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List of jewel suffix mods

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List of suffix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.

NameGroupStatsTagsSpawn Weighting
of CombatDamageForm(10-12)% increased Melee Damageattack, melee_modbow 0
wand 0
not_int 500
default 0
of ArcheryDamageForm(10-12)% increased Projectile DamageN/Anot_dex 400
default 500
of MysticismDamageForm(10-12)% increased Spell Damagecasternot_int 0
default 500
of WoundingDamageForm(8-10)% increased DamageN/Adefault 350
of EntropyDegenerationDamage(10-12)% increased Damage over TimeN/Adefault 500
of BlastingAreaDamage(10-12)% increased Area DamageN/Adefault 500
of BerserkingIncreasedAttackSpeed(3-5)% increased Attack Speedattack, speeddefault 500
of EnchantingIncreasedCastSpeed(2-4)% increased Cast Speedcaster, speednot_int 0
default 500
of SoaringProjectileSpeed(6-8)% increased Projectile Speedspeednot_dex 300
default 500
of ZealAttackCastSpeed(2-4)% increased Attack and Cast Speedattack, caster, speeddefault 350
of DexterityDexterity+(12-16) to DexterityN/Anot_dex 300
default 500
of StrengthStrength+(12-16) to StrengthN/Anot_str 300
default 500
of IntelligenceIntelligence+(12-16) to IntelligenceN/Anot_int 300
default 500
of AthleticsStrengthDexterity+(8-10) to Strength and DexterityN/Anot_int 450
default 250
of SpiritStrengthIntelligence+(8-10) to Strength and IntelligenceN/Anot_dex 450
default 250
of CunningDexterityIntelligence+(8-10) to Dexterity and IntelligenceN/Anot_str 450
default 250
of AdaptionAllAttributes+(6-8) to all AttributesN/Adefault 300
of RejuvenationLifeGainPerTarget+(2-3) Life gained for each Enemy hit by your Attackslife, attacknot_str 0
default 500
of AbsorptionManaGainPerTarget+(1-2) Mana gained for each Enemy hit by your Attacksattack, mananot_dex 0
default 500
of FocusEnergyShieldGainPerTarget+(2-3) Energy Shield gained for each Enemy hit by your Attacksdefencesnot_int 0
default 500
of RaidingItemFoundRarityIncrease(4-6)% increased Rarity of Items foundN/Adefault 150
of PrecisionIncreasedAccuracyPercent(10-14)% increased Global Accuracy Ratingattacknot_dex 0
default 500
of DeadlinessAccuracyAndCrits(6-10)% increased Global Accuracy Rating
(6-10)% increased Global Critical Strike Chance
attacknot_dex 0
default 150
of MenaceCriticalStrikeChanceIncrease(8-12)% increased Global Critical Strike Chanceattackdefault 250
of PotencyCriticalStrikeMultiplier+(9-12)% to Global Critical Strike MultiplierN/Adefault 250
of WeightFormCritChance(10-14)% increased Melee Critical Strike Chanceattack, melee_modbow 0
wand 0
not_int 250
default 0
of AnnihilationFormCritChance(10-14)% increased Critical Strike Chance for Spellscasternot_int 0
default 250
of the ApocalypseElementalCritChance(10-14)% increased Critical Strike Chance with Elemental Skillselementaldefault 100
of DemolishingFormCritMultiplier+(12-15)% to Melee Critical Strike Multiplierattack, melee_modbow 0
wand 0
not_int 250
default 0
of UnmakingFormCritMultiplier+(12-15)% to Critical Strike Multiplier for Spellscasternot_int 0
default 250
of the ElementsElementalCritMultiplier+(12-15)% to Critical Strike Multiplier with Elemental Skillselementaldefault 100
of the DragonFireResistance+(12-15)% to Fire Resistancefirenot_str 300
default 500
of the BeastColdResistance+(12-15)% to Cold Resistancecoldnot_dex 300
default 500
of GroundingLightningResistance+(12-15)% to Lightning Resistancelightningnot_int 300
default 500
of the HearthFireAndColdResistance+(10-12)% to Fire and Cold Resistancesfire, coldnot_int 450
default 250
of InsulationFireAndLightningResistance+(10-12)% to Fire and Lightning Resistancesfire, lightningnot_dex 450
default 250
of ShelterColdAndLightningResistance+(10-12)% to Cold and Lightning Resistancescold, lightningnot_str 450
default 250
of ResistanceAllResistances+(8-10)% to all Elemental Resistanceselementaldefault 300
of OrderChaosResistance+(7-13)% to Chaos Resistancechaosdefault 100
of StunningStunDurationIncreasePercent(10-14)% increased Stun Duration on EnemiesN/Anot_str 200
default 400
of EfficiencyManaCostReduction(3-5)% reduced Mana Cost of Skillsmanadefault 500
of RecoveryStunRecovery(10-14)% increased Stun and Block RecoveryN/Anot_str 200
default 400
of FendingKnockback(4-6)% chance to Knock Enemies Back on hitN/Adefault 250
of FreezingAilmentChanceAndDuration(3-5)% chance to Freeze
(12-16)% increased Freeze Duration on Enemies
coldnot_dex 250
default 350
of ShockingAilmentChanceAndDuration(3-5)% chance to Shock
(12-16)% increased Shock Duration on Enemies
lightningnot_int 250
default 350
of BurningAilmentChanceAndDuration(3-5)% chance to Ignite
(6-8)% increased Ignite Duration on Enemies
firenot_str 250
default 350
of the WallMinionBlockChanceMinions have +(2-4)% Chance to Block Attack Damageminionnot_int 0
default 350
of ResilienceMinionElementalResistancesMinions have +(6-10)% to all Elemental Resistancesminion, elementalnot_int 0
default 350
of RunesTotemElementalResistancesTotems gain +(6-10)% to all Elemental Resistanceselementalnot_str 250
default 350
of PoisoningAilmentChanceAndDuration(3-5)% chance to Poison on Hit
(6-8)% increased Poison Duration
poisonnot_dex 250
default 350
of BleedingAilmentChanceAndDurationAttacks have (3-5)% chance to cause Bleeding
(12-16)% increased Bleeding Duration
bleednot_str 250
default 350
of VenomPoisonDamage(16-20)% increased Damage with Poisonpoisonnot_dex 250
default 500
of HaemophiliaBleedingDamage(16-20)% increased Damage with Bleedingbleednot_str 250
default 500
of CombustingBurnDamage(16-20)% increased Burning Damagefiredefault 500
of AtrophyDamageOverTimeMultiplier+(3-4)% to Non-Ailment Chaos Damage over Time Multiplierchaosnot_str 300
default 0
of GelidityDamageOverTimeMultiplier+(3-4)% to Cold Damage over Time Multipliercaster, cold, has_caster_modno_elemental_damage_mods 0
no_caster_mods 0
not_str 300
default 0