Consider helping out in updating the wiki for 3.12.0 - see Path of Exile Wiki:To-do list/3.12.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

List of two handed axe modifiers

From Path of Exile Wiki
Jump to: navigation, search


Two-handed axes

[Collapse all]

[Expand all]

The table below displays the available modifiers for items such as Stone AxeStone AxeTwo Handed Axe
Physical Damage: 1220
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 4, 17 Str, 8 Dex
.


Prefix

Adds # to # Cold Damage (Local)
   FrostedReq. Lv. 2Adds (2-3) to (6-7) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   ChilledReq. Lv. 12Adds (13-16) to (26-30) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   IcyReq. Lv. 19Adds (21-26) to (41-46) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   FrigidReq. Lv. 27Adds (28-37) to (56-65) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   FreezingReq. Lv. 34Adds (35-46) to (71-81) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   FrozenReq. Lv. 43Adds (43-59) to (89-102) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   GlaciatedReq. Lv. 52Adds (53-71) to (106-124) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   PolarReq. Lv. 63Adds (68-94) to (140-164) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   EntombingReq. Lv. 75Adds (100-132) to (197-230) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   CrystalisingReq. Lv. 82Adds (140-187) to (278-322) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Adds # to # Fire Damage (Local)
   HeatedReq. Lv. 1Adds (3-5) to (6-7) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   SmoulderingReq. Lv. 11Adds (15-19) to (28-34) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   SmokingReq. Lv. 18Adds (22-30) to (44-52) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   BurningReq. Lv. 26Adds (31-41) to (61-72) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   FlamingReq. Lv. 33Adds (39-52) to (78-90) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   ScorchingReq. Lv. 42Adds (49-65) to (99-114) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   IncineratingReq. Lv. 51Adds (59-78) to (117-137) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   BlastingReq. Lv. 62Adds (78-104) to (157-181) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   CrematingReq. Lv. 74Adds (109-147) to (220-256) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   CarbonisingReq. Lv. 82Adds (153-208) to (310-361) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
#% increased Elemental Damage with Attack Skills (Global)
   CatalysingReq. Lv. 4(19-34)% increased Elemental Damage with Attack Skills*elemental_damage, damage, elemental, attack, has_attack_mod
   InfusingReq. Lv. 15(36-51)% increased Elemental Damage with Attack Skills*elemental_damage, damage, elemental, attack, has_attack_mod
   EmpoweringReq. Lv. 30(53-61)% increased Elemental Damage with Attack Skills*elemental_damage, damage, elemental, attack, has_attack_mod
   UnleashedReq. Lv. 60(63-71)% increased Elemental Damage with Attack Skills*elemental_damage, damage, elemental, attack, has_attack_mod
   OverpoweringReq. Lv. 81(73-85)% increased Elemental Damage with Attack Skills*elemental_damage, damage, elemental, attack, has_attack_mod
   DevastatingReq. Lv. 86(87-100)% increased Elemental Damage with Attack Skills*elemental_damage, damage, elemental, attack, has_attack_mod
+# to Level of Socketed Gems (Local)
   Paragon'sReq. Lv. 50+1 to Level of Socketed Gems*gem
+# to Level of Socketed Melee Gems (Local)
   Combatant'sReq. Lv. 8+1 to Level of Socketed Melee Gems*attack, gem
   Weaponmaster'sReq. Lv. 63+2 to Level of Socketed Melee Gems*attack, gem
#% of Physical Attack Damage Leeched as Life (Local)
   Remora'sReq. Lv. 50(0.2-0.4)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack, has_attack_mod
   Lamprey'sReq. Lv. 60(0.6-0.8)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack, has_attack_mod
   Vampire'sReq. Lv. 70(1-1.2)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack, has_attack_mod
Adds # to # Lightning Damage (Local)
   HummingReq. Lv. 3Adds 2 to (9-12) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   BuzzingReq. Lv. 13Adds 3 to (46-53) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   SnappingReq. Lv. 19Adds (2-7) to (74-84) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   CracklingReq. Lv. 31Adds (3-9) to (102-117) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   SparkingReq. Lv. 34Adds (3-12) to (130-146) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   ArcingReq. Lv. 42Adds (6-15) to (165-183) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   ShockingReq. Lv. 51Adds (6-16) to (195-223) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   DischargingReq. Lv. 63Adds (8-23) to (263-293) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   ElectrocutingReq. Lv. 74Adds (12-31) to (367-415) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   VapourisingReq. Lv. 82Adds (17-44) to (516-583) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
Adds # to # Chaos Damage (Local)
   MaliciousReq. Lv. 83Adds (81-125) to (171-215) Chaos Damage*damage, chaos, attack
Mod group: LocalIncreasedPhysicalDamagePercentAndAccuracyRating
   Squire'sReq. Lv. 1(15-19)% increased Physical Damage, +(16-20) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Journeyman'sReq. Lv. 11(20-24)% increased Physical Damage, +(21-46) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Reaver'sReq. Lv. 23(25-34)% increased Physical Damage, +(47-72) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Mercenary'sReq. Lv. 35(35-44)% increased Physical Damage, +(73-97) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Champion'sReq. Lv. 46(45-54)% increased Physical Damage, +(98-123) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Conqueror'sReq. Lv. 60(55-64)% increased Physical Damage, +(124-149) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Emperor'sReq. Lv. 73(65-74)% increased Physical Damage, +(150-174) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Dictator'sReq. Lv. 83(75-79)% increased Physical Damage, +(175-200) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
#% increased Physical Damage (Local)
   HeavyReq. Lv. 1(40-49)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   SerratedReq. Lv. 11(50-64)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   WickedReq. Lv. 23(65-84)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   ViciousReq. Lv. 35(85-109)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   BloodthirstyReq. Lv. 46(110-134)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   CruelReq. Lv. 60(135-154)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   TyrannicalReq. Lv. 73(155-169)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   MercilessReq. Lv. 83(170-179)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
#% of Physical Attack Damage Leeched as Mana (Local)
   ThirstyReq. Lv. 50(0.2-0.4)% of Physical Attack Damage Leeched as Mana*resource, mana, physical, attack, has_attack_mod
Adds # to # Physical Damage (Local)
   GlintingReq. Lv. 2Adds 2 to (4-5) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   BurnishedReq. Lv. 13Adds (6-8) to (13-14) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   PolishedReq. Lv. 21Adds (10-13) to (21-24) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   HonedReq. Lv. 29Adds (11-18) to (26-30) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   GleamingReq. Lv. 36Adds (14-21) to (32-38) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   AnnealedReq. Lv. 46Adds (21-27) to (42-48) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   Razor-sharpReq. Lv. 54Adds (22-30) to (46-56) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   TemperedReq. Lv. 65Adds (27-38) to (58-66) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   FlaringReq. Lv. 77Adds (32-43) to (66-78) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod

Suffix

#% increased Damage with Bleeding, Attacks have #% chance to cause Bleeding (Global)
   of BloodlettingReq. Lv. 20(21-30)% increased Damage with Bleeding, Attacks have 20% chance to cause Bleeding*physical_damage, bleed, damage, physical, attack, ailment
   of HaemophiliaReq. Lv. 40(31-40)% increased Damage with Bleeding, Attacks have 25% chance to cause Bleeding*physical_damage, bleed, damage, physical, attack, ailment
   of ExsanguinationReq. Lv. 60(41-50)% increased Damage with Bleeding, Attacks have 30% chance to cause Bleeding*physical_damage, bleed, damage, physical, attack, ailment
+#% to Chaos Resistance (Global)
   of the LostReq. Lv. 16+(5-10)% to Chaos Resistance*chaos, resistance
   of BanishmentReq. Lv. 30+(11-15)% to Chaos Resistance*chaos, resistance
   of EvictionReq. Lv. 44+(16-20)% to Chaos Resistance*chaos, resistance
   of ExpulsionReq. Lv. 56+(21-25)% to Chaos Resistance*chaos, resistance
   of ExileReq. Lv. 65+(26-30)% to Chaos Resistance*chaos, resistance
   of BamethReq. Lv. 81+(31-35)% to Chaos Resistance*chaos, resistance
+#% to Cold Resistance (Global)
   of the InuitReq. Lv. 1+(6-11)% to Cold Resistance*elemental, cold, resistance
   of the SealReq. Lv. 14+(12-17)% to Cold Resistance*elemental, cold, resistance
   of the PenguinReq. Lv. 26+(18-23)% to Cold Resistance*elemental, cold, resistance
   of the YetiReq. Lv. 38+(24-29)% to Cold Resistance*elemental, cold, resistance
   of the WalrusReq. Lv. 50+(30-35)% to Cold Resistance*elemental, cold, resistance
   of the Polar BearReq. Lv. 60+(36-41)% to Cold Resistance*elemental, cold, resistance
   of the IceReq. Lv. 72+(42-45)% to Cold Resistance*elemental, cold, resistance
   of HaastReq. Lv. 84+(46-48)% to Cold Resistance*elemental, cold, resistance
Mod group: CriticalStrikeChanceIncrease
   of NeedlingReq. Lv. 1(10-14)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of StingingReq. Lv. 20(15-19)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of PiercingReq. Lv. 30(20-24)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of PuncturingReq. Lv. 44(25-29)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of PenetratingReq. Lv. 59(30-34)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of IncisionReq. Lv. 73(35-38)% increased Critical Strike Chance*attack, critical, has_attack_mod
+#% to Global Critical Strike Multiplier (Global)
   of IreReq. Lv. 8+(10-14)% to Global Critical Strike Multiplier*damage, critical
   of AngerReq. Lv. 21+(15-19)% to Global Critical Strike Multiplier*damage, critical
   of RageReq. Lv. 30+(20-24)% to Global Critical Strike Multiplier*damage, critical
   of FuryReq. Lv. 44+(25-29)% to Global Critical Strike Multiplier*damage, critical
   of FerocityReq. Lv. 59+(30-34)% to Global Critical Strike Multiplier*damage, critical
   of DestructionReq. Lv. 73+(35-38)% to Global Critical Strike Multiplier*damage, critical
+# to Dexterity (Global)
   of the MongooseReq. Lv. 1+(8-12) to Dexterity*attribute
   of the LynxReq. Lv. 11+(13-17) to Dexterity*attribute
   of the FoxReq. Lv. 22+(18-22) to Dexterity*attribute
   of the FalconReq. Lv. 33+(23-27) to Dexterity*attribute
   of the PantherReq. Lv. 44+(28-32) to Dexterity*attribute
   of the LeopardReq. Lv. 55+(33-37) to Dexterity*attribute
   of the JaguarReq. Lv. 66+(38-42) to Dexterity*attribute
   of the PhantomReq. Lv. 74+(43-50) to Dexterity*attribute
   of the WindReq. Lv. 82+(51-55) to Dexterity*attribute
+#% to Fire Resistance (Global)
   of the WhelplingReq. Lv. 1+(6-11)% to Fire Resistance*elemental, fire, resistance
   of the SalamanderReq. Lv. 12+(12-17)% to Fire Resistance*elemental, fire, resistance
   of the DrakeReq. Lv. 24+(18-23)% to Fire Resistance*elemental, fire, resistance
   of the KilnReq. Lv. 36+(24-29)% to Fire Resistance*elemental, fire, resistance
   of the FurnaceReq. Lv. 48+(30-35)% to Fire Resistance*elemental, fire, resistance
   of the VolcanoReq. Lv. 60+(36-41)% to Fire Resistance*elemental, fire, resistance
   of the MagmaReq. Lv. 72+(42-45)% to Fire Resistance*elemental, fire, resistance
   of TzteoshReq. Lv. 84+(46-48)% to Fire Resistance*elemental, fire, resistance
+#% to Damage over Time Multiplier (Global)
   of AcrimonyReq. Lv. 44+(16-21)% to Damage over Time Multiplier*damage
   of DispersionReq. Lv. 68+(24-29)% to Damage over Time Multiplier*damage
   of LiquefactionReq. Lv. 82+(31-35)% to Damage over Time Multiplier*damage
+# to Accuracy Rating (Local)
   of SteadinessReq. Lv. 1+(80-130) to Accuracy Rating*attack, has_attack_mod
   of PrecisionReq. Lv. 20+(131-215) to Accuracy Rating*attack, has_attack_mod
   of the SniperReq. Lv. 40+(216-325) to Accuracy Rating*attack, has_attack_mod
   of the MarksmanReq. Lv. 60+(326-455) to Accuracy Rating*attack, has_attack_mod
   of the RangerReq. Lv. 75+(456-624) to Accuracy Rating*attack, has_attack_mod
Mod group: IncreasedAttackSpeed
   of SkillReq. Lv. 1(5-7)% increased Attack Speed*attack, speed, has_attack_mod
   of EaseReq. Lv. 11(8-10)% increased Attack Speed*attack, speed, has_attack_mod
   of MasteryReq. Lv. 22(11-13)% increased Attack Speed*attack, speed, has_attack_mod
   of RenownReq. Lv. 30(14-16)% increased Attack Speed*attack, speed, has_attack_mod
   of AcclaimReq. Lv. 37(17-19)% increased Attack Speed*attack, speed, has_attack_mod
   of FameReq. Lv. 45(20-22)% increased Attack Speed*attack, speed, has_attack_mod
   of InfamyReq. Lv. 60(23-25)% increased Attack Speed*attack, speed, has_attack_mod
   of CelebrationReq. Lv. 77(26-27)% increased Attack Speed*attack, speed, has_attack_mod
+# Life gained on Kill (Global)
   of SuccessReq. Lv. 1+(3-6) Life gained on Kill*resource, life
   of VictoryReq. Lv. 23+(7-10) Life gained on Kill*resource, life
   of TriumphReq. Lv. 40+(11-14) Life gained on Kill*resource, life
+# Life gained for each Enemy hit by Attacks (Local)
   of RejuvenationReq. Lv. 8+2 Life gained for each Enemy hit by Attacks*resource, life, attack
   of RestorationReq. Lv. 20+3 Life gained for each Enemy hit by Attacks*resource, life, attack
   of RegrowthReq. Lv. 30+4 Life gained for each Enemy hit by Attacks*resource, life, attack
   of NourishmentReq. Lv. 40+5 Life gained for each Enemy hit by Attacks*resource, life, attack
+#% to Lightning Resistance (Global)
   of the CloudReq. Lv. 1+(6-11)% to Lightning Resistance*elemental, lightning, resistance
   of the SquallReq. Lv. 13+(12-17)% to Lightning Resistance*elemental, lightning, resistance
   of the StormReq. Lv. 25+(18-23)% to Lightning Resistance*elemental, lightning, resistance
   of the ThunderheadReq. Lv. 37+(24-29)% to Lightning Resistance*elemental, lightning, resistance
   of the TempestReq. Lv. 49+(30-35)% to Lightning Resistance*elemental, lightning, resistance
   of the MaelstromReq. Lv. 60+(36-41)% to Lightning Resistance*elemental, lightning, resistance
   of the LightningReq. Lv. 72+(42-45)% to Lightning Resistance*elemental, lightning, resistance
   of EphijReq. Lv. 84+(46-48)% to Lightning Resistance*elemental, lightning, resistance
#% increased Light Radius, #% increased Global Accuracy Rating (Global)
   of ShiningReq. Lv. 85% increased Light Radius, (9-11)% increased Global Accuracy Rating*attack
   of LightReq. Lv. 1510% increased Light Radius, (12-15)% increased Global Accuracy Rating*attack
   of RadianceReq. Lv. 3015% increased Light Radius, (16-20)% increased Global Accuracy Rating*attack
#% reduced Attribute Requirements (Local)
   of the WorthyReq. Lv. 3618% reduced Attribute Requirements
   of the AptReq. Lv. 6032% reduced Attribute Requirements
+# Mana gained on Kill (Global)
   of AbsorptionReq. Lv. 1+1 Mana gained on Kill*resource, mana
   of OsmosisReq. Lv. 24+(2-3) Mana gained on Kill*resource, mana
   of ConsumptionReq. Lv. 40+(4-6) Mana gained on Kill*resource, mana
+# to Strength (Global)
   of the BruteReq. Lv. 1+(8-12) to Strength*attribute
   of the WrestlerReq. Lv. 11+(13-17) to Strength*attribute
   of the BearReq. Lv. 22+(18-22) to Strength*attribute
   of the LionReq. Lv. 33+(23-27) to Strength*attribute
   of the GorillaReq. Lv. 44+(28-32) to Strength*attribute
   of the GoliathReq. Lv. 55+(33-37) to Strength*attribute
   of the LeviathanReq. Lv. 66+(38-42) to Strength*attribute
   of the TitanReq. Lv. 74+(43-50) to Strength*attribute
   of the GodsReq. Lv. 82+(51-55) to Strength*attribute
#% increased Stun Duration on Enemies (Global)
   of ImpactReq. Lv. 5(11-15)% increased Stun Duration on Enemies
   of DazingReq. Lv. 18(16-20)% increased Stun Duration on Enemies
   of StunningReq. Lv. 30(21-25)% increased Stun Duration on Enemies
   of SlammingReq. Lv. 44(26-30)% increased Stun Duration on Enemies
   of StaggeringReq. Lv. 58(31-35)% increased Stun Duration on Enemies
#% reduced Enemy Stun Threshold (Global)
   of the PugilistReq. Lv. 5(5-7)% reduced Enemy Stun Threshold
   of the BrawlerReq. Lv. 20(8-9)% reduced Enemy Stun Threshold
   of the BoxerReq. Lv. 30(10-11)% reduced Enemy Stun Threshold
   of the CombatantReq. Lv. 44(12-13)% reduced Enemy Stun Threshold
   of the GladiatorReq. Lv. 58(14-15)% reduced Enemy Stun Threshold

Elder prefix

#% chance to gain an Endurance Charge on Kill (Global)
   EldritchReq. Lv. 68(4-6)% chance to gain an Endurance Charge on Kill*endurance_charge
   EldritchReq. Lv. 83(7-10)% chance to gain an Endurance Charge on Kill*endurance_charge
#% chance for Bleeding inflicted with this Weapon to deal #% more Damage (Local)
   EldritchReq. Lv. 8360% chance for Bleeding inflicted with this Weapon to deal 100% more Damage*physical_damage, bleed, damage, physical, attack, ailment
#% chance for Poisons inflicted with this Weapon to deal #% more Damage (Local)
   EldritchReq. Lv. 8360% chance for Poisons inflicted with this Weapon to deal 100% more Damage*poison, damage, chaos, attack, ailment
Mod group: WeaponSupportUber
   EldritchReq. Lv. 68Socketed Gems are Supported by Level 10 Endurance Charge on Melee Stun*support, gem
   EldritchReq. Lv. 68Socketed Gems are Supported by Level 1 Fortify*support, gem
   EldritchReq. Lv. 68Socketed Gems are Supported by Level 10 Onslaught*support, gem

Elder suffix

Skills fire an additional Projectile (Global)
   of the ElderReq. Lv. 82Skills fire an additional Projectile
#% increased Area of Effect (Global)
   of the ElderReq. Lv. 68(5-10)% increased Area of Effect
   of the ElderReq. Lv. 75(11-15)% increased Area of Effect
   of the ElderReq. Lv. 82(16-20)% increased Area of Effect
#% chance to Blind Enemies on Hit with Attacks (Global)
   of the ElderReq. Lv. 68(5-6)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of the ElderReq. Lv. 75(7-8)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of the ElderReq. Lv. 81(9-10)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
Mod group: CriticalStrikeChanceIncrease
   of the ElderReq. Lv. 68(22-25)% increased Critical Strike Chance, +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently*damage, attack, critical, has_attack_mod
   of the ElderReq. Lv. 75(26-29)% increased Critical Strike Chance, +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently*damage, attack, critical, has_attack_mod
Culling Strike (Global)
   of the ElderReq. Lv. 68Culling Strike
Hits with this Weapon have Culling Strike against Bleeding Enemies, #% increased Physical Damage (Local)
   of the ElderReq. Lv. 68Hits with this Weapon have Culling Strike against Bleeding Enemies, (30-49)% increased Physical Damage*physical_damage, damage, physical, attack
Mod group: IncreasedAttackSpeed
   of the ElderReq. Lv. 68(17-19)% increased Attack Speed, 20% increased Attack Speed if you've Killed Recently*attack, speed, has_attack_mod
   of the ElderReq. Lv. 75(20-21)% increased Attack Speed, 20% increased Attack Speed if you've Killed Recently*attack, speed, has_attack_mod
+# to Weapon Range (Local)
   of the ElderReq. Lv. 75+1 to Weapon Range*attack, has_attack_mod
   of the ElderReq. Lv. 85+2 to Weapon Range*attack, has_attack_mod
#% of Physical Damage Converted to Chaos Damage (Global)
   of the ElderReq. Lv. 68(10-15)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
   of the ElderReq. Lv. 75(16-20)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
   of the ElderReq. Lv. 85(21-25)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
Removes Bleeding when you use a Warcry (Global)
   of the ElderReq. Lv. 68Removes Bleeding when you use a Warcry*bleed, physical, attack, ailment

Shaper prefix

Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity (Global)
   The Shaper'sReq. Lv. 68Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Adds # to # Fire Damage to Attacks with this Weapon per # Strength (Global)
   The Shaper'sReq. Lv. 68Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength*elemental_damage, damage, elemental, fire, attack, has_attack_mod
Mod group: ElementalPenetration
   The Shaper'sReq. Lv. 68Damage Penetrates (7-8)% Elemental Resistances*elemental_damage, damage, elemental
   The Shaper'sReq. Lv. 75Damage Penetrates (9-10)% Elemental Resistances*elemental_damage, damage, elemental
   The Shaper'sReq. Lv. 83Damage Penetrates (11-12)% Elemental Resistances*elemental_damage, damage, elemental
#% chance to gain a Frenzy Charge on Kill (Global)
   The Shaper'sReq. Lv. 68(4-6)% chance to gain a Frenzy Charge on Kill*frenzy_charge
   The Shaper'sReq. Lv. 84(7-10)% chance to gain a Frenzy Charge on Kill*frenzy_charge
Socketed Skills deal #% more Attack Damage (Local)
   The Shaper'sReq. Lv. 83Socketed Skills deal 20% more Attack Damage*skill, damage, attack, gem, has_attack_mod
Mod group: WeaponSupportUber
   The Shaper'sReq. Lv. 68Socketed Gems are supported by Level 18 Cast On Critical Strike*support, gem
   The Shaper'sReq. Lv. 75Socketed Gems are supported by Level 20 Cast On Critical Strike*support, gem
   The Shaper'sReq. Lv. 68Socketed Gems are Supported by Level 18 Cast On Melee Kill*support, gem
   The Shaper'sReq. Lv. 75Socketed Gems are Supported by Level 20 Cast On Melee Kill*support, gem

Shaper suffix

Mod group: CriticalStrikeChanceIncrease
   of ShapingReq. Lv. 68(22-25)% increased Critical Strike Chance, 50% increased Critical Strike Chance if you have Killed Recently*attack, critical, has_attack_mod
   of ShapingReq. Lv. 75(26-29)% increased Critical Strike Chance, 50% increased Critical Strike Chance if you have Killed Recently*attack, critical, has_attack_mod
#% chance to gain an Endurance Charge on Critical Strike, #% increased Critical Strike Chance (Global)
   of ShapingReq. Lv. 68(5-10)% chance to gain an Endurance Charge on Critical Strike, (15-20)% increased Critical Strike Chance*endurance_charge, attack, critical
#% chance to gain an Endurance Charge when you Taunt an Enemy (Global)
   of ShapingReq. Lv. 68(15-30)% chance to gain an Endurance Charge when you Taunt an Enemy*endurance_charge
Mod group: IncreasedAttackSpeed
   of ShapingReq. Lv. 68(17-19)% increased Attack Speed, (4-6)% chance to deal Double Damage*damage, attack, speed, has_attack_mod
   of ShapingReq. Lv. 75(20-21)% increased Attack Speed, (4-6)% chance to deal Double Damage*damage, attack, speed, has_attack_mod
+# to Maximum Endurance Charges (Global)
   of ShapingReq. Lv. 84+1 to Maximum Endurance Charges*endurance_charge
+# to Maximum Frenzy Charges (Global)
   of ShapingReq. Lv. 84+1 to Maximum Frenzy Charges*frenzy_charge
#% increased Movement Speed (Global)
   of ShapingReq. Lv. 75(3-6)% increased Movement Speed*speed
   of ShapingReq. Lv. 84(7-10)% increased Movement Speed*speed
#% chance to gain Onslaught for # seconds on Kill (Global)
   of ShapingReq. Lv. 68(5-6)% chance to gain Onslaught for 4 seconds on Kill
   of ShapingReq. Lv. 75(7-8)% chance to gain Onslaught for 4 seconds on Kill
   of ShapingReq. Lv. 83(9-10)% chance to gain Onslaught for 4 seconds on Kill

Delve prefix

Mod group: ColdResistancePenetration
   SubterraneanReq. Lv. 1Damage Penetrates (12-15)% Cold Resistance*elemental_damage, damage, elemental, cold
#% increased Elemental Damage (Global)
   SubterraneanReq. Lv. 1(37-50)% increased Elemental Damage*elemental_damage, damage, elemental
   SubterraneanReq. Lv. 25(51-65)% increased Elemental Damage*elemental_damage, damage, elemental
   SubterraneanReq. Lv. 50(66-79)% increased Elemental Damage*elemental_damage, damage, elemental
   SubterraneanReq. Lv. 75(80-94)% increased Elemental Damage*elemental_damage, damage, elemental
Mod group: FireResistancePenetration
   SubterraneanReq. Lv. 1Damage Penetrates (12-15)% Fire Resistance*elemental_damage, damage, elemental, fire
Mod group: LightningResistancePenetration
   SubterraneanReq. Lv. 1Damage Penetrates (12-15)% Lightning Resistance*elemental_damage, damage, elemental, lightning
Attacks with this Weapon Penetrate #% Elemental Resistances (Local)
   SubterraneanReq. Lv. 1Attacks with this Weapon Penetrate (9-12)% Elemental Resistances*elemental_damage, damage, elemental, attack
#% chance for Bleeding inflicted with this Weapon to deal #% more Damage (Local)
   SubterraneanReq. Lv. 160% chance for Bleeding inflicted with this Weapon to deal 100% more Damage*physical_damage, bleed, damage, physical, attack, ailment
#% chance for Poisons inflicted with this Weapon to deal #% more Damage (Local)
   SubterraneanReq. Lv. 160% chance for Poisons inflicted with this Weapon to deal 100% more Damage*poison, damage, chaos, attack, ailment
Socketed Skills deal #% more Attack Damage (Local)
   SubterraneanReq. Lv. 1Socketed Skills deal 20% more Attack Damage*skill, damage, attack, gem, has_attack_mod
Socketed Skills deal #% more Spell Damage (Local)
   SubterraneanReq. Lv. 1Socketed Skills deal 20% more Spell Damage*skill, caster_damage, damage, caster, gem, has_caster_mod
Mod group: WeaponCasterDamagePrefix
   SubterraneanReq. Lv. 1Minions deal (51-70)% increased Damage*damage, minion
   SubterraneanReq. Lv. 25Minions deal (71-90)% increased Damage*damage, minion
   SubterraneanReq. Lv. 50Minions deal (91-110)% increased Damage*damage, minion
   SubterraneanReq. Lv. 75Minions deal (111-130)% increased Damage*damage, minion

Delve suffix

Has # Abyssal Socket (Local)
   of the UndergroundReq. Lv. 1Has 1 Abyssal Socket
Regenerate #% of Mana per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.8% of Mana per second if you've Hit an Enemy Recently*resource, mana
#% chance to gain Onslaught for # seconds on Kill (Global)
   of the UndergroundReq. Lv. 120% chance to gain Onslaught for 4 seconds on Kill
#% chance to Intimidate Enemies for # seconds on Hit (Local)
   of the UndergroundReq. Lv. 115% chance to Intimidate Enemies for 4 seconds on Hit*attack
Curse Enemies with Despair on Hit, with #% increased Effect (Global)
   of the UndergroundReq. Lv. 1Curse Enemies with Despair on Hit, with 40% increased Effect*caster, curse
#% increased Damage when on Full Life (Global)
   of the UndergroundReq. Lv. 1(50-60)% increased Damage when on Full Life*damage
   of the UndergroundReq. Lv. 1(100-120)% increased Damage when on Full Life*damage
+# to Level of Socketed Dexterity Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Dexterity Gems*gem
+# to Level of Socketed Intelligence Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Intelligence Gems*gem
+# to Level of Socketed Strength Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Strength Gems*gem
+# to Evasion Rating if Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+1000 to Evasion Rating if Hit an Enemy Recently*evasion, defences
Auras from your Skills grant #% increased Damage to you and Allies (Global)
   of the UndergroundReq. Lv. 1Auras from your Skills grant 4% increased Damage to you and Allies*damage, aura
+# to Armour if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+1000 to Armour if you've Hit an Enemy Recently*armour, defences
#% reduced Soul Cost of Vaal Skills (Global)
   of the UndergroundReq. Lv. 140% reduced Soul Cost of Vaal Skills*vaal

Crusader prefix

Adds # to # Lightning Damage, Attacks with this Weapon Penetrate #% Lightning Resistance (Local)
   Crusader'sReq. Lv. 68Adds 3 to (46-53) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 71Adds (2-7) to (74-84) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 74Adds (3-9) to (102-117) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 77Adds (3-12) to (130-146) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 80Adds (6-15) to (165-183) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
Mod group: LightningResistancePenetration
   Crusader'sReq. Lv. 68Attacks with this Weapon Penetrate (9-10)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack
   Crusader'sReq. Lv. 73Attacks with this Weapon Penetrate (11-12)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack
   Crusader'sReq. Lv. 78Attacks with this Weapon Penetrate (13-15)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack
Mod group: LocalIncreasedPhysicalDamagePercentAndAccuracyRating
   Crusader'sReq. Lv. 68(25-34)% increased Physical Damage, 0.6% of Physical Attack Damage Leeched as Life*physical_damage, resource, life, damage, physical, attack, has_attack_mod
   Crusader'sReq. Lv. 71(35-44)% increased Physical Damage, 0.6% of Physical Attack Damage Leeched as Life*physical_damage, resource, life, damage, physical, attack, has_attack_mod
   Crusader'sReq. Lv. 74(45-54)% increased Physical Damage, 0.6% of Physical Attack Damage Leeched as Life*physical_damage, resource, life, damage, physical, attack, has_attack_mod
   Crusader'sReq. Lv. 77(55-64)% increased Physical Damage, 0.6% of Physical Attack Damage Leeched as Life*physical_damage, resource, life, damage, physical, attack, has_attack_mod
   Crusader'sReq. Lv. 80(65-69)% increased Physical Damage, 0.6% of Physical Attack Damage Leeched as Life*physical_damage, resource, life, damage, physical, attack, has_attack_mod

Crusader suffix

#% of Physical Damage Converted to Cold Damage (Global)
   of the CrusadeReq. Lv. 68(23-26)% of Physical Damage Converted to Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
   of the CrusadeReq. Lv. 71(27-30)% of Physical Damage Converted to Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
#% of Physical Damage Converted to Fire Damage (Global)
   of the CrusadeReq. Lv. 68(23-26)% of Physical Damage Converted to Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire, has_physical_conversion_mod
   of the CrusadeReq. Lv. 71(27-30)% of Physical Damage Converted to Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire, has_physical_conversion_mod
#% increased Impale Effect (Global)
   of the CrusadeReq. Lv. 68(14-16)% increased Impale Effect*physical
   of the CrusadeReq. Lv. 71(17-19)% increased Impale Effect*physical
   of the CrusadeReq. Lv. 75(20-22)% increased Impale Effect*physical
#% chance to Taunt Enemies on Hit with Attacks (Global)
   of the CrusadeReq. Lv. 68(5-6)% chance to Taunt Enemies on Hit with Attacks*attack
   of the CrusadeReq. Lv. 70(7-8)% chance to Taunt Enemies on Hit with Attacks*attack
   of the CrusadeReq. Lv. 73(9-10)% chance to Taunt Enemies on Hit with Attacks*attack
#% increased Warcry Buff Effect (Global)
   of the CrusadeReq. Lv. 68(18-21)% increased Warcry Buff Effect
   of the CrusadeReq. Lv. 75(22-25)% increased Warcry Buff Effect

Redeemer prefix

Adds # to # Cold Damage, Attacks with this Weapon Penetrate #% Cold Resistance (Local)
   Redeemer'sReq. Lv. 68Adds (13-16) to (26-30) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 71Adds (21-26) to (41-46) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 74Adds (28-37) to (56-65) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 77Adds (35-46) to (71-81) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 80Adds (43-59) to (89-102) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Mod group: ColdResistancePenetration
   Redeemer'sReq. Lv. 68Attacks with this Weapon Penetrate (9-10)% Cold Resistance*elemental_damage, damage, elemental, cold, attack
   Redeemer'sReq. Lv. 73Attacks with this Weapon Penetrate (11-12)% Cold Resistance*elemental_damage, damage, elemental, cold, attack
   Redeemer'sReq. Lv. 78Attacks with this Weapon Penetrate (13-15)% Cold Resistance*elemental_damage, damage, elemental, cold, attack
#% chance to gain an Endurance Charge on Kill (Global)
   Redeemer'sReq. Lv. 68(4-6)% chance to gain an Endurance Charge on Kill*endurance_charge
   Redeemer'sReq. Lv. 80(7-10)% chance to gain an Endurance Charge on Kill*endurance_charge
#% chance to gain a Frenzy Charge on Kill (Global)
   Redeemer'sReq. Lv. 68(4-6)% chance to gain a Frenzy Charge on Kill*frenzy_charge
   Redeemer'sReq. Lv. 80(7-10)% chance to gain a Frenzy Charge on Kill*frenzy_charge
Gain #% of Physical Damage as Extra Cold Damage (Global)
   Redeemer'sReq. Lv. 68Gain (16-20)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   Redeemer'sReq. Lv. 73Gain (21-26)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   Redeemer'sReq. Lv. 78Gain (27-30)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold

Redeemer suffix

#% chance to Blind Enemies on Hit with Attacks (Global)
   of RedemptionReq. Lv. 68(15-18)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of RedemptionReq. Lv. 70(19-22)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of RedemptionReq. Lv. 73(23-25)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
Auras from your Skills grant #% increased Damage to you and Allies (Global)
   of RedemptionReq. Lv. 82Auras from your Skills grant 4% increased Damage to you and Allies*damage, aura
#% increased Movement Speed (Global)
   of RedemptionReq. Lv. 68(3-6)% increased Movement Speed*speed
   of RedemptionReq. Lv. 73(7-10)% increased Movement Speed*speed
#% chance to gain Onslaught for # seconds on Kill (Global)
   of RedemptionReq. Lv. 68(15-18)% chance to gain Onslaught for 4 seconds on Kill
   of RedemptionReq. Lv. 70(19-22)% chance to gain Onslaught for 4 seconds on Kill
   of RedemptionReq. Lv. 73(23-25)% chance to gain Onslaught for 4 seconds on Kill

Hunter prefix

Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity (Global)
   Hunter'sReq. Lv. 68Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Adds # to # Fire Damage to Attacks with this Weapon per # Strength (Global)
   Hunter'sReq. Lv. 68Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength*elemental_damage, damage, elemental, fire, attack, has_attack_mod
Adds # to # Chaos Damage, Attacks with this Weapon Penetrate #% Chaos Resistance (Local)
   Hunter'sReq. Lv. 68Adds (9-13) to (21-24) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 71Adds (16-21) to (32-37) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 74Adds (22-29) to (44-52) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 77Adds (28-37) to (57-65) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 80Adds (35-48) to (72-81) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
Attacks with this Weapon Penetrate #% Chaos Resistance (Local)
   Hunter'sReq. Lv. 68Attacks with this Weapon Penetrate (6-7)% Chaos Resistance*damage, chaos, attack
   Hunter'sReq. Lv. 73Attacks with this Weapon Penetrate (8-9)% Chaos Resistance*damage, chaos, attack
   Hunter'sReq. Lv. 78Attacks with this Weapon Penetrate (10-12)% Chaos Resistance*damage, chaos, attack
Mod group: ElementalPenetration
   Hunter'sReq. Lv. 68Attacks with this Weapon Penetrate (6-7)% Elemental Resistances*elemental_damage, damage, elemental, attack
   Hunter'sReq. Lv. 73Attacks with this Weapon Penetrate (8-9)% Elemental Resistances*elemental_damage, damage, elemental, attack
   Hunter'sReq. Lv. 78Attacks with this Weapon Penetrate (10-12)% Elemental Resistances*elemental_damage, damage, elemental, attack

Hunter suffix

Hits with this Weapon Overwhelm #% Physical Damage Reduction (Local)
   of the HuntReq. Lv. 68Hits with this Weapon Overwhelm (13-16)% Physical Damage Reduction*physical_damage, damage, physical, attack
   of the HuntReq. Lv. 71Hits with this Weapon Overwhelm (17-20)% Physical Damage Reduction*physical_damage, damage, physical, attack
#% chance to Intimidate Enemies for # seconds on Hit (Local)
   of the HuntReq. Lv. 78(7-11)% chance to Intimidate Enemies for 4 seconds on Hit*attack
   of the HuntReq. Lv. 81(12-15)% chance to Intimidate Enemies for 4 seconds on Hit*attack
Bleeding you inflict deals Damage #% faster (Global)
   of the HuntReq. Lv. 68Bleeding you inflict deals Damage (18-21)% faster*physical_damage, bleed, damage, physical, attack, ailment
   of the HuntReq. Lv. 73Bleeding you inflict deals Damage (22-25)% faster*physical_damage, bleed, damage, physical, attack, ailment
#% of Physical Damage Converted to Chaos Damage (Global)
   of the HuntReq. Lv. 68(16-20)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
   of the HuntReq. Lv. 71(21-25)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
#% increased Warcry Cooldown Recovery Rate (Global)
   of the HuntReq. Lv. 68(35-40)% increased Warcry Cooldown Recovery Rate
   of the HuntReq. Lv. 73(41-45)% increased Warcry Cooldown Recovery Rate

Warlord prefix

Adds # to # Fire Damage, Attacks with this Weapon Penetrate #% Fire Resistance (Local)
   Warlord'sReq. Lv. 68Adds (15-19) to (28-34) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 71Adds (22-30) to (44-52) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 74Adds (31-41) to (61-72) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 77Adds (39-52) to (78-90) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 80Adds (49-65) to (99-114) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
Mod group: FireResistancePenetration
   Warlord'sReq. Lv. 68Attacks with this Weapon Penetrate (9-10)% Fire Resistance*elemental_damage, damage, elemental, fire, attack
   Warlord'sReq. Lv. 73Attacks with this Weapon Penetrate (11-12)% Fire Resistance*elemental_damage, damage, elemental, fire, attack
   Warlord'sReq. Lv. 78Attacks with this Weapon Penetrate (13-15)% Fire Resistance*elemental_damage, damage, elemental, fire, attack
Mod group: LocalIncreasedPhysicalDamagePercentAndAccuracyRating
   Warlord'sReq. Lv. 68(25-34)% increased Physical Damage, (3-4)% increased Attack Speed*physical_damage, damage, physical, attack, speed, has_attack_mod
   Warlord'sReq. Lv. 71(35-44)% increased Physical Damage, (3-4)% increased Attack Speed*physical_damage, damage, physical, attack, speed, has_attack_mod
   Warlord'sReq. Lv. 74(45-54)% increased Physical Damage, (3-4)% increased Attack Speed*physical_damage, damage, physical, attack, speed, has_attack_mod
   Warlord'sReq. Lv. 77(55-64)% increased Physical Damage, (3-4)% increased Attack Speed*physical_damage, damage, physical, attack, speed, has_attack_mod
   Warlord'sReq. Lv. 80(65-69)% increased Physical Damage, (3-4)% increased Attack Speed*physical_damage, damage, physical, attack, speed, has_attack_mod
Gain #% of Physical Damage as Extra Fire Damage (Global)
   Warlord'sReq. Lv. 68Gain (16-20)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire
   Warlord'sReq. Lv. 73Gain (21-26)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire
   Warlord'sReq. Lv. 78Gain (27-30)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire
Mod group: WeaponCasterDamagePrefix
   Warlord'sReq. Lv. 68(100-109)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment
   Warlord'sReq. Lv. 71(110-119)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment
   Warlord'sReq. Lv. 75(120-129)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment
   Warlord'sReq. Lv. 78(130-134)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment

Warlord suffix

Skills fire an additional Projectile (Global)
   of the ConquestReq. Lv. 82Skills fire an additional Projectile
#% increased Attack Speed if you've Killed Recently (Global)
   of the ConquestReq. Lv. 68(23-26)% increased Attack Speed if you've Killed Recently*attack, speed
   of the ConquestReq. Lv. 73(27-30)% increased Attack Speed if you've Killed Recently*attack, speed
Culling Strike (Global)
   of the ConquestReq. Lv. 73Culling Strike
#% chance to Maim on Hit, #% increased Physical Damage (Local)
   of the ConquestReq. Lv. 6810% chance to Maim on Hit, (10-13)% increased Physical Damage*physical_damage, damage, physical, attack
   of the ConquestReq. Lv. 7015% chance to Maim on Hit, (14-16)% increased Physical Damage*physical_damage, damage, physical, attack
   of the ConquestReq. Lv. 7320% chance to Maim on Hit, (17-20)% increased Physical Damage*physical_damage, damage, physical, attack
+# to Weapon Range (Local)
   of the ConquestReq. Lv. 68+2 to Weapon Range*attack, has_attack_mod
   of the ConquestReq. Lv. 73+3 to Weapon Range*attack, has_attack_mod

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(25-30)% increased Area of Effect
#% chance to cause Bleeding on Hit, #% increased Attack Damage against Bleeding Enemies (Local)
   ChanceToBleedOnHitAndIncreasedDamageToBleedingTargetsReq. Lv. 120% chance to cause Bleeding on Hit, (30-40)% increased Attack Damage against Bleeding Enemies*physical_damage, bleed, damage, physical, attack, ailment
#% increased Attack Speed (Local)
   LocalIncreasedAttackSpeedReq. Lv. 70(5-7)% increased Attack Speed*attack, speed, has_attack_mod
#% increased Physical Damage (Local)
   LocalPhysicalDamagePercentReq. Lv. 1(10-15)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   LocalPhysicalDamagePercentReq. Lv. 85(16-20)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
+# to Weapon Range (Local)
   LocalMeleeWeaponRangeReq. Lv. 1+(1-2) to Weapon Range*attack, has_attack_mod
Adds # to # Physical Damage (Local)
   LocalPhysicalDamageReq. Lv. 1Adds 1 to (2-3) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   LocalPhysicalDamageReq. Lv. 31Adds (4-5) to (6-8) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   LocalPhysicalDamageReq. Lv. 84Adds (8-9) to (11-13) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
Socketed Gems are Supported by Level # Blood Magic (Local)
   SocketedGemsSupportedByBloodMagicReq. Lv. 1Socketed Gems are Supported by Level 1 Blood Magic*skill, gem
Socketed Gems are Supported by Level # Fortify (Local)
   SupportedByFortifyReq. Lv. 1Socketed Gems are Supported by Level 10 Fortify*support, gem
Socketed Gems are Supported by Level # Life Gain On Hit (Local)
   SupportedByLifeGainOnHitReq. Lv. 1Socketed Gems are Supported by Level 10 Life Gain On Hit*support, gem
Socketed Gems are Supported by Level # Onslaught (Local)
   SupportedByOnslaughtReq. Lv. 1Socketed Gems are Supported by Level 10 Onslaught*support, gem
Socketed Gems are Supported by Level # Inspiration (Local)
   SupportedByReducedManaReq. Lv. 1Socketed Gems are Supported by Level 10 Inspiration*support, gem


Back to top