List of ascendancy passive skills

From Path of Exile Wiki
Jump to: navigation, search

The tables below lists ascendancy passive skills.

Contents

Basic

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Assassin
Assassin (Ascendants) passive skill icon.png
40% chance to Poison on Hit
10% chance to gain a Power Charge on Critical Strike
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Kill [1]
Ascendant
Ascendant avatar.png
Berserker
Berserker (Ascendants) passive skill icon.png
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Ascendant avatar.png
Champion
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
10% chance to Fortify on Melee hit
20% chance to Impale Enemies on Hit with Attacks
You and nearby Allies have 8% increased Movement Speed [1]
Ascendant
Ascendant avatar.png
Chieftain
Chieftain (Ascendants) passive skill icon.png
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
Regenerate 2% of Life per second
10% increased Strength
40% increased Fire Damage [1]
Ascendant
Ascendant avatar.png
Deadeye
Deadeye (Ascendants) passive skill icon.png
Projectiles Pierce 2 additional Targets
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
50% increased Global Accuracy Rating
Moving while Bleeding doesn't cause you to take extra Damage [1]
Ascendant
Ascendant avatar.png
Dexterity
Plusdexterity passive skill icon.png
+40 to Dexterity [1]
Ascendant
Ascendant avatar.png
Dexterity and Intelligence
Plusintelligencedexterity passive skill icon.png
+20 to Dexterity and Intelligence [1]
Ascendant
Ascendant avatar.png
Elementalist
Elementalist (Ascendants) passive skill icon.png
40% increased Effect of Herald Buffs on you
Damage Penetrates 10% of Enemy Elemental Resistances
Shocks from your Hits always increase Damage taken by at least 10%
+1 to maximum number of Golems
Cannot take Reflected Elemental Damage [1]
Ascendant
Ascendant avatar.png
Gladiator
Gladiator (Ascendants) passive skill icon.png
15% Chance to Block Spell Damage
+3% to maximum Chance to Block Attack Damage
25% more Damage with Bleeding
10% chance to Blind Enemies on Hit with Attacks
15% Chance to Block Attack Damage [1]
Ascendant
Ascendant avatar.png
Guardian
Guardian (Ascendants) passive skill icon.png
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Every 5 seconds, Regenerate 20% of Life over one second
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
25% reduced Effect of Curses on you
While there are at least five nearby Allies, you and nearby Allies have Onslaught [1]
Ascendant
Ascendant avatar.png
Hierophant
Hierophant (Ascendants) passive skill icon.png
8% of Damage is taken from Mana before Life
+1 to maximum number of Summoned Totems
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
20% increased Spell Damage while you have Arcane Surge [1]
Ascendant
Ascendant avatar.png
Inquisitor
Inquisitor (Ascendants) passive skill icon.png
+30% to Critical Strike Multiplier against Enemies that are affected
by Elemental Ailments
Damage Penetrates 6% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Immune to Elemental Ailments while on Consecrated Ground
Nearby Enemies take 10% increased Elemental Damage [1]
Ascendant
Ascendant avatar.png
Intelligence
Plusintelligence passive skill icon.png
+40 to Intelligence [1]
Ascendant
Ascendant avatar.png
Juggernaut
Juggernaut (Ascendants) passive skill icon.png
Gain 1 Endurance Charge every second if you've been Hit Recently
Cannot be Chilled
5% increased Damage per Endurance Charge
+1000 to Accuracy Rating
Cannot be Stunned [1]
Ascendant
Ascendant avatar.png
Necromancer
Necromancer (Ascendants) passive skill icon.png
Minions deal 30% increased Damage
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Auras from your Skills grant 2% increased Attack and Cast
Speed to you and Allies
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]
Ascendant
Ascendant avatar.png
Occultist
Occultist (Ascendants) passive skill icon.png
You can apply an additional Curse
Regenerate 1.5% of Energy Shield per second
10% increased Effect of your Curses
Cannot Be Stunned while you have Energy Shield [1]
Ascendant
Ascendant avatar.png
Pathfinder
Pathfinder (Ascendants) passive skill icon.png
Damage Penetrates 6% of Enemy Elemental Resistances
10% increased Movement Speed during any Flask Effect
10% increased Attack Speed during any Flask Effect
Flasks gain 3 Charges every 3 seconds
15% chance for Flasks you use to not consume Charges [1]
Ascendant
Ascendant avatar.png
Raider
Raider (Ascendants) passive skill icon.png
10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
You have Onslaught while on full Frenzy Charges
10% increased Movement Speed
4% chance to Dodge Attack Hits
20% increased Attack Damage [1]
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 8% of Enemy Elemental Resistances
30% increased Area of Effect
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second [1]
Ascendant
Ascendant avatar.png
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed at Full Life
Culling Strike
30% increased Area of Effect if you've Killed Recently
50% reduced Maximum Recovery per Life Leech
Cannot take Reflected Physical Damage [1]
Ascendant
Ascendant avatar.png
Strength
Plusstrength passive skill icon.png
+40 to Strength [1]
Ascendant
Ascendant avatar.png
Strength and Dexterity
Plusstrengthdexterity passive skill icon.png
+20 to Strength and Dexterity [1]
Ascendant
Ascendant avatar.png
Strength and Intelligence
Plusstrengthintelligence passive skill icon.png
+20 to Strength and Intelligence [1]
Ascendant
Ascendant avatar.png
Trickster
Trickster (Ascendants) passive skill icon.png
15% chance to gain a Frenzy Charge and a Power Charge on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Regenerate 15 Mana per second if you've used a Movement Skill Recently
15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Assassin
Assassin avatar.png
Critical Strike Chance and Multiplier
SmallNode (Assassin) passive skill icon.png
15% increased Critical Strike Chance
+10% to Critical Strike Multiplier [1] [2]
Assassin
Assassin avatar.png
Critical Strike Chance, Damage Over Time
SmallNode (Assassin) passive skill icon.png
15% increased Critical Strike Chance
15% increased Damage over Time [1] [2]
Assassin
Assassin avatar.png
Critical Strike Chance, Movement Speed
SmallNode (Assassin) passive skill icon.png
15% increased Critical Strike Chance
4% increased Movement Speed [1]
Assassin
Assassin avatar.png
Critical Strike Chance, Power Charge Duration
SmallNode (Assassin) passive skill icon.png
15% increased Critical Strike Chance
10% increased Power Charge Duration [1] [2]
Berserker
Berserker avatar.png
Physical Attack Damage, Attack Speed
DmgAttackSpeed (Berserker) passive skill icon.png
12% increased Attack Physical Damage
6% increased Attack Speed [1] [2] [3]
Berserker
Berserker avatar.png
Physical Attack Damage, Critical Strike Chance
DmgCrit (Berserker) passive skill icon.png
12% increased Attack Physical Damage
15% increased Critical Strike Chance [1] [2]
Berserker
Berserker avatar.png
Physical Attack Damage, Life Leeched per Second
DmgLeech (Berserker) passive skill icon.png
12% increased Attack Physical Damage
10% increased total Recovery per second from Life Leech [1]
Berserker
Berserker avatar.png
Physical Attack Damage, Warcry Speed
DmgWarcry (Berserker) passive skill icon.png
12% increased Attack Physical Damage
20% increased Warcry Speed [1]
Champion
Champion avatar.png
Armour and Evasion, Attack Damage
AnEFortify (Champion) passive skill icon.png
15% increased Evasion Rating and Armour
10% increased Attack Damage [1] [2] [3]
Champion
Champion avatar.png
Armour and Evasion, Aura Effect
AnEAura (Champion) passive skill icon.png
15% increased Evasion Rating and Armour
5% increased effect of Non-Curse Auras from your Skills [1]
Champion
Champion avatar.png
Armour and Evasion, Impale Effect
ImpalePassive (Champion) passive skill icon.png
15% increased Evasion Rating and Armour
8% increased Impale Effect [1]
Champion
Champion avatar.png
Armour and Evasion, Taunt Duration
AnETaunt (Champion) passive skill icon.png
15% increased Evasion Rating and Armour
20% increased Taunt Duration [1] [2]
Chieftain
Chieftain avatar.png
Life Regeneration, Area of Effect
LifeRegenStrength (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Area of Effect [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Endurance Charge on Kill
LifeRegenStrength (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
5% chance to gain an Endurance Charge on Kill [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
LifeRegenFireDamage (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Fire Damage [1] [2] [3] [4]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Resistance
LifeRegenFireResistance (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
+10% to Fire Resistance [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Totem Placement Speed
LifeRegenTotemPlacementSpeed (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Totem Placement speed [1] [2]
Deadeye
Deadeye avatar.png
Projectile Damage, Accuracy
ProjectileDamageAccuracy (DeadEye) passive skill icon.png
10% increased Projectile Damage
10% increased Global Accuracy Rating [1] [2] [3]
Deadeye
Deadeye avatar.png
Projectile Damage, Attack Speed
ProjectileDamageAttackSpeed (DeadEye) passive skill icon.png
10% increased Projectile Damage
5% increased Attack Speed [1] [2]
Deadeye
Deadeye avatar.png
Projectile Damage, Critical Strike Chance
ProjectileDamageCrit (DeadEye) passive skill icon.png
10% increased Projectile Damage
10% increased Critical Strike Chance [1] [2]
Elementalist
Elementalist avatar.png
Elemental Damage and Resistances
ElementalDamageElementalResistances (Elementalist) passive skill icon.png
10% increased Elemental Damage
+6% to all Elemental Resistances [1] [2] [3] [4]
Elementalist
Elementalist avatar.png
Elemental Damage, Attack and Cast Speed
ElementalDamageAttackCasteSpeed (Elementalist) passive skill icon.png
10% increased Elemental Damage
4% increased Attack and Cast Speed [1] [2] [3]
Elementalist
Elementalist avatar.png
Elemental Damage, Status Ailment Chance
ElementalDamageFreezeShockIgnite (Elementalist) passive skill icon.png
10% increased Elemental Damage
5% chance to Freeze, Shock and Ignite [1] [2]
Gladiator
Gladiator avatar.png
Attack Speed and One Handed Damage
GLADOneHand (Gladiator) passive skill icon.png
4% increased Attack Speed
15% increased Damage with One Handed Weapons [1]
Gladiator
Gladiator avatar.png
Attack Speed, Block Chance
GLADBlockChance (Gladiator) passive skill icon.png
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
4% increased Attack Speed [1] [2] [3]
Gladiator
Gladiator avatar.png
Attack Speed, Movement Speed
GLADSpeedAoE (Gladiator) passive skill icon.png
4% increased Attack Speed
4% increased Movement Speed [1]
Gladiator
Gladiator avatar.png
Attack Speed, Physical Damage
GLADOneHand (Gladiator) passive skill icon.png
10% increased Physical Damage
4% increased Attack Speed [1] [2]
Guardian
Guardian avatar.png
Armour and Energy Shield, Aura Effect
ArmourEnergyShieldManaPool (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
5% increased effect of Non-Curse Auras from your Skills [1] [2]
Guardian
Guardian avatar.png
Armour and Energy Shield, Block Chance
ArmourEnergyShieldStaves (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
+2% Chance to Block Attack Damage [1]
Guardian
Guardian avatar.png
Armour and Energy Shield, Charge Duration
ArmourEnergyMeleeDamage (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
20% increased Endurance, Frenzy and Power Charge Duration [1]
Guardian
Guardian avatar.png
Armour and Energy Shield, Life Regeneration
ArmourEnergyShieldDefenseFromShields (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
Regenerate 0.5% of Life per second [1]
Guardian
Guardian avatar.png
Armour and Energy Shield, Minion Damage
Minion Damage Armour and Energy Shield (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
Minions deal 10% increased Damage [1] [2]
Hierophant
Hierophant avatar.png
Mana Regeneration, Brand Damage
ManaRegen (Hierophant) passive skill icon.png
20% increased Mana Regeneration Rate
14% increased Brand Damage [1]
Hierophant
Hierophant avatar.png
Mana Regeneration, Mana
ManaRegen (Hierophant) passive skill icon.png
20% increased Mana Regeneration Rate
10% increased maximum Mana [1] [2]
Hierophant
Hierophant avatar.png
Mana Regeneration, Power and Endurance Charge Duration
ManaRegen (Hierophant) passive skill icon.png
20% increased Mana Regeneration Rate
20% increased Power Charge Duration
20% increased Endurance Charge Duration [1]
Hierophant
Hierophant avatar.png
Mana Regeneration, Spell Damage
ManaRegen (Hierophant) passive skill icon.png
20% increased Mana Regeneration Rate
10% increased Spell Damage [1] [2]
Hierophant
Hierophant avatar.png
Mana Regeneration, Totem Placement Speed
ManaRegen (Hierophant) passive skill icon.png
20% increased Mana Regeneration Rate
20% increased Totem Placement speed [1] [2]
Inquisitor
Inquisitor avatar.png
Elemental Damage, Critical Strike Multiplier
IncreasedElementalDamageCasteSpeed (Inquistitor) passive skill icon.png
10% increased Elemental Damage
+15% to Critical Strike Multiplier [1] [2]
Inquisitor
Inquisitor avatar.png
Elemental Damage, Life Regeneration
IncreasedElementalDamageAvoidElementalStatusEffects (Inquistitor) passive skill icon.png
10% increased Elemental Damage
Regenerate 0.5% of Life per second [1] [2]
Juggernaut
Juggernaut avatar.png
Armour, Attack Speed
IncreasedArmourAttackSpeed (Juggernaut) passive skill icon.png
15% increased Armour
6% increased Attack Speed [1]
Juggernaut
Juggernaut avatar.png
Armour, Endurance Charge Duration
IncreasedArmourAttackDamage (Juggernaut) passive skill icon.png
15% increased Armour
18% increased Endurance Charge Duration [1] [2]
Juggernaut
Juggernaut avatar.png
Armour, Movement Speed
IncreasedArmourMovementSpeed (Juggernaut) passive skill icon.png
15% increased Armour
4% increased Movement Speed [1]
Juggernaut
Juggernaut avatar.png
Armour, Stun Duration
IncreasedArmourLifeRegeneration (Juggernaut) passive skill icon.png
15% increased Armour
20% increased Stun Duration on Enemies [1] [2]
Necromancer
Necromancer avatar.png
Minion Damage and Life
IncreasedMinionDamageIncreasedMinionLife (Necromancer) passive skill icon.png
Minions deal 10% increased Damage
Minions have 10% increased maximum Life [1] [2] [3]
Necromancer
Necromancer avatar.png
Minion Damage, Aura Effect
IncreasedMinionDamageIncreasedSkillDuration (Necromancer) passive skill icon.png
Minions deal 15% increased Damage
5% increased effect of Non-Curse Auras from your Skills [1]
Necromancer
Necromancer avatar.png
Minion Damage, Cast Speed
CorpseConsumptionNode (Necromancer) passive skill icon.png
Minions deal 15% increased Damage
4% increased Cast Speed [1] [2]
Necromancer
Necromancer avatar.png
Minion Damage, Mana
ManaNode (Necromancer) passive skill icon.png
Minions deal 15% increased Damage
8% increased maximum Mana [1]
Necromancer
Necromancer avatar.png
Minion Damage, Skill Duration
IncreasedMinionDamageIncreasedSkillDuration (Necromancer) passive skill icon.png
Minions deal 15% increased Damage
10% increased Skill Effect Duration [1]
Occultist
Occultist avatar.png
Energy Shield, Chaos Damage over Time Multiplier
EnergyShieldChaos (Occultist) passive skill icon.png
6% increased maximum Energy Shield
+5% to Chaos Damage over Time Multiplier [1]
Occultist
Occultist avatar.png
Energy Shield, Cold and Chaos Damage
IncreasedEnergyShieldAttackAndCastSpeed (Occultist) passive skill icon.png
6% increased maximum Energy Shield
10% increased Chaos Damage
10% increased Cold Damage [1]
Occultist
Occultist avatar.png
Energy Shield, Cold Damage over Time Multiplier
EnergyShieldCold (Occultist) passive skill icon.png
6% increased maximum Energy Shield
+5% to Cold Damage over Time Multiplier [1]
Occultist
Occultist avatar.png
Energy Shield, Curse Effect
IncreasedEnergyShieldManaReservation (Occultist) passive skill icon.png
6% increased maximum Energy Shield
5% increased Effect of your Curses [1] [2]
Occultist
Occultist avatar.png
Energy Shield, Energy Shield Recharge Rate
IncreasedEnergyShieldMaximumMana (Occultist) passive skill icon.png
6% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate [1]
Occultist
Occultist avatar.png
Energy Shield, Power Charge Duration
IncreasedEnergyShieldCriticalStrikeChance (Occultist) passive skill icon.png
6% increased maximum Energy Shield
18% increased Power Charge Duration [1]
Pathfinder
Pathfinder avatar.png
Flask Effect and Charges Gained
FlaskEffectElementalResistance (PathFinder) passive skill icon.png
Flasks applied to you have 5% increased Effect
10% increased Flask Charges gained [1] [2]
Pathfinder
Pathfinder avatar.png
Flask Effect and Duration
FlaskEffectFlaskDuration (PathFinder) passive skill icon.png
Flasks applied to you have 5% increased Effect
8% increased Flask Effect Duration [1] [2]
Pathfinder
Pathfinder avatar.png
Flask Effect, Attack Damage
FlaskEffectAttackDamage (PathFinder) passive skill icon.png
Flasks applied to you have 5% increased Effect
10% increased Attack Damage [1]
Pathfinder
Pathfinder avatar.png
Flask Effect, Chaos Damage
FlaskEffectDamageOverTime (PathFinder) passive skill icon.png
Flasks applied to you have 5% increased Effect
15% increased Chaos Damage [1] [2]
Raider
Raider avatar.png
Evasion, Frenzy Charge Duration
IncreasedFrenzyChargeDuration (Raider) passive skill icon.png
15% increased Evasion Rating
15% increased Frenzy Charge Duration [1] [2]
Raider
Raider avatar.png
Evasion, Movement Speed
IncreasedMovementSpeed (Raider) passive skill icon.png
15% increased Evasion Rating
4% increased Movement Speed [1] [2]
Raider
Raider avatar.png
Evasion, Onslaught Duration
IncreasedAttackSpeed (Raider) passive skill icon.png
15% increased Evasion Rating
15% increased Onslaught Effect [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Elemental Resistances
ElementalDamageElementalResistance (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
+6% to all Elemental Resistances [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Mine Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Mine Throwing Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Movement Speed
ElementalDamageMovementSpeed (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
4% increased Movement Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Trap Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Trap Throwing Speed [1] [2]
Slayer
Slayer avatar.png
Attack Damage, Area of Effect
2HdmgAOE (Slayer) passive skill icon.png
10% increased Area of Effect
10% increased Attack Damage [1]
Slayer
Slayer avatar.png
Attack Damage, Attack Speed
2HdmgSpeed (Slayer) passive skill icon.png
5% increased Attack Speed
10% increased Attack Damage [1] [2]
Slayer
Slayer avatar.png
Attack Damage, Critical Strike Chance
2HdmgCritStrikeMultiplier (Slayer) passive skill icon.png
15% increased Critical Strike Chance
10% increased Attack Damage [1]
Slayer
Slayer avatar.png
Attack Damage, Frenzy and Endurance Charge Duration
2HdmgFrenzyEnduranceCharge (Slayer) passive skill icon.png
10% increased Frenzy Charge Duration
10% increased Endurance Charge Duration
10% increased Attack Damage [1]
Slayer
Slayer avatar.png
Attack Damage, Life Leech
2HdmgLeech (Slayer) passive skill icon.png
0.2% of Attack Damage Leeched as Life
10% increased Attack Damage [1] [2]
Trickster
Trickster avatar.png
Attack and Cast Speed, Damage Over Time
DamageOverTime (Trickster) passive skill icon.png
4% increased Attack and Cast Speed
10% increased Damage over Time [1] [2] [3]
Trickster
Trickster avatar.png
Attack and Cast Speed, Evasion and Energy Shield
IncreasedEvasionEnergyShield (Trickster) passive skill icon.png
4% increased Attack and Cast Speed
14% increased Evasion Rating
5% increased maximum Energy Shield [1] [2] [3]
Trickster
Trickster avatar.png
Attack and Cast Speed, Frenzy Charge Duration
IncreasedFrenzyChargeDuration (Trickster) passive skill icon.png
4% increased Attack and Cast Speed
10% increased Frenzy Charge Duration
10% increased Power Charge Duration [1]
Trickster
Trickster avatar.png
Attack and Cast Speed, Maximum Mana
IncreasedMana (Trickster) passive skill icon.png
4% increased Attack and Cast Speed
8% increased maximum Mana [1]

Notable

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Path of the Duelist
StrDex (Ascendants) passive skill icon.png
Can Allocate Passives from the Duelist's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Marauder
Str (Ascendants) passive skill icon.png
Can Allocate Passives from the Marauder's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Ranger
Dex (Ascendants) passive skill icon.png
Can Allocate Passives from the Ranger's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Shadow
DexInt (Ascendants) passive skill icon.png
Can Allocate Passives from the Shadow's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Templar
StrInt (Ascendants) passive skill icon.png
Can Allocate Passives from the Templar's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Witch
Int (Ascendants) passive skill icon.png
Can Allocate Passives from the Witch's starting point [1]
Assassin
Assassin avatar.png
Ambush and Assassinate
Ambush (Assassin) passive skill icon.png
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
25% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life [1]
Assassin
Assassin avatar.png
Deadly Infusion
DeadlyInfusion (Assassin) passive skill icon.png
+5% to Critical Strike Multiplier per Power Charge
+1.5% Critical Strike Chance while at maximum Power Charges
10% increased Movement Speed while at maximum Power Charges [1]
Assassin
Assassin avatar.png
Mistwalker
Elusive (Assassin) passive skill icon.png
25% increased Elusive Effect
8% reduced Damage taken while Elusive
15% increased Attack and Cast Speed while Elusive
You take no Extra Damage from Critical Strikes while Elusive
50% chance to gain Elusive on Critical Strike [1]
Assassin
Assassin avatar.png
Noxious Strike
NoxiousStrike (Assassin) passive skill icon.png
5% increased Poison Duration for each Poison you have inflicted Recently
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit
50% increased Damage with Poison
+25% to Damage over Time Multiplier for Poison [1]
Assassin
Assassin avatar.png
Opportunistic
Assassinate (Assassin) passive skill icon.png
Damage from your Critical Strikes cannot be Reflected
20% increased Movement Speed if you've Killed Recently
10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
25% more Damage while there is at most one Rare or Unique Enemy nearby [1]
Assassin
Assassin avatar.png
Toxic Delivery
ToxicDelivery (Assassin) passive skill icon.png
10% reduced Damage taken from Damage Over Time
Gain 20% of Physical Damage as Extra Chaos Damage against
Poisoned Enemies
Poison you inflict with Critical Strikes deals 50% more Damage
+0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]
Assassin
Assassin avatar.png
Unstable Infusion
UnstableInfusion (Assassin) passive skill icon.png
20% chance to gain a Power Charge on Non-Critical Strike
10% chance to gain a Power Charge on Critical Strike
+1 to Maximum Power Charges [1]
Berserker
Berserker avatar.png
Aspect of Carnage
AspectOfCarnage (Berserker) passive skill icon.png
10% increased Damage taken
40% more Damage [1]
Berserker
Berserker avatar.png
Blitz
Blitz (Berserker) passive skill icon.png
Gain a Blitz Charge on Critical Strike
2% more Attack Speed per Blitz Charge
10% reduced Critical Strike Chance per Blitz Charge
+20 to Maximum Blitz Charges [1]
Berserker
Berserker avatar.png
Crave the Slaughter
CombatFrenzy (Berserker) passive skill icon.png
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds [1]
Berserker
Berserker avatar.png
Flawless Savagery
CloakedAgony (Berserker) passive skill icon.png
50% increased Critical Strike Chance for Attacks
+25% to Critical Strike Multiplier
Adds 20 to 30 Physical Damage to Attacks if you've
dealt a Critical Strike Recently [1]
Berserker
Berserker avatar.png
Pain Reaver
PainReaver (Berserker) passive skill icon.png
2% of Attack Damage Leeched as Life
2% of Attack Damage Leeched as Mana
50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
25% increased Attack Speed if you've been Hit Recently [1]
Berserker
Berserker avatar.png
Rite of Ruin
RiteOfRuin (Berserker) passive skill icon.png
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
Lose 0.1% of Life per second per Rage while you are not losing Rage [1]
Berserker
Berserker avatar.png
War Bringer
WarBringer (Berserker) passive skill icon.png
Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Damage if a Warcry Sacrificed Rage Recently [1]
Champion
Champion avatar.png
Conqueror
Conqueror (Champion) passive skill icon.png
100% chance to Taunt on Hit
6% reduced Damage taken if you've Taunted an Enemy Recently
Regenerate 2% of Life per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and
Ailments against other targets [1]
Champion
Champion avatar.png
First to Strike, Last to Fall
FirstStrikeLastFall (Champion) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
Champion
Champion avatar.png
Fortitude
Fortitude (Champion) passive skill icon.png
You have Fortify [1]
Champion
Champion avatar.png
Inspirational
Inpirational (Champion) passive skill icon.png
Banner Skills Reserve no Mana
15% increased effect of Non-Curse Auras from your Skills
When you create a Banner, it gains 40% of the Stages of your placed Banner
You and Allies affected by your placed Banners Regenerate 0.1% of
Life per second for each Stage
You and nearby Allies have 12% increased Movement Speed [1]
Champion
Champion avatar.png
Master of Metal
ImpalePassiveNotable (Champion) passive skill icon.png
Impales you inflict last 2 additional Hits
20% chance to Impale Enemies on Hit with Attacks
If you've Impaled an Enemy Recently, you
and nearby Allies have +1000 to Armour
You and nearby Allies deal 6 to 12 added Physical Damage for
each Impale on Enemy [1]
Champion
Champion avatar.png
Unstoppable Hero
Unstopable (Champion) passive skill icon.png
10% increased Attack Speed while you have Fortify
30% increased Attack Damage while you have Fortify
Cannot be Stunned while you have Fortify
+1000 to Armour and Evasion Rating while you have Fortify [1]
Champion
Champion avatar.png
Worthy Foe
WorthyFoe (Champion) passive skill icon.png
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks [1]
Chieftain
Chieftain avatar.png
Arohongui, Moon's Presence
ArohunguiMoonsPresence (Chieftain) passive skill icon.png
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
Totems are Immune to Fire Damage [1]
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon.png
1% of Fire Damage Leeched as Life
10% increased Strength
Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1]
Chieftain
Chieftain avatar.png
Ngamahu, Flame's Advance
NgamahuFlamesAdvance (Chieftain) passive skill icon.png
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds [1]
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
RamakoSunsLight (Chieftain) passive skill icon.png
Damage Penetrates 15% Fire Resistance
25% chance to Ignite
+25% to Fire Damage over Time Multiplier [1]
Chieftain
Chieftain avatar.png
Tasalio, Cleansing Water
TasalioCleansingWater (Chieftain) passive skill icon.png
+100% to Fire Resistance
15% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1]
Chieftain
Chieftain avatar.png
Tawhoa, Forest's Strength
TawhoaForestsStrength (Chieftain) passive skill icon.png
Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy [1]
Chieftain
Chieftain avatar.png
Tukohama, War's Herald
TukomahaWarsHerald (Chieftain) passive skill icon.png
1% of Damage dealt by your Totems is Leeched to you as Life
Ancestor Totems have 100% increased Activation range
50% increased Effect of Buffs granted by your Active Ancestor Totems
25% increased Area of Effect while you have a Totem [1]
Chieftain
Chieftain avatar.png
Valako, Storm's Embrace
ValakoStormsEmbrace (Chieftain) passive skill icon.png
+1 to Maximum Endurance Charges
Regenerate 0.5% of Life per second per Endurance Charge
15% more Damage if you've lost an Endurance Charge in the past 8 seconds
Gain 1 Endurance Charge every second if you've used a Warcry Recently [1]
Deadeye
Deadeye avatar.png
Endless Munitions
EndlessMunitions (DeadEye) passive skill icon.png
Skills fire an additional Projectile
50% increased Area of Effect
+200 to Accuracy Rating [1]
Deadeye
Deadeye avatar.png
Far Shot
FarShot (DeadEye) passive skill icon.png
Far Shot
30% increased Projectile Speed [1]
Deadeye
Deadeye avatar.png
Fast and Deadly
FastAndDeadly (DeadEye) passive skill icon.png
30% increased Projectile Damage
10% increased Attack Speed
50% more Global Accuracy Rating
Blink Arrow and Mirror Arrow have 100% increased Cooldown Recovery Rate [1]
Deadeye
Deadeye avatar.png
Gathering Winds
GatherWinds (DeadEye) passive skill icon.png
If you've used a Skill Recently, you and nearby Allies have Tailwind
+1000 Evasion Rating while you have Tailwind
10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100% [1]
Deadeye
Deadeye avatar.png
Powerful Precision
PowerfulPrecision (DeadEye) passive skill icon.png
Projectiles have 100% increased Critical Strike Chance against Targets they Pierce
Projectiles Pierce 3 additional Targets
Projectiles Pierce all nearby Targets [1]
Deadeye
Deadeye avatar.png
Ricochet
Ricochet (DeadEye) passive skill icon.png
Skills Chain +1 times
Projectiles deal 10% more Damage for each remaining Chain [1]
Deadeye
Deadeye avatar.png
Rupture
SharpAndVenomous (DeadEye) passive skill icon.png
+40% to Critical Strike Multiplier against Bleeding Enemies
80% increased Critical Strike Chance against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
Moving while Bleeding doesn't cause you to take extra Damage
Gain +30 Life when you Hit a Bleeding Enemy [1]
Elementalist
Elementalist avatar.png
Beacon of Ruin
MaliciousInspiration (Elementalist) passive skill icon.png
Chills from your Hits always reduce Action Speed by at least 10%
Shocks from your Hits always increase Damage taken by at least 15%
20% more Damage with Ignite
30% increased Effect of Non-Damaging Ailments [1]
Elementalist
Elementalist avatar.png
Elemancer
ElemancerIcon (Elementalist) passive skill icon.png
+1 to maximum number of Golems
20% increased Golem Damage per Summoned Golem
35% chance to Avoid Elemental Ailments per Summoned Golem
25% increased Effect of Buffs granted by your Golems per Summoned Golem [1]
Elementalist
Elementalist avatar.png
Liege of the Primordial
LiegeOfThePrimordial (Elementalist) passive skill icon.png
Summoned Golems are Immune to Elemental Damage
+1 to maximum number of Golems
20% increased Damage per Summoned Golem
25% increased Effect of Buffs granted by your Golems per Summoned Golem [1]
Elementalist
Elementalist avatar.png
Mastermind of Discord
PrimevalForce (Elementalist) passive skill icon.png
25% reduced Mana Reservation of Herald Skills
25% increased Effect of Herald Buffs on you
Damage penetrates 25% Fire Resistance while affected by Herald of Ash
Damage penetrates 25% Cold Resistance while affected by Herald of Ice
Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder [1]
Elementalist
Elementalist avatar.png
Paragon of Calamity
IridescentFlesh (Elementalist) passive skill icon.png
For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element
For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element
Cannot take Reflected Elemental Damage
0.5% of Elemental Damage Leeched as Life [1]
Elementalist
Elementalist avatar.png
Pendulum of Destruction
PendulumOfDestruction (Elementalist) passive skill icon.png
Gain 75% increased Elemental Damage for 5 seconds
Gain 75% increased Area of Effect for 5 seconds
[1]
Elementalist
Elementalist avatar.png
Shaper of Desolation
ElementalEnlightenment (Elementalist) passive skill icon.png
Every 14 seconds:
Gain Chilling Conflux for 4 seconds
Gain Shocking Conflux for 4 seconds
Gain Igniting Conflux for 4 seconds
Gain Chilling, Shocking and Igniting Conflux for 2 seconds [1]
Gladiator
Gladiator avatar.png
Arena Challenger
GLADBloodAndSand (Gladiator) passive skill icon.png
+10 to Maximum Challenger Charges
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
2% more Attack and Movement Speed per Challenger Charge [1]
Gladiator
Gladiator avatar.png
Blood in the Eyes
GLADBloodInEyes (Gladiator) passive skill icon.png
10% chance to Blind with Hits against Bleeding Enemies
Attacks Maim on Hit against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage
Attacks have 25% chance to cause Bleeding [1]
Gladiator
Gladiator avatar.png
Gratuitous Violence
GLADViolence (Gladiator) passive skill icon.png
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
30% increased Damage with Hits and Ailments against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
25% more Damage with Bleeding [1]
Gladiator
Gladiator avatar.png
Outmatch and Outlast
GLADOutmatchOutlast (Gladiator) passive skill icon.png
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges [1]
Gladiator
Gladiator avatar.png
Painforged
GLADPainForged (Gladiator) passive skill icon.png
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
40% increased Damage if you've taken no Damage from Hits Recently
Your Counterattacks deal Double Damage
Cannot be Stunned by Hits you Block [1]
Gladiator
Gladiator avatar.png
Versatile Combatant
GLADVersitileCombatant (Gladiator) passive skill icon.png
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage [1]
Gladiator
Gladiator avatar.png
Violent Retaliation
GLADViolentRetaliation (Gladiator) passive skill icon.png
8% increased Physical Damage for each time you've Blocked in the past 10 seconds
+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds
80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
+4% to maximum Chance to Block Attack Damage [1]
Guardian
Guardian avatar.png
Bastion of Hope
ShieldMastery (Guardian) passive skill icon.png
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage [1]
Guardian
Guardian avatar.png
Harmony of Purpose
HarmonyOfPurpose (Guardian) passive skill icon.png
Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
10% chance to gain a Power, Frenzy or Endurance Charge on Hit [1]
Guardian
Guardian avatar.png
Radiant Crusade
Radient Crusade (Guardian) passive skill icon.png
While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage
While there are at least five nearby Allies, you and nearby Allies have Onslaught
+20% to all Elemental Resistances [1]
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies [1]
Guardian
Guardian avatar.png
Time of Need
TimeOfNeed (Guardian) passive skill icon.png
Every 5 seconds, remove Curses and Elemental Ailments from you
Every 5 seconds, Regenerate 30% of Life over one second
25% reduced Effect of Curses on you [1]
Guardian
Guardian avatar.png
Unwavering Crusade
Unwavering Crusade (Guardian) passive skill icon.png
Nearby Allies deal 30% increased Damage
Nearby Allies have 15% increased Attack, Cast and Movement Speed
Nearby Allies have 30% increased Area of Effect
Nearby Allies Intimidate Enemies for 4 seconds on Hit
Nearby Allies Unnerve Enemies for 4 seconds on Hit [1]
Guardian
Guardian avatar.png
Unwavering Faith
UnwaveringFaith (Guardian) passive skill icon.png
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies [1]
Hierophant
Hierophant avatar.png
Arcane Blessing
ArcaneSurge (Hierophant) passive skill icon.png
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Immune to Elemental Ailments while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Conviction of Power
DiscipleOfRuin (Hierophant) passive skill icon.png
+4 to Minimum Endurance Charges
+4 to Minimum Power Charges
+1 to Maximum Power Charges and Maximum Endurance Charges [1]
Hierophant
Hierophant avatar.png
Divine Guidance
MindOverBody (Hierophant) passive skill icon.png
30% increased maximum Mana
10% of Damage is taken from Mana before Life
Transfiguration of Mind [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
40% increased Spell Damage while you have Arcane Surge
25% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Pursuit of Faith
SpiritualEmpowerment (Hierophant) passive skill icon.png
6% increased Damage per Enemy Killed by you or your Totems Recently
10% increased Attack and Cast Speed while you have a Totem
+1 to maximum number of Summoned Totems
100% increased Totem Duration [1]
Hierophant
Hierophant avatar.png
Ritual of Awakening
AncestralZeal (Hierophant) passive skill icon.png
Skills that would Summon a Totem Summon two Totems instead
50% increased Totem Placement speed
You and your Totems Regenerate 1% of Life per second for each Summoned Totem
Regenerate 0.5% of Mana per second for each Summoned Totem
3% more Damage per Summoned Totem [1]
Hierophant
Hierophant avatar.png
Sanctuary of Thought
MindOverBeing (Hierophant) passive skill icon.png
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
10% less Mana Reservation of Skills
50% less Mana Cost of Skills
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% [1]
Hierophant
Hierophant avatar.png
Sign of Purpose
SignOfPurpose (Hierophant) passive skill icon.png
Brand Recall has 100% increased Cooldown Recovery Rate
Brands have 100% more Activation Frequency if 75% of Attached Duration expired [1]
Inquisitor
Inquisitor avatar.png
Augury of Penitence
ElementalDomination (Inquistitor) passive skill icon.png
Nearby Enemies take 16% increased Elemental Damage
Nearby Enemies deal 8% less Elemental Damage [1]
Inquisitor
Inquisitor avatar.png
Inevitable Judgement
ElementalForce (Inquistitor) passive skill icon.png
Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances [1]
Inquisitor
Inquisitor avatar.png
Instruments of Virtue
InstrumentsOfVirtue (Inquistitor) passive skill icon.png
30% increased Spell Damage if you've Cast a Spell Recently
50% increased Attack Damage if you've Cast a Spell Recently
20% increased Attack Speed if you've Attacked Recently
30% increased Cast Speed if you've Attacked Recently [1]
Inquisitor
Inquisitor avatar.png
Pious Path
GloryOfTheSavant (Inquistitor) passive skill icon.png
Consecrated Ground you create grants Immunity to Elemental Ailments
to you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds
Regenerate 200 Energy Shield per Second while on Consecrated Ground
20% increased Attack and Cast Speed while on Consecrated Ground [1]
Inquisitor
Inquisitor avatar.png
Righteous Providence
ElementalMastery (Inquistitor) passive skill icon.png
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower.
It also grants 50 points to strength and intelligence. [1]
Inquisitor
Inquisitor avatar.png
Sanctuary
Sanctify (Inquistitor) passive skill icon.png
You have Consecrated Ground around you while stationary
Consecrated Ground you create applies 10% increased Damage taken to Enemies
Regenerate 15 Mana per Second while on Consecrated Ground [1]
Juggernaut
Juggernaut avatar.png
Unbreakable
Unbreakable (Juggernaut) passive skill icon.png
Armour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
[1]
Juggernaut
Juggernaut avatar.png
Undeniable
Undeniable (Juggernaut) passive skill icon.png
+1000 to Accuracy Rating
1% increased Attack Speed per 200 Accuracy Rating
Gain Accuracy Rating equal to your Strength
30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds
30% increased Damage if you've dealt a Critical Strike in the past 8 seconds [1]
Juggernaut
Juggernaut avatar.png
Unflinching
Unflinching (Juggernaut) passive skill icon.png
30% chance to gain an Endurance Charge when you are Hit
+1 to Maximum Endurance Charges
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently [1]
Juggernaut
Juggernaut avatar.png
Unrelenting
Unrelenting (Juggernaut) passive skill icon.png
8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge [1]
Juggernaut
Juggernaut avatar.png
Unstoppable
Unstoppable (Juggernaut) passive skill icon.png
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned [1]
Juggernaut
Juggernaut avatar.png
Unyielding
Unyielding (Juggernaut) passive skill icon.png
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge [1]
Necromancer
Necromancer avatar.png
Bone Barrier
DefensiveMinionNotable (Necromancer) passive skill icon.png
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life [1]
Necromancer
Necromancer avatar.png
Commander of Darkness
CommandingTheDarkness (Necromancer) passive skill icon.png
Auras from your Skills grant 3% increased Attack and Cast
Speed to you and Allies
You and nearby Allies have +30% to Elemental Resistances
You and nearby Allies deal 30% increased Damage [1]
Necromancer
Necromancer avatar.png
Corpse Pact
CorpseConsumptionNotable2 (Necromancer) passive skill icon.png
Corpses you Spawn have 50% increased Maximum Life
Enemies near corpses you Spawned Recently are Chilled and Shocked
30% increased Damage if you have Consumed a corpse Recently
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% [1]
Necromancer
Necromancer avatar.png
Essence Glutton
EssenceGlutton (Necromancer) passive skill icon.png
20% increased maximum Mana
Regenerate 8% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second [1]
Necromancer
Necromancer avatar.png
Mindless Aggression
GenericMinionNotable (Necromancer) passive skill icon.png
Minions deal 30% increased Damage
Minions have 10% increased Attack Speed
Minions have 10% increased Cast Speed
Minions have 10% increased Movement Speed [1]
Necromancer
Necromancer avatar.png
Mistress of Sacrifice
GiftsOfTheDamned (Necromancer) passive skill icon.png
30% increased Skill Effect Duration
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
30% increased Minion Duration [1]
Necromancer
Necromancer avatar.png
Plaguebringer
PlagueBringer (Necromancer) passive skill icon.png
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]
Necromancer
Necromancer avatar.png
Unnatural Strength
OffensiveMinionNotable (Necromancer) passive skill icon.png
+2 to Level of all Minion Skill Gems [1]
Occultist
Occultist avatar.png
Forbidden Power
VowOfDamnation (Occultist) passive skill icon.png
+1 to Maximum Power Charges
5% increased Area of Effect per Power Charge
5% increased Spell Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
[1]
Occultist
Occultist avatar.png
Frigid Wake
FrigidWake (Occultist) passive skill icon.png
+20% to Cold Damage over Time Multiplier
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits [1]
Occultist
Occultist avatar.png
Malediction
FatefulEchoes (Occultist) passive skill icon.png
When you Kill an Enemy, for each Curse on that Enemy, gain 8%
of Non-Chaos Damage as extra Chaos Damage for 4 seconds
You can apply an additional Curse
15% increased Effect of your Curses
Enemies you Curse have Malediction [1]
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Hexes can affect Hexproof Enemies [1]
Occultist
Occultist avatar.png
Vile Bastion
SoulCatalyst (Occultist) passive skill icon.png
Regenerate 1% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
Regenerate 40 Energy Shield per second [1]
Occultist
Occultist avatar.png
Void Beacon
VoidBeacon (Occultist) passive skill icon.png
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Nearby Enemies have -20% to Cold Resistance [1]
Occultist
Occultist avatar.png
Withering Presence
WitheringPresence (Occultist) passive skill icon.png
+20% to Chaos Damage over Time Multiplier
+60% to Chaos Resistance
Every second, inflict Withered on nearby Enemies for 15 seconds
Nearby Hindered Enemies deal 15% reduced Damage over Time [1]
Pathfinder
Pathfinder avatar.png
Master Alchemist
MasterAlchemist (PathFinder) passive skill icon.png
Immune to Elemental Ailments during any Flask Effect
40% increased Elemental Damage during any Flask Effect
20% chance to Freeze, Shock and Ignite during any Flask Effect [1]
Pathfinder
Pathfinder avatar.png
Master Surgeon
MasterSurgeon (PathFinder) passive skill icon.png
Gain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
30% increased Life Recovery from Flasks [1]
Pathfinder
Pathfinder avatar.png
Master Toxicist
Master Toxicist (PathFinder) passive skill icon.png
10% more Chaos Damage with Attack Skills
Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage
You lose Virulence 50% slower
10% of Physical Damage Converted to Chaos Damage
Gain 10% of Physical Damage as Extra Chaos Damage [1]
Pathfinder
Pathfinder avatar.png
Nature's Adrenaline
NaturesAdrenaline (PathFinder) passive skill icon.png
20% increased Attack Speed during any Flask Effect
15% increased Movement Speed during any Flask Effect [1]
Pathfinder
Pathfinder avatar.png
Nature's Boon
AlchemistGift (PathFinder) passive skill icon.png
6% reduced Elemental Damage taken
Flasks gain 3 Charges every 3 seconds
20% chance for Flasks you use to not consume Charges [1]
Pathfinder
Pathfinder avatar.png
Nature's Reprisal
MasterHerbalist (PathFinder) passive skill icon.png
30% increased Chaos Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
Chaos Skills have 50% increased Area of Effect [1]
Pathfinder
Pathfinder avatar.png
Veteran Bowyer
MasterFletcher (PathFinder) passive skill icon.png
Damage Penetrates 10% Elemental Resistances
Gain 10% of Physical Damage as Extra Damage of a random Element
Enemies you Kill that are affected by Elemental Ailments
grant 100% increased Flask Charges [1]
Raider
Raider avatar.png
Avatar of the Chase
RapidAssault (Raider) passive skill icon.png
100% increased Onslaught Effect
30% more chance to Evade Melee Attacks during Onslaught
30% more chance to Evade Projectile Attacks during Onslaught
30% increased Attack Damage during Onslaught [1]
Raider
Raider avatar.png
Avatar of the Slaughter
WayOfThePoacher (Raider) passive skill icon.png
8% increased Attack Damage per Frenzy Charge
3% increased Movement Speed per Frenzy Charge
3% increased Attack Speed per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge [1]
Raider
Raider avatar.png
Avatar of the Veil
QuartzInfusion (Raider) passive skill icon.png
Immune to Elemental Ailments while Phasing
10% chance to Dodge Spell Hits while Phasing
10% increased Movement Speed while Phasing
Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances
Nearby Enemies have 15% less Accuracy Rating while you have Phasing [1]
Raider
Raider avatar.png
Quartz Infusion
AvatarOfPhasing (Raider) passive skill icon.png
10% chance to Dodge Attack Hits
Gain Phasing for 4 seconds on Kill
You have Phasing while at maximum Frenzy Charges
You have Phasing during Onslaught
40% increased Elemental Damage [1]
Raider
Raider avatar.png
Rapid Assault
AvatarOfOnslaught (Raider) passive skill icon.png
20% increased Attack Damage
Gain Onslaught for 10 seconds on Kill
10% chance to gain Onslaught for 10 Seconds when you Hit a Rare
or Unique Enemy
+5% chance to Evade Attack Hits [1]
Raider
Raider avatar.png
Way of the Poacher
AvatarOfFrenzy (Raider) passive skill icon.png
10% increased Attack Speed
20% chance to gain a Frenzy Charge on Kill
20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
+1 to Maximum Frenzy Charges [1]
Saboteur
Saboteur avatar.png
Bomb Specialist
BombSpecialist (Saboteur) passive skill icon.png
40% increased Damage if you Detonated Mines Recently
20% increased Mine Throwing Speed if you Detonated Mines Recently
You gain 4% increased Area of Effect for each Mine
Mines have 20% increased Detonation Speed [1]
Saboteur
Saboteur avatar.png
Born in the Shadows
ShadowsDarknessBlind (Saboteur) passive skill icon.png
Cannot be Blinded
25% chance to Blind Enemies on Hit
10% reduced Damage taken from Blinded Enemies
30% increased Damage with Hits and Ailments against Blinded Enemies
Nearby Enemies are Blinded
[1]
Saboteur
Saboteur avatar.png
Chain Reaction
ChainReaction (Saboteur) passive skill icon.png
30% increased Trap Damage
15% increased Cooldown Recovery Rate for throwing Traps
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 20% increased Area of Effect [1]
Saboteur
Saboteur avatar.png
Demolitions Specialist
DemolitionSpecialist (Saboteur) passive skill icon.png
100% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land,
reducing Movement Speed by 40% [1]
Saboteur
Saboteur avatar.png
Explosives Expert
ExplosivesExpert (Saboteur) passive skill icon.png
30% increased Area of Effect
Damage Penetrates 10% Elemental Resistances against Chilled Enemies
+30% to Critical Strike Multiplier against Burning Enemies
8% reduced Area Damage taken from Hits
80% increased Critical Strike Chance against Shocked Enemies [1]
Saboteur
Saboteur avatar.png
Perfect Crime
PerfectCrime (Saboteur) passive skill icon.png
You gain 8% increased Damage for each Trap
20% Chance for Traps to Trigger an additional time
10% increased Cooldown Recovery Rate for throwing Traps [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
20% reduced Mana Cost of Skills that throw Traps
20% reduced Mana Reservation of Skills that throw Mines [1]
Slayer
Slayer avatar.png
Bane of Legends
BaneOfLegends (Slayer) passive skill icon.png
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Slayer
Slayer avatar.png
Brutal Fervour
BrutalFervor (Slayer) passive skill icon.png
Life Leech effects are not removed at Full Life
50% increased Attack Damage while Leeching
15% increased Attack Speed while Leeching
6% reduced Damage taken while Leeching [1]
Slayer
Slayer avatar.png
Endless Hunger
EndlessHunger (Slayer) passive skill icon.png
20% of Overkill Damage is Leeched as Life
You are Unaffected by Bleeding while Leeching
Cannot be Stunned while Leeching [1]
Slayer
Slayer avatar.png
Headsman
Headman (Slayer) passive skill icon.png
20% more Damage against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage [1]
Slayer
Slayer avatar.png
Impact
Impact (Slayer) passive skill icon.png
5% increased Area of Effect per Enemy killed recently, up to 50%
+2 to Melee Strike Range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity [1]
Slayer
Slayer avatar.png
Masterful Form
Charges (Slayer) passive skill icon.png
50% increased Frenzy Charge Duration
50% increased Endurance Charge Duration
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges [1]
Slayer
Slayer avatar.png
Overwhelm
CriticalAttacks (Slayer) passive skill icon.png
Base Critical Strike Chance for Attacks with Weapons is 7.5%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby enemies have -30% to Critical Strike Multiplier [1]
Trickster
Trickster avatar.png
Escape Artist
HeedfulRecovery (Trickster) passive skill icon.png
Cannot be Stunned while you have Ghost Shrouds
6% increased Attack and Cast Speed per Ghost Shroud
10% chance to Dodge Spell Hits if you have Energy Shield
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour [1]
Trickster
Trickster avatar.png
Ghost Dance
AcrobaticWillpower (Trickster) passive skill icon.png
+3% to Chance to Evade while you have Energy Shield
10% increased Movement Speed while you have Energy Shield
When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating
2% reduced Damage taken per Ghost Shroud
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
[1]
Trickster
Trickster avatar.png
Harness the Void
HarnessTheVoid (Trickster) passive skill icon.png
25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage [1]
Trickster
Trickster avatar.png
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon.png
50% increased Damage over Time
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Recover 2% of Life on Kill
Recover 4% of Mana on Kill
Recover 2% of Energy Shield on Kill [1]
Trickster
Trickster avatar.png
Prolonged Pain
TricksterEssenceSurge (Trickster) passive skill icon.png
10% reduced Damage taken from Damage Over Time
20% more Damage over Time
20% increased Skill Effect Duration
20% increased Poison Duration [1]
Trickster
Trickster avatar.png
Swift Killer
UncontrolledVigour (Trickster) passive skill icon.png
+1 to Maximum Frenzy Charges and Maximum Power Charges
15% chance to gain a Frenzy Charge and a Power Charge on Kill
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
Gain a Power or Frenzy Charge each second while Channelling [1]
Trickster
Trickster avatar.png
Weave the Arcane
SpiritSurge (Trickster) passive skill icon.png
25% increased maximum Mana
20% chance to Recover 10% of Mana when you use a Skill
6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana
Movement Skills cost no Mana
20% increased Attack and Cast Speed if you've used a Movement Skill Recently [1]