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List of ambush leaguestone modifiers

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Ambush Leaguestones

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The table below displays the available modifiers for items such as Ambush LeaguestoneAmbush LeaguestoneNext Area will contain a Strongbox
Ambush (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
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Prefix

+# to Maximum Charges (Local)
   EnduringReq. Lv. 1+(2-3) to Maximum Charges
A Strongbox in next Area will be Corrupted (Global)
   TwistedReq. Lv. 12A Strongbox in next Area will be Corrupted
Next Area will contain an additional Strongbox (Global)
   AmpleReq. Lv. 1Next Area will contain an additional Strongbox
   PlentifulReq. Lv. 1Next Area will contain 2 additional Strongboxes
   AbundantReq. Lv. 1Next Area will contain 3 additional Strongboxes
Next Area will contain an Arcanist's Strongbox, -# to Maximum Charges (Global)
   Arcanist'sReq. Lv. 50Next Area will contain an Arcanist's Strongbox, -2 to Maximum Charges
Next Area will contain a Cartographer's Strongbox, -# to Maximum Charges (Global)
   Cartographer'sReq. Lv. 68Next Area will contain a Cartographer's Strongbox, -4 to Maximum Charges
Next Area will contain a Gemcutter's Strongbox (Global)
   Gemcutter'sReq. Lv. 1Next Area will contain a Gemcutter's Strongbox
Next Area will contain a Unique Strongbox, -# to Maximum Charges (Global)
   SingularReq. Lv. 20Next Area will contain a Unique Strongbox, -3 to Maximum Charges
Strongboxes in next Area will have #% chance to contain an additional Vaal Orb (Global)
   AncientReq. Lv. 12Strongboxes in next Area will have (30-70)% chance to contain an additional Vaal Orb

Suffix

Strongboxes in next Area will each contain # additional random Rare Items (Global)
   of ExcellenceReq. Lv. 1Strongboxes in next Area will each contain (1-2) additional random Rare Items
   of ExcellenceReq. Lv. 1Strongboxes in next Area will each contain (3-4) additional random Rare Items
   of ExcellenceReq. Lv. 1Strongboxes in next Area will each contain (5-6) additional random Rare Items
The first Strongbox Opened in next Area will be guarded by # additional Rare Monsters (Global)
   of ProtectionReq. Lv. 1The first Strongbox Opened in next Area will be guarded by 3 additional Rare Monsters
Strongboxes in next Area will be Magic (Global)
   of WhispersReq. Lv. 1Strongboxes in next Area will be Magic
   of RunesReq. Lv. 6Strongboxes in next Area will be Rare


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