Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.

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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

List of legacy modifiers

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The Lists below shows item affixes that were changed or removed from the drop pool altogether for balance reasons.

Modifiers

Normal

Affix Name Affix Mod Version Changed Change
Hummingbird's +(51-56)% increased Evasion Rating, (16-17)% increased Stun and Block Recovery 3.0.0 Range changed to +(39-42)% increased Evasion Rating, (16-17)% increased Stun and Block Recovery.
Dragonfly's +(42-50)% increased Evasion Rating, (14-15)% increased Stun and Block Recovery 3.0.0 Range changed to +(33-38)% increased Evasion Rating, (14-15)% increased Stun and Block Recovery.
Wasp's +(33-41)% increased Evasion Rating, (12-13)% increased Stun and Block Recovery 3.0.0 Range changed to +(27-32)% increased Evasion Rating, (12-13)% increased Stun and Block Recovery.
Butterfly's +(24-32)% increased Evasion Rating, (10-11)% increased Stun and Block Recovery 3.0.0 Range changed to +(21-26)% increased Evasion Rating, (10-11)% increased Stun and Block Recovery.
Moth's +(15-23)% increased Evasion Rating, (8-9)% increased Stun and Block Recovery 3.0.0 Range changed to +(14-20)% increased Evasion Rating, (8-9)% increased Stun and Block Recovery.
Mosquito's +(6-14)% increased Evasion Rating, (6-7)% increased Stun and Block Recovery 3.0.0 Range changed to +(6-13)% increased Evasion Rating, (6-7)% increased Stun and Block Recovery.
Mirage's +(121-132)% increased Evasion Rating 3.0.0 Range changed to +(92-100)% increased Evasion Rating.
Nightmare's +(101-120)% increased Evasion Rating 3.0.0 Range changed to +(80-91)% increased Evasion Rating.
Phantasm's +(83-100)% increased Evasion Rating 3.0.0 Range changed to +(68-79)% increased Evasion Rating.
Wraith's +(65-82)% increased Evasion Rating 3.0.0 Range changed to +(56-67)% increased Evasion Rating.
Spectre's +(47-64)% increased Evasion Rating 3.0.0 Range changed to +(43-55)% increased Evasion Rating.
Ghost's +(29-46)% increased Evasion Rating 3.0.0 Range changed to +(27-42)% increased Evasion Rating.
Shade's +(11-28)% increased Evasion Rating 3.0.0 Range changed to +(15-26)% increased Evasion Rating.
Mammoth's +(51-56)% increased Armour, (16-17)% increased Stun and Block Recovery 3.0.0 Range changed to +(39-42)% increased Armour, (16-17)% increased Stun and Block Recovery.
Elephant's +(42-50)% increased Armour, (14-15)% increased Stun and Block Recovery 3.0.0 Range changed to +(33-38)% increased Armour, (14-15)% increased Stun and Block Recovery.
Rhino's +(33-41)% increased Armour, (12-13)% increased Stun and Block Recovery 3.0.0 Range changed to +(27-32)% increased Armour, (12-13)% increased Stun and Block Recovery.
Armadillo's +(24-32)% increased Armour, (10-11)% increased Stun and Block Recovery 3.0.0 Range changed to +(21-26)% increased Armour, (10-11)% increased Stun and Block Recovery.
Crab's +(15-23)% increased Armour, (8-9)% increased Stun and Block Recovery 3.0.0 Range changed to +(14-20)% increased Armour, (8-9)% increased Stun and Block Recovery.
Beetle's +(6-14)% increased Armour, (6-7)% increased Stun and Block Recovery 3.0.0 Range changed to +(6-13)% increased Armour, (6-7)% increased Stun and Block Recovery.
Impregnable +(121-132)% increased Armour 3.0.0 Range changed to +(92-100)% increased Armour.
Girded +(101-120)% increased Armour 3.0.0 Range changed to +(80-91)% increased Armour.
Thickened +(83-100)% increased Armour 3.0.0 Range changed to +(68-79)% increased Armour.
Buttressed +(65-82)% increased Armour 3.0.0 Range changed to +(56-67)% increased Armour.
Lobstered +(47-64)% increased Armour 3.0.0 Range changed to +(43-55)% increased Armour.
Layered +(29-46)% increased Armour 3.0.0 Range changed to +(27-42)% increased Armour.
Reinforced +(11-28)% increased Armour 3.0.0 Range changed to +(15-26)% increased Armour.
Seraphim's +(51-56)% increased Energy Shield, (16-17)% increased Stun and Block Recovery 3.0.0 Range changed to +(39-42)% increased Energy Shield, (16-17)% increased Stun and Block Recovery.
Djinn's +(42-50)% increased Energy Shield, (14-15)% increased Stun and Block Recovery 3.0.0 Range changed to +(33-38)% increased Energy Shield, (14-15)% increased Stun and Block Recovery.
Naga's +(33-41)% increased Energy Shield, (12-13)% increased Stun and Block Recovery 3.0.0 Range changed to +(27-32)% increased Energy Shield, (12-13)% increased Stun and Block Recovery.
Boggart's +(24-32)% increased Energy Shield, (10-11)% increased Stun and Block Recovery 3.0.0 Range changed to +(21-26)% increased Energy Shield, (10-11)% increased Stun and Block Recovery.
Gremlin's +(15-23)% increased Energy Shield, (8-9)% increased Stun and Block Recovery 3.0.0 Range changed to +(14-20)% increased Energy Shield, (8-9)% increased Stun and Block Recovery.
Pixie's +(6-14)% increased Energy Shield, (6-7)% increased Stun and Block Recovery 3.0.0 Range changed to +(6-13)% increased Energy Shield, (6-7)% increased Stun and Block Recovery.
Unassailable +(121-132)% increased Energy Shield 3.0.0 Range changed to +(92-100)% increased Energy Shield.
Indomitable +(101-120)% increased Energy Shield 3.0.0 Range changed to +(80-91)% increased Energy Shield.
Dauntless +(83-100)% increased Energy Shield 3.0.0 Range changed to +(68-79)% increased Energy Shield.
Fearless +(65-82)% increased Energy Shield 3.0.0 Range changed to +(56-67)% increased Energy Shield.
Resolute +(47-64)% increased Energy Shield 3.0.0 Range changed to +(43-55)% increased Energy Shield.
Strong-Willed +(29-46)% increased Energy Shield 3.0.0 Range changed to +(27-42)% increased Energy Shield.
Resplendent +(136-145) to maximum Energy Shield 3.0.0 Range changed to +(91-100) to maximum Energy Shield.
Incandescent +(107-135) to maximum Energy Shield 3.0.0 Range changed to +(77-90) to maximum Energy Shield.
Scintillating +(73-106) to maximum Energy Shield 3.0.0 Range changed to +(62-76) to maximum Energy Shield.
Blazing +(49-72) to maximum Energy Shield 3.0.0 Range changed to +(50-61) to maximum Energy Shield.
Seething +(30-48) to maximum Energy Shield 3.0.0 Range changed to +(39-49) to maximum Energy Shield.
Pulsing +(20-29) to maximum Energy Shield 3.0.0 Range changed to +(31-38) to maximum Energy Shield.
Radiating +(16-19) to maximum Energy Shield 3.0.0 Range changed to +(24-30) to maximum Energy Shield.
Glowing +(13-15) to maximum Energy Shield 3.0.0 Range changed to +(17-23) to maximum Energy Shield.
Glittering +(9-12) to maximum Energy Shield 3.0.0 Range changed to +(12-16) to maximum Energy Shield.
Glimmering +(6-8) to maximum Energy Shield 3.0.0 Range changed to +(6-11) to maximum Energy Shield.
Flaring Adds (19-25) to (38-45) Physical Damage 2.6.0 Range changed to (20-27) to (41-49).
Tempered Adds (16-22) to (33-38) Physical Damage 2.6.0 Range changed to (17-24) to (36-41).
Razor Sharp Adds (13-18) to (27-32) Physical Damage 2.6.0 Range changed to (14-19) to (29-35).
Annealed Adds (12-16) to (24-28) Physical Damage 2.6.0 Range changed to (13-17) to (26-30).
Gleaming Adds (9-12) to (19-22) Physical Damage 2.6.0 Range changed to (9-13) to (20-24).
Honed Adds (7-10) to (15-18) Physical Damage 2.6.0 Range changed to (7-11) to (16-19).
Polished Adds (6-8) to (12-14) Physical Damage 2.6.0 Range changed to (6-8) to (13-15).
of Collecting (4-8)% increased Quantity of Items found 1.1.0 Affix removed.
of Gathering (9-12)% increased Quantity of Items found 1.1.0 Affix removed.
of Hoarding (13-16)% increased Quantity of Items found 1.1.0 Affix removed.
of Amassment (17-20)% increased Quantity of Items found 1.1.0 Affix removed.
of Ire (12-14)% increased Global Critical Strike Multiplier 1.1.0 Range changed to (10-14%).
of Anger (13-26)% increased Global Critical Strike Multiplier 1.1.0 Range changed to (15-19%).
of Rage (27-39)% increased Global Critical Strike Multiplier 1.1.0 Range changed to (20-24%).
of Fury (40-53%) increased Global Critical Strike Multiplier 1.1.0 Range changed to (25-39%).
of Ferocity (54-65%) increased Global Critical Strike Multiplier 1.1.0 Range changed to (30-34%).
of Destruction (66-70%) increased Global Critical Strike Multiplier 1.1.0 Range changed to (35-38%).
Resplendent +(136-145) to maximum Energy Shield 1.0.0 No longer appears on shields.
Sapping 60% increased Life Recovered
Removes 10% of Life Recovered from Mana when used
1.2.0 Life recovery reduced to (40%).
Surgeon's Recharges 1 Charge when you deal a Critical Strike 2.1.0 Now has a 20% chance to recharge a charge.

Sextant

Atlas Mod Version Changed Change
Items dropped by Unique Bosses are Corrupted 2.4.1 Replaced with:
Unique Monsters drop Corrupted Items
Players and Monsters have 20% increased Damage per Curse on them 2.4.1 Sextant mod removed.
Players and Monsters have 100% increased Critical Strike Chance 2.4.1 Sextant mod removed.
Maps have 1 additional random Property 2.4.1 Sextant mod removed.
Areas contain Forsaken Masters 2.4.1 Replaced with:
Areas contain Zana
Randomly dropped Items are Normal instead of Magic
10% increased Quantity of Items found in Areas
2.4.1 Sextant mod removed.
Living Weapons 2.4.1 Sextant mod removed.
Players and Monsters take 10% increased Damage while stationary 2.4.1 Replaced with:
Players deal 100% increased Damage while Stationary
Players take 10% increased Damage while Stationary
While on Elemental Ground, Players have 30% increased Damage of the associated Damage Type 2.4.1 Sextant mod removed.
Strongbox contents are Mirrored 2.4.1 Sextant mod removed.