 50% increased Global Accuracy Rating Deal up to 15% more Melee Damage to Enemies, based on proximity [1] |
Trickster![]() | Prolonged Pain | 10% reduced Damage taken from Damage Over Time 20% more Damage over Time 20% increased Skill Effect Duration 20% increased Poison Duration [1] |