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List of hypnotic eye jewel modifiers

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Hypnotic Eye Jewels

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The table below displays the available modifiers for items such as Hypnotic Eye JewelHypnotic Eye JewelPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..


Prefix

+# to maximum Life (Global)
   HaleReq. Lv. 1+(25-30) to maximum Life
   HealthyReq. Lv. 35+(31-35) to maximum Life
   SanguineReq. Lv. 74+(36-45) to maximum Life
   StalwartReq. Lv. 82+(46-50) to maximum Life
+# to maximum Mana (Global)
   BerylReq. Lv. 1+(25-30) to maximum Mana
   CobaltReq. Lv. 40+(31-35) to maximum Mana
   AzureReq. Lv. 75+(36-45) to maximum Mana
   SapphireReq. Lv. 83+(46-50) to maximum Mana
#% increased Damage over Time while Dual Wielding (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while Dual Wielding
#% increased Damage over Time while holding a Shield (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while holding a Shield
#% increased Damage over Time while wielding a Two Handed Weapon (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while wielding a Two Handed Weapon
# Energy Shield Regenerated per second (Global)
   CaptivatingReq. Lv. 1(2-4) Energy Shield Regenerated per second
   BeautifulReq. Lv. 30(5-8) Energy Shield Regenerated per second
   BreathtakingReq. Lv. 60(9-12) Energy Shield Regenerated per second
+# to maximum Energy Shield (Global)
   ShiningReq. Lv. 1+(25-30) to maximum Energy Shield
   SeethingReq. Lv. 40+(31-35) to maximum Energy Shield
   IncandescentReq. Lv. 75+(36-45) to maximum Energy Shield
   ResplendentReq. Lv. 83+(46-50) to maximum Energy Shield
+# to Evasion Rating (Global)
   AgileReq. Lv. 1+(36-60) to Evasion Rating
   FleetReq. Lv. 40+(61-100) to Evasion Rating
   VaporousReq. Lv. 75+(101-180) to Evasion Rating
+# to Armour (Global)
   LacqueredReq. Lv. 1+(36-60) to Armour
   FortifiedReq. Lv. 40+(61-100) to Armour
   CarapacedReq. Lv. 75+(101-180) to Armour
# Life Regenerated per second (Global)
   YouthfulReq. Lv. 1(2-4) Life Regenerated per second
   SpiritedReq. Lv. 40(5-8) Life Regenerated per second
   VivaciousReq. Lv. 80(9-12) Life Regenerated per second
# Mana Regenerated per second (Global)
   EnergisingReq. Lv. 1(0.5-1) Mana Regenerated per second
   InspirationalReq. Lv. 40(1.1-2) Mana Regenerated per second
   ResonatingReq. Lv. 75(2.1-3) Mana Regenerated per second
Mod group: WeaponClassChaosDamage
   TaintedReq. Lv. 1Adds (1-2) to (3-5) Chaos Damage to Spells while Dual Wielding
   CloudedReq. Lv. 42Adds (3-5) to (7-9) Chaos Damage to Spells while Dual Wielding
   DarkenedReq. Lv. 54Adds (6-8) to (10-12) Chaos Damage to Spells while Dual Wielding
   MalignantReq. Lv. 65Adds (9-11) to (13-15) Chaos Damage to Spells while Dual Wielding
   VileReq. Lv. 75Adds (12-14) to (15-17) Chaos Damage to Spells while Dual Wielding
   MaliciousReq. Lv. 84Adds (15-17) to (20-24) Chaos Damage to Spells while Dual Wielding
   TaintedReq. Lv. 1Adds (1-2) to (3-5) Chaos Damage to Spells while holding a Shield
   CloudedReq. Lv. 42Adds (3-5) to (7-9) Chaos Damage to Spells while holding a Shield
   DarkenedReq. Lv. 54Adds (6-8) to (10-12) Chaos Damage to Spells while holding a Shield
   MalignantReq. Lv. 65Adds (9-11) to (13-15) Chaos Damage to Spells while holding a Shield
   VileReq. Lv. 75Adds (12-14) to (15-17) Chaos Damage to Spells while holding a Shield
   MaliciousReq. Lv. 84Adds (15-17) to (20-24) Chaos Damage to Spells while holding a Shield
   TaintedReq. Lv. 1Adds (1-2) to (3-5) Chaos Damage to Spells while wielding a Two Handed Weapon
   CloudedReq. Lv. 42Adds (3-5) to (7-9) Chaos Damage to Spells while wielding a Two Handed Weapon
   DarkenedReq. Lv. 54Adds (6-8) to (10-12) Chaos Damage to Spells while wielding a Two Handed Weapon
   MalignantReq. Lv. 65Adds (9-11) to (13-15) Chaos Damage to Spells while wielding a Two Handed Weapon
   VileReq. Lv. 75Adds (12-14) to (15-17) Chaos Damage to Spells while wielding a Two Handed Weapon
   MaliciousReq. Lv. 84Adds (15-17) to (20-24) Chaos Damage to Spells while wielding a Two Handed Weapon
Mod group: WeaponClassColdDamage
   FrostedReq. Lv. 1Adds (2-4) to (5-7) Cold Damage to Spells while Dual Wielding
   FreezingReq. Lv. 38Adds (7-9) to (11-13) Cold Damage to Spells while Dual Wielding
   FrozenReq. Lv. 47Adds (10-12) to (14-16) Cold Damage to Spells while Dual Wielding
   GlaciatedReq. Lv. 56Adds (13-15) to (17-21) Cold Damage to Spells while Dual Wielding
   PolarReq. Lv. 68Adds (16-18) to (22-24) Cold Damage to Spells while Dual Wielding
   EntombingReq. Lv. 80Adds (19-25) to (26-34) Cold Damage to Spells while Dual Wielding
   FrostedReq. Lv. 1Adds (2-4) to (5-7) Cold Damage to Spells while holding a Shield
   FreezingReq. Lv. 38Adds (7-9) to (11-13) Cold Damage to Spells while holding a Shield
   FrozenReq. Lv. 47Adds (10-12) to (14-16) Cold Damage to Spells while holding a Shield
   GlaciatedReq. Lv. 56Adds (13-15) to (17-21) Cold Damage to Spells while holding a Shield
   PolarReq. Lv. 68Adds (16-18) to (22-24) Cold Damage to Spells while holding a Shield
   EntombingReq. Lv. 80Adds (19-25) to (26-34) Cold Damage to Spells while holding a Shield
   FrostedReq. Lv. 1Adds (2-4) to (5-7) Cold Damage to Spells while wielding a Two Handed Weapon
   FreezingReq. Lv. 38Adds (7-9) to (11-13) Cold Damage to Spells while wielding a Two Handed Weapon
   FrozenReq. Lv. 47Adds (10-12) to (14-16) Cold Damage to Spells while wielding a Two Handed Weapon
   GlaciatedReq. Lv. 56Adds (13-15) to (17-21) Cold Damage to Spells while wielding a Two Handed Weapon
   PolarReq. Lv. 68Adds (16-18) to (22-24) Cold Damage to Spells while wielding a Two Handed Weapon
   EntombingReq. Lv. 80Adds (19-25) to (26-34) Cold Damage to Spells while wielding a Two Handed Weapon
Mod group: WeaponClassFireDamage
   HeatedReq. Lv. 1Adds (2-4) to (5-7) Fire Damage to Spells while Dual Wielding
   FlamingReq. Lv. 40Adds (7-9) to (11-13) Fire Damage to Spells while Dual Wielding
   ScorchingReq. Lv. 52Adds (10-12) to (14-16) Fire Damage to Spells while Dual Wielding
   IncineratingReq. Lv. 62Adds (13-15) to (17-21) Fire Damage to Spells while Dual Wielding
   BlastingReq. Lv. 70Adds (16-18) to (22-24) Fire Damage to Spells while Dual Wielding
   CrematingReq. Lv. 81Adds (19-25) to (26-34) Fire Damage to Spells while Dual Wielding
   HeatedReq. Lv. 1Adds (2-4) to (5-7) Fire Damage to Spells while holding a Shield
   FlamingReq. Lv. 40Adds (7-9) to (11-13) Fire Damage to Spells while holding a Shield
   ScorchingReq. Lv. 52Adds (10-12) to (14-16) Fire Damage to Spells while holding a Shield
   IncineratingReq. Lv. 62Adds (13-15) to (17-21) Fire Damage to Spells while holding a Shield
   BlastingReq. Lv. 70Adds (16-18) to (22-24) Fire Damage to Spells while holding a Shield
   CrematingReq. Lv. 81Adds (19-25) to (26-34) Fire Damage to Spells while holding a Shield
   HeatedReq. Lv. 1Adds (2-4) to (5-7) Fire Damage to Spells while wielding a Two Handed Weapon
   FlamingReq. Lv. 40Adds (7-9) to (11-13) Fire Damage to Spells while wielding a Two Handed Weapon
   ScorchingReq. Lv. 52Adds (10-12) to (14-16) Fire Damage to Spells while wielding a Two Handed Weapon
   IncineratingReq. Lv. 62Adds (13-15) to (17-21) Fire Damage to Spells while wielding a Two Handed Weapon
   BlastingReq. Lv. 70Adds (16-18) to (22-24) Fire Damage to Spells while wielding a Two Handed Weapon
   CrematingReq. Lv. 81Adds (19-25) to (26-34) Fire Damage to Spells while wielding a Two Handed Weapon
Mod group: WeaponClassLightningDamage
   HummingReq. Lv. 1Adds 1 to (6-10) Lightning Damage to Spells while Dual Wielding
   SparkingReq. Lv. 39Adds (1-2) to (17-21) Lightning Damage to Spells while Dual Wielding
   ArcingReq. Lv. 48Adds (1-3) to (22-26) Lightning Damage to Spells while Dual Wielding
   ShockingReq. Lv. 58Adds (1-4) to (29-33) Lightning Damage to Spells while Dual Wielding
   DischargingReq. Lv. 70Adds (1-5) to (34-36) Lightning Damage to Spells while Dual Wielding
   ElectrocutingReq. Lv. 82Adds (1-6) to (43-51) Lightning Damage to Spells while Dual Wielding
   HummingReq. Lv. 1Adds 1 to (6-10) Lightning Damage to Spells while holding a Shield
   SparkingReq. Lv. 39Adds (1-2) to (17-21) Lightning Damage to Spells while holding a Shield
   ArcingReq. Lv. 48Adds (1-3) to (22-26) Lightning Damage to Spells while holding a Shield
   ShockingReq. Lv. 58Adds (1-4) to (29-33) Lightning Damage to Spells while holding a Shield
   DischargingReq. Lv. 70Adds (1-5) to (34-36) Lightning Damage to Spells while holding a Shield
   ElectrocutingReq. Lv. 82Adds (1-6) to (43-51) Lightning Damage to Spells while holding a Shield
   HummingReq. Lv. 1Adds 1 to (6-10) Lightning Damage to Spells while wielding a Two Handed Weapon
   SparkingReq. Lv. 39Adds (1-2) to (17-21) Lightning Damage to Spells while wielding a Two Handed Weapon
   ArcingReq. Lv. 48Adds (1-3) to (22-26) Lightning Damage to Spells while wielding a Two Handed Weapon
   ShockingReq. Lv. 58Adds (1-4) to (29-33) Lightning Damage to Spells while wielding a Two Handed Weapon
   DischargingReq. Lv. 70Adds (1-5) to (34-36) Lightning Damage to Spells while wielding a Two Handed Weapon
   ElectrocutingReq. Lv. 82Adds (1-6) to (43-51) Lightning Damage to Spells while wielding a Two Handed Weapon
Mod group: WeaponClassPhysicalDamage
   GlintingReq. Lv. 1Adds (1-2) to (3-5) Physical Damage to Spells while Dual Wielding
   GleamingReq. Lv. 42Adds (3-5) to (7-9) Physical Damage to Spells while Dual Wielding
   AnnealedReq. Lv. 54Adds (6-8) to (10-12) Physical Damage to Spells while Dual Wielding
   Razor-sharpReq. Lv. 63Adds (9-11) to (13-15) Physical Damage to Spells while Dual Wielding
   TemperedReq. Lv. 72Adds (12-14) to (15-17) Physical Damage to Spells while Dual Wielding
   FlaringReq. Lv. 83Adds (15-17) to (20-24) Physical Damage to Spells while Dual Wielding
   GlintingReq. Lv. 1Adds (1-2) to (3-5) Physical Damage to Spells while holding a Shield
   GleamingReq. Lv. 42Adds (3-5) to (7-9) Physical Damage to Spells while holding a Shield
   AnnealedReq. Lv. 54Adds (6-8) to (10-12) Physical Damage to Spells while holding a Shield
   Razor-sharpReq. Lv. 63Adds (9-11) to (13-15) Physical Damage to Spells while holding a Shield
   TemperedReq. Lv. 72Adds (12-14) to (15-17) Physical Damage to Spells while holding a Shield
   FlaringReq. Lv. 83Adds (15-17) to (20-24) Physical Damage to Spells while holding a Shield
   GlintingReq. Lv. 1Adds (1-2) to (3-5) Physical Damage to Spells while wielding a Two Handed Weapon
   GleamingReq. Lv. 42Adds (3-5) to (7-9) Physical Damage to Spells while wielding a Two Handed Weapon
   AnnealedReq. Lv. 54Adds (6-8) to (10-12) Physical Damage to Spells while wielding a Two Handed Weapon
   Razor-sharpReq. Lv. 63Adds (9-11) to (13-15) Physical Damage to Spells while wielding a Two Handed Weapon
   TemperedReq. Lv. 72Adds (12-14) to (15-17) Physical Damage to Spells while wielding a Two Handed Weapon
   FlaringReq. Lv. 83Adds (15-17) to (20-24) Physical Damage to Spells while wielding a Two Handed Weapon

Suffix

#% increased Effect of Chill (Global)
   of ChillingReq. Lv. 30(6-10)% increased Effect of Chill
#% increased Effect of Shock (Global)
   of ShockingReq. Lv. 30(6-10)% increased Effect of Shock
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances
#% increased Attack Speed if you've dealt a Critical Strike Recently (Global)
   of OpportunityReq. Lv. 25(6-8)% increased Attack Speed if you've dealt a Critical Strike Recently
#% chance to Avoid being Ignited (Global)
   of ExtinguishingReq. Lv. 1(6-8)% chance to Avoid being Ignited
   of ExtinguishingReq. Lv. 30(9-10)% chance to Avoid being Ignited
#% chance to Avoid being Stunned (Global)
   of UnwaveringReq. Lv. 1(6-8)% chance to Avoid being Stunned
   of UnwaveringReq. Lv. 20(9-10)% chance to Avoid being Stunned
#% increased Cast Speed if you've dealt a Critical Strike Recently (Global)
   of AbuseReq. Lv. 25(5-7)% increased Cast Speed if you've dealt a Critical Strike Recently
#% chance to avoid Bleeding (Global)
   of MendingReq. Lv. 20(6-8)% chance to avoid Bleeding
   of MendingReq. Lv. 50(9-10)% chance to avoid Bleeding
#% chance to Avoid being Chilled, #% chance to Avoid being Frozen (Global)
   of WarmingReq. Lv. 1(6-8)% chance to Avoid being Chilled, (6-8)% chance to Avoid being Frozen
   of WarmingReq. Lv. 30(9-10)% chance to Avoid being Chilled, (9-10)% chance to Avoid being Frozen
#% chance to Avoid being Poisoned (Global)
   of ToleranceReq. Lv. 20(6-8)% chance to Avoid being Poisoned
   of ToleranceReq. Lv. 50(9-10)% chance to Avoid being Poisoned
#% additional Block Chance if you were Damaged by a Hit Recently (Global)
   of GuardingReq. Lv. 12% additional Block Chance if you were Damaged by a Hit Recently
#% chance to gain Phasing for # seconds on Kill (Global)
   of PhasingReq. Lv. 10(3-5)% chance to gain Phasing for 4 seconds on Kill
   of PhasingReq. Lv. 50(6-8)% chance to gain Phasing for 4 seconds on Kill
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance
#% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently (Global)
   of PreparationReq. Lv. 1(20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 1(8-12)% increased Global Critical Strike Chance
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 1+(9-12)% to Global Critical Strike Multiplier
+#% to Critical Strike Multiplier if you've Killed Recently (Global)
   of the AssassinReq. Lv. 25+(8-14)% to Critical Strike Multiplier if you've Killed Recently
#% increased Damage if you've Killed Recently (Global)
   of the SlayerReq. Lv. 1(15-20)% increased Damage if you've Killed Recently
Damage Penetrates #% Elemental Resistance if you haven't Killed Recently (Global)
   of the InquisitorReq. Lv. 1Damage Penetrates 2% Elemental Resistance if you haven't Killed Recently
#% increased Damage against Abyssal Monsters (Global)
   of BanishingReq. Lv. 1(30-40)% increased Damage against Abyssal Monsters
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence
#% increased Evasion Rating while moving (Global)
   of ManeuveringReq. Lv. 1(25-35)% increased Evasion Rating while moving
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance
#% chance to Hinder Enemies on Hit with Spells, with #% reduced Movement Speed (Global)
   of HinderingReq. Lv. 32(3-5)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
   of HinderingReq. Lv. 65(6-8)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
#% increased Armour if you haven't Killed Recently (Global)
   of the GuardianReq. Lv. 1(20-30)% increased Armour if you haven't Killed Recently
#% increased Cast Speed (Global)
   of EnchantingReq. Lv. 1(2-4)% increased Cast Speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence
#% of Life Regenerated per second while moving (Global)
   of VivaciousnessReq. Lv. 1(0.5-1)% of Life Regenerated per second while moving
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance
#% increased Mana Regeneration Rate while moving (Global)
   of PraxisReq. Lv. 1(20-25)% increased Mana Regeneration Rate while moving
#% additional Physical Damage Reduction against Abyssal Monsters (Global)
   of WardingReq. Lv. 1(4-6)% additional Physical Damage Reduction against Abyssal Monsters
#% increased Movement Speed if you've Killed Recently (Global)
   of the RaiderReq. Lv. 1(2-4)% increased Movement Speed if you've Killed Recently
#% increased Movement Speed if you haven't taken Damage Recently (Global)
   of MomentumReq. Lv. 1(3-4)% increased Movement Speed if you haven't taken Damage Recently
Gain #% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently (Global)
   of the InfernoReq. Lv. 40Gain (2-4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently
#% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently (Global)
   of ConfidenceReq. Lv. 12% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
#% chance to Avoid being Shocked (Global)
   of InsulatingReq. Lv. 1(6-8)% chance to Avoid being Shocked
   of InsulatingReq. Lv. 30(9-10)% chance to Avoid being Shocked
Adds # to # Chaos Damage to Spells (Global)
   of DishonourReq. Lv. 33Adds (3-4) to (6-7) Chaos Damage to Spells
   of HarmReq. Lv. 48Adds (5-7) to (8-10) Chaos Damage to Spells
   of MalevolenceReq. Lv. 57Adds (8-10) to (11-13) Chaos Damage to Spells
   of MaliceReq. Lv. 68Adds (11-13) to (14-16) Chaos Damage to Spells
   of SinReq. Lv. 79Adds (14-16) to (18-22) Chaos Damage to Spells
Adds # to # Cold Damage to Spells (Global)
   of SleetReq. Lv. 29Adds (6-8) to (9-11) Cold Damage to Spells
   of IceReq. Lv. 43Adds (9-11) to (12-14) Cold Damage to Spells
   of RimeReq. Lv. 52Adds (12-14) to (15-19) Cold Damage to Spells
   of FloeReq. Lv. 63Adds (15-17) to (20-23) Cold Damage to Spells
   of GlaciationReq. Lv. 76Adds (19-23) to (24-32) Cold Damage to Spells
Adds # to # Fire Damage to Spells (Global)
   of CoalsReq. Lv. 30Adds (6-8) to (9-11) Fire Damage to Spells
   of CindersReq. Lv. 43Adds (9-11) to (12-14) Fire Damage to Spells
   of FlamesReq. Lv. 55Adds (12-14) to (15-19) Fire Damage to Spells
   of ImmolationReq. Lv. 66Adds (15-17) to (20-23) Fire Damage to Spells
   of AshesReq. Lv. 77Adds (19-23) to (24-32) Fire Damage to Spells
Adds # to # Lightning Damage to Spells (Global)
   of StaticReq. Lv. 28Adds (1-2) to (15-19) Lightning Damage to Spells
   of ElectricityReq. Lv. 44Adds (1-3) to (20-24) Lightning Damage to Spells
   of VoltageReq. Lv. 54Adds (1-4) to (25-29) Lightning Damage to Spells
   of DischargeReq. Lv. 65Adds (1-5) to (30-32) Lightning Damage to Spells
   of ArcingReq. Lv. 75Adds (1-6) to (37-45) Lightning Damage to Spells
Adds # to # Physical Damage to Spells (Global)
   of HeftReq. Lv. 32Adds (3-4) to (6-7) Physical Damage to Spells
   of ForceReq. Lv. 45Adds (5-7) to (8-10) Physical Damage to Spells
   of WeightReq. Lv. 56Adds (8-10) to (11-13) Physical Damage to Spells
   of ImpactReq. Lv. 65Adds (11-13) to (14-16) Physical Damage to Spells
   of CollisionReq. Lv. 78Adds (14-16) to (18-22) Physical Damage to Spells
#% chance to Block Spells if you were Damaged by a Hit Recently (Global)
   of InstinctReq. Lv. 12% chance to Block Spells if you were Damaged by a Hit Recently
#% chance to Dodge Attack and Spell Hits if you've been Hit Recently (Global)
   of ReadinessReq. Lv. 12% chance to Dodge Attack and Spell Hits if you've been Hit Recently
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance
#% increased Effect of non-Damaging Ailments on Enemies (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of non-Damaging Ailments on Enemies
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence
#% reduced Mana Reserved (Global)
   ReducedManaReservationForJewelReq. Lv. 11% reduced Mana Reserved
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered