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List of cobalt jewel modifiers

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Cobalt jewels

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The table below displays the available modifiers for items such as Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..


Prefix

#% increased Chaos Damage (Global)
   ChaoticReq. Lv. 1(9-13)% increased Chaos Damage*chaos
#% increased Cast Speed with Cold Skills (Global)
   CryomanticReq. Lv. 1(3-5)% increased Cast Speed with Cold Skills*caster, cold, speed
#% increased Critical Strike Chance with Cold Skills (Global)
   AvalanchingReq. Lv. 1(14-18)% increased Critical Strike Chance with Cold Skills*cold
+#% to Critical Strike Multiplier with Cold Skills (Global)
   ArcticReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Cold Skills*cold
#% increased Cold Damage (Global)
   ChillingReq. Lv. 1(14-16)% increased Cold Damage*cold
Mod group: DamageForm
   SabotageReq. Lv. 1(14-16)% increased Mine Damage
   LeadershipReq. Lv. 1Minions deal (14-16)% increased Damage*minion
   TrappingReq. Lv. 1(14-16)% increased Trap Damage
#% faster start of Energy Shield Recharge (Global)
   SereneReq. Lv. 1(4-6)% faster start of Energy Shield Recharge*defences
#% increased maximum Energy Shield (Global)
   ShimmeringReq. Lv. 1(6-8)% increased maximum Energy Shield*defences
#% increased Energy Shield Recharge Rate (Global)
   FeveredReq. Lv. 1(6-8)% increased Energy Shield Recharge Rate*defences
#% increased Cast Speed with Fire Skills (Global)
   PyromanticReq. Lv. 1(3-5)% increased Cast Speed with Fire Skills*caster, fire, speed
#% increased Critical Strike Chance with Fire Skills (Global)
   IncineratingReq. Lv. 1(14-18)% increased Critical Strike Chance with Fire Skills*fire
+#% to Critical Strike Multiplier with Fire Skills (Global)
   InfernalReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Fire Skills*fire
#% increased Fire Damage (Global)
   FlamingReq. Lv. 1(14-16)% increased Fire Damage*fire
Mod group: FormBlock
   ParryingReq. Lv. 1+1% Chance to Block Attack Damage while Dual Wielding*dual_wielding_mod
   ShieldingReq. Lv. 1+1% Chance to Block Attack Damage while holding a Shield*shield_mod
   DeflectingReq. Lv. 1+1% Chance to Block Attack Damage while wielding a Staff*staff, specific_weapon, two_handed_mod
Mod group: FormSpellBlock
   DissipatingReq. Lv. 1+1% Chance to Block Spell Damage while Dual Wielding*dual_wielding_mod
   ThwartingReq. Lv. 1+1% Chance to Block Spell Damage while holding a Shield*shield_mod
   HaltingReq. Lv. 1+1% Chance to Block Spell Damage while wielding a Staff*staff, specific_weapon, two_handed_mod
#% increased Totem Life (Global)
   CarvedReq. Lv. 1(8-12)% increased Totem Life*life
#% increased Cast Speed with Lightning Skills (Global)
   ElectromanticReq. Lv. 1(3-5)% increased Cast Speed with Lightning Skills*caster, lightning, speed
#% increased Critical Strike Chance with Lightning Skills (Global)
   ThunderingReq. Lv. 1(14-18)% increased Critical Strike Chance with Lightning Skills*lightning
+#% to Critical Strike Multiplier with Lightning Skills (Global)
   SurgingReq. Lv. 1+(15-18)% to Critical Strike Multiplier with Lightning Skills*lightning
#% increased Lightning Damage (Global)
   HummingReq. Lv. 1(14-16)% increased Lightning Damage*lightning
#% increased Mana Regeneration Rate (Global)
   EnergeticReq. Lv. 1(12-15)% increased Mana Regeneration Rate*mana
#% increased maximum Life (Global)
   VividReq. Lv. 1(5-7)% increased maximum Life*life
#% increased maximum Mana (Global)
   EnlightenedReq. Lv. 1(6-8)% increased maximum Mana*mana
Mod group: MeleeTypeSpeed
   HarmonicReq. Lv. 1(4-6)% increased Attack Speed while Dual Wielding*attack, speed, dual_wielding_mod
   ChargingReq. Lv. 1(4-6)% increased Attack Speed while holding a Shield*attack, speed, shield_mod
   ResonantReq. Lv. 1(3-5)% increased Cast Speed while Dual Wielding*caster, speed, dual_wielding_mod
   WardingReq. Lv. 1(3-5)% increased Cast Speed while holding a Shield*caster, speed, shield_mod
   Wright'sReq. Lv. 1(3-5)% increased Cast Speed while wielding a Staff*caster, speed, staff, specific_weapon, two_handed_mod
#% increased Mine Laying Speed (Global)
   ArmingReq. Lv. 1(6-8)% increased Mine Laying Speed*speed
Minions have #% increased maximum Life (Global)
   Master'sReq. Lv. 1Minions have (8-12)% increased maximum Life*minion
#% increased Global Physical Damage (Global)
   SharpenedReq. Lv. 1(14-16)% increased Global Physical Damage*physical
#% increased Physical Damage with Wands (Global)
   CruelReq. Lv. 1(14-16)% increased Physical Damage with Wands*physical, attack, wand, specific_weapon, one_handed_mod
#% increased Attack Speed with Wands (Global)
   JinxingReq. Lv. 1(6-8)% increased Attack Speed with Wands*attack, speed, wand, specific_weapon, one_handed_mod
Mod group: SpellTypeDamage
   Sorcerer'sReq. Lv. 1(14-16)% increased Spell Damage while Dual Wielding*caster, dual_wielding_mod
   Battlemage'sReq. Lv. 1(14-16)% increased Spell Damage while holding a Shield*caster, shield_mod
   Wizard'sReq. Lv. 1(14-16)% increased Spell Damage while wielding a Staff*caster, staff, specific_weapon, two_handed_mod
#% increased Totem Damage (Global)
   Shaman'sReq. Lv. 1(12-16)% increased Totem Damage
#% increased Trap Throwing Speed (Global)
   HonedReq. Lv. 1(6-8)% increased Trap Throwing Speed*speed

Suffix

Mod group: AilmentChanceAndDuration
   of BleedingReq. Lv. 1Attacks have (3-5)% chance to cause Bleeding, (12-16)% increased Bleeding Duration*bleed
   of FreezingReq. Lv. 1(3-5)% chance to Freeze, (12-16)% increased Freeze Duration on Enemies*cold
   of BurningReq. Lv. 1(3-5)% chance to Ignite, (6-8)% increased Ignite Duration on Enemies*fire
   of PoisoningReq. Lv. 1(3-5)% chance to Poison on Hit, (6-8)% increased Poison Duration*poison
   of ShockingReq. Lv. 1(3-5)% chance to Shock, (12-16)% increased Shock Duration on Enemies*lightning
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances*elemental
#% increased Area Damage (Global)
   of BlastingReq. Lv. 1(10-12)% increased Area Damage
#% increased Attack and Cast Speed (Global)
   of ZealReq. Lv. 1(2-4)% increased Attack and Cast Speed*attack, caster, speed
#% increased Damage with Bleeding (Global)
   of HaemophiliaReq. Lv. 1(16-20)% increased Damage with Bleeding*bleed
#% increased Burning Damage (Global)
   of CombustingReq. Lv. 1(16-20)% increased Burning Damage*fire
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance*chaos
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances*cold, lightning
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance*cold
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 1(8-12)% increased Global Critical Strike Chance*attack
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 1+(9-12)% to Global Critical Strike Multiplier
Mod group: DamageForm
   of WoundingReq. Lv. 1(8-10)% increased Damage
   of ArcheryReq. Lv. 1(10-12)% increased Projectile Damage
   of MysticismReq. Lv. 1(10-12)% increased Spell Damage*caster
Mod group: DamageOverTimeMultiplier
   ChaosNonAilmentDamageOverTimeMultiplierReq. Lv. 1+(3-4)% to Non-Ailment Chaos Damage over Time Multiplier
   ColdDamageOverTimeMultiplierReq. Lv. 1+(3-4)% to Cold Damage over Time Multiplier
#% increased Damage over Time (Global)
   of EntropyReq. Lv. 1(10-12)% increased Damage over Time
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence
#% increased Critical Strike Chance with Elemental Skills (Global)
   of the ApocalypseReq. Lv. 1(10-14)% increased Critical Strike Chance with Elemental Skills*elemental
+#% to Critical Strike Multiplier with Elemental Skills (Global)
   of the ElementsReq. Lv. 1+(12-15)% to Critical Strike Multiplier with Elemental Skills*elemental
+# Energy Shield gained for each Enemy hit by your Attacks (Global)
   of FocusReq. Lv. 1+(2-3) Energy Shield gained for each Enemy hit by your Attacks*defences
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances*fire, cold
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances*fire, lightning
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance*fire
#% increased Critical Strike Chance for Spells (Global)
   of AnnihilationReq. Lv. 1(10-14)% increased Critical Strike Chance for Spells*caster
+#% to Critical Strike Multiplier for Spells (Global)
   of UnmakingReq. Lv. 1+(12-15)% to Critical Strike Multiplier for Spells*caster
#% increased Attack Speed (Global)
   of BerserkingReq. Lv. 1(3-5)% increased Attack Speed*attack, speed
#% increased Cast Speed (Global)
   of EnchantingReq. Lv. 1(2-4)% increased Cast Speed*caster, speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence
#% increased Rarity of Items found (Global)
   of RaidingReq. Lv. 1(4-6)% increased Rarity of Items found
#% chance to Knock Enemies Back on hit (Global)
   of FendingReq. Lv. 1(4-6)% chance to Knock Enemies Back on hit
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance*lightning
#% reduced Mana Cost of Skills (Global)
   of EfficiencyReq. Lv. 1(3-5)% reduced Mana Cost of Skills*mana
Minions have +#% Chance to Block Attack Damage (Global)
   of the WallReq. Lv. 1Minions have +(2-4)% Chance to Block Attack Damage*minion
Minions have +#% to all Elemental Resistances (Global)
   of ResilienceReq. Lv. 1Minions have +(6-10)% to all Elemental Resistances*minion, elemental
#% increased Damage with Poison (Global)
   of VenomReq. Lv. 1(16-20)% increased Damage with Poison*poison
#% increased Projectile Speed (Global)
   of SoaringReq. Lv. 1(6-8)% increased Projectile Speed*speed
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence
#% increased Stun Duration on Enemies (Global)
   of StunningReq. Lv. 1(10-14)% increased Stun Duration on Enemies
#% increased Stun and Block Recovery (Global)
   of RecoveryReq. Lv. 1(10-14)% increased Stun and Block Recovery
Totems gain +#% to all Elemental Resistances (Global)
   of RunesReq. Lv. 1Totems gain +(6-10)% to all Elemental Resistances*elemental

Delve prefix

#% increased Global Defences (Global)
   SubterraneanReq. Lv. 1(4-6)% increased Global Defences*defences
Damage Penetrates #% Cold Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Cold Resistance*cold
Damage Penetrates #% Elemental Resistances (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental
Damage Penetrates #% Fire Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Fire Resistance*fire
#% of Life Regenerated per second (Global)
   SubterraneanReq. Lv. 10.3% of Life Regenerated per second*life
Damage Penetrates #% Lightning Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Lightning Resistance*lightning
#% reduced Physical Damage taken over time (Global)
   SubterraneanReq. Lv. 1(2-1)% reduced Physical Damage taken over time*physical

Delve suffix

#% chance to gain an additional Vaal Soul on Kill (Global)
   of the UndergroundReq. Lv. 1(3-5)% chance to gain an additional Vaal Soul on Kill
#% increased Damage with Ailments (Global)
   of the UndergroundReq. Lv. 1(15-20)% increased Damage with Ailments*poison, bleed
#% chance to Avoid interruption from Stuns while Casting (Global)
   of the UndergroundReq. Lv. 1(15-20)% chance to Avoid interruption from Stuns while Casting*caster, has_caster_mod
#% chance to gain Onslaught when you use a Flask (Global)
   of the UndergroundReq. Lv. 1(5-10)% chance to gain Onslaught when you use a Flask*speed
#% of Energy Shield Regenerated per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 10.3% of Energy Shield Regenerated per second if you've Hit an Enemy Recently*defences
+# to Evasion Rating if Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Evasion Rating if Hit an Enemy Recently*defences
#% increased Chaos Damage (Global)
   of the UndergroundReq. Lv. 1(13-19)% increased Chaos Damage*chaos
#% of Attack Damage Leeched as Life (Global)
   of the UndergroundReq. Lv. 10.3% of Attack Damage Leeched as Life*life, attack
Minions have #% increased Attack Speed, Minions have #% increased Cast Speed (Global)
   of the UndergroundReq. Lv. 1Minions have (4-6)% increased Attack Speed, Minions have (4-6)% increased Cast Speed*minion, speed
#% of Damage taken gained as Mana over # seconds when Hit (Global)
   of the UndergroundReq. Lv. 1(2-3)% of Damage taken gained as Mana over 4 seconds when Hit*mana
+# to Armour if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Armour if you've Hit an Enemy Recently*defences

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance
#% increased Effect of non-Damaging Ailments on Enemies (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of non-Damaging Ailments on Enemies
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage*minion
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence
#% reduced Mana Reserved (Global)
   ReducedManaReservationForJewelReq. Lv. 11% reduced Mana Reserved*mana
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered